aa8a0a12fa5ff3dbcb635009ab1208d54df44251
[mesa.git] / src / mesa / drivers / dri / i965 / brw_surface_formats.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23 #include "main/mtypes.h"
24
25 #include "brw_context.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "brw_surface_formats.h"
29
30 /* This macro allows us to write the table almost as it appears in the PRM,
31 * while restructuring it to turn it into the C code we want.
32 */
33 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, sf) \
34 [BRW_SURFACEFORMAT_##sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, #sf},
35
36 #define Y 0
37 #define x 999
38 /**
39 * This is the table of support for surface (texture, renderbuffer, and vertex
40 * buffer, but not depthbuffer) formats across the various hardware generations.
41 *
42 * The table is formatted to match the documentation, except that the docs have
43 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
44 * it in our table, here's the mapping:
45 *
46 * Y*: 45
47 * Y+: 45 (g45/gm45)
48 * Y~: 50 (gen5)
49 * Y^: 60 (gen6)
50 * Y#: 70 (gen7)
51 *
52 * The abbreviations in the header below are:
53 * smpl - Sampling Engine
54 * filt - Sampling Engine Filtering
55 * shad - Sampling Engine Shadow Map
56 * CK - Sampling Engine Chroma Key
57 * RT - Render Target
58 * AB - Alpha Blend Render Target
59 * VB - Input Vertex Buffer
60 * SO - Steamed Output Vertex Buffers (transform feedback)
61 * color - Color Processing
62 * ccs_e - Lossless Compression Support (gen9+ only)
63 * sf - Surface Format
64 *
65 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
66 *
67 * As of Ivybridge, the columns are no longer in that table and the
68 * information can be found spread across:
69 *
70 * - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch).
71 * - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping.
72 * - VOL4_Part1 section 3.9.11 Render Target Write.
73 * - Render Target Surface Types [SKL+]
74 */
75 const struct brw_surface_format_info surface_formats[] = {
76 /* smpl filt shad CK RT AB VB SO color ccs_e */
77 SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32B32A32_FLOAT)
78 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_SINT)
79 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_UINT)
80 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_UNORM)
81 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SNORM)
82 SF( x, x, x, x, x, x, Y, x, x, x, R64G64_FLOAT)
83 SF( Y, 50, x, x, x, x, x, x, x, x, R32G32B32X32_FLOAT)
84 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SSCALED)
85 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_USCALED)
86 SF( x, x, x, x, x, x, x, x, x, x, R32G32B32A32_SFIXED)
87 SF( x, x, x, x, x, x, x, x, x, x, R64G64_PASSTHRU)
88 SF( Y, 50, x, x, x, x, Y, Y, x, x, R32G32B32_FLOAT)
89 SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_SINT)
90 SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_UINT)
91 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_UNORM)
92 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SNORM)
93 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SSCALED)
94 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_USCALED)
95 SF( x, x, x, x, x, x, x, x, x, x, R32G32B32_SFIXED)
96 SF( Y, Y, x, x, Y, 45, Y, x, 60, 90, R16G16B16A16_UNORM)
97 SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16B16A16_SNORM)
98 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_SINT)
99 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_UINT)
100 SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16B16A16_FLOAT)
101 SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32_FLOAT)
102 SF( Y, 70, x, x, Y, Y, Y, Y, x, x, R32G32_FLOAT_LD)
103 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_SINT)
104 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_UINT)
105 SF( Y, 50, Y, x, x, x, x, x, x, x, R32_FLOAT_X8X24_TYPELESS)
106 SF( Y, x, x, x, x, x, x, x, x, x, X32_TYPELESS_G8X24_UINT)
107 SF( Y, 50, x, x, x, x, x, x, x, x, L32A32_FLOAT)
108 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_UNORM)
109 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SNORM)
110 SF( x, x, x, x, x, x, Y, x, x, x, R64_FLOAT)
111 SF( Y, Y, x, x, x, x, x, x, x, x, R16G16B16X16_UNORM)
112 SF( Y, Y, x, x, x, x, x, x, x, 90, R16G16B16X16_FLOAT)
113 SF( Y, 50, x, x, x, x, x, x, x, x, A32X32_FLOAT)
114 SF( Y, 50, x, x, x, x, x, x, x, x, L32X32_FLOAT)
115 SF( Y, 50, x, x, x, x, x, x, x, x, I32X32_FLOAT)
116 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_SSCALED)
117 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_USCALED)
118 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SSCALED)
119 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_USCALED)
120 SF( x, x, x, x, x, x, x, x, x, x, R32G32_SFIXED)
121 SF( x, x, x, x, x, x, x, x, x, x, R64_PASSTHRU)
122 SF( Y, Y, x, Y, Y, Y, Y, x, 60, 90, B8G8R8A8_UNORM)
123 SF( Y, Y, x, x, Y, Y, x, x, x, x, B8G8R8A8_UNORM_SRGB)
124 /* smpl filt shad CK RT AB VB SO color ccs_e */
125 SF( Y, Y, x, x, Y, Y, Y, x, 60, x, R10G10B10A2_UNORM)
126 SF( Y, Y, x, x, x, x, x, x, 60, x, R10G10B10A2_UNORM_SRGB)
127 SF( Y, x, x, x, Y, x, Y, x, x, x, R10G10B10A2_UINT)
128 SF( Y, Y, x, x, x, Y, Y, x, x, x, R10G10B10_SNORM_A2_UNORM)
129 SF( Y, Y, x, x, Y, Y, Y, x, 60, 90, R8G8B8A8_UNORM)
130 SF( Y, Y, x, x, Y, Y, x, x, 60, x, R8G8B8A8_UNORM_SRGB)
131 SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R8G8B8A8_SNORM)
132 SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_SINT)
133 SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_UINT)
134 SF( Y, Y, x, x, Y, 45, Y, x, x, 90, R16G16_UNORM)
135 SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16_SNORM)
136 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_SINT)
137 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_UINT)
138 SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16_FLOAT)
139 SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM)
140 SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM_SRGB)
141 SF( Y, Y, x, x, Y, Y, Y, x, x, x, R11G11B10_FLOAT)
142 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_SINT)
143 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_UINT)
144 SF( Y, 50, Y, x, Y, Y, Y, Y, x, 90, R32_FLOAT)
145 SF( Y, 50, Y, x, x, x, x, x, x, x, R24_UNORM_X8_TYPELESS)
146 SF( Y, x, x, x, x, x, x, x, x, x, X24_TYPELESS_G8_UINT)
147 SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_UNORM)
148 SF( Y, 50, Y, x, x, x, x, x, x, x, I24X8_UNORM)
149 SF( Y, 50, Y, x, x, x, x, x, x, x, L24X8_UNORM)
150 SF( Y, 50, Y, x, x, x, x, x, x, x, A24X8_UNORM)
151 SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT)
152 SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT)
153 SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT)
154 SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM)
155 SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB)
156 SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM)
157 SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB)
158 SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP)
159 SF( Y, Y, x, x, x, x, x, x, x, x, B10G10R10X2_UNORM)
160 SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_FLOAT)
161 SF( x, x, x, x, x, x, Y, x, x, x, R32_UNORM)
162 SF( x, x, x, x, x, x, Y, x, x, x, R32_SNORM)
163 /* smpl filt shad CK RT AB VB SO color ccs_e */
164 SF( x, x, x, x, x, x, Y, x, x, x, R10G10B10X2_USCALED)
165 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_SSCALED)
166 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_USCALED)
167 SF( x, x, x, x, x, x, Y, x, x, x, R16G16_SSCALED)
168 SF( x, x, x, x, x, x, Y, x, x, x, R16G16_USCALED)
169 SF( x, x, x, x, x, x, Y, x, x, x, R32_SSCALED)
170 SF( x, x, x, x, x, x, Y, x, x, x, R32_USCALED)
171 SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G6R5_UNORM)
172 SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G6R5_UNORM_SRGB)
173 SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G5R5A1_UNORM)
174 SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G5R5A1_UNORM_SRGB)
175 SF( Y, Y, x, Y, Y, Y, x, x, x, x, B4G4R4A4_UNORM)
176 SF( Y, Y, x, x, Y, Y, x, x, x, x, B4G4R4A4_UNORM_SRGB)
177 SF( Y, Y, x, x, Y, Y, Y, x, x, x, R8G8_UNORM)
178 SF( Y, Y, x, Y, Y, 60, Y, x, x, x, R8G8_SNORM)
179 SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_SINT)
180 SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_UINT)
181 SF( Y, Y, Y, x, Y, 45, Y, x, 70, x, R16_UNORM)
182 SF( Y, Y, x, x, Y, 60, Y, x, x, x, R16_SNORM)
183 SF( Y, x, x, x, Y, x, Y, x, x, x, R16_SINT)
184 SF( Y, x, x, x, Y, x, Y, x, x, x, R16_UINT)
185 SF( Y, Y, x, x, Y, Y, Y, x, x, x, R16_FLOAT)
186 SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE0)
187 SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE1)
188 SF( Y, Y, Y, x, x, x, x, x, x, x, I16_UNORM)
189 SF( Y, Y, Y, x, x, x, x, x, x, x, L16_UNORM)
190 SF( Y, Y, Y, x, x, x, x, x, x, x, A16_UNORM)
191 SF( Y, Y, x, Y, x, x, x, x, x, x, L8A8_UNORM)
192 SF( Y, Y, Y, x, x, x, x, x, x, x, I16_FLOAT)
193 SF( Y, Y, Y, x, x, x, x, x, x, x, L16_FLOAT)
194 SF( Y, Y, Y, x, x, x, x, x, x, x, A16_FLOAT)
195 SF(45, 45, x, x, x, x, x, x, x, x, L8A8_UNORM_SRGB)
196 SF( Y, Y, x, Y, x, x, x, x, x, x, R5G5_SNORM_B6_UNORM)
197 SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM)
198 SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM_SRGB)
199 SF( x, x, x, x, x, x, Y, x, x, x, R8G8_SSCALED)
200 SF( x, x, x, x, x, x, Y, x, x, x, R8G8_USCALED)
201 /* smpl filt shad CK RT AB VB SO color ccs_e */
202 SF( x, x, x, x, x, x, Y, x, x, x, R16_SSCALED)
203 SF( x, x, x, x, x, x, Y, x, x, x, R16_USCALED)
204 SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE0)
205 SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE1)
206 SF( x, x, x, x, x, x, x, x, x, x, A1B5G5R5_UNORM)
207 SF(90, 90, x, x, 90, x, x, x, x, x, A4B4G4R4_UNORM)
208 SF( x, x, x, x, x, x, x, x, x, x, L8A8_UINT)
209 SF( x, x, x, x, x, x, x, x, x, x, L8A8_SINT)
210 SF( Y, Y, x, 45, Y, Y, Y, x, x, x, R8_UNORM)
211 SF( Y, Y, x, x, Y, 60, Y, x, x, x, R8_SNORM)
212 SF( Y, x, x, x, Y, x, Y, x, x, x, R8_SINT)
213 SF( Y, x, x, x, Y, x, Y, x, x, x, R8_UINT)
214 SF( Y, Y, x, Y, Y, Y, x, x, x, x, A8_UNORM)
215 SF( Y, Y, x, x, x, x, x, x, x, x, I8_UNORM)
216 SF( Y, Y, x, Y, x, x, x, x, x, x, L8_UNORM)
217 SF( Y, Y, x, x, x, x, x, x, x, x, P4A4_UNORM)
218 SF( Y, Y, x, x, x, x, x, x, x, x, A4P4_UNORM)
219 SF( x, x, x, x, x, x, Y, x, x, x, R8_SSCALED)
220 SF( x, x, x, x, x, x, Y, x, x, x, R8_USCALED)
221 SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE0)
222 SF(45, 45, x, x, x, x, x, x, x, x, L8_UNORM_SRGB)
223 SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE1)
224 SF(45, 45, x, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE1)
225 SF(45, 45, x, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE1)
226 SF( x, x, x, x, x, x, x, x, x, x, Y8_SNORM)
227 SF( x, x, x, x, x, x, x, x, x, x, L8_UINT)
228 SF( x, x, x, x, x, x, x, x, x, x, L8_SINT)
229 SF( x, x, x, x, x, x, x, x, x, x, I8_UINT)
230 SF( x, x, x, x, x, x, x, x, x, x, I8_SINT)
231 SF(45, 45, x, x, x, x, x, x, x, x, DXT1_RGB_SRGB)
232 SF( Y, Y, x, x, x, x, x, x, x, x, R1_UINT)
233 SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_NORMAL)
234 SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_SWAPUVY)
235 SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE0)
236 SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE1)
237 SF( Y, Y, x, Y, x, x, x, x, x, x, BC1_UNORM)
238 SF( Y, Y, x, Y, x, x, x, x, x, x, BC2_UNORM)
239 SF( Y, Y, x, Y, x, x, x, x, x, x, BC3_UNORM)
240 SF( Y, Y, x, x, x, x, x, x, x, x, BC4_UNORM)
241 SF( Y, Y, x, x, x, x, x, x, x, x, BC5_UNORM)
242 SF( Y, Y, x, x, x, x, x, x, x, x, BC1_UNORM_SRGB)
243 SF( Y, Y, x, x, x, x, x, x, x, x, BC2_UNORM_SRGB)
244 SF( Y, Y, x, x, x, x, x, x, x, x, BC3_UNORM_SRGB)
245 SF( Y, x, x, x, x, x, x, x, x, x, MONO8)
246 SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPUV)
247 SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPY)
248 SF( Y, Y, x, x, x, x, x, x, x, x, DXT1_RGB)
249 /* smpl filt shad CK RT AB VB SO color ccs_e */
250 SF( Y, Y, x, x, x, x, x, x, x, x, FXT1)
251 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_UNORM)
252 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SNORM)
253 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SSCALED)
254 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_USCALED)
255 SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64A64_FLOAT)
256 SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64_FLOAT)
257 SF( Y, Y, x, x, x, x, x, x, x, x, BC4_SNORM)
258 SF( Y, Y, x, x, x, x, x, x, x, x, BC5_SNORM)
259 SF(50, 50, x, x, x, x, 60, x, x, x, R16G16B16_FLOAT)
260 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_UNORM)
261 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SNORM)
262 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SSCALED)
263 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_USCALED)
264 SF(70, 70, x, x, x, x, x, x, x, x, BC6H_SF16)
265 SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM)
266 SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM_SRGB)
267 SF(70, 70, x, x, x, x, x, x, x, x, BC6H_UF16)
268 SF( x, x, x, x, x, x, x, x, x, x, PLANAR_420_8)
269 SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UNORM_SRGB)
270 SF(80, 80, x, x, x, x, x, x, x, x, ETC1_RGB8)
271 SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8)
272 SF(80, 80, x, x, x, x, x, x, x, x, EAC_R11)
273 SF(80, 80, x, x, x, x, x, x, x, x, EAC_RG11)
274 SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_R11)
275 SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_RG11)
276 SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8)
277 SF( x, x, x, x, x, x, x, x, x, x, R16G16B16_UINT)
278 SF( x, x, x, x, x, x, x, x, x, x, R16G16B16_SINT)
279 SF( x, x, x, x, x, x, x, x, x, x, R32_SFIXED)
280 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_SNORM)
281 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_USCALED)
282 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_SSCALED)
283 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_SINT)
284 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_SNORM)
285 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_USCALED)
286 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_SSCALED)
287 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_UINT)
288 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_SINT)
289 SF( x, x, x, x, x, x, x, x, x, x, R64G64B64A64_PASSTHRU)
290 SF( x, x, x, x, x, x, x, x, x, x, R64G64B64_PASSTHRU)
291 SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8_PTA)
292 SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8_PTA)
293 SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_RGBA8)
294 SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_SRGB8_A8)
295 SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UINT)
296 SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_SINT)
297 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_FLT16)
298 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_FLT16)
299 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_FLT16)
300 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_FLT16)
301 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_FLT16)
302 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_FLT16)
303 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_FLT16)
304 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_FLT16)
305 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_FLT16)
306 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_FLT16)
307 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_FLT16)
308 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_FLT16)
309 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_FLT16)
310 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_FLT16)
311 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_U8sRGB)
312 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_U8sRGB)
313 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_U8sRGB)
314 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_U8sRGB)
315 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_U8sRGB)
316 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_U8sRGB)
317 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_U8sRGB)
318 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_U8sRGB)
319 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_U8sRGB)
320 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_U8sRGB)
321 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_U8sRGB)
322 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_U8sRGB)
323 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_U8sRGB)
324 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_U8sRGB)
325 };
326 #undef x
327 #undef Y
328
329 const char *
330 brw_surface_format_name(unsigned format)
331 {
332 return surface_formats[format].name;
333 }
334
335 uint32_t
336 brw_format_for_mesa_format(mesa_format mesa_format)
337 {
338 /* This table is ordered according to the enum ordering in formats.h. We do
339 * expect that enum to be extended without our explicit initialization
340 * staying in sync, so we initialize to 0 even though
341 * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
342 */
343 static const uint32_t table[MESA_FORMAT_COUNT] =
344 {
345 [MESA_FORMAT_A8B8G8R8_UNORM] = 0,
346 [MESA_FORMAT_R8G8B8A8_UNORM] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM,
347 [MESA_FORMAT_B8G8R8A8_UNORM] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
348 [MESA_FORMAT_A8R8G8B8_UNORM] = 0,
349 [MESA_FORMAT_X8B8G8R8_UNORM] = 0,
350 [MESA_FORMAT_R8G8B8X8_UNORM] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM,
351 [MESA_FORMAT_B8G8R8X8_UNORM] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
352 [MESA_FORMAT_X8R8G8B8_UNORM] = 0,
353 [MESA_FORMAT_BGR_UNORM8] = 0,
354 [MESA_FORMAT_RGB_UNORM8] = BRW_SURFACEFORMAT_R8G8B8_UNORM,
355 [MESA_FORMAT_B5G6R5_UNORM] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
356 [MESA_FORMAT_R5G6B5_UNORM] = 0,
357 [MESA_FORMAT_B4G4R4A4_UNORM] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
358 [MESA_FORMAT_A4R4G4B4_UNORM] = 0,
359 [MESA_FORMAT_A1B5G5R5_UNORM] = 0,
360 [MESA_FORMAT_B5G5R5A1_UNORM] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
361 [MESA_FORMAT_A1R5G5B5_UNORM] = 0,
362 [MESA_FORMAT_L4A4_UNORM] = 0,
363 [MESA_FORMAT_L8A8_UNORM] = BRW_SURFACEFORMAT_L8A8_UNORM,
364 [MESA_FORMAT_A8L8_UNORM] = 0,
365 [MESA_FORMAT_L16A16_UNORM] = BRW_SURFACEFORMAT_L16A16_UNORM,
366 [MESA_FORMAT_A16L16_UNORM] = 0,
367 [MESA_FORMAT_B2G3R3_UNORM] = 0,
368 [MESA_FORMAT_A_UNORM8] = BRW_SURFACEFORMAT_A8_UNORM,
369 [MESA_FORMAT_A_UNORM16] = BRW_SURFACEFORMAT_A16_UNORM,
370 [MESA_FORMAT_L_UNORM8] = BRW_SURFACEFORMAT_L8_UNORM,
371 [MESA_FORMAT_L_UNORM16] = BRW_SURFACEFORMAT_L16_UNORM,
372 [MESA_FORMAT_I_UNORM8] = BRW_SURFACEFORMAT_I8_UNORM,
373 [MESA_FORMAT_I_UNORM16] = BRW_SURFACEFORMAT_I16_UNORM,
374 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
375 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
376 [MESA_FORMAT_R_UNORM8] = BRW_SURFACEFORMAT_R8_UNORM,
377 [MESA_FORMAT_R8G8_UNORM] = BRW_SURFACEFORMAT_R8G8_UNORM,
378 [MESA_FORMAT_G8R8_UNORM] = 0,
379 [MESA_FORMAT_R_UNORM16] = BRW_SURFACEFORMAT_R16_UNORM,
380 [MESA_FORMAT_R16G16_UNORM] = BRW_SURFACEFORMAT_R16G16_UNORM,
381 [MESA_FORMAT_G16R16_UNORM] = 0,
382 [MESA_FORMAT_B10G10R10A2_UNORM] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
383 [MESA_FORMAT_S8_UINT_Z24_UNORM] = 0,
384 [MESA_FORMAT_Z24_UNORM_S8_UINT] = 0,
385 [MESA_FORMAT_Z_UNORM16] = 0,
386 [MESA_FORMAT_Z24_UNORM_X8_UINT] = 0,
387 [MESA_FORMAT_X8_UINT_Z24_UNORM] = 0,
388 [MESA_FORMAT_Z_UNORM32] = 0,
389 [MESA_FORMAT_S_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
390
391 [MESA_FORMAT_BGR_SRGB8] = 0,
392 [MESA_FORMAT_A8B8G8R8_SRGB] = 0,
393 [MESA_FORMAT_B8G8R8A8_SRGB] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
394 [MESA_FORMAT_A8R8G8B8_SRGB] = 0,
395 [MESA_FORMAT_R8G8B8A8_SRGB] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB,
396 [MESA_FORMAT_X8R8G8B8_SRGB] = 0,
397 [MESA_FORMAT_B8G8R8X8_SRGB] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB,
398 [MESA_FORMAT_L_SRGB8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
399 [MESA_FORMAT_L8A8_SRGB] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
400 [MESA_FORMAT_A8L8_SRGB] = 0,
401 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
402 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
403 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
404 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
405
406 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
407 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
408 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
409 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
410 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
411 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
412
413 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
414 [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
415 [MESA_FORMAT_RGB_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32_FLOAT,
416 [MESA_FORMAT_RGB_FLOAT16] = 0,
417 [MESA_FORMAT_A_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
418 [MESA_FORMAT_A_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
419 [MESA_FORMAT_L_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
420 [MESA_FORMAT_L_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
421 [MESA_FORMAT_LA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
422 [MESA_FORMAT_LA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
423 [MESA_FORMAT_I_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
424 [MESA_FORMAT_I_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
425 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
426 [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
427 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
428 [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
429
430 [MESA_FORMAT_A_UINT8] = 0,
431 [MESA_FORMAT_A_UINT16] = 0,
432 [MESA_FORMAT_A_UINT32] = 0,
433 [MESA_FORMAT_A_SINT8] = 0,
434 [MESA_FORMAT_A_SINT16] = 0,
435 [MESA_FORMAT_A_SINT32] = 0,
436
437 [MESA_FORMAT_I_UINT8] = 0,
438 [MESA_FORMAT_I_UINT16] = 0,
439 [MESA_FORMAT_I_UINT32] = 0,
440 [MESA_FORMAT_I_SINT8] = 0,
441 [MESA_FORMAT_I_SINT16] = 0,
442 [MESA_FORMAT_I_SINT32] = 0,
443
444 [MESA_FORMAT_L_UINT8] = 0,
445 [MESA_FORMAT_L_UINT16] = 0,
446 [MESA_FORMAT_L_UINT32] = 0,
447 [MESA_FORMAT_L_SINT8] = 0,
448 [MESA_FORMAT_L_SINT16] = 0,
449 [MESA_FORMAT_L_SINT32] = 0,
450
451 [MESA_FORMAT_LA_UINT8] = 0,
452 [MESA_FORMAT_LA_UINT16] = 0,
453 [MESA_FORMAT_LA_UINT32] = 0,
454 [MESA_FORMAT_LA_SINT8] = 0,
455 [MESA_FORMAT_LA_SINT16] = 0,
456 [MESA_FORMAT_LA_SINT32] = 0,
457
458 [MESA_FORMAT_R_SINT8] = BRW_SURFACEFORMAT_R8_SINT,
459 [MESA_FORMAT_RG_SINT8] = BRW_SURFACEFORMAT_R8G8_SINT,
460 [MESA_FORMAT_RGB_SINT8] = BRW_SURFACEFORMAT_R8G8B8_SINT,
461 [MESA_FORMAT_RGBA_SINT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
462 [MESA_FORMAT_R_SINT16] = BRW_SURFACEFORMAT_R16_SINT,
463 [MESA_FORMAT_RG_SINT16] = BRW_SURFACEFORMAT_R16G16_SINT,
464 [MESA_FORMAT_RGB_SINT16] = BRW_SURFACEFORMAT_R16G16B16_SINT,
465 [MESA_FORMAT_RGBA_SINT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
466 [MESA_FORMAT_R_SINT32] = BRW_SURFACEFORMAT_R32_SINT,
467 [MESA_FORMAT_RG_SINT32] = BRW_SURFACEFORMAT_R32G32_SINT,
468 [MESA_FORMAT_RGB_SINT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
469 [MESA_FORMAT_RGBA_SINT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
470
471 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
472 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
473 [MESA_FORMAT_RGB_UINT8] = BRW_SURFACEFORMAT_R8G8B8_UINT,
474 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
475 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
476 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
477 [MESA_FORMAT_RGB_UINT16] = BRW_SURFACEFORMAT_R16G16B16_UINT,
478 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
479 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
480 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
481 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
482 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
483
484 [MESA_FORMAT_R_SNORM8] = BRW_SURFACEFORMAT_R8_SNORM,
485 [MESA_FORMAT_R8G8_SNORM] = BRW_SURFACEFORMAT_R8G8_SNORM,
486 [MESA_FORMAT_X8B8G8R8_SNORM] = 0,
487 [MESA_FORMAT_A8B8G8R8_SNORM] = 0,
488 [MESA_FORMAT_R8G8B8A8_SNORM] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
489 [MESA_FORMAT_R_SNORM16] = BRW_SURFACEFORMAT_R16_SNORM,
490 [MESA_FORMAT_R16G16_SNORM] = BRW_SURFACEFORMAT_R16G16_SNORM,
491 [MESA_FORMAT_RGB_SNORM16] = BRW_SURFACEFORMAT_R16G16B16_SNORM,
492 [MESA_FORMAT_RGBA_SNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM,
493 [MESA_FORMAT_RGBA_UNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
494
495 [MESA_FORMAT_R_RGTC1_UNORM] = BRW_SURFACEFORMAT_BC4_UNORM,
496 [MESA_FORMAT_R_RGTC1_SNORM] = BRW_SURFACEFORMAT_BC4_SNORM,
497 [MESA_FORMAT_RG_RGTC2_UNORM] = BRW_SURFACEFORMAT_BC5_UNORM,
498 [MESA_FORMAT_RG_RGTC2_SNORM] = BRW_SURFACEFORMAT_BC5_SNORM,
499
500 [MESA_FORMAT_L_LATC1_UNORM] = 0,
501 [MESA_FORMAT_L_LATC1_SNORM] = 0,
502 [MESA_FORMAT_LA_LATC2_UNORM] = 0,
503 [MESA_FORMAT_LA_LATC2_SNORM] = 0,
504
505 [MESA_FORMAT_ETC1_RGB8] = BRW_SURFACEFORMAT_ETC1_RGB8,
506 [MESA_FORMAT_ETC2_RGB8] = BRW_SURFACEFORMAT_ETC2_RGB8,
507 [MESA_FORMAT_ETC2_SRGB8] = BRW_SURFACEFORMAT_ETC2_SRGB8,
508 [MESA_FORMAT_ETC2_RGBA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_RGBA8,
509 [MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8,
510 [MESA_FORMAT_ETC2_R11_EAC] = BRW_SURFACEFORMAT_EAC_R11,
511 [MESA_FORMAT_ETC2_RG11_EAC] = BRW_SURFACEFORMAT_EAC_RG11,
512 [MESA_FORMAT_ETC2_SIGNED_R11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_R11,
513 [MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_RG11,
514 [MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_RGB8_PTA,
515 [MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_SRGB8_PTA,
516
517 [MESA_FORMAT_BPTC_RGBA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM,
518 [MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM_SRGB,
519 [MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_SF16,
520 [MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_UF16,
521
522 [MESA_FORMAT_RGBA_ASTC_4x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_FLT16,
523 [MESA_FORMAT_RGBA_ASTC_5x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_FLT16,
524 [MESA_FORMAT_RGBA_ASTC_5x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_FLT16,
525 [MESA_FORMAT_RGBA_ASTC_6x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_FLT16,
526 [MESA_FORMAT_RGBA_ASTC_6x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_FLT16,
527 [MESA_FORMAT_RGBA_ASTC_8x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_FLT16,
528 [MESA_FORMAT_RGBA_ASTC_8x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_FLT16,
529 [MESA_FORMAT_RGBA_ASTC_8x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_FLT16,
530 [MESA_FORMAT_RGBA_ASTC_10x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_FLT16,
531 [MESA_FORMAT_RGBA_ASTC_10x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_FLT16,
532 [MESA_FORMAT_RGBA_ASTC_10x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_FLT16,
533 [MESA_FORMAT_RGBA_ASTC_10x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_FLT16,
534 [MESA_FORMAT_RGBA_ASTC_12x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_FLT16,
535 [MESA_FORMAT_RGBA_ASTC_12x12] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_FLT16,
536 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_U8sRGB,
537 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_U8sRGB,
538 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_U8sRGB,
539 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_U8sRGB,
540 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_U8sRGB,
541 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_U8sRGB,
542 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_U8sRGB,
543 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_U8sRGB,
544 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_U8sRGB,
545 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_U8sRGB,
546 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_U8sRGB,
547 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_U8sRGB,
548 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_U8sRGB,
549 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_U8sRGB,
550
551 [MESA_FORMAT_A_SNORM8] = 0,
552 [MESA_FORMAT_L_SNORM8] = 0,
553 [MESA_FORMAT_L8A8_SNORM] = 0,
554 [MESA_FORMAT_A8L8_SNORM] = 0,
555 [MESA_FORMAT_I_SNORM8] = 0,
556 [MESA_FORMAT_A_SNORM16] = 0,
557 [MESA_FORMAT_L_SNORM16] = 0,
558 [MESA_FORMAT_LA_SNORM16] = 0,
559 [MESA_FORMAT_I_SNORM16] = 0,
560
561 [MESA_FORMAT_R9G9B9E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
562 [MESA_FORMAT_R11G11B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
563
564 [MESA_FORMAT_Z_FLOAT32] = 0,
565 [MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = 0,
566
567 [MESA_FORMAT_R10G10B10A2_UNORM] = BRW_SURFACEFORMAT_R10G10B10A2_UNORM,
568 [MESA_FORMAT_B10G10R10A2_UINT] = BRW_SURFACEFORMAT_B10G10R10A2_UINT,
569 [MESA_FORMAT_R10G10B10A2_UINT] = BRW_SURFACEFORMAT_R10G10B10A2_UINT,
570
571 [MESA_FORMAT_B4G4R4X4_UNORM] = 0,
572 [MESA_FORMAT_B5G5R5X1_UNORM] = BRW_SURFACEFORMAT_B5G5R5X1_UNORM,
573 [MESA_FORMAT_R8G8B8X8_SNORM] = 0,
574 [MESA_FORMAT_R8G8B8X8_SRGB] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB,
575 [MESA_FORMAT_X8B8G8R8_SRGB] = 0,
576 [MESA_FORMAT_RGBX_UINT8] = 0,
577 [MESA_FORMAT_RGBX_SINT8] = 0,
578 [MESA_FORMAT_B10G10R10X2_UNORM] = BRW_SURFACEFORMAT_B10G10R10X2_UNORM,
579 [MESA_FORMAT_RGBX_UNORM16] = BRW_SURFACEFORMAT_R16G16B16X16_UNORM,
580 [MESA_FORMAT_RGBX_SNORM16] = 0,
581 [MESA_FORMAT_RGBX_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16X16_FLOAT,
582 [MESA_FORMAT_RGBX_UINT16] = 0,
583 [MESA_FORMAT_RGBX_SINT16] = 0,
584 [MESA_FORMAT_RGBX_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32X32_FLOAT,
585 [MESA_FORMAT_RGBX_UINT32] = 0,
586 [MESA_FORMAT_RGBX_SINT32] = 0,
587 };
588 assert(mesa_format < MESA_FORMAT_COUNT);
589 return table[mesa_format];
590 }
591
592 void
593 brw_init_surface_formats(struct brw_context *brw)
594 {
595 struct gl_context *ctx = &brw->ctx;
596 int gen;
597 mesa_format format;
598
599 memset(&ctx->TextureFormatSupported, 0, sizeof(ctx->TextureFormatSupported));
600
601 gen = brw->gen * 10;
602 if (brw->is_g4x || brw->is_haswell)
603 gen += 5;
604
605 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
606 uint32_t texture, render;
607 const struct brw_surface_format_info *rinfo, *tinfo;
608 bool is_integer = _mesa_is_format_integer_color(format);
609
610 render = texture = brw_format_for_mesa_format(format);
611 tinfo = &surface_formats[texture];
612
613 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
614 * it.
615 */
616 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
617 continue;
618
619 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
620 ctx->TextureFormatSupported[format] = true;
621
622 /* Re-map some render target formats to make them supported when they
623 * wouldn't be using their format for texturing.
624 */
625 switch (render) {
626 /* For these formats, we just need to read/write the first
627 * channel into R, which is to say that we just treat them as
628 * GL_RED.
629 */
630 case BRW_SURFACEFORMAT_I32_FLOAT:
631 case BRW_SURFACEFORMAT_L32_FLOAT:
632 render = BRW_SURFACEFORMAT_R32_FLOAT;
633 break;
634 case BRW_SURFACEFORMAT_I16_FLOAT:
635 case BRW_SURFACEFORMAT_L16_FLOAT:
636 render = BRW_SURFACEFORMAT_R16_FLOAT;
637 break;
638 case BRW_SURFACEFORMAT_I8_UNORM:
639 case BRW_SURFACEFORMAT_L8_UNORM:
640 render = BRW_SURFACEFORMAT_R8_UNORM;
641 break;
642 case BRW_SURFACEFORMAT_I16_UNORM:
643 case BRW_SURFACEFORMAT_L16_UNORM:
644 render = BRW_SURFACEFORMAT_R16_UNORM;
645 break;
646 case BRW_SURFACEFORMAT_R16G16B16X16_UNORM:
647 render = BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
648 break;
649 case BRW_SURFACEFORMAT_R16G16B16X16_FLOAT:
650 render = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT;
651 break;
652 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
653 /* XRGB is handled as ARGB because the chips in this family
654 * cannot render to XRGB targets. This means that we have to
655 * mask writes to alpha (ala glColorMask) and reconfigure the
656 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
657 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
658 * used. On Gen8+ BGRX is actually allowed (but not RGBX).
659 */
660 if (gen < tinfo->render_target)
661 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
662 break;
663 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB:
664 if (gen < tinfo->render_target)
665 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
666 break;
667 case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
668 render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
669 break;
670 case BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB:
671 render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB;
672 break;
673 }
674
675 rinfo = &surface_formats[render];
676
677 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
678 * integer, so we don't need hardware support for blending on it. Other
679 * than that, GL in general requires alpha blending for render targets,
680 * even though we don't support it for some formats.
681 */
682 if (gen >= rinfo->render_target &&
683 (gen >= rinfo->alpha_blend || is_integer)) {
684 brw->render_target_format[format] = render;
685 brw->format_supported_as_render_target[format] = true;
686 }
687 }
688
689 /* We will check this table for FBO completeness, but the surface format
690 * table above only covered color rendering.
691 */
692 brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_S8_UINT] = true;
693 brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_X8_UINT] = true;
694 brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true;
695 brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true;
696 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true;
697 if (brw->gen >= 8)
698 brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true;
699
700 /* We remap depth formats to a supported texturing format in
701 * translate_tex_format().
702 */
703 ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_S8_UINT] = true;
704 ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_X8_UINT] = true;
705 ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32] = true;
706 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true;
707
708 /* Benchmarking shows that Z16 is slower than Z24, so there's no reason to
709 * use it unless you're under memory (not memory bandwidth) pressure.
710 *
711 * Apparently, the GPU's depth scoreboarding works on a 32-bit granularity,
712 * which corresponds to one pixel in the depth buffer for Z24 or Z32 formats.
713 * However, it corresponds to two pixels with Z16, which means both need to
714 * hit the early depth case in order for it to happen.
715 *
716 * Other speculation is that we may be hitting increased fragment shader
717 * execution from GL_LEQUAL/GL_EQUAL depth tests at reduced precision.
718 *
719 * With the PMA stall workaround in place, Z16 is faster than Z24, as it
720 * should be.
721 */
722 if (brw->gen >= 8)
723 ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true;
724
725 /* The RGBX formats are not renderable. Normally these get mapped
726 * internally to RGBA formats when rendering. However on Gen9+ when this
727 * internal override is used fast clears don't work so they are disabled in
728 * brw_meta_fast_clear. To avoid this problem we can just pretend not to
729 * support RGBX formats at all. This will cause the upper layers of Mesa to
730 * pick the RGBA formats instead. This works fine because when it is used
731 * as a texture source the swizzle state is programmed to force the alpha
732 * channel to 1.0 anyway. We could also do this for all gens except that
733 * it's a bit more difficult when the hardware doesn't support texture
734 * swizzling. Gens using the blorp have further problems because that
735 * doesn't implement this swizzle override. We don't need to do this for
736 * BGRX because that actually is supported natively on Gen8+.
737 */
738 if (brw->gen >= 9) {
739 static const mesa_format rgbx_formats[] = {
740 MESA_FORMAT_R8G8B8X8_UNORM,
741 MESA_FORMAT_R8G8B8X8_SRGB,
742 MESA_FORMAT_RGBX_UNORM16,
743 MESA_FORMAT_RGBX_FLOAT16,
744 MESA_FORMAT_RGBX_FLOAT32
745 };
746
747 for (int i = 0; i < ARRAY_SIZE(rgbx_formats); i++) {
748 ctx->TextureFormatSupported[rgbx_formats[i]] = false;
749 brw->format_supported_as_render_target[rgbx_formats[i]] = false;
750 }
751 }
752
753 /* On hardware that lacks support for ETC1, we map ETC1 to RGBX
754 * during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1.
755 */
756 ctx->TextureFormatSupported[MESA_FORMAT_ETC1_RGB8] = true;
757
758 /* On hardware that lacks support for ETC2, we map ETC2 to a suitable
759 * MESA_FORMAT during glCompressedTexImage2D().
760 * See intel_mipmap_tree::wraps_etc2.
761 */
762 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8] = true;
763 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8] = true;
764 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGBA8_EAC] = true;
765 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = true;
766 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_R11_EAC] = true;
767 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RG11_EAC] = true;
768 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = true;
769 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = true;
770 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = true;
771 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = true;
772 }
773
774 bool
775 brw_render_target_supported(struct brw_context *brw,
776 struct gl_renderbuffer *rb)
777 {
778 mesa_format format = rb->Format;
779
780 /* Many integer formats are promoted to RGBA (like XRGB8888 is), which means
781 * we would consider them renderable even though we don't have surface
782 * support for their alpha behavior and don't have the blending unit
783 * available to fake it like we do for XRGB8888. Force them to being
784 * unsupported.
785 */
786 if (_mesa_is_format_integer_color(format) &&
787 rb->_BaseFormat != GL_RGBA &&
788 rb->_BaseFormat != GL_RG &&
789 rb->_BaseFormat != GL_RED)
790 return false;
791
792 /* Under some conditions, MSAA is not supported for formats whose width is
793 * more than 64 bits.
794 */
795 if (brw->gen < 8 &&
796 rb->NumSamples > 0 && _mesa_get_format_bytes(format) > 8) {
797 /* Gen6: MSAA on >64 bit formats is unsupported. */
798 if (brw->gen <= 6)
799 return false;
800
801 /* Gen7: 8x MSAA on >64 bit formats is unsupported. */
802 if (rb->NumSamples >= 8)
803 return false;
804 }
805
806 return brw->format_supported_as_render_target[format];
807 }
808
809 /*
810 * True if the underlying hardware format can support lossless color
811 * compression.
812 */
813 bool
814 brw_losslessly_compressible_format(const struct brw_context *brw,
815 uint32_t brw_format)
816 {
817 const struct brw_surface_format_info * const sinfo =
818 &surface_formats[brw_format];
819 const int gen = brw->gen * 10;
820
821 assert(brw->gen >= 9);
822
823 if (gen >= sinfo->lossless_compression)
824 return true;
825
826 return false;
827 }
828
829 GLuint
830 translate_tex_format(struct brw_context *brw,
831 mesa_format mesa_format,
832 GLenum srgb_decode)
833 {
834 struct gl_context *ctx = &brw->ctx;
835 if (srgb_decode == GL_SKIP_DECODE_EXT)
836 mesa_format = _mesa_get_srgb_format_linear(mesa_format);
837
838 switch( mesa_format ) {
839
840 case MESA_FORMAT_Z_UNORM16:
841 return BRW_SURFACEFORMAT_R16_UNORM;
842
843 case MESA_FORMAT_Z24_UNORM_S8_UINT:
844 case MESA_FORMAT_Z24_UNORM_X8_UINT:
845 return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
846
847 case MESA_FORMAT_Z_FLOAT32:
848 return BRW_SURFACEFORMAT_R32_FLOAT;
849
850 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
851 return BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS;
852
853 case MESA_FORMAT_RGBA_FLOAT32:
854 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
855 * assertion below.
856 */
857 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
858
859 case MESA_FORMAT_SRGB_DXT1:
860 if (brw->gen == 4 && !brw->is_g4x) {
861 /* Work around missing SRGB DXT1 support on original gen4 by just
862 * skipping SRGB decode. It's not worth not supporting sRGB in
863 * general to prevent this.
864 */
865 WARN_ONCE(true, "Demoting sRGB DXT1 texture to non-sRGB\n");
866 mesa_format = MESA_FORMAT_RGB_DXT1;
867 }
868 return brw_format_for_mesa_format(mesa_format);
869
870 case MESA_FORMAT_RGBA_ASTC_4x4:
871 case MESA_FORMAT_RGBA_ASTC_5x4:
872 case MESA_FORMAT_RGBA_ASTC_5x5:
873 case MESA_FORMAT_RGBA_ASTC_6x5:
874 case MESA_FORMAT_RGBA_ASTC_6x6:
875 case MESA_FORMAT_RGBA_ASTC_8x5:
876 case MESA_FORMAT_RGBA_ASTC_8x6:
877 case MESA_FORMAT_RGBA_ASTC_8x8:
878 case MESA_FORMAT_RGBA_ASTC_10x5:
879 case MESA_FORMAT_RGBA_ASTC_10x6:
880 case MESA_FORMAT_RGBA_ASTC_10x8:
881 case MESA_FORMAT_RGBA_ASTC_10x10:
882 case MESA_FORMAT_RGBA_ASTC_12x10:
883 case MESA_FORMAT_RGBA_ASTC_12x12: {
884 GLuint brw_fmt = brw_format_for_mesa_format(mesa_format);
885
886 /**
887 * On Gen9+, it is possible to process these formats using the LDR
888 * Profile or the Full Profile mode of the hardware. Because, it isn't
889 * possible to determine if an HDR or LDR texture is being rendered, we
890 * can't determine which mode to enable in the hardware. Therefore, to
891 * handle all cases, always default to Full profile unless we are
892 * processing sRGBs, which are incompatible with this mode.
893 */
894 if (brw->gen >= 9)
895 brw_fmt |= GEN9_SURFACE_ASTC_HDR_FORMAT_BIT;
896
897 return brw_fmt;
898 }
899
900 default:
901 assert(brw_format_for_mesa_format(mesa_format) != 0);
902 return brw_format_for_mesa_format(mesa_format);
903 }
904 }
905
906 /**
907 * Convert a MESA_FORMAT to the corresponding BRW_DEPTHFORMAT enum.
908 */
909 uint32_t
910 brw_depth_format(struct brw_context *brw, mesa_format format)
911 {
912 switch (format) {
913 case MESA_FORMAT_Z_UNORM16:
914 return BRW_DEPTHFORMAT_D16_UNORM;
915 case MESA_FORMAT_Z_FLOAT32:
916 return BRW_DEPTHFORMAT_D32_FLOAT;
917 case MESA_FORMAT_Z24_UNORM_X8_UINT:
918 if (brw->gen >= 6) {
919 return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
920 } else {
921 /* Use D24_UNORM_S8, not D24_UNORM_X8.
922 *
923 * D24_UNORM_X8 was not introduced until Gen5. (See the Ironlake PRM,
924 * Volume 2, Part 1, Section 8.4.6 "Depth/Stencil Buffer State", Bits
925 * 3DSTATE_DEPTH_BUFFER.Surface_Format).
926 *
927 * However, on Gen5, D24_UNORM_X8 may be used only if separate
928 * stencil is enabled, and we never enable it. From the Ironlake PRM,
929 * same section as above, 3DSTATE_DEPTH_BUFFER's
930 * "Separate Stencil Buffer Enable" bit:
931 *
932 * "If this field is disabled, the Surface Format of the depth
933 * buffer cannot be D24_UNORM_X8_UINT."
934 */
935 return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
936 }
937 case MESA_FORMAT_Z24_UNORM_S8_UINT:
938 return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
939 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
940 return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
941 default:
942 unreachable("Unexpected depth format.");
943 }
944 }