i965: Drop the confusing saturate argument to math instruction setup.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_emit.cpp
1 /* Copyright © 2011 Intel Corporation
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining a
4 * copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation
6 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 * and/or sell copies of the Software, and to permit persons to whom the
8 * Software is furnished to do so, subject to the following conditions:
9 *
10 * The above copyright notice and this permission notice (including the next
11 * paragraph) shall be included in all copies or substantial portions of the
12 * Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 * IN THE SOFTWARE.
21 */
22
23 #include "brw_vec4.h"
24 #include "glsl/ir_print_visitor.h"
25
26 extern "C" {
27 #include "brw_eu.h"
28 #include "main/macros.h"
29 };
30
31 using namespace brw;
32
33 namespace brw {
34
35 int
36 vec4_visitor::setup_attributes(int payload_reg)
37 {
38 int nr_attributes;
39 int attribute_map[VERT_ATTRIB_MAX + 1];
40
41 nr_attributes = 0;
42 for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
43 if (prog_data->inputs_read & BITFIELD64_BIT(i)) {
44 attribute_map[i] = payload_reg + nr_attributes;
45 nr_attributes++;
46 }
47 }
48
49 /* VertexID is stored by the VF as the last vertex element, but we
50 * don't represent it with a flag in inputs_read, so we call it
51 * VERT_ATTRIB_MAX.
52 */
53 if (prog_data->uses_vertexid) {
54 attribute_map[VERT_ATTRIB_MAX] = payload_reg + nr_attributes;
55 nr_attributes++;
56 }
57
58 foreach_list(node, &this->instructions) {
59 vec4_instruction *inst = (vec4_instruction *)node;
60
61 /* We have to support ATTR as a destination for GL_FIXED fixup. */
62 if (inst->dst.file == ATTR) {
63 int grf = attribute_map[inst->dst.reg + inst->dst.reg_offset];
64
65 struct brw_reg reg = brw_vec8_grf(grf, 0);
66 reg.dw1.bits.writemask = inst->dst.writemask;
67
68 inst->dst.file = HW_REG;
69 inst->dst.fixed_hw_reg = reg;
70 }
71
72 for (int i = 0; i < 3; i++) {
73 if (inst->src[i].file != ATTR)
74 continue;
75
76 int grf = attribute_map[inst->src[i].reg + inst->src[i].reg_offset];
77
78 struct brw_reg reg = brw_vec8_grf(grf, 0);
79 reg.dw1.bits.swizzle = inst->src[i].swizzle;
80 reg.type = inst->src[i].type;
81 if (inst->src[i].abs)
82 reg = brw_abs(reg);
83 if (inst->src[i].negate)
84 reg = negate(reg);
85
86 inst->src[i].file = HW_REG;
87 inst->src[i].fixed_hw_reg = reg;
88 }
89 }
90
91 /* The BSpec says we always have to read at least one thing from
92 * the VF, and it appears that the hardware wedges otherwise.
93 */
94 if (nr_attributes == 0)
95 nr_attributes = 1;
96
97 prog_data->urb_read_length = (nr_attributes + 1) / 2;
98
99 unsigned vue_entries = MAX2(nr_attributes, c->prog_data.vue_map.num_slots);
100
101 if (intel->gen == 6)
102 c->prog_data.urb_entry_size = ALIGN(vue_entries, 8) / 8;
103 else
104 c->prog_data.urb_entry_size = ALIGN(vue_entries, 4) / 4;
105
106 return payload_reg + nr_attributes;
107 }
108
109 int
110 vec4_visitor::setup_uniforms(int reg)
111 {
112 /* The pre-gen6 VS requires that some push constants get loaded no
113 * matter what, or the GPU would hang.
114 */
115 if (intel->gen < 6 && this->uniforms == 0) {
116 this->uniform_vector_size[this->uniforms] = 1;
117
118 for (unsigned int i = 0; i < 4; i++) {
119 unsigned int slot = this->uniforms * 4 + i;
120 static float zero = 0.0;
121 c->prog_data.param[slot] = &zero;
122 }
123
124 this->uniforms++;
125 reg++;
126 } else {
127 reg += ALIGN(uniforms, 2) / 2;
128 }
129
130 c->prog_data.nr_params = this->uniforms * 4;
131
132 c->prog_data.curb_read_length = reg - 1;
133 c->prog_data.uses_new_param_layout = true;
134
135 return reg;
136 }
137
138 void
139 vec4_visitor::setup_payload(void)
140 {
141 int reg = 0;
142
143 /* The payload always contains important data in g0, which contains
144 * the URB handles that are passed on to the URB write at the end
145 * of the thread. So, we always start push constants at g1.
146 */
147 reg++;
148
149 reg = setup_uniforms(reg);
150
151 reg = setup_attributes(reg);
152
153 this->first_non_payload_grf = reg;
154 }
155
156 struct brw_reg
157 vec4_instruction::get_dst(void)
158 {
159 struct brw_reg brw_reg;
160
161 switch (dst.file) {
162 case GRF:
163 brw_reg = brw_vec8_grf(dst.reg + dst.reg_offset, 0);
164 brw_reg = retype(brw_reg, dst.type);
165 brw_reg.dw1.bits.writemask = dst.writemask;
166 break;
167
168 case MRF:
169 brw_reg = brw_message_reg(dst.reg + dst.reg_offset);
170 brw_reg = retype(brw_reg, dst.type);
171 brw_reg.dw1.bits.writemask = dst.writemask;
172 break;
173
174 case HW_REG:
175 brw_reg = dst.fixed_hw_reg;
176 break;
177
178 case BAD_FILE:
179 brw_reg = brw_null_reg();
180 break;
181
182 default:
183 assert(!"not reached");
184 brw_reg = brw_null_reg();
185 break;
186 }
187 return brw_reg;
188 }
189
190 struct brw_reg
191 vec4_instruction::get_src(int i)
192 {
193 struct brw_reg brw_reg;
194
195 switch (src[i].file) {
196 case GRF:
197 brw_reg = brw_vec8_grf(src[i].reg + src[i].reg_offset, 0);
198 brw_reg = retype(brw_reg, src[i].type);
199 brw_reg.dw1.bits.swizzle = src[i].swizzle;
200 if (src[i].abs)
201 brw_reg = brw_abs(brw_reg);
202 if (src[i].negate)
203 brw_reg = negate(brw_reg);
204 break;
205
206 case IMM:
207 switch (src[i].type) {
208 case BRW_REGISTER_TYPE_F:
209 brw_reg = brw_imm_f(src[i].imm.f);
210 break;
211 case BRW_REGISTER_TYPE_D:
212 brw_reg = brw_imm_d(src[i].imm.i);
213 break;
214 case BRW_REGISTER_TYPE_UD:
215 brw_reg = brw_imm_ud(src[i].imm.u);
216 break;
217 default:
218 assert(!"not reached");
219 brw_reg = brw_null_reg();
220 break;
221 }
222 break;
223
224 case UNIFORM:
225 brw_reg = stride(brw_vec4_grf(1 + (src[i].reg + src[i].reg_offset) / 2,
226 ((src[i].reg + src[i].reg_offset) % 2) * 4),
227 0, 4, 1);
228 brw_reg = retype(brw_reg, src[i].type);
229 brw_reg.dw1.bits.swizzle = src[i].swizzle;
230 if (src[i].abs)
231 brw_reg = brw_abs(brw_reg);
232 if (src[i].negate)
233 brw_reg = negate(brw_reg);
234
235 /* This should have been moved to pull constants. */
236 assert(!src[i].reladdr);
237 break;
238
239 case HW_REG:
240 brw_reg = src[i].fixed_hw_reg;
241 break;
242
243 case BAD_FILE:
244 /* Probably unused. */
245 brw_reg = brw_null_reg();
246 break;
247 case ATTR:
248 default:
249 assert(!"not reached");
250 brw_reg = brw_null_reg();
251 break;
252 }
253
254 return brw_reg;
255 }
256
257 void
258 vec4_visitor::generate_math1_gen4(vec4_instruction *inst,
259 struct brw_reg dst,
260 struct brw_reg src)
261 {
262 brw_math(p,
263 dst,
264 brw_math_function(inst->opcode),
265 inst->base_mrf,
266 src,
267 BRW_MATH_DATA_VECTOR,
268 BRW_MATH_PRECISION_FULL);
269 }
270
271 static void
272 check_gen6_math_src_arg(struct brw_reg src)
273 {
274 /* Source swizzles are ignored. */
275 assert(!src.abs);
276 assert(!src.negate);
277 assert(src.dw1.bits.swizzle == BRW_SWIZZLE_XYZW);
278 }
279
280 void
281 vec4_visitor::generate_math1_gen6(vec4_instruction *inst,
282 struct brw_reg dst,
283 struct brw_reg src)
284 {
285 /* Can't do writemask because math can't be align16. */
286 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
287 check_gen6_math_src_arg(src);
288
289 brw_set_access_mode(p, BRW_ALIGN_1);
290 brw_math(p,
291 dst,
292 brw_math_function(inst->opcode),
293 inst->base_mrf,
294 src,
295 BRW_MATH_DATA_SCALAR,
296 BRW_MATH_PRECISION_FULL);
297 brw_set_access_mode(p, BRW_ALIGN_16);
298 }
299
300 void
301 vec4_visitor::generate_math2_gen7(vec4_instruction *inst,
302 struct brw_reg dst,
303 struct brw_reg src0,
304 struct brw_reg src1)
305 {
306 brw_math2(p,
307 dst,
308 brw_math_function(inst->opcode),
309 src0, src1);
310 }
311
312 void
313 vec4_visitor::generate_math2_gen6(vec4_instruction *inst,
314 struct brw_reg dst,
315 struct brw_reg src0,
316 struct brw_reg src1)
317 {
318 /* Can't do writemask because math can't be align16. */
319 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
320 /* Source swizzles are ignored. */
321 check_gen6_math_src_arg(src0);
322 check_gen6_math_src_arg(src1);
323
324 brw_set_access_mode(p, BRW_ALIGN_1);
325 brw_math2(p,
326 dst,
327 brw_math_function(inst->opcode),
328 src0, src1);
329 brw_set_access_mode(p, BRW_ALIGN_16);
330 }
331
332 void
333 vec4_visitor::generate_math2_gen4(vec4_instruction *inst,
334 struct brw_reg dst,
335 struct brw_reg src0,
336 struct brw_reg src1)
337 {
338 /* From the Ironlake PRM, Volume 4, Part 1, Section 6.1.13
339 * "Message Payload":
340 *
341 * "Operand0[7]. For the INT DIV functions, this operand is the
342 * denominator."
343 * ...
344 * "Operand1[7]. For the INT DIV functions, this operand is the
345 * numerator."
346 */
347 bool is_int_div = inst->opcode != SHADER_OPCODE_POW;
348 struct brw_reg &op0 = is_int_div ? src1 : src0;
349 struct brw_reg &op1 = is_int_div ? src0 : src1;
350
351 brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), op1.type), op1);
352
353 brw_math(p,
354 dst,
355 brw_math_function(inst->opcode),
356 inst->base_mrf,
357 op0,
358 BRW_MATH_DATA_VECTOR,
359 BRW_MATH_PRECISION_FULL);
360 }
361
362 void
363 vec4_visitor::generate_tex(vec4_instruction *inst,
364 struct brw_reg dst,
365 struct brw_reg src)
366 {
367 int msg_type = -1;
368
369 if (intel->gen >= 5) {
370 switch (inst->opcode) {
371 case SHADER_OPCODE_TEX:
372 case SHADER_OPCODE_TXL:
373 if (inst->shadow_compare) {
374 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
375 } else {
376 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
377 }
378 break;
379 case SHADER_OPCODE_TXD:
380 /* There is no sample_d_c message; comparisons are done manually. */
381 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
382 break;
383 case SHADER_OPCODE_TXF:
384 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
385 break;
386 case SHADER_OPCODE_TXS:
387 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
388 break;
389 default:
390 assert(!"should not get here: invalid VS texture opcode");
391 break;
392 }
393 } else {
394 switch (inst->opcode) {
395 case SHADER_OPCODE_TEX:
396 case SHADER_OPCODE_TXL:
397 if (inst->shadow_compare) {
398 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE;
399 assert(inst->mlen == 3);
400 } else {
401 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD;
402 assert(inst->mlen == 2);
403 }
404 break;
405 case SHADER_OPCODE_TXD:
406 /* There is no sample_d_c message; comparisons are done manually. */
407 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS;
408 assert(inst->mlen == 4);
409 break;
410 case SHADER_OPCODE_TXF:
411 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_LD;
412 assert(inst->mlen == 2);
413 break;
414 case SHADER_OPCODE_TXS:
415 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO;
416 assert(inst->mlen == 2);
417 break;
418 default:
419 assert(!"should not get here: invalid VS texture opcode");
420 break;
421 }
422 }
423
424 assert(msg_type != -1);
425
426 /* Load the message header if present. If there's a texture offset, we need
427 * to set it up explicitly and load the offset bitfield. Otherwise, we can
428 * use an implied move from g0 to the first message register.
429 */
430 if (inst->texture_offset) {
431 /* Explicitly set up the message header by copying g0 to the MRF. */
432 brw_MOV(p, retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD),
433 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
434
435 /* Then set the offset bits in DWord 2. */
436 brw_set_access_mode(p, BRW_ALIGN_1);
437 brw_MOV(p,
438 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, inst->base_mrf, 2),
439 BRW_REGISTER_TYPE_UD),
440 brw_imm_uw(inst->texture_offset));
441 brw_set_access_mode(p, BRW_ALIGN_16);
442 } else if (inst->header_present) {
443 /* Set up an implied move from g0 to the MRF. */
444 src = brw_vec8_grf(0, 0);
445 }
446
447 uint32_t return_format;
448
449 switch (dst.type) {
450 case BRW_REGISTER_TYPE_D:
451 return_format = BRW_SAMPLER_RETURN_FORMAT_SINT32;
452 break;
453 case BRW_REGISTER_TYPE_UD:
454 return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32;
455 break;
456 default:
457 return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
458 break;
459 }
460
461 brw_SAMPLE(p,
462 dst,
463 inst->base_mrf,
464 src,
465 SURF_INDEX_VS_TEXTURE(inst->sampler),
466 inst->sampler,
467 WRITEMASK_XYZW,
468 msg_type,
469 1, /* response length */
470 inst->mlen,
471 inst->header_present,
472 BRW_SAMPLER_SIMD_MODE_SIMD4X2,
473 return_format);
474 }
475
476 void
477 vec4_visitor::generate_urb_write(vec4_instruction *inst)
478 {
479 brw_urb_WRITE(p,
480 brw_null_reg(), /* dest */
481 inst->base_mrf, /* starting mrf reg nr */
482 brw_vec8_grf(0, 0), /* src */
483 false, /* allocate */
484 true, /* used */
485 inst->mlen,
486 0, /* response len */
487 inst->eot, /* eot */
488 inst->eot, /* writes complete */
489 inst->offset, /* urb destination offset */
490 BRW_URB_SWIZZLE_INTERLEAVE);
491 }
492
493 void
494 vec4_visitor::generate_oword_dual_block_offsets(struct brw_reg m1,
495 struct brw_reg index)
496 {
497 int second_vertex_offset;
498
499 if (intel->gen >= 6)
500 second_vertex_offset = 1;
501 else
502 second_vertex_offset = 16;
503
504 m1 = retype(m1, BRW_REGISTER_TYPE_D);
505
506 /* Set up M1 (message payload). Only the block offsets in M1.0 and
507 * M1.4 are used, and the rest are ignored.
508 */
509 struct brw_reg m1_0 = suboffset(vec1(m1), 0);
510 struct brw_reg m1_4 = suboffset(vec1(m1), 4);
511 struct brw_reg index_0 = suboffset(vec1(index), 0);
512 struct brw_reg index_4 = suboffset(vec1(index), 4);
513
514 brw_push_insn_state(p);
515 brw_set_mask_control(p, BRW_MASK_DISABLE);
516 brw_set_access_mode(p, BRW_ALIGN_1);
517
518 brw_MOV(p, m1_0, index_0);
519
520 brw_set_predicate_inverse(p, true);
521 if (index.file == BRW_IMMEDIATE_VALUE) {
522 index_4.dw1.ud += second_vertex_offset;
523 brw_MOV(p, m1_4, index_4);
524 } else {
525 brw_ADD(p, m1_4, index_4, brw_imm_d(second_vertex_offset));
526 }
527
528 brw_pop_insn_state(p);
529 }
530
531 void
532 vec4_visitor::generate_scratch_read(vec4_instruction *inst,
533 struct brw_reg dst,
534 struct brw_reg index)
535 {
536 struct brw_reg header = brw_vec8_grf(0, 0);
537
538 gen6_resolve_implied_move(p, &header, inst->base_mrf);
539
540 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
541 index);
542
543 uint32_t msg_type;
544
545 if (intel->gen >= 6)
546 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
547 else if (intel->gen == 5 || intel->is_g4x)
548 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
549 else
550 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
551
552 /* Each of the 8 channel enables is considered for whether each
553 * dword is written.
554 */
555 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
556 brw_set_dest(p, send, dst);
557 brw_set_src0(p, send, header);
558 if (intel->gen < 6)
559 send->header.destreg__conditionalmod = inst->base_mrf;
560 brw_set_dp_read_message(p, send,
561 255, /* binding table index: stateless access */
562 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
563 msg_type,
564 BRW_DATAPORT_READ_TARGET_RENDER_CACHE,
565 2, /* mlen */
566 1 /* rlen */);
567 }
568
569 void
570 vec4_visitor::generate_scratch_write(vec4_instruction *inst,
571 struct brw_reg dst,
572 struct brw_reg src,
573 struct brw_reg index)
574 {
575 struct brw_reg header = brw_vec8_grf(0, 0);
576 bool write_commit;
577
578 /* If the instruction is predicated, we'll predicate the send, not
579 * the header setup.
580 */
581 brw_set_predicate_control(p, false);
582
583 gen6_resolve_implied_move(p, &header, inst->base_mrf);
584
585 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
586 index);
587
588 brw_MOV(p,
589 retype(brw_message_reg(inst->base_mrf + 2), BRW_REGISTER_TYPE_D),
590 retype(src, BRW_REGISTER_TYPE_D));
591
592 uint32_t msg_type;
593
594 if (intel->gen >= 7)
595 msg_type = GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
596 else if (intel->gen == 6)
597 msg_type = GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
598 else
599 msg_type = BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
600
601 brw_set_predicate_control(p, inst->predicate);
602
603 /* Pre-gen6, we have to specify write commits to ensure ordering
604 * between reads and writes within a thread. Afterwards, that's
605 * guaranteed and write commits only matter for inter-thread
606 * synchronization.
607 */
608 if (intel->gen >= 6) {
609 write_commit = false;
610 } else {
611 /* The visitor set up our destination register to be g0. This
612 * means that when the next read comes along, we will end up
613 * reading from g0 and causing a block on the write commit. For
614 * write-after-read, we are relying on the value of the previous
615 * read being used (and thus blocking on completion) before our
616 * write is executed. This means we have to be careful in
617 * instruction scheduling to not violate this assumption.
618 */
619 write_commit = true;
620 }
621
622 /* Each of the 8 channel enables is considered for whether each
623 * dword is written.
624 */
625 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
626 brw_set_dest(p, send, dst);
627 brw_set_src0(p, send, header);
628 if (intel->gen < 6)
629 send->header.destreg__conditionalmod = inst->base_mrf;
630 brw_set_dp_write_message(p, send,
631 255, /* binding table index: stateless access */
632 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
633 msg_type,
634 3, /* mlen */
635 true, /* header present */
636 false, /* not a render target write */
637 write_commit, /* rlen */
638 false, /* eot */
639 write_commit);
640 }
641
642 void
643 vec4_visitor::generate_pull_constant_load(vec4_instruction *inst,
644 struct brw_reg dst,
645 struct brw_reg index,
646 struct brw_reg offset)
647 {
648 assert(index.file == BRW_IMMEDIATE_VALUE &&
649 index.type == BRW_REGISTER_TYPE_UD);
650 uint32_t surf_index = index.dw1.ud;
651
652 if (intel->gen == 7) {
653 gen6_resolve_implied_move(p, &offset, inst->base_mrf);
654 brw_instruction *insn = brw_next_insn(p, BRW_OPCODE_SEND);
655 brw_set_dest(p, insn, dst);
656 brw_set_src0(p, insn, offset);
657 brw_set_sampler_message(p, insn,
658 surf_index,
659 0, /* LD message ignores sampler unit */
660 GEN5_SAMPLER_MESSAGE_SAMPLE_LD,
661 1, /* rlen */
662 1, /* mlen */
663 false, /* no header */
664 BRW_SAMPLER_SIMD_MODE_SIMD4X2,
665 0);
666 return;
667 }
668
669 struct brw_reg header = brw_vec8_grf(0, 0);
670
671 gen6_resolve_implied_move(p, &header, inst->base_mrf);
672
673 brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), BRW_REGISTER_TYPE_D),
674 offset);
675
676 uint32_t msg_type;
677
678 if (intel->gen >= 6)
679 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
680 else if (intel->gen == 5 || intel->is_g4x)
681 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
682 else
683 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
684
685 /* Each of the 8 channel enables is considered for whether each
686 * dword is written.
687 */
688 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
689 brw_set_dest(p, send, dst);
690 brw_set_src0(p, send, header);
691 if (intel->gen < 6)
692 send->header.destreg__conditionalmod = inst->base_mrf;
693 brw_set_dp_read_message(p, send,
694 surf_index,
695 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
696 msg_type,
697 BRW_DATAPORT_READ_TARGET_DATA_CACHE,
698 2, /* mlen */
699 1 /* rlen */);
700 }
701
702 void
703 vec4_visitor::generate_vs_instruction(vec4_instruction *instruction,
704 struct brw_reg dst,
705 struct brw_reg *src)
706 {
707 vec4_instruction *inst = (vec4_instruction *)instruction;
708
709 switch (inst->opcode) {
710 case SHADER_OPCODE_RCP:
711 case SHADER_OPCODE_RSQ:
712 case SHADER_OPCODE_SQRT:
713 case SHADER_OPCODE_EXP2:
714 case SHADER_OPCODE_LOG2:
715 case SHADER_OPCODE_SIN:
716 case SHADER_OPCODE_COS:
717 if (intel->gen == 6) {
718 generate_math1_gen6(inst, dst, src[0]);
719 } else {
720 /* Also works for Gen7. */
721 generate_math1_gen4(inst, dst, src[0]);
722 }
723 break;
724
725 case SHADER_OPCODE_POW:
726 case SHADER_OPCODE_INT_QUOTIENT:
727 case SHADER_OPCODE_INT_REMAINDER:
728 if (intel->gen >= 7) {
729 generate_math2_gen7(inst, dst, src[0], src[1]);
730 } else if (intel->gen == 6) {
731 generate_math2_gen6(inst, dst, src[0], src[1]);
732 } else {
733 generate_math2_gen4(inst, dst, src[0], src[1]);
734 }
735 break;
736
737 case SHADER_OPCODE_TEX:
738 case SHADER_OPCODE_TXD:
739 case SHADER_OPCODE_TXF:
740 case SHADER_OPCODE_TXL:
741 case SHADER_OPCODE_TXS:
742 generate_tex(inst, dst, src[0]);
743 break;
744
745 case VS_OPCODE_URB_WRITE:
746 generate_urb_write(inst);
747 break;
748
749 case VS_OPCODE_SCRATCH_READ:
750 generate_scratch_read(inst, dst, src[0]);
751 break;
752
753 case VS_OPCODE_SCRATCH_WRITE:
754 generate_scratch_write(inst, dst, src[0], src[1]);
755 break;
756
757 case VS_OPCODE_PULL_CONSTANT_LOAD:
758 generate_pull_constant_load(inst, dst, src[0], src[1]);
759 break;
760
761 default:
762 if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) {
763 fail("unsupported opcode in `%s' in VS\n",
764 brw_opcodes[inst->opcode].name);
765 } else {
766 fail("Unsupported opcode %d in VS", inst->opcode);
767 }
768 }
769 }
770
771 bool
772 vec4_visitor::run()
773 {
774 if (c->key.userclip_active && !c->key.uses_clip_distance)
775 setup_uniform_clipplane_values();
776
777 /* Generate VS IR for main(). (the visitor only descends into
778 * functions called "main").
779 */
780 visit_instructions(shader->ir);
781
782 emit_urb_writes();
783
784 /* Before any optimization, push array accesses out to scratch
785 * space where we need them to be. This pass may allocate new
786 * virtual GRFs, so we want to do it early. It also makes sure
787 * that we have reladdr computations available for CSE, since we'll
788 * often do repeated subexpressions for those.
789 */
790 move_grf_array_access_to_scratch();
791 move_uniform_array_access_to_pull_constants();
792 pack_uniform_registers();
793 move_push_constants_to_pull_constants();
794
795 bool progress;
796 do {
797 progress = false;
798 progress = dead_code_eliminate() || progress;
799 progress = opt_copy_propagation() || progress;
800 progress = opt_algebraic() || progress;
801 progress = opt_compute_to_mrf() || progress;
802 } while (progress);
803
804
805 if (failed)
806 return false;
807
808 setup_payload();
809 reg_allocate();
810
811 if (failed)
812 return false;
813
814 brw_set_access_mode(p, BRW_ALIGN_16);
815
816 generate_code();
817
818 return !failed;
819 }
820
821 void
822 vec4_visitor::generate_code()
823 {
824 int last_native_inst = 0;
825 const char *last_annotation_string = NULL;
826 ir_instruction *last_annotation_ir = NULL;
827
828 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
829 printf("Native code for vertex shader %d:\n", prog->Name);
830 }
831
832 foreach_list(node, &this->instructions) {
833 vec4_instruction *inst = (vec4_instruction *)node;
834 struct brw_reg src[3], dst;
835
836 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
837 if (last_annotation_ir != inst->ir) {
838 last_annotation_ir = inst->ir;
839 if (last_annotation_ir) {
840 printf(" ");
841 last_annotation_ir->print();
842 printf("\n");
843 }
844 }
845 if (last_annotation_string != inst->annotation) {
846 last_annotation_string = inst->annotation;
847 if (last_annotation_string)
848 printf(" %s\n", last_annotation_string);
849 }
850 }
851
852 for (unsigned int i = 0; i < 3; i++) {
853 src[i] = inst->get_src(i);
854 }
855 dst = inst->get_dst();
856
857 brw_set_conditionalmod(p, inst->conditional_mod);
858 brw_set_predicate_control(p, inst->predicate);
859 brw_set_predicate_inverse(p, inst->predicate_inverse);
860 brw_set_saturate(p, inst->saturate);
861
862 switch (inst->opcode) {
863 case BRW_OPCODE_MOV:
864 brw_MOV(p, dst, src[0]);
865 break;
866 case BRW_OPCODE_ADD:
867 brw_ADD(p, dst, src[0], src[1]);
868 break;
869 case BRW_OPCODE_MUL:
870 brw_MUL(p, dst, src[0], src[1]);
871 break;
872 case BRW_OPCODE_MACH:
873 brw_set_acc_write_control(p, 1);
874 brw_MACH(p, dst, src[0], src[1]);
875 brw_set_acc_write_control(p, 0);
876 break;
877
878 case BRW_OPCODE_FRC:
879 brw_FRC(p, dst, src[0]);
880 break;
881 case BRW_OPCODE_RNDD:
882 brw_RNDD(p, dst, src[0]);
883 break;
884 case BRW_OPCODE_RNDE:
885 brw_RNDE(p, dst, src[0]);
886 break;
887 case BRW_OPCODE_RNDZ:
888 brw_RNDZ(p, dst, src[0]);
889 break;
890
891 case BRW_OPCODE_AND:
892 brw_AND(p, dst, src[0], src[1]);
893 break;
894 case BRW_OPCODE_OR:
895 brw_OR(p, dst, src[0], src[1]);
896 break;
897 case BRW_OPCODE_XOR:
898 brw_XOR(p, dst, src[0], src[1]);
899 break;
900 case BRW_OPCODE_NOT:
901 brw_NOT(p, dst, src[0]);
902 break;
903 case BRW_OPCODE_ASR:
904 brw_ASR(p, dst, src[0], src[1]);
905 break;
906 case BRW_OPCODE_SHR:
907 brw_SHR(p, dst, src[0], src[1]);
908 break;
909 case BRW_OPCODE_SHL:
910 brw_SHL(p, dst, src[0], src[1]);
911 break;
912
913 case BRW_OPCODE_CMP:
914 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
915 break;
916 case BRW_OPCODE_SEL:
917 brw_SEL(p, dst, src[0], src[1]);
918 break;
919
920 case BRW_OPCODE_DP4:
921 brw_DP4(p, dst, src[0], src[1]);
922 break;
923
924 case BRW_OPCODE_DP3:
925 brw_DP3(p, dst, src[0], src[1]);
926 break;
927
928 case BRW_OPCODE_DP2:
929 brw_DP2(p, dst, src[0], src[1]);
930 break;
931
932 case BRW_OPCODE_IF:
933 if (inst->src[0].file != BAD_FILE) {
934 /* The instruction has an embedded compare (only allowed on gen6) */
935 assert(intel->gen == 6);
936 gen6_IF(p, inst->conditional_mod, src[0], src[1]);
937 } else {
938 struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8);
939 brw_inst->header.predicate_control = inst->predicate;
940 }
941 break;
942
943 case BRW_OPCODE_ELSE:
944 brw_ELSE(p);
945 break;
946 case BRW_OPCODE_ENDIF:
947 brw_ENDIF(p);
948 break;
949
950 case BRW_OPCODE_DO:
951 brw_DO(p, BRW_EXECUTE_8);
952 break;
953
954 case BRW_OPCODE_BREAK:
955 brw_BREAK(p);
956 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
957 break;
958 case BRW_OPCODE_CONTINUE:
959 /* FINISHME: We need to write the loop instruction support still. */
960 if (intel->gen >= 6)
961 gen6_CONT(p);
962 else
963 brw_CONT(p);
964 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
965 break;
966
967 case BRW_OPCODE_WHILE:
968 brw_WHILE(p);
969 break;
970
971 default:
972 generate_vs_instruction(inst, dst, src);
973 break;
974 }
975
976 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
977 for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
978 if (0) {
979 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
980 ((uint32_t *)&p->store[i])[3],
981 ((uint32_t *)&p->store[i])[2],
982 ((uint32_t *)&p->store[i])[1],
983 ((uint32_t *)&p->store[i])[0]);
984 }
985 brw_disasm(stdout, &p->store[i], intel->gen);
986 }
987 }
988
989 last_native_inst = p->nr_insn;
990 }
991
992 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
993 printf("\n");
994 }
995
996 brw_set_uip_jip(p);
997
998 /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
999 * emit issues, it doesn't get the jump distances into the output,
1000 * which is often something we want to debug. So this is here in
1001 * case you're doing that.
1002 */
1003 if (0) {
1004 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
1005 for (unsigned int i = 0; i < p->nr_insn; i++) {
1006 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
1007 ((uint32_t *)&p->store[i])[3],
1008 ((uint32_t *)&p->store[i])[2],
1009 ((uint32_t *)&p->store[i])[1],
1010 ((uint32_t *)&p->store[i])[0]);
1011 brw_disasm(stdout, &p->store[i], intel->gen);
1012 }
1013 }
1014 }
1015 }
1016
1017 extern "C" {
1018
1019 bool
1020 brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c)
1021 {
1022 if (!prog)
1023 return false;
1024
1025 struct brw_shader *shader =
1026 (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
1027 if (!shader)
1028 return false;
1029
1030 if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
1031 printf("GLSL IR for native vertex shader %d:\n", prog->Name);
1032 _mesa_print_ir(shader->ir, NULL);
1033 printf("\n\n");
1034 }
1035
1036 vec4_visitor v(c, prog, shader);
1037 if (!v.run()) {
1038 prog->LinkStatus = false;
1039 ralloc_strcat(&prog->InfoLog, v.fail_msg);
1040 return false;
1041 }
1042
1043 return true;
1044 }
1045
1046 } /* extern "C" */
1047
1048 } /* namespace brw */