i965/vec4: Silence unused parameter warnings
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4.h
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef BRW_VEC4_H
25 #define BRW_VEC4_H
26
27 #include <stdint.h>
28 #include "brw_shader.h"
29 #include "main/compiler.h"
30 #include "program/hash_table.h"
31 #include "brw_program.h"
32
33 #ifdef __cplusplus
34 #include "brw_ir_vec4.h"
35
36 extern "C" {
37 #endif
38
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "intel_asm_annotation.h"
42
43 #ifdef __cplusplus
44 }; /* extern "C" */
45 #endif
46
47 #include "glsl/ir.h"
48
49
50 struct brw_vec4_compile {
51 GLuint last_scratch; /**< measured in 32-byte (register size) units */
52 };
53
54 #ifdef __cplusplus
55 extern "C" {
56 #endif
57
58 void
59 brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx,
60 struct brw_vue_prog_key *key,
61 GLuint id, struct gl_program *prog);
62
63 #ifdef __cplusplus
64 } /* extern "C" */
65
66 namespace brw {
67
68 class vec4_live_variables;
69
70 /**
71 * The vertex shader front-end.
72 *
73 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
74 * fixed-function) into VS IR.
75 */
76 class vec4_visitor : public backend_visitor
77 {
78 public:
79 vec4_visitor(struct brw_context *brw,
80 struct brw_vec4_compile *c,
81 struct gl_program *prog,
82 const struct brw_vue_prog_key *key,
83 struct brw_vue_prog_data *prog_data,
84 struct gl_shader_program *shader_prog,
85 gl_shader_stage stage,
86 void *mem_ctx,
87 bool debug_flag,
88 bool no_spills,
89 shader_time_shader_type st_base,
90 shader_time_shader_type st_written,
91 shader_time_shader_type st_reset);
92 ~vec4_visitor();
93
94 dst_reg dst_null_f()
95 {
96 return dst_reg(brw_null_reg());
97 }
98
99 dst_reg dst_null_d()
100 {
101 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
102 }
103
104 dst_reg dst_null_ud()
105 {
106 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
107 }
108
109 struct brw_vec4_compile * const c;
110 const struct brw_vue_prog_key * const key;
111 struct brw_vue_prog_data * const prog_data;
112 unsigned int sanity_param_count;
113
114 char *fail_msg;
115 bool failed;
116
117 /**
118 * GLSL IR currently being processed, which is associated with our
119 * driver IR instructions for debugging purposes.
120 */
121 const void *base_ir;
122 const char *current_annotation;
123
124 int first_non_payload_grf;
125 unsigned int max_grf;
126 int *virtual_grf_start;
127 int *virtual_grf_end;
128 brw::vec4_live_variables *live_intervals;
129 dst_reg userplane[MAX_CLIP_PLANES];
130
131 dst_reg *variable_storage(ir_variable *var);
132
133 void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
134
135 bool need_all_constants_in_pull_buffer;
136
137 /**
138 * \name Visit methods
139 *
140 * As typical for the visitor pattern, there must be one \c visit method for
141 * each concrete subclass of \c ir_instruction. Virtual base classes within
142 * the hierarchy should not have \c visit methods.
143 */
144 /*@{*/
145 virtual void visit(ir_variable *);
146 virtual void visit(ir_loop *);
147 virtual void visit(ir_loop_jump *);
148 virtual void visit(ir_function_signature *);
149 virtual void visit(ir_function *);
150 virtual void visit(ir_expression *);
151 virtual void visit(ir_swizzle *);
152 virtual void visit(ir_dereference_variable *);
153 virtual void visit(ir_dereference_array *);
154 virtual void visit(ir_dereference_record *);
155 virtual void visit(ir_assignment *);
156 virtual void visit(ir_constant *);
157 virtual void visit(ir_call *);
158 virtual void visit(ir_return *);
159 virtual void visit(ir_discard *);
160 virtual void visit(ir_texture *);
161 virtual void visit(ir_if *);
162 virtual void visit(ir_emit_vertex *);
163 virtual void visit(ir_end_primitive *);
164 /*@}*/
165
166 src_reg result;
167
168 /* Regs for vertex results. Generated at ir_variable visiting time
169 * for the ir->location's used.
170 */
171 dst_reg output_reg[BRW_VARYING_SLOT_COUNT];
172 const char *output_reg_annotation[BRW_VARYING_SLOT_COUNT];
173 int *uniform_size;
174 int *uniform_vector_size;
175 int uniform_array_size; /*< Size of uniform_[vector_]size arrays */
176 int uniforms;
177
178 src_reg shader_start_time;
179
180 struct hash_table *variable_ht;
181
182 bool run(void);
183 void fail(const char *msg, ...);
184
185 void setup_uniform_clipplane_values();
186 void setup_uniform_values(ir_variable *ir);
187 void setup_builtin_uniform_values(ir_variable *ir);
188 int setup_uniforms(int payload_reg);
189 bool reg_allocate_trivial();
190 bool reg_allocate();
191 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
192 int choose_spill_reg(struct ra_graph *g);
193 void spill_reg(int spill_reg);
194 void move_grf_array_access_to_scratch();
195 void move_uniform_array_access_to_pull_constants();
196 void move_push_constants_to_pull_constants();
197 void split_uniform_registers();
198 void pack_uniform_registers();
199 void calculate_live_intervals();
200 void invalidate_live_intervals();
201 void split_virtual_grfs();
202 bool opt_vector_float();
203 bool opt_reduce_swizzle();
204 bool dead_code_eliminate();
205 bool virtual_grf_interferes(int a, int b);
206 bool opt_copy_propagation(bool do_constant_prop = true);
207 bool opt_cse_local(bblock_t *block);
208 bool opt_cse();
209 bool opt_algebraic();
210 bool opt_register_coalesce();
211 bool is_dep_ctrl_unsafe(const vec4_instruction *inst);
212 void opt_set_dependency_control();
213 void opt_schedule_instructions();
214
215 vec4_instruction *emit(vec4_instruction *inst);
216
217 vec4_instruction *emit(enum opcode opcode);
218 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst);
219 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
220 const src_reg &src0);
221 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
222 const src_reg &src0, const src_reg &src1);
223 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
224 const src_reg &src0, const src_reg &src1,
225 const src_reg &src2);
226
227 vec4_instruction *emit_before(bblock_t *block,
228 vec4_instruction *inst,
229 vec4_instruction *new_inst);
230
231 #define EMIT1(op) vec4_instruction *op(const dst_reg &, const src_reg &);
232 #define EMIT2(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &);
233 #define EMIT3(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &, const src_reg &);
234 EMIT1(MOV)
235 EMIT1(NOT)
236 EMIT1(RNDD)
237 EMIT1(RNDE)
238 EMIT1(RNDZ)
239 EMIT1(FRC)
240 EMIT1(F32TO16)
241 EMIT1(F16TO32)
242 EMIT2(ADD)
243 EMIT2(MUL)
244 EMIT2(MACH)
245 EMIT2(MAC)
246 EMIT2(AND)
247 EMIT2(OR)
248 EMIT2(XOR)
249 EMIT2(DP3)
250 EMIT2(DP4)
251 EMIT2(DPH)
252 EMIT2(SHL)
253 EMIT2(SHR)
254 EMIT2(ASR)
255 vec4_instruction *CMP(dst_reg dst, src_reg src0, src_reg src1,
256 enum brw_conditional_mod condition);
257 vec4_instruction *IF(src_reg src0, src_reg src1,
258 enum brw_conditional_mod condition);
259 vec4_instruction *IF(enum brw_predicate predicate);
260 EMIT1(PULL_CONSTANT_LOAD)
261 EMIT1(SCRATCH_READ)
262 EMIT2(SCRATCH_WRITE)
263 EMIT3(LRP)
264 EMIT1(BFREV)
265 EMIT3(BFE)
266 EMIT2(BFI1)
267 EMIT3(BFI2)
268 EMIT1(FBH)
269 EMIT1(FBL)
270 EMIT1(CBIT)
271 EMIT3(MAD)
272 EMIT2(ADDC)
273 EMIT2(SUBB)
274 #undef EMIT1
275 #undef EMIT2
276 #undef EMIT3
277
278 int implied_mrf_writes(vec4_instruction *inst);
279
280 bool try_rewrite_rhs_to_dst(ir_assignment *ir,
281 dst_reg dst,
282 src_reg src,
283 vec4_instruction *pre_rhs_inst,
284 vec4_instruction *last_rhs_inst);
285
286 /** Walks an exec_list of ir_instruction and sends it through this visitor. */
287 void visit_instructions(const exec_list *list);
288
289 void emit_vp_sop(enum brw_conditional_mod condmod, dst_reg dst,
290 src_reg src0, src_reg src1, src_reg one);
291
292 void emit_bool_to_cond_code(ir_rvalue *ir, enum brw_predicate *predicate);
293 void emit_if_gen6(ir_if *ir);
294
295 void emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
296 src_reg src0, src_reg src1);
297
298 void emit_lrp(const dst_reg &dst,
299 const src_reg &x, const src_reg &y, const src_reg &a);
300
301 void emit_block_move(dst_reg *dst, src_reg *src,
302 const struct glsl_type *type, brw_predicate predicate);
303
304 void emit_constant_values(dst_reg *dst, ir_constant *value);
305
306 /**
307 * Emit the correct dot-product instruction for the type of arguments
308 */
309 void emit_dp(dst_reg dst, src_reg src0, src_reg src1, unsigned elements);
310
311 void emit_scalar(ir_instruction *ir, enum prog_opcode op,
312 dst_reg dst, src_reg src0);
313
314 void emit_scalar(ir_instruction *ir, enum prog_opcode op,
315 dst_reg dst, src_reg src0, src_reg src1);
316
317 void emit_scs(ir_instruction *ir, enum prog_opcode op,
318 dst_reg dst, const src_reg &src);
319
320 src_reg fix_3src_operand(src_reg src);
321
322 void emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
323 const src_reg &src1 = src_reg());
324 src_reg fix_math_operand(src_reg src);
325
326 void emit_pack_half_2x16(dst_reg dst, src_reg src0);
327 void emit_unpack_half_2x16(dst_reg dst, src_reg src0);
328 void emit_unpack_unorm_4x8(const dst_reg &dst, src_reg src0);
329 void emit_unpack_snorm_4x8(const dst_reg &dst, src_reg src0);
330 void emit_pack_unorm_4x8(const dst_reg &dst, const src_reg &src0);
331 void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0);
332
333 uint32_t gather_channel(ir_texture *ir, uint32_t sampler);
334 src_reg emit_mcs_fetch(ir_texture *ir, src_reg coordinate, src_reg sampler);
335 void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
336 void swizzle_result(ir_texture *ir, src_reg orig_val, uint32_t sampler);
337
338 void emit_ndc_computation();
339 void emit_psiz_and_flags(dst_reg reg);
340 void emit_clip_distances(dst_reg reg, int offset);
341 vec4_instruction *emit_generic_urb_slot(dst_reg reg, int varying);
342 void emit_urb_slot(dst_reg reg, int varying);
343
344 void emit_shader_time_begin();
345 void emit_shader_time_end();
346 void emit_shader_time_write(enum shader_time_shader_type type,
347 src_reg value);
348
349 void emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
350 dst_reg dst, src_reg offset, src_reg src0,
351 src_reg src1);
352
353 void emit_untyped_surface_read(unsigned surf_index, dst_reg dst,
354 src_reg offset);
355
356 src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
357 src_reg *reladdr, int reg_offset);
358 src_reg get_pull_constant_offset(bblock_t *block, vec4_instruction *inst,
359 src_reg *reladdr, int reg_offset);
360 void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
361 dst_reg dst,
362 src_reg orig_src,
363 int base_offset);
364 void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
365 int base_offset);
366 void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
367 dst_reg dst,
368 src_reg orig_src,
369 int base_offset);
370
371 bool try_emit_mad(ir_expression *ir);
372 bool try_emit_b2f_of_compare(ir_expression *ir);
373 void resolve_ud_negate(src_reg *reg);
374 void resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg);
375
376 src_reg get_timestamp();
377
378 bool process_move_condition(ir_rvalue *ir);
379
380 void dump_instruction(backend_instruction *inst);
381 void dump_instruction(backend_instruction *inst, FILE *file);
382
383 void visit_atomic_counter_intrinsic(ir_call *ir);
384
385 protected:
386 void emit_vertex();
387 void lower_attributes_to_hw_regs(const int *attribute_map,
388 bool interleaved);
389 void setup_payload_interference(struct ra_graph *g, int first_payload_node,
390 int reg_node_count);
391 virtual dst_reg *make_reg_for_system_value(ir_variable *ir) = 0;
392 virtual void assign_binding_table_offsets();
393 virtual void setup_payload() = 0;
394 virtual void emit_prolog() = 0;
395 virtual void emit_program_code() = 0;
396 virtual void emit_thread_end() = 0;
397 virtual void emit_urb_write_header(int mrf) = 0;
398 virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
399 virtual int compute_array_stride(ir_dereference_array *ir);
400
401 const bool debug_flag;
402
403 private:
404 /**
405 * If true, then register allocation should fail instead of spilling.
406 */
407 const bool no_spills;
408
409 const shader_time_shader_type st_base;
410 const shader_time_shader_type st_written;
411 const shader_time_shader_type st_reset;
412 };
413
414
415 /**
416 * The vertex shader code generator.
417 *
418 * Translates VS IR to actual i965 assembly code.
419 */
420 class vec4_generator
421 {
422 public:
423 vec4_generator(struct brw_context *brw,
424 struct gl_shader_program *shader_prog,
425 struct gl_program *prog,
426 struct brw_vue_prog_data *prog_data,
427 void *mem_ctx,
428 bool debug_flag,
429 const char *stage_name,
430 const char *stage_abbrev);
431 ~vec4_generator();
432
433 const unsigned *generate_assembly(const cfg_t *cfg, unsigned *asm_size);
434
435 private:
436 void generate_code(const cfg_t *cfg);
437
438 void generate_math1_gen4(vec4_instruction *inst,
439 struct brw_reg dst,
440 struct brw_reg src);
441 void generate_math2_gen4(vec4_instruction *inst,
442 struct brw_reg dst,
443 struct brw_reg src0,
444 struct brw_reg src1);
445 void generate_math_gen6(vec4_instruction *inst,
446 struct brw_reg dst,
447 struct brw_reg src0,
448 struct brw_reg src1);
449
450 void generate_tex(vec4_instruction *inst,
451 struct brw_reg dst,
452 struct brw_reg src,
453 struct brw_reg sampler_index);
454
455 void generate_vs_urb_write(vec4_instruction *inst);
456 void generate_gs_urb_write(vec4_instruction *inst);
457 void generate_gs_urb_write_allocate(vec4_instruction *inst);
458 void generate_gs_thread_end(vec4_instruction *inst);
459 void generate_gs_set_write_offset(struct brw_reg dst,
460 struct brw_reg src0,
461 struct brw_reg src1);
462 void generate_gs_set_vertex_count(struct brw_reg dst,
463 struct brw_reg src);
464 void generate_gs_svb_write(vec4_instruction *inst,
465 struct brw_reg dst,
466 struct brw_reg src0,
467 struct brw_reg src1);
468 void generate_gs_svb_set_destination_index(vec4_instruction *inst,
469 struct brw_reg dst,
470 struct brw_reg src);
471 void generate_gs_set_dword_2(struct brw_reg dst, struct brw_reg src);
472 void generate_gs_prepare_channel_masks(struct brw_reg dst);
473 void generate_gs_set_channel_masks(struct brw_reg dst, struct brw_reg src);
474 void generate_gs_get_instance_id(struct brw_reg dst);
475 void generate_gs_ff_sync_set_primitives(struct brw_reg dst,
476 struct brw_reg src0,
477 struct brw_reg src1,
478 struct brw_reg src2);
479 void generate_gs_ff_sync(vec4_instruction *inst,
480 struct brw_reg dst,
481 struct brw_reg src0,
482 struct brw_reg src1);
483 void generate_gs_set_primitive_id(struct brw_reg dst);
484 void generate_oword_dual_block_offsets(struct brw_reg m1,
485 struct brw_reg index);
486 void generate_scratch_write(vec4_instruction *inst,
487 struct brw_reg dst,
488 struct brw_reg src,
489 struct brw_reg index);
490 void generate_scratch_read(vec4_instruction *inst,
491 struct brw_reg dst,
492 struct brw_reg index);
493 void generate_pull_constant_load(vec4_instruction *inst,
494 struct brw_reg dst,
495 struct brw_reg index,
496 struct brw_reg offset);
497 void generate_pull_constant_load_gen7(vec4_instruction *inst,
498 struct brw_reg dst,
499 struct brw_reg surf_index,
500 struct brw_reg offset);
501 void generate_unpack_flags(struct brw_reg dst);
502
503 void generate_untyped_atomic(vec4_instruction *inst,
504 struct brw_reg dst,
505 struct brw_reg atomic_op,
506 struct brw_reg surf_index);
507
508 void generate_untyped_surface_read(vec4_instruction *inst,
509 struct brw_reg dst,
510 struct brw_reg surf_index);
511
512 struct brw_context *brw;
513
514 struct brw_compile *p;
515
516 struct gl_shader_program *shader_prog;
517 const struct gl_program *prog;
518
519 struct brw_vue_prog_data *prog_data;
520
521 void *mem_ctx;
522 const char *stage_name;
523 const char *stage_abbrev;
524 const bool debug_flag;
525 };
526
527 } /* namespace brw */
528 #endif /* __cplusplus */
529
530 #endif /* BRW_VEC4_H */