cf805cef2886287532ef724500bcc671da07f0fe
[mesa.git] / src / mesa / drivers / dri / i965 / brw_urb.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "intel_batchbuffer.h"
35 #include "brw_context.h"
36 #include "brw_state.h"
37 #include "brw_defines.h"
38
39 #define VS 0
40 #define GS 1
41 #define CLP 2
42 #define SF 3
43 #define CS 4
44
45 /* XXX: Are the min_entry_size numbers useful?
46 * XXX: Verify min_nr_entries, esp for VS.
47 * XXX: Verify SF min_entry_size.
48 */
49 static const struct {
50 GLuint min_nr_entries;
51 GLuint preferred_nr_entries;
52 GLuint min_entry_size;
53 GLuint max_entry_size;
54 } limits[CS+1] = {
55 { 8, 32, 1, 5 }, /* vs */
56 { 4, 8, 1, 5 }, /* gs */
57 { 6, 8, 1, 5 }, /* clp */
58 { 1, 8, 1, 12 }, /* sf */
59 { 1, 4, 1, 32 } /* cs */
60 };
61
62
63 static GLboolean check_urb_layout( struct brw_context *brw )
64 {
65 brw->urb.vs_start = 0;
66 brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize;
67 brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize;
68 brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
69 brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
70
71 return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
72 }
73
74 /* Most minimal update, forces re-emit of URB fence packet after GS
75 * unit turned on/off.
76 */
77 static void recalculate_urb_fence( struct brw_context *brw )
78 {
79 GLuint csize = brw->curbe.total_size;
80 GLuint vsize = brw->vs.prog_data->urb_entry_size;
81 GLuint sfsize = brw->sf.prog_data->urb_entry_size;
82
83 if (csize < limits[CS].min_entry_size)
84 csize = limits[CS].min_entry_size;
85
86 if (vsize < limits[VS].min_entry_size)
87 vsize = limits[VS].min_entry_size;
88
89 if (sfsize < limits[SF].min_entry_size)
90 sfsize = limits[SF].min_entry_size;
91
92 if (brw->urb.vsize < vsize ||
93 brw->urb.sfsize < sfsize ||
94 brw->urb.csize < csize ||
95 (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize ||
96 brw->urb.sfsize > brw->urb.sfsize ||
97 brw->urb.csize > brw->urb.csize))) {
98
99
100 brw->urb.csize = csize;
101 brw->urb.sfsize = sfsize;
102 brw->urb.vsize = vsize;
103
104 brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
105 brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries;
106 brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries;
107 brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
108 brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries;
109
110 if (!check_urb_layout(brw)) {
111 brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
112 brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
113 brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
114 brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
115 brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
116
117 brw->urb.constrained = 1;
118
119 if (!check_urb_layout(brw)) {
120 /* This is impossible, given the maximal sizes of urb
121 * entries and the values for minimum nr of entries
122 * provided above.
123 */
124 _mesa_printf("couldn't calculate URB layout!\n");
125 exit(1);
126 }
127
128 if (INTEL_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS))
129 _mesa_printf("URB CONSTRAINED\n");
130 }
131 else
132 brw->urb.constrained = 0;
133
134 if (INTEL_DEBUG & DEBUG_URB)
135 _mesa_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n",
136 brw->urb.vs_start,
137 brw->urb.gs_start,
138 brw->urb.clip_start,
139 brw->urb.sf_start,
140 brw->urb.cs_start,
141 URB_SIZES(brw));
142
143 brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
144 }
145 }
146
147
148 const struct brw_tracked_state brw_recalculate_urb_fence = {
149 .dirty = {
150 .mesa = 0,
151 .brw = BRW_NEW_CURBE_OFFSETS,
152 .cache = (CACHE_NEW_VS_PROG |
153 CACHE_NEW_SF_PROG)
154 },
155 .update = recalculate_urb_fence
156 };
157
158
159
160
161
162 void brw_upload_urb_fence(struct brw_context *brw)
163 {
164 struct brw_urb_fence uf;
165 memset(&uf, 0, sizeof(uf));
166
167 uf.header.opcode = CMD_URB_FENCE;
168 uf.header.length = sizeof(uf)/4-2;
169 uf.header.vs_realloc = 1;
170 uf.header.gs_realloc = 1;
171 uf.header.clp_realloc = 1;
172 uf.header.sf_realloc = 1;
173 uf.header.vfe_realloc = 1;
174 uf.header.cs_realloc = 1;
175
176 /* The ordering below is correct, not the layout in the
177 * instruction.
178 *
179 * There are 256/384 urb reg pairs in total.
180 */
181 uf.bits0.vs_fence = brw->urb.gs_start;
182 uf.bits0.gs_fence = brw->urb.clip_start;
183 uf.bits0.clp_fence = brw->urb.sf_start;
184 uf.bits1.sf_fence = brw->urb.cs_start;
185 uf.bits1.cs_fence = URB_SIZES(brw);
186
187 BRW_BATCH_STRUCT(brw, &uf);
188 }
189
190
191 #if 0
192 const struct brw_tracked_state brw_urb_fence = {
193 .dirty = {
194 .mesa = 0,
195 .brw = BRW_NEW_URB_FENCE | BRW_NEW_PSP,
196 .cache = 0
197 },
198 .update = brw_upload_urb_fence
199 };
200 #endif