i965/nir/vec4: Implement load_const intrinsic
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "main/macros.h"
38
39 static void
40 brw_upload_vs_unit(struct brw_context *brw)
41 {
42 struct brw_stage_state *stage_state = &brw->vs.base;
43
44 struct brw_vs_unit_state *vs;
45
46 vs = brw_state_batch(brw, AUB_TRACE_VS_STATE,
47 sizeof(*vs), 32, &stage_state->state_offset);
48 memset(vs, 0, sizeof(*vs));
49
50 /* BRW_NEW_PROGRAM_CACHE | BRW_NEW_VS_PROG_DATA */
51 vs->thread0.grf_reg_count =
52 ALIGN(brw->vs.prog_data->base.total_grf, 16) / 16 - 1;
53 vs->thread0.kernel_start_pointer =
54 brw_program_reloc(brw,
55 stage_state->state_offset +
56 offsetof(struct brw_vs_unit_state, thread0),
57 stage_state->prog_offset +
58 (vs->thread0.grf_reg_count << 1)) >> 6;
59
60 if (brw->vs.prog_data->base.base.use_alt_mode)
61 vs->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
62 else
63 vs->thread1.floating_point_mode = BRW_FLOATING_POINT_IEEE_754;
64
65 /* Choosing multiple program flow means that we may get 2-vertex threads,
66 * which will have the channel mask for dwords 4-7 enabled in the thread,
67 * and those dwords will be written to the second URB handle when we
68 * brw_urb_WRITE() results.
69 */
70 /* Force single program flow on Ironlake. We cannot reliably get
71 * all applications working without it. See:
72 * https://bugs.freedesktop.org/show_bug.cgi?id=29172
73 *
74 * The most notable and reliably failing application is the Humus
75 * demo "CelShading"
76 */
77 vs->thread1.single_program_flow = (brw->gen == 5);
78
79 vs->thread1.binding_table_entry_count =
80 brw->vs.prog_data->base.base.binding_table.size_bytes / 4;
81
82 if (brw->vs.prog_data->base.base.total_scratch != 0) {
83 vs->thread2.scratch_space_base_pointer =
84 stage_state->scratch_bo->offset64 >> 10; /* reloc */
85 vs->thread2.per_thread_scratch_space =
86 ffs(brw->vs.prog_data->base.base.total_scratch) - 11;
87 } else {
88 vs->thread2.scratch_space_base_pointer = 0;
89 vs->thread2.per_thread_scratch_space = 0;
90 }
91
92 vs->thread3.urb_entry_read_length = brw->vs.prog_data->base.urb_read_length;
93 vs->thread3.const_urb_entry_read_length
94 = brw->vs.prog_data->base.base.curb_read_length;
95 vs->thread3.dispatch_grf_start_reg =
96 brw->vs.prog_data->base.base.dispatch_grf_start_reg;
97 vs->thread3.urb_entry_read_offset = 0;
98
99 /* BRW_NEW_CURBE_OFFSETS */
100 vs->thread3.const_urb_entry_read_offset = brw->curbe.vs_start * 2;
101
102 /* BRW_NEW_URB_FENCE */
103 if (brw->gen == 5) {
104 switch (brw->urb.nr_vs_entries) {
105 case 8:
106 case 12:
107 case 16:
108 case 32:
109 case 64:
110 case 96:
111 case 128:
112 case 168:
113 case 192:
114 case 224:
115 case 256:
116 vs->thread4.nr_urb_entries = brw->urb.nr_vs_entries >> 2;
117 break;
118 default:
119 unreachable("not reached");
120 }
121 } else {
122 switch (brw->urb.nr_vs_entries) {
123 case 8:
124 case 12:
125 case 16:
126 case 32:
127 break;
128 case 64:
129 assert(brw->is_g4x);
130 break;
131 default:
132 unreachable("not reached");
133 }
134 vs->thread4.nr_urb_entries = brw->urb.nr_vs_entries;
135 }
136
137 vs->thread4.urb_entry_allocation_size = brw->urb.vsize - 1;
138
139 vs->thread4.max_threads = CLAMP(brw->urb.nr_vs_entries / 2,
140 1, brw->max_vs_threads) - 1;
141
142 if (brw->gen == 5)
143 vs->vs5.sampler_count = 0; /* hardware requirement */
144 else {
145 vs->vs5.sampler_count = (stage_state->sampler_count + 3) / 4;
146 }
147
148
149 if (unlikely(INTEL_DEBUG & DEBUG_STATS))
150 vs->thread4.stats_enable = 1;
151
152 /* Vertex program always enabled:
153 */
154 vs->vs6.vs_enable = 1;
155
156 /* Set the sampler state pointer, and its reloc
157 */
158 if (stage_state->sampler_count) {
159 /* BRW_NEW_SAMPLER_STATE_TABLE - reloc */
160 vs->vs5.sampler_state_pointer =
161 (brw->batch.bo->offset64 + stage_state->sampler_offset) >> 5;
162 drm_intel_bo_emit_reloc(brw->batch.bo,
163 stage_state->state_offset +
164 offsetof(struct brw_vs_unit_state, vs5),
165 brw->batch.bo,
166 (stage_state->sampler_offset |
167 vs->vs5.sampler_count),
168 I915_GEM_DOMAIN_INSTRUCTION, 0);
169 }
170
171 /* Emit scratch space relocation */
172 if (brw->vs.prog_data->base.base.total_scratch != 0) {
173 drm_intel_bo_emit_reloc(brw->batch.bo,
174 stage_state->state_offset +
175 offsetof(struct brw_vs_unit_state, thread2),
176 stage_state->scratch_bo,
177 vs->thread2.per_thread_scratch_space,
178 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
179 }
180
181 brw->ctx.NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
182 }
183
184 const struct brw_tracked_state brw_vs_unit = {
185 .dirty = {
186 .mesa = 0,
187 .brw = BRW_NEW_BATCH |
188 BRW_NEW_CURBE_OFFSETS |
189 BRW_NEW_PROGRAM_CACHE |
190 BRW_NEW_SAMPLER_STATE_TABLE |
191 BRW_NEW_URB_FENCE |
192 BRW_NEW_VS_PROG_DATA,
193 },
194 .emit = brw_upload_vs_unit,
195 };