i965: Move vec4 register allocation data structures to brw->vec4.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_reg_allocate.cpp
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 extern "C" {
25 #include "main/macros.h"
26 #include "program/register_allocate.h"
27 } /* extern "C" */
28
29 #include "brw_vec4.h"
30 #include "brw_vs.h"
31
32 using namespace brw;
33
34 namespace brw {
35
36 static void
37 assign(unsigned int *reg_hw_locations, reg *reg)
38 {
39 if (reg->file == GRF) {
40 reg->reg = reg_hw_locations[reg->reg];
41 }
42 }
43
44 bool
45 vec4_visitor::reg_allocate_trivial()
46 {
47 unsigned int hw_reg_mapping[this->virtual_grf_count];
48 bool virtual_grf_used[this->virtual_grf_count];
49 int i;
50 int next;
51
52 /* Calculate which virtual GRFs are actually in use after whatever
53 * optimization passes have occurred.
54 */
55 for (int i = 0; i < this->virtual_grf_count; i++) {
56 virtual_grf_used[i] = false;
57 }
58
59 foreach_iter(exec_list_iterator, iter, this->instructions) {
60 vec4_instruction *inst = (vec4_instruction *)iter.get();
61
62 if (inst->dst.file == GRF)
63 virtual_grf_used[inst->dst.reg] = true;
64
65 for (int i = 0; i < 3; i++) {
66 if (inst->src[i].file == GRF)
67 virtual_grf_used[inst->src[i].reg] = true;
68 }
69 }
70
71 hw_reg_mapping[0] = this->first_non_payload_grf;
72 next = hw_reg_mapping[0] + this->virtual_grf_sizes[0];
73 for (i = 1; i < this->virtual_grf_count; i++) {
74 if (virtual_grf_used[i]) {
75 hw_reg_mapping[i] = next;
76 next += this->virtual_grf_sizes[i];
77 }
78 }
79 prog_data->total_grf = next;
80
81 foreach_iter(exec_list_iterator, iter, this->instructions) {
82 vec4_instruction *inst = (vec4_instruction *)iter.get();
83
84 assign(hw_reg_mapping, &inst->dst);
85 assign(hw_reg_mapping, &inst->src[0]);
86 assign(hw_reg_mapping, &inst->src[1]);
87 assign(hw_reg_mapping, &inst->src[2]);
88 }
89
90 if (prog_data->total_grf > max_grf) {
91 fail("Ran out of regs on trivial allocator (%d/%d)\n",
92 prog_data->total_grf, max_grf);
93 return false;
94 }
95
96 return true;
97 }
98
99 extern "C" void
100 brw_vec4_alloc_reg_set(struct brw_context *brw)
101 {
102 int base_reg_count = brw->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
103
104 /* After running split_virtual_grfs(), almost all VGRFs will be of size 1.
105 * SEND-from-GRF sources cannot be split, so we also need classes for each
106 * potential message length.
107 */
108 const int class_count = 2;
109 const int class_sizes[class_count] = {1, 2};
110
111 /* Compute the total number of registers across all classes. */
112 int ra_reg_count = 0;
113 for (int i = 0; i < class_count; i++) {
114 ra_reg_count += base_reg_count - (class_sizes[i] - 1);
115 }
116
117 ralloc_free(brw->vec4.ra_reg_to_grf);
118 brw->vec4.ra_reg_to_grf = ralloc_array(brw, uint8_t, ra_reg_count);
119 ralloc_free(brw->vec4.regs);
120 brw->vec4.regs = ra_alloc_reg_set(brw, ra_reg_count);
121 if (brw->gen >= 6)
122 ra_set_allocate_round_robin(brw->vec4.regs);
123 ralloc_free(brw->vec4.classes);
124 brw->vec4.classes = ralloc_array(brw, int, class_count + 1);
125
126 /* Now, add the registers to their classes, and add the conflicts
127 * between them and the base GRF registers (and also each other).
128 */
129 int reg = 0;
130 for (int i = 0; i < class_count; i++) {
131 int class_reg_count = base_reg_count - (class_sizes[i] - 1);
132 brw->vec4.classes[i] = ra_alloc_reg_class(brw->vec4.regs);
133
134 for (int j = 0; j < class_reg_count; j++) {
135 ra_class_add_reg(brw->vec4.regs, brw->vec4.classes[i], reg);
136
137 brw->vec4.ra_reg_to_grf[reg] = j;
138
139 for (int base_reg = j;
140 base_reg < j + class_sizes[i];
141 base_reg++) {
142 ra_add_transitive_reg_conflict(brw->vec4.regs, base_reg, reg);
143 }
144
145 reg++;
146 }
147 }
148 assert(reg == ra_reg_count);
149
150 ra_set_finalize(brw->vec4.regs, NULL);
151 }
152
153 void
154 vec4_visitor::setup_payload_interference(struct ra_graph *g,
155 int first_payload_node,
156 int reg_node_count)
157 {
158 int payload_node_count = this->first_non_payload_grf;
159
160 for (int i = 0; i < payload_node_count; i++) {
161 /* Mark each payload reg node as being allocated to its physical register.
162 *
163 * The alternative would be to have per-physical register classes, which
164 * would just be silly.
165 */
166 ra_set_node_reg(g, first_payload_node + i, i);
167
168 /* For now, just mark each payload node as interfering with every other
169 * node to be allocated.
170 */
171 for (int j = 0; j < reg_node_count; j++) {
172 ra_add_node_interference(g, first_payload_node + i, j);
173 }
174 }
175 }
176
177 bool
178 vec4_visitor::reg_allocate()
179 {
180 unsigned int hw_reg_mapping[virtual_grf_count];
181 int payload_reg_count = this->first_non_payload_grf;
182
183 /* Using the trivial allocator can be useful in debugging undefined
184 * register access as a result of broken optimization passes.
185 */
186 if (0)
187 return reg_allocate_trivial();
188
189 calculate_live_intervals();
190
191 int node_count = virtual_grf_count;
192 int first_payload_node = node_count;
193 node_count += payload_reg_count;
194 struct ra_graph *g =
195 ra_alloc_interference_graph(brw->vec4.regs, node_count);
196
197 for (int i = 0; i < virtual_grf_count; i++) {
198 int size = this->virtual_grf_sizes[i];
199 assert(size >= 1 && size <= 2 &&
200 "Register allocation relies on split_virtual_grfs().");
201 ra_set_node_class(g, i, brw->vec4.classes[size - 1]);
202
203 for (int j = 0; j < i; j++) {
204 if (virtual_grf_interferes(i, j)) {
205 ra_add_node_interference(g, i, j);
206 }
207 }
208 }
209
210 setup_payload_interference(g, first_payload_node, node_count);
211
212 if (!ra_allocate_no_spills(g)) {
213 /* Failed to allocate registers. Spill a reg, and the caller will
214 * loop back into here to try again.
215 */
216 int reg = choose_spill_reg(g);
217 if (reg == -1) {
218 fail("no register to spill\n");
219 } else {
220 spill_reg(reg);
221 }
222 ralloc_free(g);
223 return false;
224 }
225
226 /* Get the chosen virtual registers for each node, and map virtual
227 * regs in the register classes back down to real hardware reg
228 * numbers.
229 */
230 prog_data->total_grf = payload_reg_count;
231 for (int i = 0; i < virtual_grf_count; i++) {
232 int reg = ra_get_node_reg(g, i);
233
234 hw_reg_mapping[i] = brw->vec4.ra_reg_to_grf[reg];
235 prog_data->total_grf = MAX2(prog_data->total_grf,
236 hw_reg_mapping[i] + virtual_grf_sizes[i]);
237 }
238
239 foreach_list(node, &this->instructions) {
240 vec4_instruction *inst = (vec4_instruction *)node;
241
242 assign(hw_reg_mapping, &inst->dst);
243 assign(hw_reg_mapping, &inst->src[0]);
244 assign(hw_reg_mapping, &inst->src[1]);
245 assign(hw_reg_mapping, &inst->src[2]);
246 }
247
248 ralloc_free(g);
249
250 return true;
251 }
252
253 void
254 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
255 {
256 float loop_scale = 1.0;
257
258 for (int i = 0; i < this->virtual_grf_count; i++) {
259 spill_costs[i] = 0.0;
260 no_spill[i] = virtual_grf_sizes[i] != 1;
261 }
262
263 /* Calculate costs for spilling nodes. Call it a cost of 1 per
264 * spill/unspill we'll have to do, and guess that the insides of
265 * loops run 10 times.
266 */
267 foreach_list(node, &this->instructions) {
268 vec4_instruction *inst = (vec4_instruction *) node;
269
270 for (unsigned int i = 0; i < 3; i++) {
271 if (inst->src[i].file == GRF) {
272 spill_costs[inst->src[i].reg] += loop_scale;
273 if (inst->src[i].reladdr)
274 no_spill[inst->src[i].reg] = true;
275 }
276 }
277
278 if (inst->dst.file == GRF) {
279 spill_costs[inst->dst.reg] += loop_scale;
280 if (inst->dst.reladdr)
281 no_spill[inst->dst.reg] = true;
282 }
283
284 switch (inst->opcode) {
285
286 case BRW_OPCODE_DO:
287 loop_scale *= 10;
288 break;
289
290 case BRW_OPCODE_WHILE:
291 loop_scale /= 10;
292 break;
293
294 case VS_OPCODE_SCRATCH_READ:
295 case VS_OPCODE_SCRATCH_WRITE:
296 for (int i = 0; i < 3; i++) {
297 if (inst->src[i].file == GRF)
298 no_spill[inst->src[i].reg] = true;
299 }
300 if (inst->dst.file == GRF)
301 no_spill[inst->dst.reg] = true;
302 break;
303
304 default:
305 break;
306 }
307 }
308 }
309
310 int
311 vec4_visitor::choose_spill_reg(struct ra_graph *g)
312 {
313 float spill_costs[this->virtual_grf_count];
314 bool no_spill[this->virtual_grf_count];
315
316 evaluate_spill_costs(spill_costs, no_spill);
317
318 for (int i = 0; i < this->virtual_grf_count; i++) {
319 if (!no_spill[i])
320 ra_set_node_spill_cost(g, i, spill_costs[i]);
321 }
322
323 return ra_get_best_spill_node(g);
324 }
325
326 void
327 vec4_visitor::spill_reg(int spill_reg_nr)
328 {
329 assert(virtual_grf_sizes[spill_reg_nr] == 1);
330 unsigned int spill_offset = c->last_scratch++;
331
332 /* Generate spill/unspill instructions for the objects being spilled. */
333 foreach_list(node, &this->instructions) {
334 vec4_instruction *inst = (vec4_instruction *) node;
335
336 for (unsigned int i = 0; i < 3; i++) {
337 if (inst->src[i].file == GRF && inst->src[i].reg == spill_reg_nr) {
338 src_reg spill_reg = inst->src[i];
339 inst->src[i].reg = virtual_grf_alloc(1);
340 dst_reg temp = dst_reg(inst->src[i]);
341
342 /* Only read the necessary channels, to avoid overwriting the rest
343 * with data that may not have been written to scratch.
344 */
345 temp.writemask = 0;
346 for (int c = 0; c < 4; c++)
347 temp.writemask |= (1 << BRW_GET_SWZ(inst->src[i].swizzle, c));
348 assert(temp.writemask != 0);
349
350 emit_scratch_read(inst, temp, spill_reg, spill_offset);
351 }
352 }
353
354 if (inst->dst.file == GRF && inst->dst.reg == spill_reg_nr) {
355 emit_scratch_write(inst, spill_offset);
356 }
357 }
358
359 this->live_intervals_valid = false;
360 }
361
362 } /* namespace brw */