ace0bf4437b22c32a09b6ba3a7d728c10cb501e6
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4.h
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef BRW_VEC4_H
25 #define BRW_VEC4_H
26
27 #include <stdint.h>
28 #include "brw_shader.h"
29 #include "main/compiler.h"
30 #include "program/hash_table.h"
31 #include "brw_program.h"
32
33 #ifdef __cplusplus
34 #include "brw_ir_vec4.h"
35
36 extern "C" {
37 #endif
38
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "intel_asm_annotation.h"
42
43 #ifdef __cplusplus
44 }; /* extern "C" */
45 #endif
46
47 #include "glsl/ir.h"
48 #include "glsl/nir/nir.h"
49
50
51 #ifdef __cplusplus
52 extern "C" {
53 #endif
54
55 void
56 brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx,
57 struct brw_vue_prog_key *key,
58 GLuint id, struct gl_program *prog);
59
60 #ifdef __cplusplus
61 } /* extern "C" */
62
63 namespace brw {
64
65 class vec4_live_variables;
66
67 /**
68 * The vertex shader front-end.
69 *
70 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
71 * fixed-function) into VS IR.
72 */
73 class vec4_visitor : public backend_shader, public ir_visitor
74 {
75 public:
76 vec4_visitor(const struct brw_compiler *compiler,
77 void *log_data,
78 struct gl_program *prog,
79 const struct brw_vue_prog_key *key,
80 struct brw_vue_prog_data *prog_data,
81 struct gl_shader_program *shader_prog,
82 gl_shader_stage stage,
83 void *mem_ctx,
84 bool no_spills,
85 int shader_time_index);
86 ~vec4_visitor();
87
88 dst_reg dst_null_f()
89 {
90 return dst_reg(brw_null_reg());
91 }
92
93 dst_reg dst_null_d()
94 {
95 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
96 }
97
98 dst_reg dst_null_ud()
99 {
100 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
101 }
102
103 const struct brw_vue_prog_key * const key;
104 struct brw_vue_prog_data * const prog_data;
105 unsigned int sanity_param_count;
106
107 char *fail_msg;
108 bool failed;
109
110 /**
111 * GLSL IR currently being processed, which is associated with our
112 * driver IR instructions for debugging purposes.
113 */
114 const void *base_ir;
115 const char *current_annotation;
116
117 int first_non_payload_grf;
118 unsigned int max_grf;
119 int *virtual_grf_start;
120 int *virtual_grf_end;
121 brw::vec4_live_variables *live_intervals;
122 dst_reg userplane[MAX_CLIP_PLANES];
123
124 dst_reg *variable_storage(ir_variable *var);
125
126 void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
127
128 bool need_all_constants_in_pull_buffer;
129
130 /**
131 * \name Visit methods
132 *
133 * As typical for the visitor pattern, there must be one \c visit method for
134 * each concrete subclass of \c ir_instruction. Virtual base classes within
135 * the hierarchy should not have \c visit methods.
136 */
137 /*@{*/
138 virtual void visit(ir_variable *);
139 virtual void visit(ir_loop *);
140 virtual void visit(ir_loop_jump *);
141 virtual void visit(ir_function_signature *);
142 virtual void visit(ir_function *);
143 virtual void visit(ir_expression *);
144 virtual void visit(ir_swizzle *);
145 virtual void visit(ir_dereference_variable *);
146 virtual void visit(ir_dereference_array *);
147 virtual void visit(ir_dereference_record *);
148 virtual void visit(ir_assignment *);
149 virtual void visit(ir_constant *);
150 virtual void visit(ir_call *);
151 virtual void visit(ir_return *);
152 virtual void visit(ir_discard *);
153 virtual void visit(ir_texture *);
154 virtual void visit(ir_if *);
155 virtual void visit(ir_emit_vertex *);
156 virtual void visit(ir_end_primitive *);
157 virtual void visit(ir_barrier *);
158 /*@}*/
159
160 src_reg result;
161
162 /* Regs for vertex results. Generated at ir_variable visiting time
163 * for the ir->location's used.
164 */
165 dst_reg output_reg[BRW_VARYING_SLOT_COUNT];
166 const char *output_reg_annotation[BRW_VARYING_SLOT_COUNT];
167 int *uniform_size;
168 int *uniform_vector_size;
169 int uniform_array_size; /*< Size of uniform_[vector_]size arrays */
170 int uniforms;
171
172 src_reg shader_start_time;
173
174 struct hash_table *variable_ht;
175
176 bool run(gl_clip_plane *clip_planes);
177 void fail(const char *msg, ...);
178
179 void setup_uniform_clipplane_values(gl_clip_plane *clip_planes);
180 virtual void setup_vector_uniform_values(const gl_constant_value *values,
181 unsigned n);
182 void setup_uniform_values(ir_variable *ir);
183 void setup_builtin_uniform_values(ir_variable *ir);
184 int setup_uniforms(int payload_reg);
185
186 bool reg_allocate_trivial();
187 bool reg_allocate();
188 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
189 int choose_spill_reg(struct ra_graph *g);
190 void spill_reg(int spill_reg);
191 void move_grf_array_access_to_scratch();
192 void move_uniform_array_access_to_pull_constants();
193 void move_push_constants_to_pull_constants();
194 void split_uniform_registers();
195 void pack_uniform_registers();
196 void calculate_live_intervals();
197 void invalidate_live_intervals();
198 void split_virtual_grfs();
199 bool opt_vector_float();
200 bool opt_reduce_swizzle();
201 bool dead_code_eliminate();
202 int var_range_start(unsigned v, unsigned n) const;
203 int var_range_end(unsigned v, unsigned n) const;
204 bool virtual_grf_interferes(int a, int b);
205 bool opt_copy_propagation(bool do_constant_prop = true);
206 bool opt_cse_local(bblock_t *block);
207 bool opt_cse();
208 bool opt_algebraic();
209 bool opt_register_coalesce();
210 bool eliminate_find_live_channel();
211 bool is_dep_ctrl_unsafe(const vec4_instruction *inst);
212 void opt_set_dependency_control();
213 void opt_schedule_instructions();
214
215 vec4_instruction *emit(vec4_instruction *inst);
216
217 vec4_instruction *emit(enum opcode opcode);
218 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst);
219 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
220 const src_reg &src0);
221 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
222 const src_reg &src0, const src_reg &src1);
223 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
224 const src_reg &src0, const src_reg &src1,
225 const src_reg &src2);
226
227 vec4_instruction *emit_before(bblock_t *block,
228 vec4_instruction *inst,
229 vec4_instruction *new_inst);
230
231 #define EMIT1(op) vec4_instruction *op(const dst_reg &, const src_reg &);
232 #define EMIT2(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &);
233 #define EMIT3(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &, const src_reg &);
234 EMIT1(MOV)
235 EMIT1(NOT)
236 EMIT1(RNDD)
237 EMIT1(RNDE)
238 EMIT1(RNDZ)
239 EMIT1(FRC)
240 EMIT1(F32TO16)
241 EMIT1(F16TO32)
242 EMIT2(ADD)
243 EMIT2(MUL)
244 EMIT2(MACH)
245 EMIT2(MAC)
246 EMIT2(AND)
247 EMIT2(OR)
248 EMIT2(XOR)
249 EMIT2(DP3)
250 EMIT2(DP4)
251 EMIT2(DPH)
252 EMIT2(SHL)
253 EMIT2(SHR)
254 EMIT2(ASR)
255 vec4_instruction *CMP(dst_reg dst, src_reg src0, src_reg src1,
256 enum brw_conditional_mod condition);
257 vec4_instruction *IF(src_reg src0, src_reg src1,
258 enum brw_conditional_mod condition);
259 vec4_instruction *IF(enum brw_predicate predicate);
260 EMIT1(SCRATCH_READ)
261 EMIT2(SCRATCH_WRITE)
262 EMIT3(LRP)
263 EMIT1(BFREV)
264 EMIT3(BFE)
265 EMIT2(BFI1)
266 EMIT3(BFI2)
267 EMIT1(FBH)
268 EMIT1(FBL)
269 EMIT1(CBIT)
270 EMIT3(MAD)
271 EMIT2(ADDC)
272 EMIT2(SUBB)
273 #undef EMIT1
274 #undef EMIT2
275 #undef EMIT3
276
277 int implied_mrf_writes(vec4_instruction *inst);
278
279 bool try_rewrite_rhs_to_dst(ir_assignment *ir,
280 dst_reg dst,
281 src_reg src,
282 vec4_instruction *pre_rhs_inst,
283 vec4_instruction *last_rhs_inst);
284
285 /** Walks an exec_list of ir_instruction and sends it through this visitor. */
286 void visit_instructions(const exec_list *list);
287
288 void emit_vp_sop(enum brw_conditional_mod condmod, dst_reg dst,
289 src_reg src0, src_reg src1, src_reg one);
290
291 void emit_bool_to_cond_code(ir_rvalue *ir, enum brw_predicate *predicate);
292 void emit_if_gen6(ir_if *ir);
293
294 vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
295 src_reg src0, src_reg src1);
296
297 vec4_instruction *emit_lrp(const dst_reg &dst, const src_reg &x,
298 const src_reg &y, const src_reg &a);
299
300 /**
301 * Copy any live channel from \p src to the first channel of the
302 * result.
303 */
304 src_reg emit_uniformize(const src_reg &src);
305
306 void emit_block_move(dst_reg *dst, src_reg *src,
307 const struct glsl_type *type, brw_predicate predicate);
308
309 void emit_constant_values(dst_reg *dst, ir_constant *value);
310
311 /**
312 * Emit the correct dot-product instruction for the type of arguments
313 */
314 void emit_dp(dst_reg dst, src_reg src0, src_reg src1, unsigned elements);
315
316 void emit_scalar(ir_instruction *ir, enum prog_opcode op,
317 dst_reg dst, src_reg src0);
318
319 void emit_scalar(ir_instruction *ir, enum prog_opcode op,
320 dst_reg dst, src_reg src0, src_reg src1);
321
322 src_reg fix_3src_operand(src_reg src);
323
324 vec4_instruction *emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
325 const src_reg &src1 = src_reg());
326
327 src_reg fix_math_operand(src_reg src);
328
329 void emit_pack_half_2x16(dst_reg dst, src_reg src0);
330 void emit_unpack_half_2x16(dst_reg dst, src_reg src0);
331 void emit_unpack_unorm_4x8(const dst_reg &dst, src_reg src0);
332 void emit_unpack_snorm_4x8(const dst_reg &dst, src_reg src0);
333 void emit_pack_unorm_4x8(const dst_reg &dst, const src_reg &src0);
334 void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0);
335
336 uint32_t gather_channel(ir_texture *ir, uint32_t sampler);
337 src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
338 src_reg sampler);
339 void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
340 void swizzle_result(ir_texture *ir, src_reg orig_val, uint32_t sampler);
341
342 void emit_ndc_computation();
343 void emit_psiz_and_flags(dst_reg reg);
344 void emit_clip_distances(dst_reg reg, int offset);
345 vec4_instruction *emit_generic_urb_slot(dst_reg reg, int varying);
346 void emit_urb_slot(dst_reg reg, int varying);
347
348 void emit_shader_time_begin();
349 void emit_shader_time_end();
350 void emit_shader_time_write(int shader_time_subindex, src_reg value);
351
352 void emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
353 dst_reg dst, src_reg offset, src_reg src0,
354 src_reg src1);
355
356 void emit_untyped_surface_read(unsigned surf_index, dst_reg dst,
357 src_reg offset);
358
359 src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
360 src_reg *reladdr, int reg_offset);
361 src_reg get_pull_constant_offset(bblock_t *block, vec4_instruction *inst,
362 src_reg *reladdr, int reg_offset);
363 void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
364 dst_reg dst,
365 src_reg orig_src,
366 int base_offset);
367 void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
368 int base_offset);
369 void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
370 dst_reg dst,
371 src_reg orig_src,
372 int base_offset);
373 void emit_pull_constant_load_reg(dst_reg dst,
374 src_reg surf_index,
375 src_reg offset,
376 bblock_t *before_block,
377 vec4_instruction *before_inst);
378 src_reg emit_resolve_reladdr(int scratch_loc[], bblock_t *block,
379 vec4_instruction *inst, src_reg src);
380
381 bool try_emit_mad(ir_expression *ir);
382 bool try_emit_b2f_of_compare(ir_expression *ir);
383 void resolve_ud_negate(src_reg *reg);
384 void resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg);
385
386 src_reg get_timestamp();
387
388 bool process_move_condition(ir_rvalue *ir);
389
390 void dump_instruction(backend_instruction *inst);
391 void dump_instruction(backend_instruction *inst, FILE *file);
392
393 void visit_atomic_counter_intrinsic(ir_call *ir);
394
395 int type_size(const struct glsl_type *type);
396 bool is_high_sampler(src_reg sampler);
397
398 virtual void emit_nir_code();
399 virtual void nir_setup_inputs(nir_shader *shader);
400 virtual void nir_setup_uniforms(nir_shader *shader);
401 virtual void nir_setup_uniform(nir_variable *var);
402 virtual void nir_setup_builtin_uniform(nir_variable *var);
403 virtual void nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr);
404 virtual void nir_setup_system_values(nir_shader *shader);
405 virtual void nir_emit_impl(nir_function_impl *impl);
406 virtual void nir_emit_cf_list(exec_list *list);
407 virtual void nir_emit_if(nir_if *if_stmt);
408 virtual void nir_emit_loop(nir_loop *loop);
409 virtual void nir_emit_block(nir_block *block);
410 virtual void nir_emit_instr(nir_instr *instr);
411 virtual void nir_emit_load_const(nir_load_const_instr *instr);
412 virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
413 virtual void nir_emit_alu(nir_alu_instr *instr);
414 virtual void nir_emit_jump(nir_jump_instr *instr);
415 virtual void nir_emit_texture(nir_tex_instr *instr);
416
417 dst_reg get_nir_dest(nir_dest dest, enum brw_reg_type type);
418 dst_reg get_nir_dest(nir_dest dest, nir_alu_type type);
419 dst_reg get_nir_dest(nir_dest dest);
420 src_reg get_nir_src(nir_src src, enum brw_reg_type type,
421 unsigned num_components = 4);
422 src_reg get_nir_src(nir_src src, nir_alu_type type,
423 unsigned num_components = 4);
424 src_reg get_nir_src(nir_src src,
425 unsigned num_components = 4);
426
427 virtual dst_reg *make_reg_for_system_value(int location,
428 const glsl_type *type) = 0;
429
430 dst_reg *nir_locals;
431 dst_reg *nir_ssa_values;
432 src_reg *nir_inputs;
433 unsigned *nir_uniform_driver_location;
434 dst_reg *nir_system_values;
435
436 protected:
437 void emit_vertex();
438 void lower_attributes_to_hw_regs(const int *attribute_map,
439 bool interleaved);
440 void setup_payload_interference(struct ra_graph *g, int first_payload_node,
441 int reg_node_count);
442 virtual void assign_binding_table_offsets();
443 virtual void setup_payload() = 0;
444 virtual void emit_prolog() = 0;
445 virtual void emit_program_code() = 0;
446 virtual void emit_thread_end() = 0;
447 virtual void emit_urb_write_header(int mrf) = 0;
448 virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
449 virtual int compute_array_stride(ir_dereference_array *ir);
450
451 private:
452 /**
453 * If true, then register allocation should fail instead of spilling.
454 */
455 const bool no_spills;
456
457 int shader_time_index;
458
459 unsigned last_scratch; /**< measured in 32-byte (register size) units */
460 };
461
462
463 /**
464 * The vertex shader code generator.
465 *
466 * Translates VS IR to actual i965 assembly code.
467 */
468 class vec4_generator
469 {
470 public:
471 vec4_generator(const struct brw_compiler *compiler, void *log_data,
472 struct gl_shader_program *shader_prog,
473 struct gl_program *prog,
474 struct brw_vue_prog_data *prog_data,
475 void *mem_ctx,
476 bool debug_flag,
477 const char *stage_name,
478 const char *stage_abbrev);
479 ~vec4_generator();
480
481 const unsigned *generate_assembly(const cfg_t *cfg, unsigned *asm_size);
482
483 private:
484 void generate_code(const cfg_t *cfg);
485
486 void generate_math1_gen4(vec4_instruction *inst,
487 struct brw_reg dst,
488 struct brw_reg src);
489 void generate_math2_gen4(vec4_instruction *inst,
490 struct brw_reg dst,
491 struct brw_reg src0,
492 struct brw_reg src1);
493 void generate_math_gen6(vec4_instruction *inst,
494 struct brw_reg dst,
495 struct brw_reg src0,
496 struct brw_reg src1);
497
498 void generate_tex(vec4_instruction *inst,
499 struct brw_reg dst,
500 struct brw_reg src,
501 struct brw_reg sampler_index);
502
503 void generate_vs_urb_write(vec4_instruction *inst);
504 void generate_gs_urb_write(vec4_instruction *inst);
505 void generate_gs_urb_write_allocate(vec4_instruction *inst);
506 void generate_gs_thread_end(vec4_instruction *inst);
507 void generate_gs_set_write_offset(struct brw_reg dst,
508 struct brw_reg src0,
509 struct brw_reg src1);
510 void generate_gs_set_vertex_count(struct brw_reg dst,
511 struct brw_reg src);
512 void generate_gs_svb_write(vec4_instruction *inst,
513 struct brw_reg dst,
514 struct brw_reg src0,
515 struct brw_reg src1);
516 void generate_gs_svb_set_destination_index(vec4_instruction *inst,
517 struct brw_reg dst,
518 struct brw_reg src);
519 void generate_gs_set_dword_2(struct brw_reg dst, struct brw_reg src);
520 void generate_gs_prepare_channel_masks(struct brw_reg dst);
521 void generate_gs_set_channel_masks(struct brw_reg dst, struct brw_reg src);
522 void generate_gs_get_instance_id(struct brw_reg dst);
523 void generate_gs_ff_sync_set_primitives(struct brw_reg dst,
524 struct brw_reg src0,
525 struct brw_reg src1,
526 struct brw_reg src2);
527 void generate_gs_ff_sync(vec4_instruction *inst,
528 struct brw_reg dst,
529 struct brw_reg src0,
530 struct brw_reg src1);
531 void generate_gs_set_primitive_id(struct brw_reg dst);
532 void generate_oword_dual_block_offsets(struct brw_reg m1,
533 struct brw_reg index);
534 void generate_scratch_write(vec4_instruction *inst,
535 struct brw_reg dst,
536 struct brw_reg src,
537 struct brw_reg index);
538 void generate_scratch_read(vec4_instruction *inst,
539 struct brw_reg dst,
540 struct brw_reg index);
541 void generate_pull_constant_load(vec4_instruction *inst,
542 struct brw_reg dst,
543 struct brw_reg index,
544 struct brw_reg offset);
545 void generate_pull_constant_load_gen7(vec4_instruction *inst,
546 struct brw_reg dst,
547 struct brw_reg surf_index,
548 struct brw_reg offset);
549 void generate_set_simd4x2_header_gen9(vec4_instruction *inst,
550 struct brw_reg dst);
551 void generate_unpack_flags(struct brw_reg dst);
552
553 const struct brw_compiler *compiler;
554 void *log_data; /* Passed to compiler->*_log functions */
555
556 const struct brw_device_info *devinfo;
557
558 struct brw_codegen *p;
559
560 struct gl_shader_program *shader_prog;
561 const struct gl_program *prog;
562
563 struct brw_vue_prog_data *prog_data;
564
565 void *mem_ctx;
566 const char *stage_name;
567 const char *stage_abbrev;
568 const bool debug_flag;
569 };
570
571 } /* namespace brw */
572 #endif /* __cplusplus */
573
574 #endif /* BRW_VEC4_H */