Merge branch 'kasanen-post-process-v2'
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_emit.cpp
1 /* Copyright © 2011 Intel Corporation
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining a
4 * copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation
6 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 * and/or sell copies of the Software, and to permit persons to whom the
8 * Software is furnished to do so, subject to the following conditions:
9 *
10 * The above copyright notice and this permission notice (including the next
11 * paragraph) shall be included in all copies or substantial portions of the
12 * Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 * IN THE SOFTWARE.
21 */
22
23 #include "brw_vec4.h"
24 #include "../glsl/ir_print_visitor.h"
25
26 extern "C" {
27 #include "brw_eu.h"
28 };
29
30 using namespace brw;
31
32 namespace brw {
33
34 int
35 vec4_visitor::setup_attributes(int payload_reg)
36 {
37 int nr_attributes;
38 int attribute_map[VERT_ATTRIB_MAX];
39
40 nr_attributes = 0;
41 for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
42 if (prog_data->inputs_read & BITFIELD64_BIT(i)) {
43 attribute_map[i] = payload_reg + nr_attributes;
44 nr_attributes++;
45
46 /* Do GL_FIXED rescaling for GLES2.0. Our GL_FIXED
47 * attributes come in as floating point conversions of the
48 * integer values.
49 */
50 if (c->key.gl_fixed_input_size[i] != 0) {
51 struct brw_reg reg = brw_vec8_grf(attribute_map[i], 0);
52
53 brw_MUL(p,
54 brw_writemask(reg, (1 << c->key.gl_fixed_input_size[i]) - 1),
55 reg, brw_imm_f(1.0 / 65536.0));
56 }
57 }
58 }
59
60 foreach_list(node, &this->instructions) {
61 vec4_instruction *inst = (vec4_instruction *)node;
62
63 for (int i = 0; i < 3; i++) {
64 if (inst->src[i].file != ATTR)
65 continue;
66
67 int grf = attribute_map[inst->src[i].reg + inst->src[i].reg_offset];
68
69 struct brw_reg reg = brw_vec8_grf(grf, 0);
70 reg.dw1.bits.swizzle = inst->src[i].swizzle;
71 if (inst->src[i].abs)
72 reg = brw_abs(reg);
73 if (inst->src[i].negate)
74 reg = negate(reg);
75
76 inst->src[i].file = HW_REG;
77 inst->src[i].fixed_hw_reg = reg;
78 }
79 }
80
81 /* The BSpec says we always have to read at least one thing from
82 * the VF, and it appears that the hardware wedges otherwise.
83 */
84 if (nr_attributes == 0)
85 nr_attributes = 1;
86
87 prog_data->urb_read_length = (nr_attributes + 1) / 2;
88
89 return payload_reg + nr_attributes;
90 }
91
92 int
93 vec4_visitor::setup_uniforms(int reg)
94 {
95 /* User clip planes from curbe:
96 */
97 if (c->key.nr_userclip) {
98 if (intel->gen >= 6) {
99 for (int i = 0; i < c->key.nr_userclip; i++) {
100 c->userplane[i] = stride(brw_vec4_grf(reg + i / 2,
101 (i % 2) * 4), 0, 4, 1);
102 }
103 reg += ALIGN(c->key.nr_userclip, 2) / 2;
104 } else {
105 for (int i = 0; i < c->key.nr_userclip; i++) {
106 c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2,
107 (i % 2) * 4), 0, 4, 1);
108 }
109 reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2;
110 }
111 }
112
113 /* The pre-gen6 VS requires that some push constants get loaded no
114 * matter what, or the GPU would hang.
115 */
116 if (intel->gen < 6 && this->uniforms == 0) {
117 this->uniform_size[this->uniforms] = 1;
118
119 for (unsigned int i = 0; i < 4; i++) {
120 unsigned int slot = this->uniforms * 4 + i;
121
122 c->prog_data.param[slot] = NULL;
123 c->prog_data.param_convert[slot] = PARAM_CONVERT_ZERO;
124 }
125
126 this->uniforms++;
127 reg++;
128 } else {
129 reg += ALIGN(uniforms, 2) / 2;
130 }
131
132 /* for now, we are not doing any elimination of unused slots, nor
133 * are we packing our uniforms.
134 */
135 c->prog_data.nr_params = this->uniforms * 4;
136
137 c->prog_data.curb_read_length = reg - 1;
138 c->prog_data.uses_new_param_layout = true;
139
140 return reg;
141 }
142
143 void
144 vec4_visitor::setup_payload(void)
145 {
146 int reg = 0;
147
148 /* The payload always contains important data in g0, which contains
149 * the URB handles that are passed on to the URB write at the end
150 * of the thread. So, we always start push constants at g1.
151 */
152 reg++;
153
154 reg = setup_uniforms(reg);
155
156 reg = setup_attributes(reg);
157
158 this->first_non_payload_grf = reg;
159 }
160
161 struct brw_reg
162 vec4_instruction::get_dst(void)
163 {
164 struct brw_reg brw_reg;
165
166 switch (dst.file) {
167 case GRF:
168 brw_reg = brw_vec8_grf(dst.reg + dst.reg_offset, 0);
169 brw_reg = retype(brw_reg, dst.type);
170 brw_reg.dw1.bits.writemask = dst.writemask;
171 break;
172
173 case HW_REG:
174 brw_reg = dst.fixed_hw_reg;
175 break;
176
177 case BAD_FILE:
178 brw_reg = brw_null_reg();
179 break;
180
181 default:
182 assert(!"not reached");
183 brw_reg = brw_null_reg();
184 break;
185 }
186 return brw_reg;
187 }
188
189 struct brw_reg
190 vec4_instruction::get_src(int i)
191 {
192 struct brw_reg brw_reg;
193
194 switch (src[i].file) {
195 case GRF:
196 brw_reg = brw_vec8_grf(src[i].reg + src[i].reg_offset, 0);
197 brw_reg = retype(brw_reg, src[i].type);
198 brw_reg.dw1.bits.swizzle = src[i].swizzle;
199 if (src[i].abs)
200 brw_reg = brw_abs(brw_reg);
201 if (src[i].negate)
202 brw_reg = negate(brw_reg);
203 break;
204
205 case IMM:
206 switch (src[i].type) {
207 case BRW_REGISTER_TYPE_F:
208 brw_reg = brw_imm_f(src[i].imm.f);
209 break;
210 case BRW_REGISTER_TYPE_D:
211 brw_reg = brw_imm_d(src[i].imm.i);
212 break;
213 case BRW_REGISTER_TYPE_UD:
214 brw_reg = brw_imm_ud(src[i].imm.u);
215 break;
216 default:
217 assert(!"not reached");
218 brw_reg = brw_null_reg();
219 break;
220 }
221 break;
222
223 case UNIFORM:
224 brw_reg = stride(brw_vec4_grf(1 + (src[i].reg + src[i].reg_offset) / 2,
225 ((src[i].reg + src[i].reg_offset) % 2) * 4),
226 0, 4, 1);
227 brw_reg = retype(brw_reg, src[i].type);
228 brw_reg.dw1.bits.swizzle = src[i].swizzle;
229 if (src[i].abs)
230 brw_reg = brw_abs(brw_reg);
231 if (src[i].negate)
232 brw_reg = negate(brw_reg);
233 break;
234
235 case HW_REG:
236 brw_reg = src[i].fixed_hw_reg;
237 break;
238
239 case BAD_FILE:
240 /* Probably unused. */
241 brw_reg = brw_null_reg();
242 break;
243 case ATTR:
244 default:
245 assert(!"not reached");
246 brw_reg = brw_null_reg();
247 break;
248 }
249
250 return brw_reg;
251 }
252
253 void
254 vec4_visitor::generate_math1_gen4(vec4_instruction *inst,
255 struct brw_reg dst,
256 struct brw_reg src)
257 {
258 brw_math(p,
259 dst,
260 brw_math_function(inst->opcode),
261 BRW_MATH_SATURATE_NONE,
262 inst->base_mrf,
263 src,
264 BRW_MATH_DATA_SCALAR,
265 BRW_MATH_PRECISION_FULL);
266 }
267
268 static void
269 check_gen6_math_src_arg(struct brw_reg src)
270 {
271 /* Source swizzles are ignored. */
272 assert(!src.abs);
273 assert(!src.negate);
274 assert(src.dw1.bits.swizzle = BRW_SWIZZLE_XYZW);
275 }
276
277 void
278 vec4_visitor::generate_math1_gen6(vec4_instruction *inst,
279 struct brw_reg dst,
280 struct brw_reg src)
281 {
282 /* Can't do writemask because math can't be align16. */
283 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
284 check_gen6_math_src_arg(src);
285
286 brw_set_access_mode(p, BRW_ALIGN_1);
287 brw_math(p,
288 dst,
289 brw_math_function(inst->opcode),
290 BRW_MATH_SATURATE_NONE,
291 inst->base_mrf,
292 src,
293 BRW_MATH_DATA_SCALAR,
294 BRW_MATH_PRECISION_FULL);
295 brw_set_access_mode(p, BRW_ALIGN_16);
296 }
297
298 void
299 vec4_visitor::generate_math2_gen6(vec4_instruction *inst,
300 struct brw_reg dst,
301 struct brw_reg src0,
302 struct brw_reg src1)
303 {
304 /* Can't do writemask because math can't be align16. */
305 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
306 /* Source swizzles are ignored. */
307 check_gen6_math_src_arg(src0);
308 check_gen6_math_src_arg(src1);
309
310 brw_set_access_mode(p, BRW_ALIGN_1);
311 brw_math2(p,
312 dst,
313 brw_math_function(inst->opcode),
314 src0, src1);
315 brw_set_access_mode(p, BRW_ALIGN_16);
316 }
317
318 void
319 vec4_visitor::generate_math2_gen4(vec4_instruction *inst,
320 struct brw_reg dst,
321 struct brw_reg src0,
322 struct brw_reg src1)
323 {
324 /* Can't do writemask because math can't be align16. */
325 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
326
327 brw_MOV(p, brw_message_reg(inst->base_mrf + 1), src1);
328
329 brw_set_access_mode(p, BRW_ALIGN_1);
330 brw_math(p,
331 dst,
332 brw_math_function(inst->opcode),
333 BRW_MATH_SATURATE_NONE,
334 inst->base_mrf,
335 src0,
336 BRW_MATH_DATA_VECTOR,
337 BRW_MATH_PRECISION_FULL);
338 brw_set_access_mode(p, BRW_ALIGN_16);
339 }
340
341 void
342 vec4_visitor::generate_urb_write(vec4_instruction *inst)
343 {
344 brw_urb_WRITE(p,
345 brw_null_reg(), /* dest */
346 inst->base_mrf, /* starting mrf reg nr */
347 brw_vec8_grf(0, 0), /* src */
348 false, /* allocate */
349 true, /* used */
350 inst->mlen,
351 0, /* response len */
352 inst->eot, /* eot */
353 inst->eot, /* writes complete */
354 inst->offset, /* urb destination offset */
355 BRW_URB_SWIZZLE_INTERLEAVE);
356 }
357
358 void
359 vec4_visitor::generate_oword_dual_block_offsets(struct brw_reg m1,
360 struct brw_reg index)
361 {
362 int second_vertex_offset;
363
364 if (intel->gen >= 6)
365 second_vertex_offset = 1;
366 else
367 second_vertex_offset = 16;
368
369 m1 = retype(m1, BRW_REGISTER_TYPE_D);
370
371 /* Set up M1 (message payload). Only the block offsets in M1.0 and
372 * M1.4 are used, and the rest are ignored.
373 */
374 struct brw_reg m1_0 = suboffset(vec1(m1), 0);
375 struct brw_reg m1_4 = suboffset(vec1(m1), 4);
376 struct brw_reg index_0 = suboffset(vec1(index), 0);
377 struct brw_reg index_4 = suboffset(vec1(index), 4);
378
379 brw_push_insn_state(p);
380 brw_set_mask_control(p, BRW_MASK_DISABLE);
381 brw_set_access_mode(p, BRW_ALIGN_1);
382
383 brw_MOV(p, m1_0, index_0);
384
385 brw_set_predicate_inverse(p, true);
386 if (index.file == BRW_IMMEDIATE_VALUE) {
387 index_4.dw1.ud++;
388 brw_MOV(p, m1_4, index_4);
389 } else {
390 brw_ADD(p, m1_4, index_4, brw_imm_d(second_vertex_offset));
391 }
392
393 brw_pop_insn_state(p);
394 }
395
396 void
397 vec4_visitor::generate_scratch_read(vec4_instruction *inst,
398 struct brw_reg dst,
399 struct brw_reg index)
400 {
401 if (intel->gen >= 6) {
402 brw_push_insn_state(p);
403 brw_set_mask_control(p, BRW_MASK_DISABLE);
404 brw_MOV(p,
405 retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_D),
406 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_D));
407 brw_pop_insn_state(p);
408 }
409
410 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
411 index);
412
413 uint32_t msg_type;
414
415 if (intel->gen >= 6)
416 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
417 else if (intel->gen == 5 || intel->is_g4x)
418 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
419 else
420 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
421
422 /* Each of the 8 channel enables is considered for whether each
423 * dword is written.
424 */
425 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
426 brw_set_dest(p, send, dst);
427 brw_set_src0(p, send, brw_message_reg(inst->base_mrf));
428 brw_set_dp_read_message(p, send,
429 255, /* binding table index: stateless access */
430 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
431 msg_type,
432 BRW_DATAPORT_READ_TARGET_RENDER_CACHE,
433 2, /* mlen */
434 1 /* rlen */);
435 }
436
437 void
438 vec4_visitor::generate_scratch_write(vec4_instruction *inst,
439 struct brw_reg dst,
440 struct brw_reg src,
441 struct brw_reg index)
442 {
443 /* If the instruction is predicated, we'll predicate the send, not
444 * the header setup.
445 */
446 brw_set_predicate_control(p, false);
447
448 if (intel->gen >= 6) {
449 brw_push_insn_state(p);
450 brw_set_mask_control(p, BRW_MASK_DISABLE);
451 brw_MOV(p,
452 retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_D),
453 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_D));
454 brw_pop_insn_state(p);
455 }
456
457 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
458 index);
459
460 brw_MOV(p,
461 retype(brw_message_reg(inst->base_mrf + 2), BRW_REGISTER_TYPE_D),
462 retype(src, BRW_REGISTER_TYPE_D));
463
464 uint32_t msg_type;
465
466 if (intel->gen >= 6)
467 msg_type = GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
468 else
469 msg_type = BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
470
471 brw_set_predicate_control(p, inst->predicate);
472
473 /* Each of the 8 channel enables is considered for whether each
474 * dword is written.
475 */
476 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
477 brw_set_dest(p, send, dst);
478 brw_set_src0(p, send, brw_message_reg(inst->base_mrf));
479 brw_set_dp_write_message(p, send,
480 255, /* binding table index: stateless access */
481 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
482 msg_type,
483 3, /* mlen */
484 true, /* header present */
485 false, /* pixel scoreboard */
486 0, /* rlen */
487 false, /* eot */
488 false /* commit */);
489 }
490
491 void
492 vec4_visitor::generate_vs_instruction(vec4_instruction *instruction,
493 struct brw_reg dst,
494 struct brw_reg *src)
495 {
496 vec4_instruction *inst = (vec4_instruction *)instruction;
497
498 switch (inst->opcode) {
499 case SHADER_OPCODE_RCP:
500 case SHADER_OPCODE_RSQ:
501 case SHADER_OPCODE_SQRT:
502 case SHADER_OPCODE_EXP2:
503 case SHADER_OPCODE_LOG2:
504 case SHADER_OPCODE_SIN:
505 case SHADER_OPCODE_COS:
506 if (intel->gen >= 6) {
507 generate_math1_gen6(inst, dst, src[0]);
508 } else {
509 generate_math1_gen4(inst, dst, src[0]);
510 }
511 break;
512
513 case SHADER_OPCODE_POW:
514 if (intel->gen >= 6) {
515 generate_math2_gen6(inst, dst, src[0], src[1]);
516 } else {
517 generate_math2_gen4(inst, dst, src[0], src[1]);
518 }
519 break;
520
521 case VS_OPCODE_URB_WRITE:
522 generate_urb_write(inst);
523 break;
524
525 case VS_OPCODE_SCRATCH_READ:
526 generate_scratch_read(inst, dst, src[0]);
527 break;
528
529 case VS_OPCODE_SCRATCH_WRITE:
530 generate_scratch_write(inst, dst, src[0], src[1]);
531 break;
532
533 default:
534 if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) {
535 fail("unsupported opcode in `%s' in VS\n",
536 brw_opcodes[inst->opcode].name);
537 } else {
538 fail("Unsupported opcode %d in VS", inst->opcode);
539 }
540 }
541 }
542
543 bool
544 vec4_visitor::run()
545 {
546 /* Generate VS IR for main(). (the visitor only descends into
547 * functions called "main").
548 */
549 visit_instructions(shader->ir);
550
551 emit_urb_writes();
552
553 /* Before any optimization, push array accesses out to scratch
554 * space where we need them to be. This pass may allocate new
555 * virtual GRFs, so we want to do it early. It also makes sure
556 * that we have reladdr computations available for CSE, since we'll
557 * often do repeated subexpressions for those.
558 */
559 move_grf_array_access_to_scratch();
560
561 bool progress;
562 do {
563 progress = false;
564 progress = dead_code_eliminate() || progress;
565 } while (progress);
566
567 if (failed)
568 return false;
569
570 setup_payload();
571 reg_allocate();
572
573 if (failed)
574 return false;
575
576 brw_set_access_mode(p, BRW_ALIGN_16);
577
578 generate_code();
579
580 return !failed;
581 }
582
583 void
584 vec4_visitor::generate_code()
585 {
586 int last_native_inst = p->nr_insn;
587 const char *last_annotation_string = NULL;
588 ir_instruction *last_annotation_ir = NULL;
589
590 int loop_stack_array_size = 16;
591 int loop_stack_depth = 0;
592 brw_instruction **loop_stack =
593 rzalloc_array(this->mem_ctx, brw_instruction *, loop_stack_array_size);
594 int *if_depth_in_loop =
595 rzalloc_array(this->mem_ctx, int, loop_stack_array_size);
596
597
598 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
599 printf("Native code for vertex shader %d:\n", prog->Name);
600 }
601
602 foreach_list(node, &this->instructions) {
603 vec4_instruction *inst = (vec4_instruction *)node;
604 struct brw_reg src[3], dst;
605
606 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
607 if (last_annotation_ir != inst->ir) {
608 last_annotation_ir = inst->ir;
609 if (last_annotation_ir) {
610 printf(" ");
611 last_annotation_ir->print();
612 printf("\n");
613 }
614 }
615 if (last_annotation_string != inst->annotation) {
616 last_annotation_string = inst->annotation;
617 if (last_annotation_string)
618 printf(" %s\n", last_annotation_string);
619 }
620 }
621
622 for (unsigned int i = 0; i < 3; i++) {
623 src[i] = inst->get_src(i);
624 }
625 dst = inst->get_dst();
626
627 brw_set_conditionalmod(p, inst->conditional_mod);
628 brw_set_predicate_control(p, inst->predicate);
629 brw_set_predicate_inverse(p, inst->predicate_inverse);
630 brw_set_saturate(p, inst->saturate);
631
632 switch (inst->opcode) {
633 case BRW_OPCODE_MOV:
634 brw_MOV(p, dst, src[0]);
635 break;
636 case BRW_OPCODE_ADD:
637 brw_ADD(p, dst, src[0], src[1]);
638 break;
639 case BRW_OPCODE_MUL:
640 brw_MUL(p, dst, src[0], src[1]);
641 break;
642 case BRW_OPCODE_MACH:
643 brw_set_acc_write_control(p, 1);
644 brw_MACH(p, dst, src[0], src[1]);
645 brw_set_acc_write_control(p, 0);
646 break;
647
648 case BRW_OPCODE_FRC:
649 brw_FRC(p, dst, src[0]);
650 break;
651 case BRW_OPCODE_RNDD:
652 brw_RNDD(p, dst, src[0]);
653 break;
654 case BRW_OPCODE_RNDE:
655 brw_RNDE(p, dst, src[0]);
656 break;
657 case BRW_OPCODE_RNDZ:
658 brw_RNDZ(p, dst, src[0]);
659 break;
660
661 case BRW_OPCODE_AND:
662 brw_AND(p, dst, src[0], src[1]);
663 break;
664 case BRW_OPCODE_OR:
665 brw_OR(p, dst, src[0], src[1]);
666 break;
667 case BRW_OPCODE_XOR:
668 brw_XOR(p, dst, src[0], src[1]);
669 break;
670 case BRW_OPCODE_NOT:
671 brw_NOT(p, dst, src[0]);
672 break;
673 case BRW_OPCODE_ASR:
674 brw_ASR(p, dst, src[0], src[1]);
675 break;
676 case BRW_OPCODE_SHR:
677 brw_SHR(p, dst, src[0], src[1]);
678 break;
679 case BRW_OPCODE_SHL:
680 brw_SHL(p, dst, src[0], src[1]);
681 break;
682
683 case BRW_OPCODE_CMP:
684 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
685 break;
686 case BRW_OPCODE_SEL:
687 brw_SEL(p, dst, src[0], src[1]);
688 break;
689
690 case BRW_OPCODE_DP4:
691 brw_DP4(p, dst, src[0], src[1]);
692 break;
693
694 case BRW_OPCODE_DP3:
695 brw_DP3(p, dst, src[0], src[1]);
696 break;
697
698 case BRW_OPCODE_DP2:
699 brw_DP2(p, dst, src[0], src[1]);
700 break;
701
702 case BRW_OPCODE_IF:
703 if (inst->src[0].file != BAD_FILE) {
704 /* The instruction has an embedded compare (only allowed on gen6) */
705 assert(intel->gen == 6);
706 gen6_IF(p, inst->conditional_mod, src[0], src[1]);
707 } else {
708 struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8);
709 brw_inst->header.predicate_control = inst->predicate;
710 }
711 if_depth_in_loop[loop_stack_depth]++;
712 break;
713
714 case BRW_OPCODE_ELSE:
715 brw_ELSE(p);
716 break;
717 case BRW_OPCODE_ENDIF:
718 brw_ENDIF(p);
719 if_depth_in_loop[loop_stack_depth]--;
720 break;
721
722 case BRW_OPCODE_DO:
723 loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
724 if (loop_stack_array_size <= loop_stack_depth) {
725 loop_stack_array_size *= 2;
726 loop_stack = reralloc(this->mem_ctx, loop_stack, brw_instruction *,
727 loop_stack_array_size);
728 if_depth_in_loop = reralloc(this->mem_ctx, if_depth_in_loop, int,
729 loop_stack_array_size);
730 }
731 if_depth_in_loop[loop_stack_depth] = 0;
732 break;
733
734 case BRW_OPCODE_BREAK:
735 brw_BREAK(p, if_depth_in_loop[loop_stack_depth]);
736 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
737 break;
738 case BRW_OPCODE_CONTINUE:
739 /* FINISHME: We need to write the loop instruction support still. */
740 if (intel->gen >= 6)
741 gen6_CONT(p, loop_stack[loop_stack_depth - 1]);
742 else
743 brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
744 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
745 break;
746
747 case BRW_OPCODE_WHILE: {
748 struct brw_instruction *inst0, *inst1;
749 GLuint br = 1;
750
751 if (intel->gen >= 5)
752 br = 2;
753
754 assert(loop_stack_depth > 0);
755 loop_stack_depth--;
756 inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
757 if (intel->gen < 6) {
758 /* patch all the BREAK/CONT instructions from last BGNLOOP */
759 while (inst0 > loop_stack[loop_stack_depth]) {
760 inst0--;
761 if (inst0->header.opcode == BRW_OPCODE_BREAK &&
762 inst0->bits3.if_else.jump_count == 0) {
763 inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
764 }
765 else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
766 inst0->bits3.if_else.jump_count == 0) {
767 inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
768 }
769 }
770 }
771 }
772 break;
773
774 default:
775 generate_vs_instruction(inst, dst, src);
776 break;
777 }
778
779 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
780 for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
781 if (0) {
782 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
783 ((uint32_t *)&p->store[i])[3],
784 ((uint32_t *)&p->store[i])[2],
785 ((uint32_t *)&p->store[i])[1],
786 ((uint32_t *)&p->store[i])[0]);
787 }
788 brw_disasm(stdout, &p->store[i], intel->gen);
789 }
790 }
791
792 last_native_inst = p->nr_insn;
793 }
794
795 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
796 printf("\n");
797 }
798
799 ralloc_free(loop_stack);
800 ralloc_free(if_depth_in_loop);
801
802 brw_set_uip_jip(p);
803
804 /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
805 * emit issues, it doesn't get the jump distances into the output,
806 * which is often something we want to debug. So this is here in
807 * case you're doing that.
808 */
809 if (0) {
810 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
811 for (unsigned int i = 0; i < p->nr_insn; i++) {
812 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
813 ((uint32_t *)&p->store[i])[3],
814 ((uint32_t *)&p->store[i])[2],
815 ((uint32_t *)&p->store[i])[1],
816 ((uint32_t *)&p->store[i])[0]);
817 brw_disasm(stdout, &p->store[i], intel->gen);
818 }
819 }
820 }
821 }
822
823 extern "C" {
824
825 bool
826 brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c)
827 {
828 if (!prog)
829 return false;
830
831 struct brw_shader *shader =
832 (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
833 if (!shader)
834 return false;
835
836 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
837 printf("GLSL IR for native vertex shader %d:\n", prog->Name);
838 _mesa_print_ir(shader->ir, NULL);
839 printf("\n\n");
840 }
841
842 vec4_visitor v(c, prog, shader);
843 if (!v.run()) {
844 prog->LinkStatus = GL_FALSE;
845 ralloc_strcat(&prog->InfoLog, v.fail_msg);
846 return false;
847 }
848
849 return true;
850 }
851
852 } /* extern "C" */
853
854 } /* namespace brw */