i965: Stop muging cube array lengths by 6
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4.h
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef BRW_VEC4_H
25 #define BRW_VEC4_H
26
27 #include "brw_shader.h"
28 #include "brw_program.h"
29
30 #ifdef __cplusplus
31 #include "brw_ir_vec4.h"
32 #endif
33
34 #include "compiler/glsl/ir.h"
35 #include "compiler/nir/nir.h"
36
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 const unsigned *
43 brw_vec4_generate_assembly(const struct brw_compiler *compiler,
44 void *log_data,
45 void *mem_ctx,
46 const nir_shader *nir,
47 struct brw_vue_prog_data *prog_data,
48 const struct cfg_t *cfg,
49 unsigned *out_assembly_size);
50
51 #ifdef __cplusplus
52 } /* extern "C" */
53
54 namespace brw {
55
56 class vec4_live_variables;
57
58 /**
59 * The vertex shader front-end.
60 *
61 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
62 * fixed-function) into VS IR.
63 */
64 class vec4_visitor : public backend_shader
65 {
66 public:
67 vec4_visitor(const struct brw_compiler *compiler,
68 void *log_data,
69 const struct brw_sampler_prog_key_data *key,
70 struct brw_vue_prog_data *prog_data,
71 const nir_shader *shader,
72 void *mem_ctx,
73 bool no_spills,
74 int shader_time_index);
75 virtual ~vec4_visitor();
76
77 dst_reg dst_null_f()
78 {
79 return dst_reg(brw_null_reg());
80 }
81
82 dst_reg dst_null_d()
83 {
84 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
85 }
86
87 dst_reg dst_null_ud()
88 {
89 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
90 }
91
92 const struct brw_sampler_prog_key_data * const key_tex;
93 struct brw_vue_prog_data * const prog_data;
94 char *fail_msg;
95 bool failed;
96
97 /**
98 * GLSL IR currently being processed, which is associated with our
99 * driver IR instructions for debugging purposes.
100 */
101 const void *base_ir;
102 const char *current_annotation;
103
104 int first_non_payload_grf;
105 unsigned int max_grf;
106 int *virtual_grf_start;
107 int *virtual_grf_end;
108 brw::vec4_live_variables *live_intervals;
109 dst_reg userplane[MAX_CLIP_PLANES];
110
111 bool need_all_constants_in_pull_buffer;
112
113 /* Regs for vertex results. Generated at ir_variable visiting time
114 * for the ir->location's used.
115 */
116 dst_reg output_reg[BRW_VARYING_SLOT_COUNT];
117 const char *output_reg_annotation[BRW_VARYING_SLOT_COUNT];
118 int uniforms;
119
120 src_reg shader_start_time;
121
122 bool run();
123 void fail(const char *msg, ...);
124
125 int setup_uniforms(int payload_reg);
126
127 bool reg_allocate_trivial();
128 bool reg_allocate();
129 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
130 int choose_spill_reg(struct ra_graph *g);
131 void spill_reg(int spill_reg);
132 void move_grf_array_access_to_scratch();
133 void move_uniform_array_access_to_pull_constants();
134 void move_push_constants_to_pull_constants();
135 void split_uniform_registers();
136 void pack_uniform_registers();
137 void calculate_live_intervals();
138 void invalidate_live_intervals();
139 void split_virtual_grfs();
140 bool opt_vector_float();
141 bool opt_reduce_swizzle();
142 bool dead_code_eliminate();
143 int var_range_start(unsigned v, unsigned n) const;
144 int var_range_end(unsigned v, unsigned n) const;
145 bool virtual_grf_interferes(int a, int b);
146 bool opt_cmod_propagation();
147 bool opt_copy_propagation(bool do_constant_prop = true);
148 bool opt_cse_local(bblock_t *block);
149 bool opt_cse();
150 bool opt_algebraic();
151 bool opt_register_coalesce();
152 bool eliminate_find_live_channel();
153 bool is_dep_ctrl_unsafe(const vec4_instruction *inst);
154 void opt_set_dependency_control();
155 void opt_schedule_instructions();
156 void convert_to_hw_regs();
157
158 vec4_instruction *emit(vec4_instruction *inst);
159
160 vec4_instruction *emit(enum opcode opcode);
161 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst);
162 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
163 const src_reg &src0);
164 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
165 const src_reg &src0, const src_reg &src1);
166 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
167 const src_reg &src0, const src_reg &src1,
168 const src_reg &src2);
169
170 vec4_instruction *emit_before(bblock_t *block,
171 vec4_instruction *inst,
172 vec4_instruction *new_inst);
173
174 #define EMIT1(op) vec4_instruction *op(const dst_reg &, const src_reg &);
175 #define EMIT2(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &);
176 #define EMIT3(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &, const src_reg &);
177 EMIT1(MOV)
178 EMIT1(NOT)
179 EMIT1(RNDD)
180 EMIT1(RNDE)
181 EMIT1(RNDZ)
182 EMIT1(FRC)
183 EMIT1(F32TO16)
184 EMIT1(F16TO32)
185 EMIT2(ADD)
186 EMIT2(MUL)
187 EMIT2(MACH)
188 EMIT2(MAC)
189 EMIT2(AND)
190 EMIT2(OR)
191 EMIT2(XOR)
192 EMIT2(DP3)
193 EMIT2(DP4)
194 EMIT2(DPH)
195 EMIT2(SHL)
196 EMIT2(SHR)
197 EMIT2(ASR)
198 vec4_instruction *CMP(dst_reg dst, src_reg src0, src_reg src1,
199 enum brw_conditional_mod condition);
200 vec4_instruction *IF(src_reg src0, src_reg src1,
201 enum brw_conditional_mod condition);
202 vec4_instruction *IF(enum brw_predicate predicate);
203 EMIT1(SCRATCH_READ)
204 EMIT2(SCRATCH_WRITE)
205 EMIT3(LRP)
206 EMIT1(BFREV)
207 EMIT3(BFE)
208 EMIT2(BFI1)
209 EMIT3(BFI2)
210 EMIT1(FBH)
211 EMIT1(FBL)
212 EMIT1(CBIT)
213 EMIT3(MAD)
214 EMIT2(ADDC)
215 EMIT2(SUBB)
216 EMIT1(DIM)
217
218 #undef EMIT1
219 #undef EMIT2
220 #undef EMIT3
221
222 int implied_mrf_writes(vec4_instruction *inst);
223
224 vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
225 src_reg src0, src_reg src1);
226
227 vec4_instruction *emit_lrp(const dst_reg &dst, const src_reg &x,
228 const src_reg &y, const src_reg &a);
229
230 /**
231 * Copy any live channel from \p src to the first channel of the
232 * result.
233 */
234 src_reg emit_uniformize(const src_reg &src);
235
236 src_reg fix_3src_operand(const src_reg &src);
237 src_reg resolve_source_modifiers(const src_reg &src);
238
239 vec4_instruction *emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
240 const src_reg &src1 = src_reg());
241
242 src_reg fix_math_operand(const src_reg &src);
243
244 void emit_pack_half_2x16(dst_reg dst, src_reg src0);
245 void emit_unpack_half_2x16(dst_reg dst, src_reg src0);
246 void emit_unpack_unorm_4x8(const dst_reg &dst, src_reg src0);
247 void emit_unpack_snorm_4x8(const dst_reg &dst, src_reg src0);
248 void emit_pack_unorm_4x8(const dst_reg &dst, const src_reg &src0);
249 void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0);
250
251 void emit_texture(ir_texture_opcode op,
252 dst_reg dest,
253 const glsl_type *dest_type,
254 src_reg coordinate,
255 int coord_components,
256 src_reg shadow_comparitor,
257 src_reg lod, src_reg lod2,
258 src_reg sample_index,
259 uint32_t constant_offset,
260 src_reg offset_value,
261 src_reg mcs,
262 uint32_t surface, src_reg surface_reg,
263 uint32_t sampler, src_reg sampler_reg);
264
265 src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
266 src_reg surface);
267 void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
268
269 void emit_ndc_computation();
270 void emit_psiz_and_flags(dst_reg reg);
271 vec4_instruction *emit_generic_urb_slot(dst_reg reg, int varying);
272 virtual void emit_urb_slot(dst_reg reg, int varying);
273
274 void emit_shader_time_begin();
275 void emit_shader_time_end();
276 void emit_shader_time_write(int shader_time_subindex, src_reg value);
277
278 src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
279 src_reg *reladdr, int reg_offset);
280 void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
281 dst_reg dst,
282 src_reg orig_src,
283 int base_offset);
284 void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
285 int base_offset);
286 void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
287 dst_reg dst,
288 src_reg orig_src,
289 int base_offset,
290 src_reg indirect);
291 void emit_pull_constant_load_reg(dst_reg dst,
292 src_reg surf_index,
293 src_reg offset,
294 bblock_t *before_block,
295 vec4_instruction *before_inst);
296 src_reg emit_resolve_reladdr(int scratch_loc[], bblock_t *block,
297 vec4_instruction *inst, src_reg src);
298
299 void resolve_ud_negate(src_reg *reg);
300
301 bool lower_minmax();
302
303 src_reg get_timestamp();
304
305 void dump_instruction(backend_instruction *inst);
306 void dump_instruction(backend_instruction *inst, FILE *file);
307
308 bool is_high_sampler(src_reg sampler);
309
310 bool optimize_predicate(nir_alu_instr *instr, enum brw_predicate *predicate);
311
312 virtual void emit_nir_code();
313 virtual void nir_setup_uniforms();
314 virtual void nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr);
315 virtual void nir_setup_system_values();
316 virtual void nir_emit_impl(nir_function_impl *impl);
317 virtual void nir_emit_cf_list(exec_list *list);
318 virtual void nir_emit_if(nir_if *if_stmt);
319 virtual void nir_emit_loop(nir_loop *loop);
320 virtual void nir_emit_block(nir_block *block);
321 virtual void nir_emit_instr(nir_instr *instr);
322 virtual void nir_emit_load_const(nir_load_const_instr *instr);
323 virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
324 virtual void nir_emit_alu(nir_alu_instr *instr);
325 virtual void nir_emit_jump(nir_jump_instr *instr);
326 virtual void nir_emit_texture(nir_tex_instr *instr);
327 virtual void nir_emit_undef(nir_ssa_undef_instr *instr);
328 virtual void nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr);
329
330 dst_reg get_nir_dest(const nir_dest &dest, enum brw_reg_type type);
331 dst_reg get_nir_dest(const nir_dest &dest, nir_alu_type type);
332 dst_reg get_nir_dest(const nir_dest &dest);
333 src_reg get_nir_src(const nir_src &src, enum brw_reg_type type,
334 unsigned num_components = 4);
335 src_reg get_nir_src(const nir_src &src, nir_alu_type type,
336 unsigned num_components = 4);
337 src_reg get_nir_src(const nir_src &src,
338 unsigned num_components = 4);
339 src_reg get_indirect_offset(nir_intrinsic_instr *instr);
340
341 virtual dst_reg *make_reg_for_system_value(int location) = 0;
342
343 dst_reg *nir_locals;
344 dst_reg *nir_ssa_values;
345 dst_reg *nir_system_values;
346
347 protected:
348 void emit_vertex();
349 void lower_attributes_to_hw_regs(const int *attribute_map,
350 bool interleaved);
351 void setup_payload_interference(struct ra_graph *g, int first_payload_node,
352 int reg_node_count);
353 virtual void setup_payload() = 0;
354 virtual void emit_prolog() = 0;
355 virtual void emit_thread_end() = 0;
356 virtual void emit_urb_write_header(int mrf) = 0;
357 virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
358 virtual void gs_emit_vertex(int stream_id);
359 virtual void gs_end_primitive();
360
361 private:
362 /**
363 * If true, then register allocation should fail instead of spilling.
364 */
365 const bool no_spills;
366
367 int shader_time_index;
368
369 unsigned last_scratch; /**< measured in 32-byte (register size) units */
370 };
371
372 } /* namespace brw */
373 #endif /* __cplusplus */
374
375 #endif /* BRW_VEC4_H */