i915: Remove most of the code under gen >= 4 checks.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "main/macros.h"
38
39 static void
40 brw_upload_vs_unit(struct brw_context *brw)
41 {
42 struct intel_context *intel = &brw->intel;
43 struct brw_vs_unit_state *vs;
44
45 vs = brw_state_batch(brw, AUB_TRACE_VS_STATE,
46 sizeof(*vs), 32, &brw->vs.state_offset);
47 memset(vs, 0, sizeof(*vs));
48
49 /* BRW_NEW_PROGRAM_CACHE | CACHE_NEW_VS_PROG */
50 vs->thread0.grf_reg_count =
51 ALIGN(brw->vs.prog_data->base.total_grf, 16) / 16 - 1;
52 vs->thread0.kernel_start_pointer =
53 brw_program_reloc(brw,
54 brw->vs.state_offset +
55 offsetof(struct brw_vs_unit_state, thread0),
56 brw->vs.prog_offset +
57 (vs->thread0.grf_reg_count << 1)) >> 6;
58
59 vs->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
60 /* Choosing multiple program flow means that we may get 2-vertex threads,
61 * which will have the channel mask for dwords 4-7 enabled in the thread,
62 * and those dwords will be written to the second URB handle when we
63 * brw_urb_WRITE() results.
64 */
65 /* Force single program flow on Ironlake. We cannot reliably get
66 * all applications working without it. See:
67 * https://bugs.freedesktop.org/show_bug.cgi?id=29172
68 *
69 * The most notable and reliably failing application is the Humus
70 * demo "CelShading"
71 */
72 vs->thread1.single_program_flow = (intel->gen == 5);
73
74 vs->thread1.binding_table_entry_count = 0;
75
76 if (brw->vs.prog_data->base.total_scratch != 0) {
77 vs->thread2.scratch_space_base_pointer =
78 brw->vs.scratch_bo->offset >> 10; /* reloc */
79 vs->thread2.per_thread_scratch_space =
80 ffs(brw->vs.prog_data->base.total_scratch) - 11;
81 } else {
82 vs->thread2.scratch_space_base_pointer = 0;
83 vs->thread2.per_thread_scratch_space = 0;
84 }
85
86 vs->thread3.urb_entry_read_length = brw->vs.prog_data->base.urb_read_length;
87 vs->thread3.const_urb_entry_read_length
88 = brw->vs.prog_data->base.curb_read_length;
89 vs->thread3.dispatch_grf_start_reg = 1;
90 vs->thread3.urb_entry_read_offset = 0;
91
92 /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM, BRW_NEW_VERTEX_PROGRAM */
93 vs->thread3.const_urb_entry_read_offset = brw->curbe.vs_start * 2;
94
95 /* BRW_NEW_URB_FENCE */
96 if (intel->gen == 5) {
97 switch (brw->urb.nr_vs_entries) {
98 case 8:
99 case 12:
100 case 16:
101 case 32:
102 case 64:
103 case 96:
104 case 128:
105 case 168:
106 case 192:
107 case 224:
108 case 256:
109 vs->thread4.nr_urb_entries = brw->urb.nr_vs_entries >> 2;
110 break;
111 default:
112 assert(0);
113 }
114 } else {
115 switch (brw->urb.nr_vs_entries) {
116 case 8:
117 case 12:
118 case 16:
119 case 32:
120 break;
121 case 64:
122 assert(intel->is_g4x);
123 break;
124 default:
125 assert(0);
126 }
127 vs->thread4.nr_urb_entries = brw->urb.nr_vs_entries;
128 }
129
130 vs->thread4.urb_entry_allocation_size = brw->urb.vsize - 1;
131
132 vs->thread4.max_threads = CLAMP(brw->urb.nr_vs_entries / 2,
133 1, brw->max_vs_threads) - 1;
134
135 /* No samplers for ARB_vp programs:
136 */
137 /* It has to be set to 0 for Ironlake
138 */
139 vs->vs5.sampler_count = 0;
140
141 if (unlikely(INTEL_DEBUG & DEBUG_STATS))
142 vs->thread4.stats_enable = 1;
143
144 /* Vertex program always enabled:
145 */
146 vs->vs6.vs_enable = 1;
147
148 /* Emit scratch space relocation */
149 if (brw->vs.prog_data->base.total_scratch != 0) {
150 drm_intel_bo_emit_reloc(intel->batch.bo,
151 brw->vs.state_offset +
152 offsetof(struct brw_vs_unit_state, thread2),
153 brw->vs.scratch_bo,
154 vs->thread2.per_thread_scratch_space,
155 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
156 }
157
158 brw->state.dirty.cache |= CACHE_NEW_VS_UNIT;
159 }
160
161 const struct brw_tracked_state brw_vs_unit = {
162 .dirty = {
163 .mesa = _NEW_TRANSFORM,
164 .brw = (BRW_NEW_BATCH |
165 BRW_NEW_PROGRAM_CACHE |
166 BRW_NEW_CURBE_OFFSETS |
167 BRW_NEW_URB_FENCE |
168 BRW_NEW_VERTEX_PROGRAM),
169 .cache = CACHE_NEW_VS_PROG
170 },
171 .emit = brw_upload_vs_unit,
172 };