glsl: move to compiler/
[mesa.git] / src / mesa / drivers / dri / i965 / brw_surface_formats.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23 #include "main/mtypes.h"
24
25 #include "brw_context.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28
29 struct surface_format_info {
30 bool exists;
31 int sampling;
32 int filtering;
33 int shadow_compare;
34 int chroma_key;
35 int render_target;
36 int alpha_blend;
37 int input_vb;
38 int streamed_output_vb;
39 int color_processing;
40 int lossless_compression;
41 const char *name;
42 };
43
44 /* This macro allows us to write the table almost as it appears in the PRM,
45 * while restructuring it to turn it into the C code we want.
46 */
47 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, sf) \
48 [BRW_SURFACEFORMAT_##sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, #sf},
49
50 #define Y 0
51 #define x 999
52 /**
53 * This is the table of support for surface (texture, renderbuffer, and vertex
54 * buffer, but not depthbuffer) formats across the various hardware generations.
55 *
56 * The table is formatted to match the documentation, except that the docs have
57 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
58 * it in our table, here's the mapping:
59 *
60 * Y*: 45
61 * Y+: 45 (g45/gm45)
62 * Y~: 50 (gen5)
63 * Y^: 60 (gen6)
64 * Y#: 70 (gen7)
65 *
66 * The abbreviations in the header below are:
67 * smpl - Sampling Engine
68 * filt - Sampling Engine Filtering
69 * shad - Sampling Engine Shadow Map
70 * CK - Sampling Engine Chroma Key
71 * RT - Render Target
72 * AB - Alpha Blend Render Target
73 * VB - Input Vertex Buffer
74 * SO - Steamed Output Vertex Buffers (transform feedback)
75 * color - Color Processing
76 * ccs_e - Lossless Compression Support (gen9+ only)
77 * sf - Surface Format
78 *
79 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
80 *
81 * As of Ivybridge, the columns are no longer in that table and the
82 * information can be found spread across:
83 *
84 * - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch).
85 * - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping.
86 * - VOL4_Part1 section 3.9.11 Render Target Write.
87 * - Render Target Surface Types [SKL+]
88 */
89 const struct surface_format_info surface_formats[] = {
90 /* smpl filt shad CK RT AB VB SO color ccs_e */
91 SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32B32A32_FLOAT)
92 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_SINT)
93 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_UINT)
94 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_UNORM)
95 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SNORM)
96 SF( x, x, x, x, x, x, Y, x, x, x, R64G64_FLOAT)
97 SF( Y, 50, x, x, x, x, x, x, x, x, R32G32B32X32_FLOAT)
98 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SSCALED)
99 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_USCALED)
100 SF( x, x, x, x, x, x, x, x, x, x, R32G32B32A32_SFIXED)
101 SF( x, x, x, x, x, x, x, x, x, x, R64G64_PASSTHRU)
102 SF( Y, 50, x, x, x, x, Y, Y, x, x, R32G32B32_FLOAT)
103 SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_SINT)
104 SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_UINT)
105 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_UNORM)
106 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SNORM)
107 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SSCALED)
108 SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_USCALED)
109 SF( x, x, x, x, x, x, x, x, x, x, R32G32B32_SFIXED)
110 SF( Y, Y, x, x, Y, 45, Y, x, 60, 90, R16G16B16A16_UNORM)
111 SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16B16A16_SNORM)
112 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_SINT)
113 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_UINT)
114 SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16B16A16_FLOAT)
115 SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32_FLOAT)
116 SF( Y, 70, x, x, Y, Y, Y, Y, x, x, R32G32_FLOAT_LD)
117 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_SINT)
118 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_UINT)
119 SF( Y, 50, Y, x, x, x, x, x, x, x, R32_FLOAT_X8X24_TYPELESS)
120 SF( Y, x, x, x, x, x, x, x, x, x, X32_TYPELESS_G8X24_UINT)
121 SF( Y, 50, x, x, x, x, x, x, x, x, L32A32_FLOAT)
122 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_UNORM)
123 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SNORM)
124 SF( x, x, x, x, x, x, Y, x, x, x, R64_FLOAT)
125 SF( Y, Y, x, x, x, x, x, x, x, x, R16G16B16X16_UNORM)
126 SF( Y, Y, x, x, x, x, x, x, x, 90, R16G16B16X16_FLOAT)
127 SF( Y, 50, x, x, x, x, x, x, x, x, A32X32_FLOAT)
128 SF( Y, 50, x, x, x, x, x, x, x, x, L32X32_FLOAT)
129 SF( Y, 50, x, x, x, x, x, x, x, x, I32X32_FLOAT)
130 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_SSCALED)
131 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_USCALED)
132 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SSCALED)
133 SF( x, x, x, x, x, x, Y, x, x, x, R32G32_USCALED)
134 SF( x, x, x, x, x, x, x, x, x, x, R32G32_SFIXED)
135 SF( x, x, x, x, x, x, x, x, x, x, R64_PASSTHRU)
136 SF( Y, Y, x, Y, Y, Y, Y, x, 60, 90, B8G8R8A8_UNORM)
137 SF( Y, Y, x, x, Y, Y, x, x, x, x, B8G8R8A8_UNORM_SRGB)
138 /* smpl filt shad CK RT AB VB SO color ccs_e */
139 SF( Y, Y, x, x, Y, Y, Y, x, 60, x, R10G10B10A2_UNORM)
140 SF( Y, Y, x, x, x, x, x, x, 60, x, R10G10B10A2_UNORM_SRGB)
141 SF( Y, x, x, x, Y, x, Y, x, x, x, R10G10B10A2_UINT)
142 SF( Y, Y, x, x, x, Y, Y, x, x, x, R10G10B10_SNORM_A2_UNORM)
143 SF( Y, Y, x, x, Y, Y, Y, x, 60, 90, R8G8B8A8_UNORM)
144 SF( Y, Y, x, x, Y, Y, x, x, 60, x, R8G8B8A8_UNORM_SRGB)
145 SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R8G8B8A8_SNORM)
146 SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_SINT)
147 SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_UINT)
148 SF( Y, Y, x, x, Y, 45, Y, x, x, 90, R16G16_UNORM)
149 SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16_SNORM)
150 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_SINT)
151 SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_UINT)
152 SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16_FLOAT)
153 SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM)
154 SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM_SRGB)
155 SF( Y, Y, x, x, Y, Y, Y, x, x, x, R11G11B10_FLOAT)
156 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_SINT)
157 SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_UINT)
158 SF( Y, 50, Y, x, Y, Y, Y, Y, x, 90, R32_FLOAT)
159 SF( Y, 50, Y, x, x, x, x, x, x, x, R24_UNORM_X8_TYPELESS)
160 SF( Y, x, x, x, x, x, x, x, x, x, X24_TYPELESS_G8_UINT)
161 SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_UNORM)
162 SF( Y, 50, Y, x, x, x, x, x, x, x, I24X8_UNORM)
163 SF( Y, 50, Y, x, x, x, x, x, x, x, L24X8_UNORM)
164 SF( Y, 50, Y, x, x, x, x, x, x, x, A24X8_UNORM)
165 SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT)
166 SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT)
167 SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT)
168 SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM)
169 SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB)
170 SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM)
171 SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB)
172 SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP)
173 SF( Y, Y, x, x, x, x, x, x, x, x, B10G10R10X2_UNORM)
174 SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_FLOAT)
175 SF( x, x, x, x, x, x, Y, x, x, x, R32_UNORM)
176 SF( x, x, x, x, x, x, Y, x, x, x, R32_SNORM)
177 /* smpl filt shad CK RT AB VB SO color ccs_e */
178 SF( x, x, x, x, x, x, Y, x, x, x, R10G10B10X2_USCALED)
179 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_SSCALED)
180 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_USCALED)
181 SF( x, x, x, x, x, x, Y, x, x, x, R16G16_SSCALED)
182 SF( x, x, x, x, x, x, Y, x, x, x, R16G16_USCALED)
183 SF( x, x, x, x, x, x, Y, x, x, x, R32_SSCALED)
184 SF( x, x, x, x, x, x, Y, x, x, x, R32_USCALED)
185 SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G6R5_UNORM)
186 SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G6R5_UNORM_SRGB)
187 SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G5R5A1_UNORM)
188 SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G5R5A1_UNORM_SRGB)
189 SF( Y, Y, x, Y, Y, Y, x, x, x, x, B4G4R4A4_UNORM)
190 SF( Y, Y, x, x, Y, Y, x, x, x, x, B4G4R4A4_UNORM_SRGB)
191 SF( Y, Y, x, x, Y, Y, Y, x, x, x, R8G8_UNORM)
192 SF( Y, Y, x, Y, Y, 60, Y, x, x, x, R8G8_SNORM)
193 SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_SINT)
194 SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_UINT)
195 SF( Y, Y, Y, x, Y, 45, Y, x, 70, x, R16_UNORM)
196 SF( Y, Y, x, x, Y, 60, Y, x, x, x, R16_SNORM)
197 SF( Y, x, x, x, Y, x, Y, x, x, x, R16_SINT)
198 SF( Y, x, x, x, Y, x, Y, x, x, x, R16_UINT)
199 SF( Y, Y, x, x, Y, Y, Y, x, x, x, R16_FLOAT)
200 SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE0)
201 SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE1)
202 SF( Y, Y, Y, x, x, x, x, x, x, x, I16_UNORM)
203 SF( Y, Y, Y, x, x, x, x, x, x, x, L16_UNORM)
204 SF( Y, Y, Y, x, x, x, x, x, x, x, A16_UNORM)
205 SF( Y, Y, x, Y, x, x, x, x, x, x, L8A8_UNORM)
206 SF( Y, Y, Y, x, x, x, x, x, x, x, I16_FLOAT)
207 SF( Y, Y, Y, x, x, x, x, x, x, x, L16_FLOAT)
208 SF( Y, Y, Y, x, x, x, x, x, x, x, A16_FLOAT)
209 SF(45, 45, x, x, x, x, x, x, x, x, L8A8_UNORM_SRGB)
210 SF( Y, Y, x, Y, x, x, x, x, x, x, R5G5_SNORM_B6_UNORM)
211 SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM)
212 SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM_SRGB)
213 SF( x, x, x, x, x, x, Y, x, x, x, R8G8_SSCALED)
214 SF( x, x, x, x, x, x, Y, x, x, x, R8G8_USCALED)
215 /* smpl filt shad CK RT AB VB SO color ccs_e */
216 SF( x, x, x, x, x, x, Y, x, x, x, R16_SSCALED)
217 SF( x, x, x, x, x, x, Y, x, x, x, R16_USCALED)
218 SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE0)
219 SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE1)
220 SF( x, x, x, x, x, x, x, x, x, x, A1B5G5R5_UNORM)
221 SF( x, x, x, x, x, x, x, x, x, x, A4B4G4R4_UNORM)
222 SF( x, x, x, x, x, x, x, x, x, x, L8A8_UINT)
223 SF( x, x, x, x, x, x, x, x, x, x, L8A8_SINT)
224 SF( Y, Y, x, 45, Y, Y, Y, x, x, x, R8_UNORM)
225 SF( Y, Y, x, x, Y, 60, Y, x, x, x, R8_SNORM)
226 SF( Y, x, x, x, Y, x, Y, x, x, x, R8_SINT)
227 SF( Y, x, x, x, Y, x, Y, x, x, x, R8_UINT)
228 SF( Y, Y, x, Y, Y, Y, x, x, x, x, A8_UNORM)
229 SF( Y, Y, x, x, x, x, x, x, x, x, I8_UNORM)
230 SF( Y, Y, x, Y, x, x, x, x, x, x, L8_UNORM)
231 SF( Y, Y, x, x, x, x, x, x, x, x, P4A4_UNORM)
232 SF( Y, Y, x, x, x, x, x, x, x, x, A4P4_UNORM)
233 SF( x, x, x, x, x, x, Y, x, x, x, R8_SSCALED)
234 SF( x, x, x, x, x, x, Y, x, x, x, R8_USCALED)
235 SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE0)
236 SF(45, 45, x, x, x, x, x, x, x, x, L8_UNORM_SRGB)
237 SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE1)
238 SF(45, 45, x, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE1)
239 SF(45, 45, x, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE1)
240 SF( x, x, x, x, x, x, x, x, x, x, Y8_SNORM)
241 SF( x, x, x, x, x, x, x, x, x, x, L8_UINT)
242 SF( x, x, x, x, x, x, x, x, x, x, L8_SINT)
243 SF( x, x, x, x, x, x, x, x, x, x, I8_UINT)
244 SF( x, x, x, x, x, x, x, x, x, x, I8_SINT)
245 SF(45, 45, x, x, x, x, x, x, x, x, DXT1_RGB_SRGB)
246 SF( Y, Y, x, x, x, x, x, x, x, x, R1_UINT)
247 SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_NORMAL)
248 SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_SWAPUVY)
249 SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE0)
250 SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE1)
251 SF( Y, Y, x, Y, x, x, x, x, x, x, BC1_UNORM)
252 SF( Y, Y, x, Y, x, x, x, x, x, x, BC2_UNORM)
253 SF( Y, Y, x, Y, x, x, x, x, x, x, BC3_UNORM)
254 SF( Y, Y, x, x, x, x, x, x, x, x, BC4_UNORM)
255 SF( Y, Y, x, x, x, x, x, x, x, x, BC5_UNORM)
256 SF( Y, Y, x, x, x, x, x, x, x, x, BC1_UNORM_SRGB)
257 SF( Y, Y, x, x, x, x, x, x, x, x, BC2_UNORM_SRGB)
258 SF( Y, Y, x, x, x, x, x, x, x, x, BC3_UNORM_SRGB)
259 SF( Y, x, x, x, x, x, x, x, x, x, MONO8)
260 SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPUV)
261 SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPY)
262 SF( Y, Y, x, x, x, x, x, x, x, x, DXT1_RGB)
263 /* smpl filt shad CK RT AB VB SO color ccs_e */
264 SF( Y, Y, x, x, x, x, x, x, x, x, FXT1)
265 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_UNORM)
266 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SNORM)
267 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SSCALED)
268 SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_USCALED)
269 SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64A64_FLOAT)
270 SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64_FLOAT)
271 SF( Y, Y, x, x, x, x, x, x, x, x, BC4_SNORM)
272 SF( Y, Y, x, x, x, x, x, x, x, x, BC5_SNORM)
273 SF(50, 50, x, x, x, x, 60, x, x, x, R16G16B16_FLOAT)
274 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_UNORM)
275 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SNORM)
276 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SSCALED)
277 SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_USCALED)
278 SF(70, 70, x, x, x, x, x, x, x, x, BC6H_SF16)
279 SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM)
280 SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM_SRGB)
281 SF(70, 70, x, x, x, x, x, x, x, x, BC6H_UF16)
282 SF( x, x, x, x, x, x, x, x, x, x, PLANAR_420_8)
283 SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UNORM_SRGB)
284 SF( x, x, x, x, x, x, x, x, x, x, ETC1_RGB8)
285 SF( x, x, x, x, x, x, x, x, x, x, ETC2_RGB8)
286 SF( x, x, x, x, x, x, x, x, x, x, EAC_R11)
287 SF( x, x, x, x, x, x, x, x, x, x, EAC_RG11)
288 SF( x, x, x, x, x, x, x, x, x, x, EAC_SIGNED_R11)
289 SF( x, x, x, x, x, x, x, x, x, x, EAC_SIGNED_RG11)
290 SF( x, x, x, x, x, x, x, x, x, x, ETC2_SRGB8)
291 SF( x, x, x, x, x, x, x, x, x, x, R16G16B16_UINT)
292 SF( x, x, x, x, x, x, x, x, x, x, R16G16B16_SINT)
293 SF( x, x, x, x, x, x, x, x, x, x, R32_SFIXED)
294 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_SNORM)
295 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_USCALED)
296 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_SSCALED)
297 SF( x, x, x, x, x, x, x, x, x, x, R10G10B10A2_SINT)
298 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_SNORM)
299 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_USCALED)
300 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_SSCALED)
301 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_UINT)
302 SF( x, x, x, x, x, x, x, x, x, x, B10G10R10A2_SINT)
303 SF( x, x, x, x, x, x, x, x, x, x, R64G64B64A64_PASSTHRU)
304 SF( x, x, x, x, x, x, x, x, x, x, R64G64B64_PASSTHRU)
305 SF( x, x, x, x, x, x, x, x, x, x, ETC2_RGB8_PTA)
306 SF( x, x, x, x, x, x, x, x, x, x, ETC2_SRGB8_PTA)
307 SF( x, x, x, x, x, x, x, x, x, x, ETC2_EAC_RGBA8)
308 SF( x, x, x, x, x, x, x, x, x, x, ETC2_EAC_SRGB8_A8)
309 SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UINT)
310 SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_SINT)
311 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_FLT16)
312 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_FLT16)
313 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_FLT16)
314 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_FLT16)
315 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_FLT16)
316 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_FLT16)
317 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_FLT16)
318 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_FLT16)
319 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_FLT16)
320 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_FLT16)
321 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_FLT16)
322 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_FLT16)
323 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_FLT16)
324 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_FLT16)
325 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_U8sRGB)
326 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_U8sRGB)
327 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_U8sRGB)
328 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_U8sRGB)
329 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_U8sRGB)
330 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_U8sRGB)
331 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_U8sRGB)
332 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_U8sRGB)
333 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_U8sRGB)
334 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_U8sRGB)
335 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_U8sRGB)
336 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_U8sRGB)
337 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_U8sRGB)
338 SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_U8sRGB)
339 };
340 #undef x
341 #undef Y
342
343 const char *
344 brw_surface_format_name(unsigned format)
345 {
346 return surface_formats[format].name;
347 }
348
349 uint32_t
350 brw_format_for_mesa_format(mesa_format mesa_format)
351 {
352 /* This table is ordered according to the enum ordering in formats.h. We do
353 * expect that enum to be extended without our explicit initialization
354 * staying in sync, so we initialize to 0 even though
355 * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
356 */
357 static const uint32_t table[MESA_FORMAT_COUNT] =
358 {
359 [MESA_FORMAT_A8B8G8R8_UNORM] = 0,
360 [MESA_FORMAT_R8G8B8A8_UNORM] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM,
361 [MESA_FORMAT_B8G8R8A8_UNORM] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
362 [MESA_FORMAT_A8R8G8B8_UNORM] = 0,
363 [MESA_FORMAT_X8B8G8R8_UNORM] = 0,
364 [MESA_FORMAT_R8G8B8X8_UNORM] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM,
365 [MESA_FORMAT_B8G8R8X8_UNORM] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
366 [MESA_FORMAT_X8R8G8B8_UNORM] = 0,
367 [MESA_FORMAT_BGR_UNORM8] = 0,
368 [MESA_FORMAT_RGB_UNORM8] = BRW_SURFACEFORMAT_R8G8B8_UNORM,
369 [MESA_FORMAT_B5G6R5_UNORM] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
370 [MESA_FORMAT_R5G6B5_UNORM] = 0,
371 [MESA_FORMAT_B4G4R4A4_UNORM] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
372 [MESA_FORMAT_A4R4G4B4_UNORM] = 0,
373 [MESA_FORMAT_A1B5G5R5_UNORM] = 0,
374 [MESA_FORMAT_B5G5R5A1_UNORM] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
375 [MESA_FORMAT_A1R5G5B5_UNORM] = 0,
376 [MESA_FORMAT_L4A4_UNORM] = 0,
377 [MESA_FORMAT_L8A8_UNORM] = BRW_SURFACEFORMAT_L8A8_UNORM,
378 [MESA_FORMAT_A8L8_UNORM] = 0,
379 [MESA_FORMAT_L16A16_UNORM] = BRW_SURFACEFORMAT_L16A16_UNORM,
380 [MESA_FORMAT_A16L16_UNORM] = 0,
381 [MESA_FORMAT_B2G3R3_UNORM] = 0,
382 [MESA_FORMAT_A_UNORM8] = BRW_SURFACEFORMAT_A8_UNORM,
383 [MESA_FORMAT_A_UNORM16] = BRW_SURFACEFORMAT_A16_UNORM,
384 [MESA_FORMAT_L_UNORM8] = BRW_SURFACEFORMAT_L8_UNORM,
385 [MESA_FORMAT_L_UNORM16] = BRW_SURFACEFORMAT_L16_UNORM,
386 [MESA_FORMAT_I_UNORM8] = BRW_SURFACEFORMAT_I8_UNORM,
387 [MESA_FORMAT_I_UNORM16] = BRW_SURFACEFORMAT_I16_UNORM,
388 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
389 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
390 [MESA_FORMAT_R_UNORM8] = BRW_SURFACEFORMAT_R8_UNORM,
391 [MESA_FORMAT_R8G8_UNORM] = BRW_SURFACEFORMAT_R8G8_UNORM,
392 [MESA_FORMAT_G8R8_UNORM] = 0,
393 [MESA_FORMAT_R_UNORM16] = BRW_SURFACEFORMAT_R16_UNORM,
394 [MESA_FORMAT_R16G16_UNORM] = BRW_SURFACEFORMAT_R16G16_UNORM,
395 [MESA_FORMAT_G16R16_UNORM] = 0,
396 [MESA_FORMAT_B10G10R10A2_UNORM] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
397 [MESA_FORMAT_S8_UINT_Z24_UNORM] = 0,
398 [MESA_FORMAT_Z24_UNORM_S8_UINT] = 0,
399 [MESA_FORMAT_Z_UNORM16] = 0,
400 [MESA_FORMAT_Z24_UNORM_X8_UINT] = 0,
401 [MESA_FORMAT_X8_UINT_Z24_UNORM] = 0,
402 [MESA_FORMAT_Z_UNORM32] = 0,
403 [MESA_FORMAT_S_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
404
405 [MESA_FORMAT_BGR_SRGB8] = 0,
406 [MESA_FORMAT_A8B8G8R8_SRGB] = 0,
407 [MESA_FORMAT_B8G8R8A8_SRGB] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
408 [MESA_FORMAT_A8R8G8B8_SRGB] = 0,
409 [MESA_FORMAT_R8G8B8A8_SRGB] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB,
410 [MESA_FORMAT_X8R8G8B8_SRGB] = 0,
411 [MESA_FORMAT_B8G8R8X8_SRGB] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB,
412 [MESA_FORMAT_L_SRGB8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
413 [MESA_FORMAT_L8A8_SRGB] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
414 [MESA_FORMAT_A8L8_SRGB] = 0,
415 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
416 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
417 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
418 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
419
420 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
421 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
422 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
423 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
424 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
425 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
426
427 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
428 [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
429 [MESA_FORMAT_RGB_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32_FLOAT,
430 [MESA_FORMAT_RGB_FLOAT16] = 0,
431 [MESA_FORMAT_A_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
432 [MESA_FORMAT_A_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
433 [MESA_FORMAT_L_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
434 [MESA_FORMAT_L_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
435 [MESA_FORMAT_LA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
436 [MESA_FORMAT_LA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
437 [MESA_FORMAT_I_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
438 [MESA_FORMAT_I_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
439 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
440 [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
441 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
442 [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
443
444 [MESA_FORMAT_A_UINT8] = 0,
445 [MESA_FORMAT_A_UINT16] = 0,
446 [MESA_FORMAT_A_UINT32] = 0,
447 [MESA_FORMAT_A_SINT8] = 0,
448 [MESA_FORMAT_A_SINT16] = 0,
449 [MESA_FORMAT_A_SINT32] = 0,
450
451 [MESA_FORMAT_I_UINT8] = 0,
452 [MESA_FORMAT_I_UINT16] = 0,
453 [MESA_FORMAT_I_UINT32] = 0,
454 [MESA_FORMAT_I_SINT8] = 0,
455 [MESA_FORMAT_I_SINT16] = 0,
456 [MESA_FORMAT_I_SINT32] = 0,
457
458 [MESA_FORMAT_L_UINT8] = 0,
459 [MESA_FORMAT_L_UINT16] = 0,
460 [MESA_FORMAT_L_UINT32] = 0,
461 [MESA_FORMAT_L_SINT8] = 0,
462 [MESA_FORMAT_L_SINT16] = 0,
463 [MESA_FORMAT_L_SINT32] = 0,
464
465 [MESA_FORMAT_LA_UINT8] = 0,
466 [MESA_FORMAT_LA_UINT16] = 0,
467 [MESA_FORMAT_LA_UINT32] = 0,
468 [MESA_FORMAT_LA_SINT8] = 0,
469 [MESA_FORMAT_LA_SINT16] = 0,
470 [MESA_FORMAT_LA_SINT32] = 0,
471
472 [MESA_FORMAT_R_SINT8] = BRW_SURFACEFORMAT_R8_SINT,
473 [MESA_FORMAT_RG_SINT8] = BRW_SURFACEFORMAT_R8G8_SINT,
474 [MESA_FORMAT_RGB_SINT8] = BRW_SURFACEFORMAT_R8G8B8_SINT,
475 [MESA_FORMAT_RGBA_SINT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
476 [MESA_FORMAT_R_SINT16] = BRW_SURFACEFORMAT_R16_SINT,
477 [MESA_FORMAT_RG_SINT16] = BRW_SURFACEFORMAT_R16G16_SINT,
478 [MESA_FORMAT_RGB_SINT16] = BRW_SURFACEFORMAT_R16G16B16_SINT,
479 [MESA_FORMAT_RGBA_SINT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
480 [MESA_FORMAT_R_SINT32] = BRW_SURFACEFORMAT_R32_SINT,
481 [MESA_FORMAT_RG_SINT32] = BRW_SURFACEFORMAT_R32G32_SINT,
482 [MESA_FORMAT_RGB_SINT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
483 [MESA_FORMAT_RGBA_SINT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
484
485 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
486 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
487 [MESA_FORMAT_RGB_UINT8] = BRW_SURFACEFORMAT_R8G8B8_UINT,
488 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
489 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
490 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
491 [MESA_FORMAT_RGB_UINT16] = BRW_SURFACEFORMAT_R16G16B16_UINT,
492 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
493 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
494 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
495 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
496 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
497
498 [MESA_FORMAT_R_SNORM8] = BRW_SURFACEFORMAT_R8_SNORM,
499 [MESA_FORMAT_R8G8_SNORM] = BRW_SURFACEFORMAT_R8G8_SNORM,
500 [MESA_FORMAT_X8B8G8R8_SNORM] = 0,
501 [MESA_FORMAT_A8B8G8R8_SNORM] = 0,
502 [MESA_FORMAT_R8G8B8A8_SNORM] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
503 [MESA_FORMAT_R_SNORM16] = BRW_SURFACEFORMAT_R16_SNORM,
504 [MESA_FORMAT_R16G16_SNORM] = BRW_SURFACEFORMAT_R16G16_SNORM,
505 [MESA_FORMAT_RGB_SNORM16] = BRW_SURFACEFORMAT_R16G16B16_SNORM,
506 [MESA_FORMAT_RGBA_SNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM,
507 [MESA_FORMAT_RGBA_UNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
508
509 [MESA_FORMAT_R_RGTC1_UNORM] = BRW_SURFACEFORMAT_BC4_UNORM,
510 [MESA_FORMAT_R_RGTC1_SNORM] = BRW_SURFACEFORMAT_BC4_SNORM,
511 [MESA_FORMAT_RG_RGTC2_UNORM] = BRW_SURFACEFORMAT_BC5_UNORM,
512 [MESA_FORMAT_RG_RGTC2_SNORM] = BRW_SURFACEFORMAT_BC5_SNORM,
513
514 [MESA_FORMAT_L_LATC1_UNORM] = 0,
515 [MESA_FORMAT_L_LATC1_SNORM] = 0,
516 [MESA_FORMAT_LA_LATC2_UNORM] = 0,
517 [MESA_FORMAT_LA_LATC2_SNORM] = 0,
518
519 [MESA_FORMAT_ETC1_RGB8] = BRW_SURFACEFORMAT_ETC1_RGB8,
520 [MESA_FORMAT_ETC2_RGB8] = BRW_SURFACEFORMAT_ETC2_RGB8,
521 [MESA_FORMAT_ETC2_SRGB8] = BRW_SURFACEFORMAT_ETC2_SRGB8,
522 [MESA_FORMAT_ETC2_RGBA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_RGBA8,
523 [MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8,
524 [MESA_FORMAT_ETC2_R11_EAC] = BRW_SURFACEFORMAT_EAC_R11,
525 [MESA_FORMAT_ETC2_RG11_EAC] = BRW_SURFACEFORMAT_EAC_RG11,
526 [MESA_FORMAT_ETC2_SIGNED_R11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_R11,
527 [MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_RG11,
528 [MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_RGB8_PTA,
529 [MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_SRGB8_PTA,
530
531 [MESA_FORMAT_BPTC_RGBA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM,
532 [MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM_SRGB,
533 [MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_SF16,
534 [MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_UF16,
535
536 [MESA_FORMAT_RGBA_ASTC_4x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_FLT16,
537 [MESA_FORMAT_RGBA_ASTC_5x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_FLT16,
538 [MESA_FORMAT_RGBA_ASTC_5x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_FLT16,
539 [MESA_FORMAT_RGBA_ASTC_6x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_FLT16,
540 [MESA_FORMAT_RGBA_ASTC_6x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_FLT16,
541 [MESA_FORMAT_RGBA_ASTC_8x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_FLT16,
542 [MESA_FORMAT_RGBA_ASTC_8x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_FLT16,
543 [MESA_FORMAT_RGBA_ASTC_8x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_FLT16,
544 [MESA_FORMAT_RGBA_ASTC_10x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_FLT16,
545 [MESA_FORMAT_RGBA_ASTC_10x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_FLT16,
546 [MESA_FORMAT_RGBA_ASTC_10x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_FLT16,
547 [MESA_FORMAT_RGBA_ASTC_10x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_FLT16,
548 [MESA_FORMAT_RGBA_ASTC_12x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_FLT16,
549 [MESA_FORMAT_RGBA_ASTC_12x12] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_FLT16,
550 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_U8sRGB,
551 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_U8sRGB,
552 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_U8sRGB,
553 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_U8sRGB,
554 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_U8sRGB,
555 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_U8sRGB,
556 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_U8sRGB,
557 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_U8sRGB,
558 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_U8sRGB,
559 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_U8sRGB,
560 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_U8sRGB,
561 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_U8sRGB,
562 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_U8sRGB,
563 [MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12] = BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_U8sRGB,
564
565 [MESA_FORMAT_A_SNORM8] = 0,
566 [MESA_FORMAT_L_SNORM8] = 0,
567 [MESA_FORMAT_L8A8_SNORM] = 0,
568 [MESA_FORMAT_A8L8_SNORM] = 0,
569 [MESA_FORMAT_I_SNORM8] = 0,
570 [MESA_FORMAT_A_SNORM16] = 0,
571 [MESA_FORMAT_L_SNORM16] = 0,
572 [MESA_FORMAT_LA_SNORM16] = 0,
573 [MESA_FORMAT_I_SNORM16] = 0,
574
575 [MESA_FORMAT_R9G9B9E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
576 [MESA_FORMAT_R11G11B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
577
578 [MESA_FORMAT_Z_FLOAT32] = 0,
579 [MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = 0,
580
581 [MESA_FORMAT_R10G10B10A2_UNORM] = BRW_SURFACEFORMAT_R10G10B10A2_UNORM,
582 [MESA_FORMAT_B10G10R10A2_UINT] = BRW_SURFACEFORMAT_B10G10R10A2_UINT,
583 [MESA_FORMAT_R10G10B10A2_UINT] = BRW_SURFACEFORMAT_R10G10B10A2_UINT,
584
585 [MESA_FORMAT_B4G4R4X4_UNORM] = 0,
586 [MESA_FORMAT_B5G5R5X1_UNORM] = BRW_SURFACEFORMAT_B5G5R5X1_UNORM,
587 [MESA_FORMAT_R8G8B8X8_SNORM] = 0,
588 [MESA_FORMAT_R8G8B8X8_SRGB] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB,
589 [MESA_FORMAT_X8B8G8R8_SRGB] = 0,
590 [MESA_FORMAT_RGBX_UINT8] = 0,
591 [MESA_FORMAT_RGBX_SINT8] = 0,
592 [MESA_FORMAT_B10G10R10X2_UNORM] = BRW_SURFACEFORMAT_B10G10R10X2_UNORM,
593 [MESA_FORMAT_RGBX_UNORM16] = BRW_SURFACEFORMAT_R16G16B16X16_UNORM,
594 [MESA_FORMAT_RGBX_SNORM16] = 0,
595 [MESA_FORMAT_RGBX_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16X16_FLOAT,
596 [MESA_FORMAT_RGBX_UINT16] = 0,
597 [MESA_FORMAT_RGBX_SINT16] = 0,
598 [MESA_FORMAT_RGBX_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32X32_FLOAT,
599 [MESA_FORMAT_RGBX_UINT32] = 0,
600 [MESA_FORMAT_RGBX_SINT32] = 0,
601 };
602 assert(mesa_format < MESA_FORMAT_COUNT);
603 return table[mesa_format];
604 }
605
606 void
607 brw_init_surface_formats(struct brw_context *brw)
608 {
609 struct gl_context *ctx = &brw->ctx;
610 int gen;
611 mesa_format format;
612
613 memset(&ctx->TextureFormatSupported, 0, sizeof(ctx->TextureFormatSupported));
614
615 gen = brw->gen * 10;
616 if (brw->is_g4x || brw->is_haswell)
617 gen += 5;
618
619 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
620 uint32_t texture, render;
621 const struct surface_format_info *rinfo, *tinfo;
622 bool is_integer = _mesa_is_format_integer_color(format);
623
624 render = texture = brw_format_for_mesa_format(format);
625 tinfo = &surface_formats[texture];
626
627 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
628 * it.
629 */
630 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
631 continue;
632
633 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
634 ctx->TextureFormatSupported[format] = true;
635
636 /* Re-map some render target formats to make them supported when they
637 * wouldn't be using their format for texturing.
638 */
639 switch (render) {
640 /* For these formats, we just need to read/write the first
641 * channel into R, which is to say that we just treat them as
642 * GL_RED.
643 */
644 case BRW_SURFACEFORMAT_I32_FLOAT:
645 case BRW_SURFACEFORMAT_L32_FLOAT:
646 render = BRW_SURFACEFORMAT_R32_FLOAT;
647 break;
648 case BRW_SURFACEFORMAT_I16_FLOAT:
649 case BRW_SURFACEFORMAT_L16_FLOAT:
650 render = BRW_SURFACEFORMAT_R16_FLOAT;
651 break;
652 case BRW_SURFACEFORMAT_I8_UNORM:
653 case BRW_SURFACEFORMAT_L8_UNORM:
654 render = BRW_SURFACEFORMAT_R8_UNORM;
655 break;
656 case BRW_SURFACEFORMAT_I16_UNORM:
657 case BRW_SURFACEFORMAT_L16_UNORM:
658 render = BRW_SURFACEFORMAT_R16_UNORM;
659 break;
660 case BRW_SURFACEFORMAT_R16G16B16X16_UNORM:
661 render = BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
662 break;
663 case BRW_SURFACEFORMAT_R16G16B16X16_FLOAT:
664 render = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT;
665 break;
666 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
667 /* XRGB is handled as ARGB because the chips in this family
668 * cannot render to XRGB targets. This means that we have to
669 * mask writes to alpha (ala glColorMask) and reconfigure the
670 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
671 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
672 * used. On Gen8+ BGRX is actually allowed (but not RGBX).
673 */
674 if (gen < tinfo->render_target)
675 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
676 break;
677 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB:
678 if (gen < tinfo->render_target)
679 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
680 break;
681 case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
682 render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
683 break;
684 case BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB:
685 render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB;
686 break;
687 }
688
689 rinfo = &surface_formats[render];
690
691 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
692 * integer, so we don't need hardware support for blending on it. Other
693 * than that, GL in general requires alpha blending for render targets,
694 * even though we don't support it for some formats.
695 */
696 if (gen >= rinfo->render_target &&
697 (gen >= rinfo->alpha_blend || is_integer)) {
698 brw->render_target_format[format] = render;
699 brw->format_supported_as_render_target[format] = true;
700 }
701 }
702
703 /* We will check this table for FBO completeness, but the surface format
704 * table above only covered color rendering.
705 */
706 brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_S8_UINT] = true;
707 brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_X8_UINT] = true;
708 brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true;
709 brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true;
710 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true;
711 if (brw->gen >= 8)
712 brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true;
713
714 /* We remap depth formats to a supported texturing format in
715 * translate_tex_format().
716 */
717 ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_S8_UINT] = true;
718 ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_X8_UINT] = true;
719 ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32] = true;
720 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true;
721
722 /* Benchmarking shows that Z16 is slower than Z24, so there's no reason to
723 * use it unless you're under memory (not memory bandwidth) pressure.
724 *
725 * Apparently, the GPU's depth scoreboarding works on a 32-bit granularity,
726 * which corresponds to one pixel in the depth buffer for Z24 or Z32 formats.
727 * However, it corresponds to two pixels with Z16, which means both need to
728 * hit the early depth case in order for it to happen.
729 *
730 * Other speculation is that we may be hitting increased fragment shader
731 * execution from GL_LEQUAL/GL_EQUAL depth tests at reduced precision.
732 *
733 * With the PMA stall workaround in place, Z16 is faster than Z24, as it
734 * should be.
735 */
736 if (brw->gen >= 8)
737 ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true;
738
739 /* The RGBX formats are not renderable. Normally these get mapped
740 * internally to RGBA formats when rendering. However on Gen9+ when this
741 * internal override is used fast clears don't work so they are disabled in
742 * brw_meta_fast_clear. To avoid this problem we can just pretend not to
743 * support RGBX formats at all. This will cause the upper layers of Mesa to
744 * pick the RGBA formats instead. This works fine because when it is used
745 * as a texture source the swizzle state is programmed to force the alpha
746 * channel to 1.0 anyway. We could also do this for all gens except that
747 * it's a bit more difficult when the hardware doesn't support texture
748 * swizzling. Gens using the blorp have further problems because that
749 * doesn't implement this swizzle override. We don't need to do this for
750 * BGRX because that actually is supported natively on Gen8+.
751 */
752 if (brw->gen >= 9) {
753 static const mesa_format rgbx_formats[] = {
754 MESA_FORMAT_R8G8B8X8_UNORM,
755 MESA_FORMAT_R8G8B8X8_SRGB,
756 MESA_FORMAT_RGBX_UNORM16,
757 MESA_FORMAT_RGBX_FLOAT16,
758 MESA_FORMAT_RGBX_FLOAT32
759 };
760
761 for (int i = 0; i < ARRAY_SIZE(rgbx_formats); i++) {
762 ctx->TextureFormatSupported[rgbx_formats[i]] = false;
763 brw->format_supported_as_render_target[rgbx_formats[i]] = false;
764 }
765 }
766
767 /* On hardware that lacks support for ETC1, we map ETC1 to RGBX
768 * during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1.
769 */
770 ctx->TextureFormatSupported[MESA_FORMAT_ETC1_RGB8] = true;
771
772 /* On hardware that lacks support for ETC2, we map ETC2 to a suitable
773 * MESA_FORMAT during glCompressedTexImage2D().
774 * See intel_mipmap_tree::wraps_etc2.
775 */
776 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8] = true;
777 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8] = true;
778 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGBA8_EAC] = true;
779 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = true;
780 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_R11_EAC] = true;
781 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RG11_EAC] = true;
782 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = true;
783 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = true;
784 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = true;
785 ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = true;
786 }
787
788 bool
789 brw_render_target_supported(struct brw_context *brw,
790 struct gl_renderbuffer *rb)
791 {
792 mesa_format format = rb->Format;
793
794 /* Many integer formats are promoted to RGBA (like XRGB8888 is), which means
795 * we would consider them renderable even though we don't have surface
796 * support for their alpha behavior and don't have the blending unit
797 * available to fake it like we do for XRGB8888. Force them to being
798 * unsupported.
799 */
800 if (_mesa_is_format_integer_color(format) &&
801 rb->_BaseFormat != GL_RGBA &&
802 rb->_BaseFormat != GL_RG &&
803 rb->_BaseFormat != GL_RED)
804 return false;
805
806 /* Under some conditions, MSAA is not supported for formats whose width is
807 * more than 64 bits.
808 */
809 if (rb->NumSamples > 0 && _mesa_get_format_bytes(format) > 8) {
810 /* Gen6: MSAA on >64 bit formats is unsupported. */
811 if (brw->gen <= 6)
812 return false;
813
814 /* Gen7: 8x MSAA on >64 bit formats is unsupported. */
815 if (rb->NumSamples >= 8)
816 return false;
817 }
818
819 return brw->format_supported_as_render_target[format];
820 }
821
822 /*
823 * True if the underlying hardware format can support lossless color
824 * compression.
825 */
826 bool
827 brw_losslessly_compressible_format(struct brw_context *brw,
828 uint32_t brw_format)
829 {
830 const struct surface_format_info * const sinfo =
831 &surface_formats[brw_format];
832 const int gen = brw->gen * 10;
833
834 assert(brw->gen >= 9);
835
836 if (gen >= sinfo->lossless_compression)
837 return true;
838
839 return false;
840 }
841
842 GLuint
843 translate_tex_format(struct brw_context *brw,
844 mesa_format mesa_format,
845 GLenum srgb_decode)
846 {
847 struct gl_context *ctx = &brw->ctx;
848 if (srgb_decode == GL_SKIP_DECODE_EXT)
849 mesa_format = _mesa_get_srgb_format_linear(mesa_format);
850
851 switch( mesa_format ) {
852
853 case MESA_FORMAT_Z_UNORM16:
854 return BRW_SURFACEFORMAT_R16_UNORM;
855
856 case MESA_FORMAT_Z24_UNORM_S8_UINT:
857 case MESA_FORMAT_Z24_UNORM_X8_UINT:
858 return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
859
860 case MESA_FORMAT_Z_FLOAT32:
861 return BRW_SURFACEFORMAT_R32_FLOAT;
862
863 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
864 return BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS;
865
866 case MESA_FORMAT_RGBA_FLOAT32:
867 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
868 * assertion below.
869 */
870 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
871
872 case MESA_FORMAT_SRGB_DXT1:
873 if (brw->gen == 4 && !brw->is_g4x) {
874 /* Work around missing SRGB DXT1 support on original gen4 by just
875 * skipping SRGB decode. It's not worth not supporting sRGB in
876 * general to prevent this.
877 */
878 WARN_ONCE(true, "Demoting sRGB DXT1 texture to non-sRGB\n");
879 mesa_format = MESA_FORMAT_RGB_DXT1;
880 }
881 return brw_format_for_mesa_format(mesa_format);
882
883 case MESA_FORMAT_RGBA_ASTC_4x4:
884 case MESA_FORMAT_RGBA_ASTC_5x4:
885 case MESA_FORMAT_RGBA_ASTC_5x5:
886 case MESA_FORMAT_RGBA_ASTC_6x5:
887 case MESA_FORMAT_RGBA_ASTC_6x6:
888 case MESA_FORMAT_RGBA_ASTC_8x5:
889 case MESA_FORMAT_RGBA_ASTC_8x6:
890 case MESA_FORMAT_RGBA_ASTC_8x8:
891 case MESA_FORMAT_RGBA_ASTC_10x5:
892 case MESA_FORMAT_RGBA_ASTC_10x6:
893 case MESA_FORMAT_RGBA_ASTC_10x8:
894 case MESA_FORMAT_RGBA_ASTC_10x10:
895 case MESA_FORMAT_RGBA_ASTC_12x10:
896 case MESA_FORMAT_RGBA_ASTC_12x12: {
897 GLuint brw_fmt = brw_format_for_mesa_format(mesa_format);
898
899 /**
900 * On Gen9+, it is possible to process these formats using the LDR
901 * Profile or the Full Profile mode of the hardware. Because, it isn't
902 * possible to determine if an HDR or LDR texture is being rendered, we
903 * can't determine which mode to enable in the hardware. Therefore, to
904 * handle all cases, always default to Full profile unless we are
905 * processing sRGBs, which are incompatible with this mode.
906 */
907 if (brw->gen >= 9)
908 brw_fmt |= GEN9_SURFACE_ASTC_HDR_FORMAT_BIT;
909
910 return brw_fmt;
911 }
912
913 default:
914 assert(brw_format_for_mesa_format(mesa_format) != 0);
915 return brw_format_for_mesa_format(mesa_format);
916 }
917 }
918
919 /**
920 * Convert a MESA_FORMAT to the corresponding BRW_DEPTHFORMAT enum.
921 */
922 uint32_t
923 brw_depth_format(struct brw_context *brw, mesa_format format)
924 {
925 switch (format) {
926 case MESA_FORMAT_Z_UNORM16:
927 return BRW_DEPTHFORMAT_D16_UNORM;
928 case MESA_FORMAT_Z_FLOAT32:
929 return BRW_DEPTHFORMAT_D32_FLOAT;
930 case MESA_FORMAT_Z24_UNORM_X8_UINT:
931 if (brw->gen >= 6) {
932 return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
933 } else {
934 /* Use D24_UNORM_S8, not D24_UNORM_X8.
935 *
936 * D24_UNORM_X8 was not introduced until Gen5. (See the Ironlake PRM,
937 * Volume 2, Part 1, Section 8.4.6 "Depth/Stencil Buffer State", Bits
938 * 3DSTATE_DEPTH_BUFFER.Surface_Format).
939 *
940 * However, on Gen5, D24_UNORM_X8 may be used only if separate
941 * stencil is enabled, and we never enable it. From the Ironlake PRM,
942 * same section as above, 3DSTATE_DEPTH_BUFFER's
943 * "Separate Stencil Buffer Enable" bit:
944 *
945 * "If this field is disabled, the Surface Format of the depth
946 * buffer cannot be D24_UNORM_X8_UINT."
947 */
948 return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
949 }
950 case MESA_FORMAT_Z24_UNORM_S8_UINT:
951 return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
952 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
953 return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
954 default:
955 unreachable("Unexpected depth format.");
956 }
957 }
958
959 mesa_format
960 brw_lower_mesa_image_format(const struct brw_device_info *devinfo,
961 mesa_format format)
962 {
963 switch (format) {
964 /* These are never lowered. Up to BDW we'll have to fall back to untyped
965 * surface access for 128bpp formats.
966 */
967 case MESA_FORMAT_RGBA_UINT32:
968 case MESA_FORMAT_RGBA_SINT32:
969 case MESA_FORMAT_RGBA_FLOAT32:
970 case MESA_FORMAT_R_UINT32:
971 case MESA_FORMAT_R_SINT32:
972 case MESA_FORMAT_R_FLOAT32:
973 return format;
974
975 /* From HSW to BDW the only 64bpp format supported for typed access is
976 * RGBA_UINT16. IVB falls back to untyped.
977 */
978 case MESA_FORMAT_RGBA_UINT16:
979 case MESA_FORMAT_RGBA_SINT16:
980 case MESA_FORMAT_RGBA_FLOAT16:
981 case MESA_FORMAT_RG_UINT32:
982 case MESA_FORMAT_RG_SINT32:
983 case MESA_FORMAT_RG_FLOAT32:
984 return (devinfo->gen >= 9 ? format :
985 devinfo->gen >= 8 || devinfo->is_haswell ?
986 MESA_FORMAT_RGBA_UINT16 : MESA_FORMAT_RG_UINT32);
987
988 /* Up to BDW no SINT or FLOAT formats of less than 32 bits per component
989 * are supported. IVB doesn't support formats with more than one component
990 * for typed access. For 8 and 16 bpp formats IVB relies on the
991 * undocumented behavior that typed reads from R_UINT8 and R_UINT16
992 * surfaces actually do a 32-bit misaligned read. The alternative would be
993 * to use two surface state entries with different formats for each image,
994 * one for reading (using R_UINT32) and another one for writing (using
995 * R_UINT8 or R_UINT16), but that would complicate the shaders we generate
996 * even more.
997 */
998 case MESA_FORMAT_RGBA_UINT8:
999 case MESA_FORMAT_RGBA_SINT8:
1000 return (devinfo->gen >= 9 ? format :
1001 devinfo->gen >= 8 || devinfo->is_haswell ?
1002 MESA_FORMAT_RGBA_UINT8 : MESA_FORMAT_R_UINT32);
1003
1004 case MESA_FORMAT_RG_UINT16:
1005 case MESA_FORMAT_RG_SINT16:
1006 case MESA_FORMAT_RG_FLOAT16:
1007 return (devinfo->gen >= 9 ? format :
1008 devinfo->gen >= 8 || devinfo->is_haswell ?
1009 MESA_FORMAT_RG_UINT16 : MESA_FORMAT_R_UINT32);
1010
1011 case MESA_FORMAT_RG_UINT8:
1012 case MESA_FORMAT_RG_SINT8:
1013 return (devinfo->gen >= 9 ? format :
1014 devinfo->gen >= 8 || devinfo->is_haswell ?
1015 MESA_FORMAT_RG_UINT8 : MESA_FORMAT_R_UINT16);
1016
1017 case MESA_FORMAT_R_UINT16:
1018 case MESA_FORMAT_R_FLOAT16:
1019 case MESA_FORMAT_R_SINT16:
1020 return (devinfo->gen >= 9 ? format : MESA_FORMAT_R_UINT16);
1021
1022 case MESA_FORMAT_R_UINT8:
1023 case MESA_FORMAT_R_SINT8:
1024 return (devinfo->gen >= 9 ? format : MESA_FORMAT_R_UINT8);
1025
1026 /* Neither the 2/10/10/10 nor the 11/11/10 packed formats are supported
1027 * by the hardware.
1028 */
1029 case MESA_FORMAT_R10G10B10A2_UINT:
1030 case MESA_FORMAT_R10G10B10A2_UNORM:
1031 case MESA_FORMAT_R11G11B10_FLOAT:
1032 return MESA_FORMAT_R_UINT32;
1033
1034 /* No normalized fixed-point formats are supported by the hardware. */
1035 case MESA_FORMAT_RGBA_UNORM16:
1036 case MESA_FORMAT_RGBA_SNORM16:
1037 return (devinfo->gen >= 8 || devinfo->is_haswell ?
1038 MESA_FORMAT_RGBA_UINT16 : MESA_FORMAT_RG_UINT32);
1039
1040 case MESA_FORMAT_R8G8B8A8_UNORM:
1041 case MESA_FORMAT_R8G8B8A8_SNORM:
1042 return (devinfo->gen >= 8 || devinfo->is_haswell ?
1043 MESA_FORMAT_RGBA_UINT8 : MESA_FORMAT_R_UINT32);
1044
1045 case MESA_FORMAT_R16G16_UNORM:
1046 case MESA_FORMAT_R16G16_SNORM:
1047 return (devinfo->gen >= 8 || devinfo->is_haswell ?
1048 MESA_FORMAT_RG_UINT16 : MESA_FORMAT_R_UINT32);
1049
1050 case MESA_FORMAT_R8G8_UNORM:
1051 case MESA_FORMAT_R8G8_SNORM:
1052 return (devinfo->gen >= 8 || devinfo->is_haswell ?
1053 MESA_FORMAT_RG_UINT8 : MESA_FORMAT_R_UINT16);
1054
1055 case MESA_FORMAT_R_UNORM16:
1056 case MESA_FORMAT_R_SNORM16:
1057 return MESA_FORMAT_R_UINT16;
1058
1059 case MESA_FORMAT_R_UNORM8:
1060 case MESA_FORMAT_R_SNORM8:
1061 return MESA_FORMAT_R_UINT8;
1062
1063 default:
1064 unreachable("Unknown image format");
1065 }
1066 }