cb97a863bc30cba6e4c7b999ae3961faa7a96641
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4.h
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef BRW_VEC4_H
25 #define BRW_VEC4_H
26
27 #include <stdint.h>
28 #include "brw_shader.h"
29 #include "main/compiler.h"
30 #include "program/hash_table.h"
31
32 extern "C" {
33 #include "brw_vs.h"
34 #include "brw_context.h"
35 #include "brw_eu.h"
36 };
37
38 #include "glsl/ir.h"
39
40 namespace brw {
41
42 class dst_reg;
43
44 unsigned
45 swizzle_for_size(int size);
46
47 enum register_file {
48 ARF = BRW_ARCHITECTURE_REGISTER_FILE,
49 GRF = BRW_GENERAL_REGISTER_FILE,
50 MRF = BRW_MESSAGE_REGISTER_FILE,
51 IMM = BRW_IMMEDIATE_VALUE,
52 HW_REG, /* a struct brw_reg */
53 ATTR,
54 UNIFORM, /* prog_data->params[hw_reg] */
55 BAD_FILE
56 };
57
58 class reg
59 {
60 public:
61 /** Register file: ARF, GRF, MRF, IMM. */
62 enum register_file file;
63 /** virtual register number. 0 = fixed hw reg */
64 int reg;
65 /** Offset within the virtual register. */
66 int reg_offset;
67 /** Register type. BRW_REGISTER_TYPE_* */
68 int type;
69 struct brw_reg fixed_hw_reg;
70
71 /** Value for file == BRW_IMMMEDIATE_FILE */
72 union {
73 int32_t i;
74 uint32_t u;
75 float f;
76 } imm;
77 };
78
79 class src_reg : public reg
80 {
81 public:
82 /* Callers of this ralloc-based new need not call delete. It's
83 * easier to just ralloc_free 'ctx' (or any of its ancestors). */
84 static void* operator new(size_t size, void *ctx)
85 {
86 void *node;
87
88 node = ralloc_size(ctx, size);
89 assert(node != NULL);
90
91 return node;
92 }
93
94 void init();
95
96 src_reg(register_file file, int reg, const glsl_type *type);
97 src_reg();
98 src_reg(float f);
99 src_reg(uint32_t u);
100 src_reg(int32_t i);
101
102 bool equals(src_reg *r);
103 bool is_zero() const;
104 bool is_one() const;
105
106 src_reg(class vec4_visitor *v, const struct glsl_type *type);
107
108 explicit src_reg(dst_reg reg);
109
110 GLuint swizzle; /**< SWIZZLE_XYZW swizzles from Mesa. */
111 bool negate;
112 bool abs;
113
114 src_reg *reladdr;
115 };
116
117 class dst_reg : public reg
118 {
119 public:
120 /* Callers of this ralloc-based new need not call delete. It's
121 * easier to just ralloc_free 'ctx' (or any of its ancestors). */
122 static void* operator new(size_t size, void *ctx)
123 {
124 void *node;
125
126 node = ralloc_size(ctx, size);
127 assert(node != NULL);
128
129 return node;
130 }
131
132 void init();
133
134 dst_reg();
135 dst_reg(register_file file, int reg);
136 dst_reg(register_file file, int reg, const glsl_type *type, int writemask);
137 dst_reg(struct brw_reg reg);
138 dst_reg(class vec4_visitor *v, const struct glsl_type *type);
139
140 explicit dst_reg(src_reg reg);
141
142 int writemask; /**< Bitfield of WRITEMASK_[XYZW] */
143
144 src_reg *reladdr;
145 };
146
147 class vec4_instruction : public backend_instruction {
148 public:
149 /* Callers of this ralloc-based new need not call delete. It's
150 * easier to just ralloc_free 'ctx' (or any of its ancestors). */
151 static void* operator new(size_t size, void *ctx)
152 {
153 void *node;
154
155 node = rzalloc_size(ctx, size);
156 assert(node != NULL);
157
158 return node;
159 }
160
161 vec4_instruction(vec4_visitor *v, enum opcode opcode,
162 dst_reg dst = dst_reg(),
163 src_reg src0 = src_reg(),
164 src_reg src1 = src_reg(),
165 src_reg src2 = src_reg());
166
167 struct brw_reg get_dst(void);
168 struct brw_reg get_src(int i);
169
170 dst_reg dst;
171 src_reg src[3];
172
173 bool saturate;
174 bool force_writemask_all;
175 bool no_dd_clear, no_dd_check;
176
177 int conditional_mod; /**< BRW_CONDITIONAL_* */
178
179 int sampler;
180 uint32_t texture_offset; /**< Texture Offset bitfield */
181 int target; /**< MRT target. */
182 bool shadow_compare;
183
184 bool eot;
185 bool header_present;
186 int mlen; /**< SEND message length */
187 int base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
188
189 uint32_t offset; /* spill/unspill offset */
190 /** @{
191 * Annotation for the generated IR. One of the two can be set.
192 */
193 const void *ir;
194 const char *annotation;
195
196 bool is_send_from_grf();
197 bool can_reswizzle_dst(int dst_writemask, int swizzle, int swizzle_mask);
198 void reswizzle_dst(int dst_writemask, int swizzle);
199 };
200
201 /**
202 * The vertex shader front-end.
203 *
204 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
205 * fixed-function) into VS IR.
206 */
207 class vec4_visitor : public backend_visitor
208 {
209 public:
210 vec4_visitor(struct brw_context *brw,
211 struct brw_vec4_compile *c,
212 struct gl_program *prog,
213 const struct brw_vec4_prog_key *key,
214 struct brw_vec4_prog_data *prog_data,
215 struct gl_shader_program *shader_prog,
216 struct brw_shader *shader,
217 void *mem_ctx,
218 bool debug_flag);
219 ~vec4_visitor();
220
221 dst_reg dst_null_f()
222 {
223 return dst_reg(brw_null_reg());
224 }
225
226 dst_reg dst_null_d()
227 {
228 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
229 }
230
231 struct gl_program *prog;
232 struct brw_vec4_compile *c;
233 const struct brw_vec4_prog_key *key;
234 struct brw_vec4_prog_data *prog_data;
235 unsigned int sanity_param_count;
236
237 char *fail_msg;
238 bool failed;
239
240 /**
241 * GLSL IR currently being processed, which is associated with our
242 * driver IR instructions for debugging purposes.
243 */
244 const void *base_ir;
245 const char *current_annotation;
246
247 int *virtual_grf_sizes;
248 int virtual_grf_count;
249 int virtual_grf_array_size;
250 int first_non_payload_grf;
251 unsigned int max_grf;
252 int *virtual_grf_def;
253 int *virtual_grf_use;
254 dst_reg userplane[MAX_CLIP_PLANES];
255
256 /**
257 * This is the size to be used for an array with an element per
258 * reg_offset
259 */
260 int virtual_grf_reg_count;
261 /** Per-virtual-grf indices into an array of size virtual_grf_reg_count */
262 int *virtual_grf_reg_map;
263
264 bool live_intervals_valid;
265
266 dst_reg *variable_storage(ir_variable *var);
267
268 void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
269
270 bool need_all_constants_in_pull_buffer;
271
272 /**
273 * \name Visit methods
274 *
275 * As typical for the visitor pattern, there must be one \c visit method for
276 * each concrete subclass of \c ir_instruction. Virtual base classes within
277 * the hierarchy should not have \c visit methods.
278 */
279 /*@{*/
280 virtual void visit(ir_variable *);
281 virtual void visit(ir_loop *);
282 virtual void visit(ir_loop_jump *);
283 virtual void visit(ir_function_signature *);
284 virtual void visit(ir_function *);
285 virtual void visit(ir_expression *);
286 virtual void visit(ir_swizzle *);
287 virtual void visit(ir_dereference_variable *);
288 virtual void visit(ir_dereference_array *);
289 virtual void visit(ir_dereference_record *);
290 virtual void visit(ir_assignment *);
291 virtual void visit(ir_constant *);
292 virtual void visit(ir_call *);
293 virtual void visit(ir_return *);
294 virtual void visit(ir_discard *);
295 virtual void visit(ir_texture *);
296 virtual void visit(ir_if *);
297 /*@}*/
298
299 src_reg result;
300
301 /* Regs for vertex results. Generated at ir_variable visiting time
302 * for the ir->location's used.
303 */
304 dst_reg output_reg[BRW_VARYING_SLOT_COUNT];
305 const char *output_reg_annotation[BRW_VARYING_SLOT_COUNT];
306 int uniform_size[MAX_UNIFORMS];
307 int uniform_vector_size[MAX_UNIFORMS];
308 int uniforms;
309
310 src_reg shader_start_time;
311
312 struct hash_table *variable_ht;
313
314 bool run(void);
315 void fail(const char *msg, ...);
316
317 int virtual_grf_alloc(int size);
318 void setup_uniform_clipplane_values();
319 void setup_uniform_values(ir_variable *ir);
320 void setup_builtin_uniform_values(ir_variable *ir);
321 int setup_uniforms(int payload_reg);
322 void setup_payload();
323 bool reg_allocate_trivial();
324 bool reg_allocate();
325 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
326 int choose_spill_reg(struct ra_graph *g);
327 void spill_reg(int spill_reg);
328 void move_grf_array_access_to_scratch();
329 void move_uniform_array_access_to_pull_constants();
330 void move_push_constants_to_pull_constants();
331 void split_uniform_registers();
332 void pack_uniform_registers();
333 void calculate_live_intervals();
334 void split_virtual_grfs();
335 bool dead_code_eliminate();
336 bool virtual_grf_interferes(int a, int b);
337 bool opt_copy_propagation();
338 bool opt_algebraic();
339 bool opt_register_coalesce();
340 void opt_set_dependency_control();
341
342 bool can_do_source_mods(vec4_instruction *inst);
343
344 vec4_instruction *emit(vec4_instruction *inst);
345
346 vec4_instruction *emit(enum opcode opcode);
347
348 vec4_instruction *emit(enum opcode opcode, dst_reg dst, src_reg src0);
349
350 vec4_instruction *emit(enum opcode opcode, dst_reg dst,
351 src_reg src0, src_reg src1);
352
353 vec4_instruction *emit(enum opcode opcode, dst_reg dst,
354 src_reg src0, src_reg src1, src_reg src2);
355
356 vec4_instruction *emit_before(vec4_instruction *inst,
357 vec4_instruction *new_inst);
358
359 vec4_instruction *MOV(dst_reg dst, src_reg src0);
360 vec4_instruction *NOT(dst_reg dst, src_reg src0);
361 vec4_instruction *RNDD(dst_reg dst, src_reg src0);
362 vec4_instruction *RNDE(dst_reg dst, src_reg src0);
363 vec4_instruction *RNDZ(dst_reg dst, src_reg src0);
364 vec4_instruction *FRC(dst_reg dst, src_reg src0);
365 vec4_instruction *F32TO16(dst_reg dst, src_reg src0);
366 vec4_instruction *F16TO32(dst_reg dst, src_reg src0);
367 vec4_instruction *ADD(dst_reg dst, src_reg src0, src_reg src1);
368 vec4_instruction *MUL(dst_reg dst, src_reg src0, src_reg src1);
369 vec4_instruction *MACH(dst_reg dst, src_reg src0, src_reg src1);
370 vec4_instruction *MAC(dst_reg dst, src_reg src0, src_reg src1);
371 vec4_instruction *AND(dst_reg dst, src_reg src0, src_reg src1);
372 vec4_instruction *OR(dst_reg dst, src_reg src0, src_reg src1);
373 vec4_instruction *XOR(dst_reg dst, src_reg src0, src_reg src1);
374 vec4_instruction *DP3(dst_reg dst, src_reg src0, src_reg src1);
375 vec4_instruction *DP4(dst_reg dst, src_reg src0, src_reg src1);
376 vec4_instruction *DPH(dst_reg dst, src_reg src0, src_reg src1);
377 vec4_instruction *SHL(dst_reg dst, src_reg src0, src_reg src1);
378 vec4_instruction *SHR(dst_reg dst, src_reg src0, src_reg src1);
379 vec4_instruction *ASR(dst_reg dst, src_reg src0, src_reg src1);
380 vec4_instruction *CMP(dst_reg dst, src_reg src0, src_reg src1,
381 uint32_t condition);
382 vec4_instruction *IF(src_reg src0, src_reg src1, uint32_t condition);
383 vec4_instruction *IF(uint32_t predicate);
384 vec4_instruction *PULL_CONSTANT_LOAD(dst_reg dst, src_reg index);
385 vec4_instruction *SCRATCH_READ(dst_reg dst, src_reg index);
386 vec4_instruction *SCRATCH_WRITE(dst_reg dst, src_reg src, src_reg index);
387 vec4_instruction *LRP(dst_reg dst, src_reg a, src_reg y, src_reg x);
388
389 int implied_mrf_writes(vec4_instruction *inst);
390
391 bool try_rewrite_rhs_to_dst(ir_assignment *ir,
392 dst_reg dst,
393 src_reg src,
394 vec4_instruction *pre_rhs_inst,
395 vec4_instruction *last_rhs_inst);
396
397 bool try_copy_propagation(struct intel_context *intel,
398 vec4_instruction *inst, int arg,
399 src_reg *values[4]);
400
401 /** Walks an exec_list of ir_instruction and sends it through this visitor. */
402 void visit_instructions(const exec_list *list);
403
404 void emit_vp_sop(uint32_t condmod, dst_reg dst,
405 src_reg src0, src_reg src1, src_reg one);
406
407 void emit_bool_to_cond_code(ir_rvalue *ir, uint32_t *predicate);
408 void emit_bool_comparison(unsigned int op, dst_reg dst, src_reg src0, src_reg src1);
409 void emit_if_gen6(ir_if *ir);
410
411 void emit_minmax(uint32_t condmod, dst_reg dst, src_reg src0, src_reg src1);
412
413 void emit_block_move(dst_reg *dst, src_reg *src,
414 const struct glsl_type *type, uint32_t predicate);
415
416 void emit_constant_values(dst_reg *dst, ir_constant *value);
417
418 /**
419 * Emit the correct dot-product instruction for the type of arguments
420 */
421 void emit_dp(dst_reg dst, src_reg src0, src_reg src1, unsigned elements);
422
423 void emit_scalar(ir_instruction *ir, enum prog_opcode op,
424 dst_reg dst, src_reg src0);
425
426 void emit_scalar(ir_instruction *ir, enum prog_opcode op,
427 dst_reg dst, src_reg src0, src_reg src1);
428
429 void emit_scs(ir_instruction *ir, enum prog_opcode op,
430 dst_reg dst, const src_reg &src);
431
432 src_reg fix_3src_operand(src_reg src);
433
434 void emit_math1_gen6(enum opcode opcode, dst_reg dst, src_reg src);
435 void emit_math1_gen4(enum opcode opcode, dst_reg dst, src_reg src);
436 void emit_math(enum opcode opcode, dst_reg dst, src_reg src);
437 void emit_math2_gen6(enum opcode opcode, dst_reg dst, src_reg src0, src_reg src1);
438 void emit_math2_gen4(enum opcode opcode, dst_reg dst, src_reg src0, src_reg src1);
439 void emit_math(enum opcode opcode, dst_reg dst, src_reg src0, src_reg src1);
440 src_reg fix_math_operand(src_reg src);
441
442 void emit_pack_half_2x16(dst_reg dst, src_reg src0);
443 void emit_unpack_half_2x16(dst_reg dst, src_reg src0);
444
445 void swizzle_result(ir_texture *ir, src_reg orig_val, int sampler);
446
447 void emit_ndc_computation();
448 void emit_psiz_and_flags(struct brw_reg reg);
449 void emit_clip_distances(struct brw_reg reg, int offset);
450 void emit_generic_urb_slot(dst_reg reg, int varying);
451 void emit_urb_slot(int mrf, int varying);
452
453 void emit_shader_time_begin();
454 void emit_shader_time_end();
455 void emit_shader_time_write(enum shader_time_shader_type type,
456 src_reg value);
457
458 src_reg get_scratch_offset(vec4_instruction *inst,
459 src_reg *reladdr, int reg_offset);
460 src_reg get_pull_constant_offset(vec4_instruction *inst,
461 src_reg *reladdr, int reg_offset);
462 void emit_scratch_read(vec4_instruction *inst,
463 dst_reg dst,
464 src_reg orig_src,
465 int base_offset);
466 void emit_scratch_write(vec4_instruction *inst,
467 int base_offset);
468 void emit_pull_constant_load(vec4_instruction *inst,
469 dst_reg dst,
470 src_reg orig_src,
471 int base_offset);
472
473 bool try_emit_sat(ir_expression *ir);
474 void resolve_ud_negate(src_reg *reg);
475
476 src_reg get_timestamp();
477
478 bool process_move_condition(ir_rvalue *ir);
479
480 void dump_instruction(backend_instruction *inst);
481
482 protected:
483 void emit_vertex();
484 void lower_attributes_to_hw_regs(const int *attribute_map);
485 virtual dst_reg *make_reg_for_system_value(ir_variable *ir) = 0;
486 virtual int setup_attributes(int payload_reg) = 0;
487 virtual void emit_prolog() = 0;
488 virtual void emit_program_code() = 0;
489 virtual void emit_thread_end() = 0;
490 virtual void emit_urb_write_header(int mrf) = 0;
491 virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
492 virtual int compute_array_stride(ir_dereference_array *ir);
493
494 const bool debug_flag;
495 };
496
497 class vec4_vs_visitor : public vec4_visitor
498 {
499 public:
500 vec4_vs_visitor(struct brw_context *brw,
501 struct brw_vs_compile *vs_compile,
502 struct brw_vs_prog_data *vs_prog_data,
503 struct gl_shader_program *prog,
504 struct brw_shader *shader,
505 void *mem_ctx);
506
507 protected:
508 virtual dst_reg *make_reg_for_system_value(ir_variable *ir);
509 virtual int setup_attributes(int payload_reg);
510 virtual void emit_prolog();
511 virtual void emit_program_code();
512 virtual void emit_thread_end();
513 virtual void emit_urb_write_header(int mrf);
514 virtual vec4_instruction *emit_urb_write_opcode(bool complete);
515
516 private:
517 void setup_vp_regs();
518 dst_reg get_vp_dst_reg(const prog_dst_register &dst);
519 src_reg get_vp_src_reg(const prog_src_register &src);
520
521 struct brw_vs_compile * const vs_compile;
522 struct brw_vs_prog_data * const vs_prog_data;
523 src_reg *vp_temp_regs;
524 src_reg vp_addr_reg;
525 };
526
527 /**
528 * The vertex shader code generator.
529 *
530 * Translates VS IR to actual i965 assembly code.
531 */
532 class vec4_generator
533 {
534 public:
535 vec4_generator(struct brw_context *brw,
536 struct gl_shader_program *shader_prog,
537 struct gl_program *prog,
538 void *mem_ctx,
539 bool debug_flag);
540 ~vec4_generator();
541
542 const unsigned *generate_assembly(exec_list *insts, unsigned *asm_size);
543
544 private:
545 void generate_code(exec_list *instructions);
546 void generate_vec4_instruction(vec4_instruction *inst,
547 struct brw_reg dst,
548 struct brw_reg *src);
549
550 void generate_math1_gen4(vec4_instruction *inst,
551 struct brw_reg dst,
552 struct brw_reg src);
553 void generate_math1_gen6(vec4_instruction *inst,
554 struct brw_reg dst,
555 struct brw_reg src);
556 void generate_math2_gen4(vec4_instruction *inst,
557 struct brw_reg dst,
558 struct brw_reg src0,
559 struct brw_reg src1);
560 void generate_math2_gen6(vec4_instruction *inst,
561 struct brw_reg dst,
562 struct brw_reg src0,
563 struct brw_reg src1);
564 void generate_math2_gen7(vec4_instruction *inst,
565 struct brw_reg dst,
566 struct brw_reg src0,
567 struct brw_reg src1);
568
569 void generate_tex(vec4_instruction *inst,
570 struct brw_reg dst,
571 struct brw_reg src);
572
573 void generate_urb_write(vec4_instruction *inst);
574 void generate_oword_dual_block_offsets(struct brw_reg m1,
575 struct brw_reg index);
576 void generate_scratch_write(vec4_instruction *inst,
577 struct brw_reg dst,
578 struct brw_reg src,
579 struct brw_reg index);
580 void generate_scratch_read(vec4_instruction *inst,
581 struct brw_reg dst,
582 struct brw_reg index);
583 void generate_pull_constant_load(vec4_instruction *inst,
584 struct brw_reg dst,
585 struct brw_reg index,
586 struct brw_reg offset);
587 void generate_pull_constant_load_gen7(vec4_instruction *inst,
588 struct brw_reg dst,
589 struct brw_reg surf_index,
590 struct brw_reg offset);
591
592 struct brw_context *brw;
593 struct intel_context *intel;
594 struct gl_context *ctx;
595
596 struct brw_compile *p;
597
598 struct gl_shader_program *shader_prog;
599 struct gl_shader *shader;
600 const struct gl_program *prog;
601
602 void *mem_ctx;
603 const bool debug_flag;
604 };
605
606 } /* namespace brw */
607
608 #endif /* BRW_VEC4_H */