i965: Add perf debug for stalls during shader compiles.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_emit.cpp
1 /* Copyright © 2011 Intel Corporation
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining a
4 * copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation
6 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 * and/or sell copies of the Software, and to permit persons to whom the
8 * Software is furnished to do so, subject to the following conditions:
9 *
10 * The above copyright notice and this permission notice (including the next
11 * paragraph) shall be included in all copies or substantial portions of the
12 * Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 * IN THE SOFTWARE.
21 */
22
23 #include "brw_vec4.h"
24 #include "glsl/ir_print_visitor.h"
25
26 extern "C" {
27 #include "brw_eu.h"
28 #include "main/macros.h"
29 };
30
31 using namespace brw;
32
33 namespace brw {
34
35 int
36 vec4_visitor::setup_attributes(int payload_reg)
37 {
38 int nr_attributes;
39 int attribute_map[VERT_ATTRIB_MAX + 1];
40
41 nr_attributes = 0;
42 for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
43 if (prog_data->inputs_read & BITFIELD64_BIT(i)) {
44 attribute_map[i] = payload_reg + nr_attributes;
45 nr_attributes++;
46 }
47 }
48
49 /* VertexID is stored by the VF as the last vertex element, but we
50 * don't represent it with a flag in inputs_read, so we call it
51 * VERT_ATTRIB_MAX.
52 */
53 if (prog_data->uses_vertexid) {
54 attribute_map[VERT_ATTRIB_MAX] = payload_reg + nr_attributes;
55 nr_attributes++;
56 }
57
58 foreach_list(node, &this->instructions) {
59 vec4_instruction *inst = (vec4_instruction *)node;
60
61 /* We have to support ATTR as a destination for GL_FIXED fixup. */
62 if (inst->dst.file == ATTR) {
63 int grf = attribute_map[inst->dst.reg + inst->dst.reg_offset];
64
65 struct brw_reg reg = brw_vec8_grf(grf, 0);
66 reg.dw1.bits.writemask = inst->dst.writemask;
67
68 inst->dst.file = HW_REG;
69 inst->dst.fixed_hw_reg = reg;
70 }
71
72 for (int i = 0; i < 3; i++) {
73 if (inst->src[i].file != ATTR)
74 continue;
75
76 int grf = attribute_map[inst->src[i].reg + inst->src[i].reg_offset];
77
78 struct brw_reg reg = brw_vec8_grf(grf, 0);
79 reg.dw1.bits.swizzle = inst->src[i].swizzle;
80 reg.type = inst->src[i].type;
81 if (inst->src[i].abs)
82 reg = brw_abs(reg);
83 if (inst->src[i].negate)
84 reg = negate(reg);
85
86 inst->src[i].file = HW_REG;
87 inst->src[i].fixed_hw_reg = reg;
88 }
89 }
90
91 /* The BSpec says we always have to read at least one thing from
92 * the VF, and it appears that the hardware wedges otherwise.
93 */
94 if (nr_attributes == 0)
95 nr_attributes = 1;
96
97 prog_data->urb_read_length = (nr_attributes + 1) / 2;
98
99 unsigned vue_entries = MAX2(nr_attributes, c->prog_data.vue_map.num_slots);
100
101 if (intel->gen == 6)
102 c->prog_data.urb_entry_size = ALIGN(vue_entries, 8) / 8;
103 else
104 c->prog_data.urb_entry_size = ALIGN(vue_entries, 4) / 4;
105
106 return payload_reg + nr_attributes;
107 }
108
109 int
110 vec4_visitor::setup_uniforms(int reg)
111 {
112 /* The pre-gen6 VS requires that some push constants get loaded no
113 * matter what, or the GPU would hang.
114 */
115 if (intel->gen < 6 && this->uniforms == 0) {
116 this->uniform_vector_size[this->uniforms] = 1;
117
118 for (unsigned int i = 0; i < 4; i++) {
119 unsigned int slot = this->uniforms * 4 + i;
120 static float zero = 0.0;
121 c->prog_data.param[slot] = &zero;
122 }
123
124 this->uniforms++;
125 reg++;
126 } else {
127 reg += ALIGN(uniforms, 2) / 2;
128 }
129
130 c->prog_data.nr_params = this->uniforms * 4;
131
132 c->prog_data.curb_read_length = reg - 1;
133 c->prog_data.uses_new_param_layout = true;
134
135 return reg;
136 }
137
138 void
139 vec4_visitor::setup_payload(void)
140 {
141 int reg = 0;
142
143 /* The payload always contains important data in g0, which contains
144 * the URB handles that are passed on to the URB write at the end
145 * of the thread. So, we always start push constants at g1.
146 */
147 reg++;
148
149 reg = setup_uniforms(reg);
150
151 reg = setup_attributes(reg);
152
153 this->first_non_payload_grf = reg;
154 }
155
156 struct brw_reg
157 vec4_instruction::get_dst(void)
158 {
159 struct brw_reg brw_reg;
160
161 switch (dst.file) {
162 case GRF:
163 brw_reg = brw_vec8_grf(dst.reg + dst.reg_offset, 0);
164 brw_reg = retype(brw_reg, dst.type);
165 brw_reg.dw1.bits.writemask = dst.writemask;
166 break;
167
168 case MRF:
169 brw_reg = brw_message_reg(dst.reg + dst.reg_offset);
170 brw_reg = retype(brw_reg, dst.type);
171 brw_reg.dw1.bits.writemask = dst.writemask;
172 break;
173
174 case HW_REG:
175 brw_reg = dst.fixed_hw_reg;
176 break;
177
178 case BAD_FILE:
179 brw_reg = brw_null_reg();
180 break;
181
182 default:
183 assert(!"not reached");
184 brw_reg = brw_null_reg();
185 break;
186 }
187 return brw_reg;
188 }
189
190 struct brw_reg
191 vec4_instruction::get_src(int i)
192 {
193 struct brw_reg brw_reg;
194
195 switch (src[i].file) {
196 case GRF:
197 brw_reg = brw_vec8_grf(src[i].reg + src[i].reg_offset, 0);
198 brw_reg = retype(brw_reg, src[i].type);
199 brw_reg.dw1.bits.swizzle = src[i].swizzle;
200 if (src[i].abs)
201 brw_reg = brw_abs(brw_reg);
202 if (src[i].negate)
203 brw_reg = negate(brw_reg);
204 break;
205
206 case IMM:
207 switch (src[i].type) {
208 case BRW_REGISTER_TYPE_F:
209 brw_reg = brw_imm_f(src[i].imm.f);
210 break;
211 case BRW_REGISTER_TYPE_D:
212 brw_reg = brw_imm_d(src[i].imm.i);
213 break;
214 case BRW_REGISTER_TYPE_UD:
215 brw_reg = brw_imm_ud(src[i].imm.u);
216 break;
217 default:
218 assert(!"not reached");
219 brw_reg = brw_null_reg();
220 break;
221 }
222 break;
223
224 case UNIFORM:
225 brw_reg = stride(brw_vec4_grf(1 + (src[i].reg + src[i].reg_offset) / 2,
226 ((src[i].reg + src[i].reg_offset) % 2) * 4),
227 0, 4, 1);
228 brw_reg = retype(brw_reg, src[i].type);
229 brw_reg.dw1.bits.swizzle = src[i].swizzle;
230 if (src[i].abs)
231 brw_reg = brw_abs(brw_reg);
232 if (src[i].negate)
233 brw_reg = negate(brw_reg);
234
235 /* This should have been moved to pull constants. */
236 assert(!src[i].reladdr);
237 break;
238
239 case HW_REG:
240 brw_reg = src[i].fixed_hw_reg;
241 break;
242
243 case BAD_FILE:
244 /* Probably unused. */
245 brw_reg = brw_null_reg();
246 break;
247 case ATTR:
248 default:
249 assert(!"not reached");
250 brw_reg = brw_null_reg();
251 break;
252 }
253
254 return brw_reg;
255 }
256
257 void
258 vec4_visitor::generate_math1_gen4(vec4_instruction *inst,
259 struct brw_reg dst,
260 struct brw_reg src)
261 {
262 brw_math(p,
263 dst,
264 brw_math_function(inst->opcode),
265 inst->base_mrf,
266 src,
267 BRW_MATH_DATA_VECTOR,
268 BRW_MATH_PRECISION_FULL);
269 }
270
271 static void
272 check_gen6_math_src_arg(struct brw_reg src)
273 {
274 /* Source swizzles are ignored. */
275 assert(!src.abs);
276 assert(!src.negate);
277 assert(src.dw1.bits.swizzle == BRW_SWIZZLE_XYZW);
278 }
279
280 void
281 vec4_visitor::generate_math1_gen6(vec4_instruction *inst,
282 struct brw_reg dst,
283 struct brw_reg src)
284 {
285 /* Can't do writemask because math can't be align16. */
286 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
287 check_gen6_math_src_arg(src);
288
289 brw_set_access_mode(p, BRW_ALIGN_1);
290 brw_math(p,
291 dst,
292 brw_math_function(inst->opcode),
293 inst->base_mrf,
294 src,
295 BRW_MATH_DATA_SCALAR,
296 BRW_MATH_PRECISION_FULL);
297 brw_set_access_mode(p, BRW_ALIGN_16);
298 }
299
300 void
301 vec4_visitor::generate_math2_gen7(vec4_instruction *inst,
302 struct brw_reg dst,
303 struct brw_reg src0,
304 struct brw_reg src1)
305 {
306 brw_math2(p,
307 dst,
308 brw_math_function(inst->opcode),
309 src0, src1);
310 }
311
312 void
313 vec4_visitor::generate_math2_gen6(vec4_instruction *inst,
314 struct brw_reg dst,
315 struct brw_reg src0,
316 struct brw_reg src1)
317 {
318 /* Can't do writemask because math can't be align16. */
319 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
320 /* Source swizzles are ignored. */
321 check_gen6_math_src_arg(src0);
322 check_gen6_math_src_arg(src1);
323
324 brw_set_access_mode(p, BRW_ALIGN_1);
325 brw_math2(p,
326 dst,
327 brw_math_function(inst->opcode),
328 src0, src1);
329 brw_set_access_mode(p, BRW_ALIGN_16);
330 }
331
332 void
333 vec4_visitor::generate_math2_gen4(vec4_instruction *inst,
334 struct brw_reg dst,
335 struct brw_reg src0,
336 struct brw_reg src1)
337 {
338 /* From the Ironlake PRM, Volume 4, Part 1, Section 6.1.13
339 * "Message Payload":
340 *
341 * "Operand0[7]. For the INT DIV functions, this operand is the
342 * denominator."
343 * ...
344 * "Operand1[7]. For the INT DIV functions, this operand is the
345 * numerator."
346 */
347 bool is_int_div = inst->opcode != SHADER_OPCODE_POW;
348 struct brw_reg &op0 = is_int_div ? src1 : src0;
349 struct brw_reg &op1 = is_int_div ? src0 : src1;
350
351 brw_push_insn_state(p);
352 brw_set_saturate(p, false);
353 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
354 brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), op1.type), op1);
355 brw_pop_insn_state(p);
356
357 brw_math(p,
358 dst,
359 brw_math_function(inst->opcode),
360 inst->base_mrf,
361 op0,
362 BRW_MATH_DATA_VECTOR,
363 BRW_MATH_PRECISION_FULL);
364 }
365
366 void
367 vec4_visitor::generate_tex(vec4_instruction *inst,
368 struct brw_reg dst,
369 struct brw_reg src)
370 {
371 int msg_type = -1;
372
373 if (intel->gen >= 5) {
374 switch (inst->opcode) {
375 case SHADER_OPCODE_TEX:
376 case SHADER_OPCODE_TXL:
377 if (inst->shadow_compare) {
378 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
379 } else {
380 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
381 }
382 break;
383 case SHADER_OPCODE_TXD:
384 /* There is no sample_d_c message; comparisons are done manually. */
385 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
386 break;
387 case SHADER_OPCODE_TXF:
388 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
389 break;
390 case SHADER_OPCODE_TXS:
391 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
392 break;
393 default:
394 assert(!"should not get here: invalid VS texture opcode");
395 break;
396 }
397 } else {
398 switch (inst->opcode) {
399 case SHADER_OPCODE_TEX:
400 case SHADER_OPCODE_TXL:
401 if (inst->shadow_compare) {
402 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE;
403 assert(inst->mlen == 3);
404 } else {
405 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD;
406 assert(inst->mlen == 2);
407 }
408 break;
409 case SHADER_OPCODE_TXD:
410 /* There is no sample_d_c message; comparisons are done manually. */
411 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS;
412 assert(inst->mlen == 4);
413 break;
414 case SHADER_OPCODE_TXF:
415 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_LD;
416 assert(inst->mlen == 2);
417 break;
418 case SHADER_OPCODE_TXS:
419 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO;
420 assert(inst->mlen == 2);
421 break;
422 default:
423 assert(!"should not get here: invalid VS texture opcode");
424 break;
425 }
426 }
427
428 assert(msg_type != -1);
429
430 /* Load the message header if present. If there's a texture offset, we need
431 * to set it up explicitly and load the offset bitfield. Otherwise, we can
432 * use an implied move from g0 to the first message register.
433 */
434 if (inst->texture_offset) {
435 /* Explicitly set up the message header by copying g0 to the MRF. */
436 brw_MOV(p, retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD),
437 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
438
439 /* Then set the offset bits in DWord 2. */
440 brw_set_access_mode(p, BRW_ALIGN_1);
441 brw_MOV(p,
442 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, inst->base_mrf, 2),
443 BRW_REGISTER_TYPE_UD),
444 brw_imm_uw(inst->texture_offset));
445 brw_set_access_mode(p, BRW_ALIGN_16);
446 } else if (inst->header_present) {
447 /* Set up an implied move from g0 to the MRF. */
448 src = brw_vec8_grf(0, 0);
449 }
450
451 uint32_t return_format;
452
453 switch (dst.type) {
454 case BRW_REGISTER_TYPE_D:
455 return_format = BRW_SAMPLER_RETURN_FORMAT_SINT32;
456 break;
457 case BRW_REGISTER_TYPE_UD:
458 return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32;
459 break;
460 default:
461 return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
462 break;
463 }
464
465 brw_SAMPLE(p,
466 dst,
467 inst->base_mrf,
468 src,
469 SURF_INDEX_VS_TEXTURE(inst->sampler),
470 inst->sampler,
471 WRITEMASK_XYZW,
472 msg_type,
473 1, /* response length */
474 inst->mlen,
475 inst->header_present,
476 BRW_SAMPLER_SIMD_MODE_SIMD4X2,
477 return_format);
478 }
479
480 void
481 vec4_visitor::generate_urb_write(vec4_instruction *inst)
482 {
483 brw_urb_WRITE(p,
484 brw_null_reg(), /* dest */
485 inst->base_mrf, /* starting mrf reg nr */
486 brw_vec8_grf(0, 0), /* src */
487 false, /* allocate */
488 true, /* used */
489 inst->mlen,
490 0, /* response len */
491 inst->eot, /* eot */
492 inst->eot, /* writes complete */
493 inst->offset, /* urb destination offset */
494 BRW_URB_SWIZZLE_INTERLEAVE);
495 }
496
497 void
498 vec4_visitor::generate_oword_dual_block_offsets(struct brw_reg m1,
499 struct brw_reg index)
500 {
501 int second_vertex_offset;
502
503 if (intel->gen >= 6)
504 second_vertex_offset = 1;
505 else
506 second_vertex_offset = 16;
507
508 m1 = retype(m1, BRW_REGISTER_TYPE_D);
509
510 /* Set up M1 (message payload). Only the block offsets in M1.0 and
511 * M1.4 are used, and the rest are ignored.
512 */
513 struct brw_reg m1_0 = suboffset(vec1(m1), 0);
514 struct brw_reg m1_4 = suboffset(vec1(m1), 4);
515 struct brw_reg index_0 = suboffset(vec1(index), 0);
516 struct brw_reg index_4 = suboffset(vec1(index), 4);
517
518 brw_push_insn_state(p);
519 brw_set_mask_control(p, BRW_MASK_DISABLE);
520 brw_set_access_mode(p, BRW_ALIGN_1);
521
522 brw_MOV(p, m1_0, index_0);
523
524 brw_set_predicate_inverse(p, true);
525 if (index.file == BRW_IMMEDIATE_VALUE) {
526 index_4.dw1.ud += second_vertex_offset;
527 brw_MOV(p, m1_4, index_4);
528 } else {
529 brw_ADD(p, m1_4, index_4, brw_imm_d(second_vertex_offset));
530 }
531
532 brw_pop_insn_state(p);
533 }
534
535 void
536 vec4_visitor::generate_scratch_read(vec4_instruction *inst,
537 struct brw_reg dst,
538 struct brw_reg index)
539 {
540 struct brw_reg header = brw_vec8_grf(0, 0);
541
542 gen6_resolve_implied_move(p, &header, inst->base_mrf);
543
544 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
545 index);
546
547 uint32_t msg_type;
548
549 if (intel->gen >= 6)
550 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
551 else if (intel->gen == 5 || intel->is_g4x)
552 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
553 else
554 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
555
556 /* Each of the 8 channel enables is considered for whether each
557 * dword is written.
558 */
559 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
560 brw_set_dest(p, send, dst);
561 brw_set_src0(p, send, header);
562 if (intel->gen < 6)
563 send->header.destreg__conditionalmod = inst->base_mrf;
564 brw_set_dp_read_message(p, send,
565 255, /* binding table index: stateless access */
566 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
567 msg_type,
568 BRW_DATAPORT_READ_TARGET_RENDER_CACHE,
569 2, /* mlen */
570 1 /* rlen */);
571 }
572
573 void
574 vec4_visitor::generate_scratch_write(vec4_instruction *inst,
575 struct brw_reg dst,
576 struct brw_reg src,
577 struct brw_reg index)
578 {
579 struct brw_reg header = brw_vec8_grf(0, 0);
580 bool write_commit;
581
582 /* If the instruction is predicated, we'll predicate the send, not
583 * the header setup.
584 */
585 brw_set_predicate_control(p, false);
586
587 gen6_resolve_implied_move(p, &header, inst->base_mrf);
588
589 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
590 index);
591
592 brw_MOV(p,
593 retype(brw_message_reg(inst->base_mrf + 2), BRW_REGISTER_TYPE_D),
594 retype(src, BRW_REGISTER_TYPE_D));
595
596 uint32_t msg_type;
597
598 if (intel->gen >= 7)
599 msg_type = GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
600 else if (intel->gen == 6)
601 msg_type = GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
602 else
603 msg_type = BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
604
605 brw_set_predicate_control(p, inst->predicate);
606
607 /* Pre-gen6, we have to specify write commits to ensure ordering
608 * between reads and writes within a thread. Afterwards, that's
609 * guaranteed and write commits only matter for inter-thread
610 * synchronization.
611 */
612 if (intel->gen >= 6) {
613 write_commit = false;
614 } else {
615 /* The visitor set up our destination register to be g0. This
616 * means that when the next read comes along, we will end up
617 * reading from g0 and causing a block on the write commit. For
618 * write-after-read, we are relying on the value of the previous
619 * read being used (and thus blocking on completion) before our
620 * write is executed. This means we have to be careful in
621 * instruction scheduling to not violate this assumption.
622 */
623 write_commit = true;
624 }
625
626 /* Each of the 8 channel enables is considered for whether each
627 * dword is written.
628 */
629 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
630 brw_set_dest(p, send, dst);
631 brw_set_src0(p, send, header);
632 if (intel->gen < 6)
633 send->header.destreg__conditionalmod = inst->base_mrf;
634 brw_set_dp_write_message(p, send,
635 255, /* binding table index: stateless access */
636 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
637 msg_type,
638 3, /* mlen */
639 true, /* header present */
640 false, /* not a render target write */
641 write_commit, /* rlen */
642 false, /* eot */
643 write_commit);
644 }
645
646 void
647 vec4_visitor::generate_pull_constant_load(vec4_instruction *inst,
648 struct brw_reg dst,
649 struct brw_reg index,
650 struct brw_reg offset)
651 {
652 assert(index.file == BRW_IMMEDIATE_VALUE &&
653 index.type == BRW_REGISTER_TYPE_UD);
654 uint32_t surf_index = index.dw1.ud;
655
656 if (intel->gen == 7) {
657 gen6_resolve_implied_move(p, &offset, inst->base_mrf);
658 brw_instruction *insn = brw_next_insn(p, BRW_OPCODE_SEND);
659 brw_set_dest(p, insn, dst);
660 brw_set_src0(p, insn, offset);
661 brw_set_sampler_message(p, insn,
662 surf_index,
663 0, /* LD message ignores sampler unit */
664 GEN5_SAMPLER_MESSAGE_SAMPLE_LD,
665 1, /* rlen */
666 1, /* mlen */
667 false, /* no header */
668 BRW_SAMPLER_SIMD_MODE_SIMD4X2,
669 0);
670 return;
671 }
672
673 struct brw_reg header = brw_vec8_grf(0, 0);
674
675 gen6_resolve_implied_move(p, &header, inst->base_mrf);
676
677 brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), BRW_REGISTER_TYPE_D),
678 offset);
679
680 uint32_t msg_type;
681
682 if (intel->gen >= 6)
683 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
684 else if (intel->gen == 5 || intel->is_g4x)
685 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
686 else
687 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
688
689 /* Each of the 8 channel enables is considered for whether each
690 * dword is written.
691 */
692 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
693 brw_set_dest(p, send, dst);
694 brw_set_src0(p, send, header);
695 if (intel->gen < 6)
696 send->header.destreg__conditionalmod = inst->base_mrf;
697 brw_set_dp_read_message(p, send,
698 surf_index,
699 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
700 msg_type,
701 BRW_DATAPORT_READ_TARGET_DATA_CACHE,
702 2, /* mlen */
703 1 /* rlen */);
704 }
705
706 void
707 vec4_visitor::generate_vs_instruction(vec4_instruction *instruction,
708 struct brw_reg dst,
709 struct brw_reg *src)
710 {
711 vec4_instruction *inst = (vec4_instruction *)instruction;
712
713 switch (inst->opcode) {
714 case SHADER_OPCODE_RCP:
715 case SHADER_OPCODE_RSQ:
716 case SHADER_OPCODE_SQRT:
717 case SHADER_OPCODE_EXP2:
718 case SHADER_OPCODE_LOG2:
719 case SHADER_OPCODE_SIN:
720 case SHADER_OPCODE_COS:
721 if (intel->gen == 6) {
722 generate_math1_gen6(inst, dst, src[0]);
723 } else {
724 /* Also works for Gen7. */
725 generate_math1_gen4(inst, dst, src[0]);
726 }
727 break;
728
729 case SHADER_OPCODE_POW:
730 case SHADER_OPCODE_INT_QUOTIENT:
731 case SHADER_OPCODE_INT_REMAINDER:
732 if (intel->gen >= 7) {
733 generate_math2_gen7(inst, dst, src[0], src[1]);
734 } else if (intel->gen == 6) {
735 generate_math2_gen6(inst, dst, src[0], src[1]);
736 } else {
737 generate_math2_gen4(inst, dst, src[0], src[1]);
738 }
739 break;
740
741 case SHADER_OPCODE_TEX:
742 case SHADER_OPCODE_TXD:
743 case SHADER_OPCODE_TXF:
744 case SHADER_OPCODE_TXL:
745 case SHADER_OPCODE_TXS:
746 generate_tex(inst, dst, src[0]);
747 break;
748
749 case VS_OPCODE_URB_WRITE:
750 generate_urb_write(inst);
751 break;
752
753 case VS_OPCODE_SCRATCH_READ:
754 generate_scratch_read(inst, dst, src[0]);
755 break;
756
757 case VS_OPCODE_SCRATCH_WRITE:
758 generate_scratch_write(inst, dst, src[0], src[1]);
759 break;
760
761 case VS_OPCODE_PULL_CONSTANT_LOAD:
762 generate_pull_constant_load(inst, dst, src[0], src[1]);
763 break;
764
765 default:
766 if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) {
767 fail("unsupported opcode in `%s' in VS\n",
768 brw_opcodes[inst->opcode].name);
769 } else {
770 fail("Unsupported opcode %d in VS", inst->opcode);
771 }
772 }
773 }
774
775 bool
776 vec4_visitor::run()
777 {
778 if (c->key.userclip_active && !c->key.uses_clip_distance)
779 setup_uniform_clipplane_values();
780
781 /* Generate VS IR for main(). (the visitor only descends into
782 * functions called "main").
783 */
784 visit_instructions(shader->ir);
785
786 emit_urb_writes();
787
788 /* Before any optimization, push array accesses out to scratch
789 * space where we need them to be. This pass may allocate new
790 * virtual GRFs, so we want to do it early. It also makes sure
791 * that we have reladdr computations available for CSE, since we'll
792 * often do repeated subexpressions for those.
793 */
794 move_grf_array_access_to_scratch();
795 move_uniform_array_access_to_pull_constants();
796 pack_uniform_registers();
797 move_push_constants_to_pull_constants();
798
799 bool progress;
800 do {
801 progress = false;
802 progress = dead_code_eliminate() || progress;
803 progress = opt_copy_propagation() || progress;
804 progress = opt_algebraic() || progress;
805 progress = opt_compute_to_mrf() || progress;
806 } while (progress);
807
808
809 if (failed)
810 return false;
811
812 setup_payload();
813 reg_allocate();
814
815 if (failed)
816 return false;
817
818 brw_set_access_mode(p, BRW_ALIGN_16);
819
820 generate_code();
821
822 return !failed;
823 }
824
825 void
826 vec4_visitor::generate_code()
827 {
828 int last_native_inst = 0;
829 const char *last_annotation_string = NULL;
830 ir_instruction *last_annotation_ir = NULL;
831
832 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
833 printf("Native code for vertex shader %d:\n", prog->Name);
834 }
835
836 foreach_list(node, &this->instructions) {
837 vec4_instruction *inst = (vec4_instruction *)node;
838 struct brw_reg src[3], dst;
839
840 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
841 if (last_annotation_ir != inst->ir) {
842 last_annotation_ir = inst->ir;
843 if (last_annotation_ir) {
844 printf(" ");
845 last_annotation_ir->print();
846 printf("\n");
847 }
848 }
849 if (last_annotation_string != inst->annotation) {
850 last_annotation_string = inst->annotation;
851 if (last_annotation_string)
852 printf(" %s\n", last_annotation_string);
853 }
854 }
855
856 for (unsigned int i = 0; i < 3; i++) {
857 src[i] = inst->get_src(i);
858 }
859 dst = inst->get_dst();
860
861 brw_set_conditionalmod(p, inst->conditional_mod);
862 brw_set_predicate_control(p, inst->predicate);
863 brw_set_predicate_inverse(p, inst->predicate_inverse);
864 brw_set_saturate(p, inst->saturate);
865
866 switch (inst->opcode) {
867 case BRW_OPCODE_MOV:
868 brw_MOV(p, dst, src[0]);
869 break;
870 case BRW_OPCODE_ADD:
871 brw_ADD(p, dst, src[0], src[1]);
872 break;
873 case BRW_OPCODE_MUL:
874 brw_MUL(p, dst, src[0], src[1]);
875 break;
876 case BRW_OPCODE_MACH:
877 brw_set_acc_write_control(p, 1);
878 brw_MACH(p, dst, src[0], src[1]);
879 brw_set_acc_write_control(p, 0);
880 break;
881
882 case BRW_OPCODE_FRC:
883 brw_FRC(p, dst, src[0]);
884 break;
885 case BRW_OPCODE_RNDD:
886 brw_RNDD(p, dst, src[0]);
887 break;
888 case BRW_OPCODE_RNDE:
889 brw_RNDE(p, dst, src[0]);
890 break;
891 case BRW_OPCODE_RNDZ:
892 brw_RNDZ(p, dst, src[0]);
893 break;
894
895 case BRW_OPCODE_AND:
896 brw_AND(p, dst, src[0], src[1]);
897 break;
898 case BRW_OPCODE_OR:
899 brw_OR(p, dst, src[0], src[1]);
900 break;
901 case BRW_OPCODE_XOR:
902 brw_XOR(p, dst, src[0], src[1]);
903 break;
904 case BRW_OPCODE_NOT:
905 brw_NOT(p, dst, src[0]);
906 break;
907 case BRW_OPCODE_ASR:
908 brw_ASR(p, dst, src[0], src[1]);
909 break;
910 case BRW_OPCODE_SHR:
911 brw_SHR(p, dst, src[0], src[1]);
912 break;
913 case BRW_OPCODE_SHL:
914 brw_SHL(p, dst, src[0], src[1]);
915 break;
916
917 case BRW_OPCODE_CMP:
918 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
919 break;
920 case BRW_OPCODE_SEL:
921 brw_SEL(p, dst, src[0], src[1]);
922 break;
923
924 case BRW_OPCODE_DP4:
925 brw_DP4(p, dst, src[0], src[1]);
926 break;
927
928 case BRW_OPCODE_DP3:
929 brw_DP3(p, dst, src[0], src[1]);
930 break;
931
932 case BRW_OPCODE_DP2:
933 brw_DP2(p, dst, src[0], src[1]);
934 break;
935
936 case BRW_OPCODE_IF:
937 if (inst->src[0].file != BAD_FILE) {
938 /* The instruction has an embedded compare (only allowed on gen6) */
939 assert(intel->gen == 6);
940 gen6_IF(p, inst->conditional_mod, src[0], src[1]);
941 } else {
942 struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8);
943 brw_inst->header.predicate_control = inst->predicate;
944 }
945 break;
946
947 case BRW_OPCODE_ELSE:
948 brw_ELSE(p);
949 break;
950 case BRW_OPCODE_ENDIF:
951 brw_ENDIF(p);
952 break;
953
954 case BRW_OPCODE_DO:
955 brw_DO(p, BRW_EXECUTE_8);
956 break;
957
958 case BRW_OPCODE_BREAK:
959 brw_BREAK(p);
960 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
961 break;
962 case BRW_OPCODE_CONTINUE:
963 /* FINISHME: We need to write the loop instruction support still. */
964 if (intel->gen >= 6)
965 gen6_CONT(p);
966 else
967 brw_CONT(p);
968 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
969 break;
970
971 case BRW_OPCODE_WHILE:
972 brw_WHILE(p);
973 break;
974
975 default:
976 generate_vs_instruction(inst, dst, src);
977 break;
978 }
979
980 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
981 for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
982 if (0) {
983 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
984 ((uint32_t *)&p->store[i])[3],
985 ((uint32_t *)&p->store[i])[2],
986 ((uint32_t *)&p->store[i])[1],
987 ((uint32_t *)&p->store[i])[0]);
988 }
989 brw_disasm(stdout, &p->store[i], intel->gen);
990 }
991 }
992
993 last_native_inst = p->nr_insn;
994 }
995
996 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
997 printf("\n");
998 }
999
1000 brw_set_uip_jip(p);
1001
1002 /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
1003 * emit issues, it doesn't get the jump distances into the output,
1004 * which is often something we want to debug. So this is here in
1005 * case you're doing that.
1006 */
1007 if (0) {
1008 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
1009 for (unsigned int i = 0; i < p->nr_insn; i++) {
1010 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
1011 ((uint32_t *)&p->store[i])[3],
1012 ((uint32_t *)&p->store[i])[2],
1013 ((uint32_t *)&p->store[i])[1],
1014 ((uint32_t *)&p->store[i])[0]);
1015 brw_disasm(stdout, &p->store[i], intel->gen);
1016 }
1017 }
1018 }
1019 }
1020
1021 extern "C" {
1022
1023 bool
1024 brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c)
1025 {
1026 struct intel_context *intel = &c->func.brw->intel;
1027 bool start_busy = false;
1028 float start_time = 0;
1029
1030 if (!prog)
1031 return false;
1032
1033 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
1034 start_busy = (intel->batch.last_bo &&
1035 drm_intel_bo_busy(intel->batch.last_bo));
1036 start_time = get_time();
1037 }
1038
1039 struct brw_shader *shader =
1040 (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
1041 if (!shader)
1042 return false;
1043
1044 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
1045 printf("GLSL IR for native vertex shader %d:\n", prog->Name);
1046 _mesa_print_ir(shader->ir, NULL);
1047 printf("\n\n");
1048 }
1049
1050 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
1051 if (shader->compiled_once) {
1052 perf_debug("Recompiling vertex shader for program %d\n", prog->Name);
1053 }
1054 if (start_busy && !drm_intel_bo_busy(intel->batch.last_bo)) {
1055 perf_debug("VS compile took %.03f ms and stalled the GPU\n",
1056 (get_time() - start_time) / 1000);
1057 }
1058 }
1059
1060 vec4_visitor v(c, prog, shader);
1061 if (!v.run()) {
1062 prog->LinkStatus = false;
1063 ralloc_strcat(&prog->InfoLog, v.fail_msg);
1064 return false;
1065 }
1066
1067 shader->compiled_once = true;
1068
1069 return true;
1070 }
1071
1072 } /* extern "C" */
1073
1074 } /* namespace brw */