i965/nir: Sort uniforms direct-first and use two different uniform registers
[mesa.git] / src / mesa / drivers / dri / i965 / brw_surface_formats.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23 #include "main/context.h"
24 #include "main/mtypes.h"
25
26 #include "brw_context.h"
27 #include "brw_state.h"
28 #include "brw_defines.h"
29 #include "brw_wm.h"
30
31 struct surface_format_info {
32 bool exists;
33 int sampling;
34 int filtering;
35 int shadow_compare;
36 int chroma_key;
37 int render_target;
38 int alpha_blend;
39 int input_vb;
40 int streamed_output_vb;
41 int color_processing;
42 };
43
44 /* This macro allows us to write the table almost as it appears in the PRM,
45 * while restructuring it to turn it into the C code we want.
46 */
47 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \
48 [sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color },
49
50 #define Y 0
51 #define x 999
52 /**
53 * This is the table of support for surface (texture, renderbuffer, and vertex
54 * buffer, but not depthbuffer) formats across the various hardware generations.
55 *
56 * The table is formatted to match the documentation, except that the docs have
57 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
58 * it in our table, here's the mapping:
59 *
60 * Y*: 45
61 * Y+: 45 (g45/gm45)
62 * Y~: 50 (gen5)
63 * Y^: 60 (gen6)
64 * Y#: 70 (gen7)
65 *
66 * The abbreviations in the header below are:
67 * smpl - Sampling Engine
68 * filt - Sampling Engine Filtering
69 * shad - Sampling Engine Shadow Map
70 * CK - Sampling Engine Chroma Key
71 * RT - Render Target
72 * AB - Alpha Blend Render Target
73 * VB - Input Vertex Buffer
74 * SO - Steamed Output Vertex Buffers (transform feedback)
75 * color - Color Processing
76 *
77 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
78 *
79 * As of Ivybridge, the columns are no longer in that table and the
80 * information can be found spread across:
81 *
82 * - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch).
83 * - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping.
84 * - VOL4_Part1 section 3.9.11 Render Target Write.
85 */
86 const struct surface_format_info surface_formats[] = {
87 /* smpl filt shad CK RT AB VB SO color */
88 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT)
89 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_SINT)
90 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_UINT)
91 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_UNORM)
92 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SNORM)
93 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64_FLOAT)
94 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32X32_FLOAT)
95 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED)
96 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_USCALED)
97 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SFIXED)
98 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R64G64_PASSTHRU)
99 SF( Y, 50, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_FLOAT)
100 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_SINT)
101 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_UINT)
102 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_UNORM)
103 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SNORM)
104 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SSCALED)
105 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_USCALED)
106 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32_SFIXED)
107 SF( Y, Y, x, x, Y, 45, Y, x, 60, BRW_SURFACEFORMAT_R16G16B16A16_UNORM)
108 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SNORM)
109 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SINT)
110 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_UINT)
111 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_FLOAT)
112 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32_FLOAT)
113 SF( Y, 70, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32_FLOAT_LD)
114 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_SINT)
115 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_UINT)
116 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS)
117 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT)
118 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32A32_FLOAT)
119 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_UNORM)
120 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SNORM)
121 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64_FLOAT)
122 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_UNORM)
123 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_FLOAT)
124 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32X32_FLOAT)
125 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32X32_FLOAT)
126 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32X32_FLOAT)
127 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED)
128 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_USCALED)
129 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SSCALED)
130 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_USCALED)
131 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32_SFIXED)
132 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R64_PASSTHRU)
133 SF( Y, Y, x, Y, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_B8G8R8A8_UNORM)
134 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB)
135 /* smpl filt shad CK RT AB VB SO color */
136 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM)
137 SF( Y, Y, x, x, x, x, x, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB)
138 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10A2_UINT)
139 SF( Y, Y, x, x, x, Y, Y, x, x, BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM)
140 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM)
141 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB)
142 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SNORM)
143 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SINT)
144 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_UINT)
145 SF( Y, Y, x, x, Y, 45, Y, x, x, BRW_SURFACEFORMAT_R16G16_UNORM)
146 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16_SNORM)
147 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SINT)
148 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_UINT)
149 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16_FLOAT)
150 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM)
151 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB)
152 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R11G11B10_FLOAT)
153 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_SINT)
154 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_UINT)
155 SF( Y, 50, Y, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32_FLOAT)
156 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS)
157 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT)
158 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_UNORM)
159 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I24X8_UNORM)
160 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L24X8_UNORM)
161 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A24X8_UNORM)
162 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32_FLOAT)
163 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32_FLOAT)
164 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32_FLOAT)
165 SF( Y, Y, x, Y, x, x, x, x, 60, BRW_SURFACEFORMAT_B8G8R8X8_UNORM)
166 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB)
167 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM)
168 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB)
169 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP)
170 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10X2_UNORM)
171 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_FLOAT)
172 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_UNORM)
173 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SNORM)
174 /* smpl filt shad CK RT AB VB SO color */
175 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10X2_USCALED)
176 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED)
177 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_USCALED)
178 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SSCALED)
179 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_USCALED)
180 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SSCALED)
181 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_USCALED)
182 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM)
183 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB)
184 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM)
185 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB)
186 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM)
187 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB)
188 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8G8_UNORM)
189 SF( Y, Y, x, Y, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8_SNORM)
190 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SINT)
191 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_UINT)
192 SF( Y, Y, Y, x, Y, 45, Y, x, 70, BRW_SURFACEFORMAT_R16_UNORM)
193 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16_SNORM)
194 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_SINT)
195 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_UINT)
196 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16_FLOAT)
197 SF(50, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE0)
198 SF(50, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE1)
199 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_UNORM)
200 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_UNORM)
201 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_UNORM)
202 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM)
203 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_FLOAT)
204 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_FLOAT)
205 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_FLOAT)
206 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM_SRGB)
207 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM)
208 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM)
209 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB)
210 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SSCALED)
211 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_USCALED)
212 /* smpl filt shad CK RT AB VB SO color */
213 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_SSCALED)
214 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_USCALED)
215 SF(50, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE0)
216 SF(50, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE1)
217 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A1B5G5R5_UNORM)
218 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4B4G4R4_UNORM)
219 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UINT)
220 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_SINT)
221 SF( Y, Y, x, 45, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8_UNORM)
222 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8_SNORM)
223 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_SINT)
224 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_UINT)
225 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_A8_UNORM)
226 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_UNORM)
227 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM)
228 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P4A4_UNORM)
229 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4P4_UNORM)
230 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_SSCALED)
231 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_USCALED)
232 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P8_UNORM_PALETTE0)
233 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM_SRGB)
234 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P8_UNORM_PALETTE1)
235 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P4A4_UNORM_PALETTE1)
236 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4P4_UNORM_PALETTE1)
237 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_Y8_SNORM)
238 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UINT)
239 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_SINT)
240 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_UINT)
241 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_SINT)
242 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB_SRGB)
243 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R1_UINT)
244 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_NORMAL)
245 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUVY)
246 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P2_UNORM_PALETTE0)
247 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P2_UNORM_PALETTE1)
248 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM)
249 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM)
250 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM)
251 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_UNORM)
252 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_UNORM)
253 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM_SRGB)
254 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM_SRGB)
255 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM_SRGB)
256 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_MONO8)
257 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUV)
258 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPY)
259 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB)
260 /* smpl filt shad CK RT AB VB SO color */
261 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_FXT1)
262 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_UNORM)
263 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SNORM)
264 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SSCALED)
265 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_USCALED)
266 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT)
267 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
268 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_SNORM)
269 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_SNORM)
270 SF(50, 50, x, x, x, x, 60, x, x, BRW_SURFACEFORMAT_R16G16B16_FLOAT)
271 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
272 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
273 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
274 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_USCALED)
275 SF(70, 70, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC6H_SF16)
276 SF(70, 70, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC7_UNORM)
277 SF(70, 70, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC7_UNORM_SRGB)
278 SF(70, 70, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC6H_UF16)
279 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_PLANAR_420_8)
280 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8_UNORM_SRGB)
281 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC1_RGB8)
282 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC2_RGB8)
283 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_EAC_R11)
284 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_EAC_RG11)
285 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_EAC_SIGNED_R11)
286 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_EAC_SIGNED_RG11)
287 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC2_SRGB8)
288 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16_UINT)
289 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16_SINT)
290 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32_SFIXED)
291 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R10G10B10A2_SNORM)
292 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R10G10B10A2_USCALED)
293 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R10G10B10A2_SSCALED)
294 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R10G10B10A2_SINT)
295 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10A2_SNORM)
296 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10A2_USCALED)
297 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10A2_SSCALED)
298 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10A2_UINT)
299 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10A2_SINT)
300 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU)
301 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R64G64B64_PASSTHRU)
302 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC2_RGB8_PTA)
303 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC2_SRGB8_PTA)
304 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC2_EAC_RGBA8)
305 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8)
306 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8_UINT)
307 SF( x, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8_SINT)
308 };
309 #undef x
310 #undef Y
311
312 uint32_t
313 brw_format_for_mesa_format(mesa_format mesa_format)
314 {
315 /* This table is ordered according to the enum ordering in formats.h. We do
316 * expect that enum to be extended without our explicit initialization
317 * staying in sync, so we initialize to 0 even though
318 * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
319 */
320 static const uint32_t table[MESA_FORMAT_COUNT] =
321 {
322 [MESA_FORMAT_A8B8G8R8_UNORM] = 0,
323 [MESA_FORMAT_R8G8B8A8_UNORM] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM,
324 [MESA_FORMAT_B8G8R8A8_UNORM] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
325 [MESA_FORMAT_A8R8G8B8_UNORM] = 0,
326 [MESA_FORMAT_X8B8G8R8_UNORM] = 0,
327 [MESA_FORMAT_R8G8B8X8_UNORM] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM,
328 [MESA_FORMAT_B8G8R8X8_UNORM] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
329 [MESA_FORMAT_X8R8G8B8_UNORM] = 0,
330 [MESA_FORMAT_BGR_UNORM8] = 0,
331 [MESA_FORMAT_RGB_UNORM8] = BRW_SURFACEFORMAT_R8G8B8_UNORM,
332 [MESA_FORMAT_B5G6R5_UNORM] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
333 [MESA_FORMAT_R5G6B5_UNORM] = 0,
334 [MESA_FORMAT_B4G4R4A4_UNORM] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
335 [MESA_FORMAT_A4R4G4B4_UNORM] = 0,
336 [MESA_FORMAT_A1B5G5R5_UNORM] = 0,
337 [MESA_FORMAT_B5G5R5A1_UNORM] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
338 [MESA_FORMAT_A1R5G5B5_UNORM] = 0,
339 [MESA_FORMAT_L4A4_UNORM] = 0,
340 [MESA_FORMAT_L8A8_UNORM] = BRW_SURFACEFORMAT_L8A8_UNORM,
341 [MESA_FORMAT_A8L8_UNORM] = 0,
342 [MESA_FORMAT_L16A16_UNORM] = BRW_SURFACEFORMAT_L16A16_UNORM,
343 [MESA_FORMAT_A16L16_UNORM] = 0,
344 [MESA_FORMAT_B2G3R3_UNORM] = 0,
345 [MESA_FORMAT_A_UNORM8] = BRW_SURFACEFORMAT_A8_UNORM,
346 [MESA_FORMAT_A_UNORM16] = BRW_SURFACEFORMAT_A16_UNORM,
347 [MESA_FORMAT_L_UNORM8] = BRW_SURFACEFORMAT_L8_UNORM,
348 [MESA_FORMAT_L_UNORM16] = BRW_SURFACEFORMAT_L16_UNORM,
349 [MESA_FORMAT_I_UNORM8] = BRW_SURFACEFORMAT_I8_UNORM,
350 [MESA_FORMAT_I_UNORM16] = BRW_SURFACEFORMAT_I16_UNORM,
351 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
352 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
353 [MESA_FORMAT_R_UNORM8] = BRW_SURFACEFORMAT_R8_UNORM,
354 [MESA_FORMAT_R8G8_UNORM] = BRW_SURFACEFORMAT_R8G8_UNORM,
355 [MESA_FORMAT_G8R8_UNORM] = 0,
356 [MESA_FORMAT_R_UNORM16] = BRW_SURFACEFORMAT_R16_UNORM,
357 [MESA_FORMAT_R16G16_UNORM] = BRW_SURFACEFORMAT_R16G16_UNORM,
358 [MESA_FORMAT_G16R16_UNORM] = 0,
359 [MESA_FORMAT_B10G10R10A2_UNORM] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
360 [MESA_FORMAT_S8_UINT_Z24_UNORM] = 0,
361 [MESA_FORMAT_Z24_UNORM_S8_UINT] = 0,
362 [MESA_FORMAT_Z_UNORM16] = 0,
363 [MESA_FORMAT_Z24_UNORM_X8_UINT] = 0,
364 [MESA_FORMAT_X8_UINT_Z24_UNORM] = 0,
365 [MESA_FORMAT_Z_UNORM32] = 0,
366 [MESA_FORMAT_S_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
367
368 [MESA_FORMAT_BGR_SRGB8] = 0,
369 [MESA_FORMAT_A8B8G8R8_SRGB] = 0,
370 [MESA_FORMAT_B8G8R8A8_SRGB] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
371 [MESA_FORMAT_A8R8G8B8_SRGB] = 0,
372 [MESA_FORMAT_R8G8B8A8_SRGB] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB,
373 [MESA_FORMAT_X8R8G8B8_SRGB] = 0,
374 [MESA_FORMAT_L_SRGB8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
375 [MESA_FORMAT_L8A8_SRGB] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
376 [MESA_FORMAT_A8L8_SRGB] = 0,
377 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
378 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
379 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
380 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
381
382 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
383 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
384 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
385 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
386 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
387 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
388
389 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
390 [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
391 [MESA_FORMAT_RGB_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32_FLOAT,
392 [MESA_FORMAT_RGB_FLOAT16] = 0,
393 [MESA_FORMAT_A_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
394 [MESA_FORMAT_A_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
395 [MESA_FORMAT_L_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
396 [MESA_FORMAT_L_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
397 [MESA_FORMAT_LA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
398 [MESA_FORMAT_LA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
399 [MESA_FORMAT_I_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
400 [MESA_FORMAT_I_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
401 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
402 [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
403 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
404 [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
405
406 [MESA_FORMAT_A_UINT8] = 0,
407 [MESA_FORMAT_A_UINT16] = 0,
408 [MESA_FORMAT_A_UINT32] = 0,
409 [MESA_FORMAT_A_SINT8] = 0,
410 [MESA_FORMAT_A_SINT16] = 0,
411 [MESA_FORMAT_A_SINT32] = 0,
412
413 [MESA_FORMAT_I_UINT8] = 0,
414 [MESA_FORMAT_I_UINT16] = 0,
415 [MESA_FORMAT_I_UINT32] = 0,
416 [MESA_FORMAT_I_SINT8] = 0,
417 [MESA_FORMAT_I_SINT16] = 0,
418 [MESA_FORMAT_I_SINT32] = 0,
419
420 [MESA_FORMAT_L_UINT8] = 0,
421 [MESA_FORMAT_L_UINT16] = 0,
422 [MESA_FORMAT_L_UINT32] = 0,
423 [MESA_FORMAT_L_SINT8] = 0,
424 [MESA_FORMAT_L_SINT16] = 0,
425 [MESA_FORMAT_L_SINT32] = 0,
426
427 [MESA_FORMAT_LA_UINT8] = 0,
428 [MESA_FORMAT_LA_UINT16] = 0,
429 [MESA_FORMAT_LA_UINT32] = 0,
430 [MESA_FORMAT_LA_SINT8] = 0,
431 [MESA_FORMAT_LA_SINT16] = 0,
432 [MESA_FORMAT_LA_SINT32] = 0,
433
434 [MESA_FORMAT_R_SINT8] = BRW_SURFACEFORMAT_R8_SINT,
435 [MESA_FORMAT_RG_SINT8] = BRW_SURFACEFORMAT_R8G8_SINT,
436 [MESA_FORMAT_RGB_SINT8] = BRW_SURFACEFORMAT_R8G8B8_SINT,
437 [MESA_FORMAT_RGBA_SINT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
438 [MESA_FORMAT_R_SINT16] = BRW_SURFACEFORMAT_R16_SINT,
439 [MESA_FORMAT_RG_SINT16] = BRW_SURFACEFORMAT_R16G16_SINT,
440 [MESA_FORMAT_RGB_SINT16] = BRW_SURFACEFORMAT_R16G16B16_SINT,
441 [MESA_FORMAT_RGBA_SINT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
442 [MESA_FORMAT_R_SINT32] = BRW_SURFACEFORMAT_R32_SINT,
443 [MESA_FORMAT_RG_SINT32] = BRW_SURFACEFORMAT_R32G32_SINT,
444 [MESA_FORMAT_RGB_SINT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
445 [MESA_FORMAT_RGBA_SINT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
446
447 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
448 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
449 [MESA_FORMAT_RGB_UINT8] = BRW_SURFACEFORMAT_R8G8B8_UINT,
450 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
451 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
452 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
453 [MESA_FORMAT_RGB_UINT16] = BRW_SURFACEFORMAT_R16G16B16_UINT,
454 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
455 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
456 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
457 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
458 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
459
460 [MESA_FORMAT_R_SNORM8] = BRW_SURFACEFORMAT_R8_SNORM,
461 [MESA_FORMAT_R8G8_SNORM] = BRW_SURFACEFORMAT_R8G8_SNORM,
462 [MESA_FORMAT_X8B8G8R8_SNORM] = 0,
463 [MESA_FORMAT_A8B8G8R8_SNORM] = 0,
464 [MESA_FORMAT_R8G8B8A8_SNORM] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
465 [MESA_FORMAT_R_SNORM16] = BRW_SURFACEFORMAT_R16_SNORM,
466 [MESA_FORMAT_R16G16_SNORM] = BRW_SURFACEFORMAT_R16G16_SNORM,
467 [MESA_FORMAT_RGB_SNORM16] = BRW_SURFACEFORMAT_R16G16B16_SNORM,
468 [MESA_FORMAT_RGBA_SNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM,
469 [MESA_FORMAT_RGBA_UNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
470
471 [MESA_FORMAT_R_RGTC1_UNORM] = BRW_SURFACEFORMAT_BC4_UNORM,
472 [MESA_FORMAT_R_RGTC1_SNORM] = BRW_SURFACEFORMAT_BC4_SNORM,
473 [MESA_FORMAT_RG_RGTC2_UNORM] = BRW_SURFACEFORMAT_BC5_UNORM,
474 [MESA_FORMAT_RG_RGTC2_SNORM] = BRW_SURFACEFORMAT_BC5_SNORM,
475
476 [MESA_FORMAT_L_LATC1_UNORM] = 0,
477 [MESA_FORMAT_L_LATC1_SNORM] = 0,
478 [MESA_FORMAT_LA_LATC2_UNORM] = 0,
479 [MESA_FORMAT_LA_LATC2_SNORM] = 0,
480
481 [MESA_FORMAT_ETC1_RGB8] = BRW_SURFACEFORMAT_ETC1_RGB8,
482 [MESA_FORMAT_ETC2_RGB8] = BRW_SURFACEFORMAT_ETC2_RGB8,
483 [MESA_FORMAT_ETC2_SRGB8] = BRW_SURFACEFORMAT_ETC2_SRGB8,
484 [MESA_FORMAT_ETC2_RGBA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_RGBA8,
485 [MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8,
486 [MESA_FORMAT_ETC2_R11_EAC] = BRW_SURFACEFORMAT_EAC_R11,
487 [MESA_FORMAT_ETC2_RG11_EAC] = BRW_SURFACEFORMAT_EAC_RG11,
488 [MESA_FORMAT_ETC2_SIGNED_R11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_R11,
489 [MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_RG11,
490 [MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_RGB8_PTA,
491 [MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_SRGB8_PTA,
492
493 [MESA_FORMAT_BPTC_RGBA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM,
494 [MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM_SRGB,
495 [MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_SF16,
496 [MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_UF16,
497
498 [MESA_FORMAT_A_SNORM8] = 0,
499 [MESA_FORMAT_L_SNORM8] = 0,
500 [MESA_FORMAT_L8A8_SNORM] = 0,
501 [MESA_FORMAT_A8L8_SNORM] = 0,
502 [MESA_FORMAT_I_SNORM8] = 0,
503 [MESA_FORMAT_A_SNORM16] = 0,
504 [MESA_FORMAT_L_SNORM16] = 0,
505 [MESA_FORMAT_LA_SNORM16] = 0,
506 [MESA_FORMAT_I_SNORM16] = 0,
507
508 [MESA_FORMAT_R9G9B9E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
509 [MESA_FORMAT_R11G11B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
510
511 [MESA_FORMAT_Z_FLOAT32] = 0,
512 [MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = 0,
513
514 [MESA_FORMAT_R10G10B10A2_UNORM] = BRW_SURFACEFORMAT_R10G10B10A2_UNORM,
515 [MESA_FORMAT_B10G10R10A2_UINT] = BRW_SURFACEFORMAT_B10G10R10A2_UINT,
516 [MESA_FORMAT_R10G10B10A2_UINT] = BRW_SURFACEFORMAT_R10G10B10A2_UINT,
517
518 [MESA_FORMAT_B4G4R4X4_UNORM] = 0,
519 [MESA_FORMAT_B5G5R5X1_UNORM] = BRW_SURFACEFORMAT_B5G5R5X1_UNORM,
520 [MESA_FORMAT_R8G8B8X8_SNORM] = 0,
521 [MESA_FORMAT_R8G8B8X8_SRGB] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB,
522 [MESA_FORMAT_X8B8G8R8_SRGB] = 0,
523 [MESA_FORMAT_RGBX_UINT8] = 0,
524 [MESA_FORMAT_RGBX_SINT8] = 0,
525 [MESA_FORMAT_B10G10R10X2_UNORM] = BRW_SURFACEFORMAT_B10G10R10X2_UNORM,
526 [MESA_FORMAT_RGBX_UNORM16] = BRW_SURFACEFORMAT_R16G16B16X16_UNORM,
527 [MESA_FORMAT_RGBX_SNORM16] = 0,
528 [MESA_FORMAT_RGBX_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16X16_FLOAT,
529 [MESA_FORMAT_RGBX_UINT16] = 0,
530 [MESA_FORMAT_RGBX_SINT16] = 0,
531 [MESA_FORMAT_RGBX_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32X32_FLOAT,
532 [MESA_FORMAT_RGBX_UINT32] = 0,
533 [MESA_FORMAT_RGBX_SINT32] = 0,
534 };
535 assert(mesa_format < MESA_FORMAT_COUNT);
536 return table[mesa_format];
537 }
538
539 void
540 brw_init_surface_formats(struct brw_context *brw)
541 {
542 struct gl_context *ctx = &brw->ctx;
543 int gen;
544 mesa_format format;
545
546 memset(&ctx->TextureFormatSupported, 0, sizeof(ctx->TextureFormatSupported));
547
548 gen = brw->gen * 10;
549 if (brw->is_g4x || brw->is_haswell)
550 gen += 5;
551
552 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
553 uint32_t texture, render;
554 const struct surface_format_info *rinfo, *tinfo;
555 bool is_integer = _mesa_is_format_integer_color(format);
556
557 render = texture = brw_format_for_mesa_format(format);
558 tinfo = &surface_formats[texture];
559
560 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
561 * it.
562 */
563 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
564 continue;
565
566 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
567 ctx->TextureFormatSupported[format] = true;
568
569 /* Re-map some render target formats to make them supported when they
570 * wouldn't be using their format for texturing.
571 */
572 switch (render) {
573 /* For these formats, we just need to read/write the first
574 * channel into R, which is to say that we just treat them as
575 * GL_RED.
576 */
577 case BRW_SURFACEFORMAT_I32_FLOAT:
578 case BRW_SURFACEFORMAT_L32_FLOAT:
579 render = BRW_SURFACEFORMAT_R32_FLOAT;
580 break;
581 case BRW_SURFACEFORMAT_I16_FLOAT:
582 case BRW_SURFACEFORMAT_L16_FLOAT:
583 render = BRW_SURFACEFORMAT_R16_FLOAT;
584 break;
585 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
586 /* XRGB is handled as ARGB because the chips in this family
587 * cannot render to XRGB targets. This means that we have to
588 * mask writes to alpha (ala glColorMask) and reconfigure the
589 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
590 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
591 * used.
592 */
593 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
594 break;
595 case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
596 render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
597 break;
598 case BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB:
599 render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB;
600 break;
601 }
602
603 rinfo = &surface_formats[render];
604
605 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
606 * integer, so we don't need hardware support for blending on it. Other
607 * than that, GL in general requires alpha blending for render targets,
608 * even though we don't support it for some formats.
609 */
610 if (gen >= rinfo->render_target &&
611 (gen >= rinfo->alpha_blend || is_integer)) {
612 brw->render_target_format[format] = render;
613 brw->format_supported_as_render_target[format] = true;
614 }
615 }
616
617 /* We will check this table for FBO completeness, but the surface format
618 * table above only covered color rendering.
619 */
620 brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_S8_UINT] = true;
621 brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_X8_UINT] = true;
622 brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true;
623 brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true;
624 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true;
625 if (brw->gen >= 8)
626 brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true;
627
628 /* We remap depth formats to a supported texturing format in
629 * translate_tex_format().
630 */
631 ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_S8_UINT] = true;
632 ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_X8_UINT] = true;
633 ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32] = true;
634 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true;
635
636 /* Benchmarking shows that Z16 is slower than Z24, so there's no reason to
637 * use it unless you're under memory (not memory bandwidth) pressure.
638 *
639 * Apparently, the GPU's depth scoreboarding works on a 32-bit granularity,
640 * which corresponds to one pixel in the depth buffer for Z24 or Z32 formats.
641 * However, it corresponds to two pixels with Z16, which means both need to
642 * hit the early depth case in order for it to happen.
643 *
644 * Other speculation is that we may be hitting increased fragment shader
645 * execution from GL_LEQUAL/GL_EQUAL depth tests at reduced precision.
646 *
647 * With the PMA stall workaround in place, Z16 is faster than Z24, as it
648 * should be.
649 */
650 if (brw->gen >= 8)
651 ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true;
652
653 /* On hardware that lacks support for ETC1, we map ETC1 to RGBX
654 * during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1.
655 */
656 ctx->TextureFormatSupported[MESA_FORMAT_ETC1_RGB8] = true;
657
658 /* On hardware that lacks support for ETC2, we map ETC2 to a suitable
659 * MESA_FORMAT during glCompressedTexImage2D().
660 * See intel_mipmap_tree::wraps_etc2.
661 */
662 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8] = true;
663 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8] = true;
664 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGBA8_EAC] = true;
665 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = true;
666 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_R11_EAC] = true;
667 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RG11_EAC] = true;
668 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = true;
669 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = true;
670 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = true;
671 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = true;
672 }
673
674 bool
675 brw_render_target_supported(struct brw_context *brw,
676 struct gl_renderbuffer *rb)
677 {
678 mesa_format format = rb->Format;
679
680 /* Many integer formats are promoted to RGBA (like XRGB8888 is), which means
681 * we would consider them renderable even though we don't have surface
682 * support for their alpha behavior and don't have the blending unit
683 * available to fake it like we do for XRGB8888. Force them to being
684 * unsupported.
685 */
686 if ((rb->_BaseFormat != GL_RGBA &&
687 rb->_BaseFormat != GL_RG &&
688 rb->_BaseFormat != GL_RED) && _mesa_is_format_integer_color(format))
689 return false;
690
691 /* Under some conditions, MSAA is not supported for formats whose width is
692 * more than 64 bits.
693 */
694 if (rb->NumSamples > 0 && _mesa_get_format_bytes(format) > 8) {
695 /* Gen6: MSAA on >64 bit formats is unsupported. */
696 if (brw->gen <= 6)
697 return false;
698
699 /* Gen7: 8x MSAA on >64 bit formats is unsupported. */
700 if (rb->NumSamples >= 8)
701 return false;
702 }
703
704 return brw->format_supported_as_render_target[format];
705 }
706
707 GLuint
708 translate_tex_format(struct brw_context *brw,
709 mesa_format mesa_format,
710 GLenum srgb_decode)
711 {
712 struct gl_context *ctx = &brw->ctx;
713 if (srgb_decode == GL_SKIP_DECODE_EXT)
714 mesa_format = _mesa_get_srgb_format_linear(mesa_format);
715
716 switch( mesa_format ) {
717
718 case MESA_FORMAT_Z_UNORM16:
719 return BRW_SURFACEFORMAT_R16_UNORM;
720
721 case MESA_FORMAT_Z24_UNORM_S8_UINT:
722 case MESA_FORMAT_Z24_UNORM_X8_UINT:
723 return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
724
725 case MESA_FORMAT_Z_FLOAT32:
726 return BRW_SURFACEFORMAT_R32_FLOAT;
727
728 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
729 return BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS;
730
731 case MESA_FORMAT_RGBA_FLOAT32:
732 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
733 * assertion below.
734 */
735 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
736
737 case MESA_FORMAT_SRGB_DXT1:
738 if (brw->gen == 4 && !brw->is_g4x) {
739 /* Work around missing SRGB DXT1 support on original gen4 by just
740 * skipping SRGB decode. It's not worth not supporting sRGB in
741 * general to prevent this.
742 */
743 WARN_ONCE(true, "Demoting sRGB DXT1 texture to non-sRGB\n");
744 mesa_format = MESA_FORMAT_RGB_DXT1;
745 }
746 return brw_format_for_mesa_format(mesa_format);
747
748 default:
749 assert(brw_format_for_mesa_format(mesa_format) != 0);
750 return brw_format_for_mesa_format(mesa_format);
751 }
752 }
753
754 /**
755 * Convert a MESA_FORMAT to the corresponding BRW_DEPTHFORMAT enum.
756 */
757 uint32_t
758 brw_depth_format(struct brw_context *brw, mesa_format format)
759 {
760 switch (format) {
761 case MESA_FORMAT_Z_UNORM16:
762 return BRW_DEPTHFORMAT_D16_UNORM;
763 case MESA_FORMAT_Z_FLOAT32:
764 return BRW_DEPTHFORMAT_D32_FLOAT;
765 case MESA_FORMAT_Z24_UNORM_X8_UINT:
766 if (brw->gen >= 6) {
767 return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
768 } else {
769 /* Use D24_UNORM_S8, not D24_UNORM_X8.
770 *
771 * D24_UNORM_X8 was not introduced until Gen5. (See the Ironlake PRM,
772 * Volume 2, Part 1, Section 8.4.6 "Depth/Stencil Buffer State", Bits
773 * 3DSTATE_DEPTH_BUFFER.Surface_Format).
774 *
775 * However, on Gen5, D24_UNORM_X8 may be used only if separate
776 * stencil is enabled, and we never enable it. From the Ironlake PRM,
777 * same section as above, 3DSTATE_DEPTH_BUFFER's
778 * "Separate Stencil Buffer Enable" bit:
779 *
780 * "If this field is disabled, the Surface Format of the depth
781 * buffer cannot be D24_UNORM_X8_UINT."
782 */
783 return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
784 }
785 case MESA_FORMAT_Z24_UNORM_S8_UINT:
786 return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
787 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
788 return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
789 default:
790 unreachable("Unexpected depth format.");
791 }
792 }
793
794 /** Can HiZ be enabled on a depthbuffer of the given format? */
795 bool
796 brw_is_hiz_depth_format(struct brw_context *brw, mesa_format format)
797 {
798 if (!brw->has_hiz)
799 return false;
800
801 switch (format) {
802 case MESA_FORMAT_Z_FLOAT32:
803 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
804 case MESA_FORMAT_Z24_UNORM_X8_UINT:
805 case MESA_FORMAT_Z24_UNORM_S8_UINT:
806 case MESA_FORMAT_Z_UNORM16:
807 return true;
808 default:
809 return false;
810 }
811 }