2 * Copyright © 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "brw_shader.h"
29 #include "main/compiler.h"
30 #include "program/hash_table.h"
31 #include "brw_program.h"
34 #include "brw_ir_vec4.h"
39 #include "brw_context.h"
41 #include "intel_asm_annotation.h"
50 struct brw_vec4_compile
{
51 GLuint last_scratch
; /**< measured in 32-byte (register size) units */
59 brw_vue_setup_prog_key_for_precompile(struct gl_context
*ctx
,
60 struct brw_vue_prog_key
*key
,
61 GLuint id
, struct gl_program
*prog
);
68 class vec4_live_variables
;
71 * The vertex shader front-end.
73 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
74 * fixed-function) into VS IR.
76 class vec4_visitor
: public backend_visitor
79 vec4_visitor(struct brw_context
*brw
,
80 struct brw_vec4_compile
*c
,
81 struct gl_program
*prog
,
82 const struct brw_vue_prog_key
*key
,
83 struct brw_vue_prog_data
*prog_data
,
84 struct gl_shader_program
*shader_prog
,
85 gl_shader_stage stage
,
89 shader_time_shader_type st_base
,
90 shader_time_shader_type st_written
,
91 shader_time_shader_type st_reset
);
96 return dst_reg(brw_null_reg());
101 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D
));
104 dst_reg
dst_null_ud()
106 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD
));
109 struct brw_vec4_compile
* const c
;
110 const struct brw_vue_prog_key
* const key
;
111 struct brw_vue_prog_data
* const prog_data
;
112 unsigned int sanity_param_count
;
118 * GLSL IR currently being processed, which is associated with our
119 * driver IR instructions for debugging purposes.
122 const char *current_annotation
;
124 int first_non_payload_grf
;
125 unsigned int max_grf
;
126 int *virtual_grf_start
;
127 int *virtual_grf_end
;
128 brw::vec4_live_variables
*live_intervals
;
129 dst_reg userplane
[MAX_CLIP_PLANES
];
131 dst_reg
*variable_storage(ir_variable
*var
);
133 void reladdr_to_temp(ir_instruction
*ir
, src_reg
*reg
, int *num_reladdr
);
135 bool need_all_constants_in_pull_buffer
;
138 * \name Visit methods
140 * As typical for the visitor pattern, there must be one \c visit method for
141 * each concrete subclass of \c ir_instruction. Virtual base classes within
142 * the hierarchy should not have \c visit methods.
145 virtual void visit(ir_variable
*);
146 virtual void visit(ir_loop
*);
147 virtual void visit(ir_loop_jump
*);
148 virtual void visit(ir_function_signature
*);
149 virtual void visit(ir_function
*);
150 virtual void visit(ir_expression
*);
151 virtual void visit(ir_swizzle
*);
152 virtual void visit(ir_dereference_variable
*);
153 virtual void visit(ir_dereference_array
*);
154 virtual void visit(ir_dereference_record
*);
155 virtual void visit(ir_assignment
*);
156 virtual void visit(ir_constant
*);
157 virtual void visit(ir_call
*);
158 virtual void visit(ir_return
*);
159 virtual void visit(ir_discard
*);
160 virtual void visit(ir_texture
*);
161 virtual void visit(ir_if
*);
162 virtual void visit(ir_emit_vertex
*);
163 virtual void visit(ir_end_primitive
*);
168 /* Regs for vertex results. Generated at ir_variable visiting time
169 * for the ir->location's used.
171 dst_reg output_reg
[BRW_VARYING_SLOT_COUNT
];
172 const char *output_reg_annotation
[BRW_VARYING_SLOT_COUNT
];
174 int *uniform_vector_size
;
175 int uniform_array_size
; /*< Size of uniform_[vector_]size arrays */
178 src_reg shader_start_time
;
180 struct hash_table
*variable_ht
;
183 void fail(const char *msg
, ...);
185 void setup_uniform_clipplane_values();
186 void setup_uniform_values(ir_variable
*ir
);
187 void setup_builtin_uniform_values(ir_variable
*ir
);
188 int setup_uniforms(int payload_reg
);
189 bool reg_allocate_trivial();
191 void evaluate_spill_costs(float *spill_costs
, bool *no_spill
);
192 int choose_spill_reg(struct ra_graph
*g
);
193 void spill_reg(int spill_reg
);
194 void move_grf_array_access_to_scratch();
195 void move_uniform_array_access_to_pull_constants();
196 void move_push_constants_to_pull_constants();
197 void split_uniform_registers();
198 void pack_uniform_registers();
199 void calculate_live_intervals();
200 void invalidate_live_intervals();
201 void split_virtual_grfs();
202 bool opt_vector_float();
203 bool opt_reduce_swizzle();
204 bool dead_code_eliminate();
205 bool virtual_grf_interferes(int a
, int b
);
206 bool opt_copy_propagation(bool do_constant_prop
= true);
207 bool opt_cse_local(bblock_t
*block
);
209 bool opt_algebraic();
210 bool opt_register_coalesce();
211 bool is_dep_ctrl_unsafe(const vec4_instruction
*inst
);
212 void opt_set_dependency_control();
213 void opt_schedule_instructions();
215 vec4_instruction
*emit(vec4_instruction
*inst
);
217 vec4_instruction
*emit(enum opcode opcode
);
218 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
);
219 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
,
220 const src_reg
&src0
);
221 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
,
222 const src_reg
&src0
, const src_reg
&src1
);
223 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
,
224 const src_reg
&src0
, const src_reg
&src1
,
225 const src_reg
&src2
);
227 vec4_instruction
*emit_before(bblock_t
*block
,
228 vec4_instruction
*inst
,
229 vec4_instruction
*new_inst
);
231 #define EMIT1(op) vec4_instruction *op(const dst_reg &, const src_reg &);
232 #define EMIT2(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &);
233 #define EMIT3(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &, const src_reg &);
255 vec4_instruction
*CMP(dst_reg dst
, src_reg src0
, src_reg src1
,
256 enum brw_conditional_mod condition
);
257 vec4_instruction
*IF(src_reg src0
, src_reg src1
,
258 enum brw_conditional_mod condition
);
259 vec4_instruction
*IF(enum brw_predicate predicate
);
260 EMIT1(PULL_CONSTANT_LOAD
)
278 int implied_mrf_writes(vec4_instruction
*inst
);
280 bool try_rewrite_rhs_to_dst(ir_assignment
*ir
,
283 vec4_instruction
*pre_rhs_inst
,
284 vec4_instruction
*last_rhs_inst
);
286 /** Walks an exec_list of ir_instruction and sends it through this visitor. */
287 void visit_instructions(const exec_list
*list
);
289 void emit_vp_sop(enum brw_conditional_mod condmod
, dst_reg dst
,
290 src_reg src0
, src_reg src1
, src_reg one
);
292 void emit_bool_to_cond_code(ir_rvalue
*ir
, enum brw_predicate
*predicate
);
293 void emit_if_gen6(ir_if
*ir
);
295 void emit_minmax(enum brw_conditional_mod conditionalmod
, dst_reg dst
,
296 src_reg src0
, src_reg src1
);
298 void emit_lrp(const dst_reg
&dst
,
299 const src_reg
&x
, const src_reg
&y
, const src_reg
&a
);
301 void emit_block_move(dst_reg
*dst
, src_reg
*src
,
302 const struct glsl_type
*type
, brw_predicate predicate
);
304 void emit_constant_values(dst_reg
*dst
, ir_constant
*value
);
307 * Emit the correct dot-product instruction for the type of arguments
309 void emit_dp(dst_reg dst
, src_reg src0
, src_reg src1
, unsigned elements
);
311 void emit_scalar(ir_instruction
*ir
, enum prog_opcode op
,
312 dst_reg dst
, src_reg src0
);
314 void emit_scalar(ir_instruction
*ir
, enum prog_opcode op
,
315 dst_reg dst
, src_reg src0
, src_reg src1
);
317 void emit_scs(ir_instruction
*ir
, enum prog_opcode op
,
318 dst_reg dst
, const src_reg
&src
);
320 src_reg
fix_3src_operand(src_reg src
);
322 void emit_math(enum opcode opcode
, const dst_reg
&dst
, const src_reg
&src0
,
323 const src_reg
&src1
= src_reg());
324 src_reg
fix_math_operand(src_reg src
);
326 void emit_pack_half_2x16(dst_reg dst
, src_reg src0
);
327 void emit_unpack_half_2x16(dst_reg dst
, src_reg src0
);
328 void emit_unpack_unorm_4x8(const dst_reg
&dst
, src_reg src0
);
329 void emit_unpack_snorm_4x8(const dst_reg
&dst
, src_reg src0
);
330 void emit_pack_unorm_4x8(const dst_reg
&dst
, const src_reg
&src0
);
331 void emit_pack_snorm_4x8(const dst_reg
&dst
, const src_reg
&src0
);
333 uint32_t gather_channel(ir_texture
*ir
, uint32_t sampler
);
334 src_reg
emit_mcs_fetch(ir_texture
*ir
, src_reg coordinate
, src_reg sampler
);
335 void emit_gen6_gather_wa(uint8_t wa
, dst_reg dst
);
336 void swizzle_result(ir_texture
*ir
, src_reg orig_val
, uint32_t sampler
);
338 void emit_ndc_computation();
339 void emit_psiz_and_flags(dst_reg reg
);
340 void emit_clip_distances(dst_reg reg
, int offset
);
341 vec4_instruction
*emit_generic_urb_slot(dst_reg reg
, int varying
);
342 void emit_urb_slot(dst_reg reg
, int varying
);
344 void emit_shader_time_begin();
345 void emit_shader_time_end();
346 void emit_shader_time_write(enum shader_time_shader_type type
,
349 void emit_untyped_atomic(unsigned atomic_op
, unsigned surf_index
,
350 dst_reg dst
, src_reg offset
, src_reg src0
,
353 void emit_untyped_surface_read(unsigned surf_index
, dst_reg dst
,
356 src_reg
get_scratch_offset(bblock_t
*block
, vec4_instruction
*inst
,
357 src_reg
*reladdr
, int reg_offset
);
358 src_reg
get_pull_constant_offset(bblock_t
*block
, vec4_instruction
*inst
,
359 src_reg
*reladdr
, int reg_offset
);
360 void emit_scratch_read(bblock_t
*block
, vec4_instruction
*inst
,
364 void emit_scratch_write(bblock_t
*block
, vec4_instruction
*inst
,
366 void emit_pull_constant_load(bblock_t
*block
, vec4_instruction
*inst
,
371 bool try_emit_mad(ir_expression
*ir
);
372 bool try_emit_b2f_of_compare(ir_expression
*ir
);
373 void resolve_ud_negate(src_reg
*reg
);
374 void resolve_bool_comparison(ir_rvalue
*rvalue
, src_reg
*reg
);
376 src_reg
get_timestamp();
378 bool process_move_condition(ir_rvalue
*ir
);
380 void dump_instruction(backend_instruction
*inst
);
381 void dump_instruction(backend_instruction
*inst
, FILE *file
);
383 void visit_atomic_counter_intrinsic(ir_call
*ir
);
387 void lower_attributes_to_hw_regs(const int *attribute_map
,
389 void setup_payload_interference(struct ra_graph
*g
, int first_payload_node
,
391 virtual dst_reg
*make_reg_for_system_value(ir_variable
*ir
) = 0;
392 virtual void assign_binding_table_offsets();
393 virtual void setup_payload() = 0;
394 virtual void emit_prolog() = 0;
395 virtual void emit_program_code() = 0;
396 virtual void emit_thread_end() = 0;
397 virtual void emit_urb_write_header(int mrf
) = 0;
398 virtual vec4_instruction
*emit_urb_write_opcode(bool complete
) = 0;
399 virtual int compute_array_stride(ir_dereference_array
*ir
);
401 const bool debug_flag
;
405 * If true, then register allocation should fail instead of spilling.
407 const bool no_spills
;
409 const shader_time_shader_type st_base
;
410 const shader_time_shader_type st_written
;
411 const shader_time_shader_type st_reset
;
416 * The vertex shader code generator.
418 * Translates VS IR to actual i965 assembly code.
423 vec4_generator(struct brw_context
*brw
,
424 struct gl_shader_program
*shader_prog
,
425 struct gl_program
*prog
,
426 struct brw_vue_prog_data
*prog_data
,
429 const char *stage_name
,
430 const char *stage_abbrev
);
433 const unsigned *generate_assembly(const cfg_t
*cfg
, unsigned *asm_size
);
436 void generate_code(const cfg_t
*cfg
);
438 void generate_math1_gen4(vec4_instruction
*inst
,
441 void generate_math2_gen4(vec4_instruction
*inst
,
444 struct brw_reg src1
);
445 void generate_math_gen6(vec4_instruction
*inst
,
448 struct brw_reg src1
);
450 void generate_tex(vec4_instruction
*inst
,
453 struct brw_reg sampler_index
);
455 void generate_vs_urb_write(vec4_instruction
*inst
);
456 void generate_gs_urb_write(vec4_instruction
*inst
);
457 void generate_gs_urb_write_allocate(vec4_instruction
*inst
);
458 void generate_gs_thread_end(vec4_instruction
*inst
);
459 void generate_gs_set_write_offset(struct brw_reg dst
,
461 struct brw_reg src1
);
462 void generate_gs_set_vertex_count(struct brw_reg dst
,
464 void generate_gs_svb_write(vec4_instruction
*inst
,
467 struct brw_reg src1
);
468 void generate_gs_svb_set_destination_index(vec4_instruction
*inst
,
471 void generate_gs_set_dword_2(struct brw_reg dst
, struct brw_reg src
);
472 void generate_gs_prepare_channel_masks(struct brw_reg dst
);
473 void generate_gs_set_channel_masks(struct brw_reg dst
, struct brw_reg src
);
474 void generate_gs_get_instance_id(struct brw_reg dst
);
475 void generate_gs_ff_sync_set_primitives(struct brw_reg dst
,
478 struct brw_reg src2
);
479 void generate_gs_ff_sync(vec4_instruction
*inst
,
482 struct brw_reg src1
);
483 void generate_gs_set_primitive_id(struct brw_reg dst
);
484 void generate_oword_dual_block_offsets(struct brw_reg m1
,
485 struct brw_reg index
);
486 void generate_scratch_write(vec4_instruction
*inst
,
489 struct brw_reg index
);
490 void generate_scratch_read(vec4_instruction
*inst
,
492 struct brw_reg index
);
493 void generate_pull_constant_load(vec4_instruction
*inst
,
495 struct brw_reg index
,
496 struct brw_reg offset
);
497 void generate_pull_constant_load_gen7(vec4_instruction
*inst
,
499 struct brw_reg surf_index
,
500 struct brw_reg offset
);
501 void generate_unpack_flags(struct brw_reg dst
);
503 void generate_untyped_atomic(vec4_instruction
*inst
,
505 struct brw_reg atomic_op
,
506 struct brw_reg surf_index
);
508 void generate_untyped_surface_read(vec4_instruction
*inst
,
510 struct brw_reg surf_index
);
512 struct brw_context
*brw
;
514 struct brw_compile
*p
;
516 struct gl_shader_program
*shader_prog
;
517 const struct gl_program
*prog
;
519 struct brw_vue_prog_data
*prog_data
;
522 const char *stage_name
;
523 const char *stage_abbrev
;
524 const bool debug_flag
;
527 } /* namespace brw */
528 #endif /* __cplusplus */
530 #endif /* BRW_VEC4_H */