2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "main/macros.h"
40 brw_upload_vs_unit(struct brw_context
*brw
)
42 struct brw_stage_state
*stage_state
= &brw
->vs
.base
;
44 struct brw_vs_unit_state
*vs
;
46 vs
= brw_state_batch(brw
, AUB_TRACE_VS_STATE
,
47 sizeof(*vs
), 32, &stage_state
->state_offset
);
48 memset(vs
, 0, sizeof(*vs
));
50 /* BRW_NEW_PROGRAM_CACHE | CACHE_NEW_VS_PROG */
51 vs
->thread0
.grf_reg_count
=
52 ALIGN(brw
->vs
.prog_data
->base
.total_grf
, 16) / 16 - 1;
53 vs
->thread0
.kernel_start_pointer
=
54 brw_program_reloc(brw
,
55 stage_state
->state_offset
+
56 offsetof(struct brw_vs_unit_state
, thread0
),
57 stage_state
->prog_offset
+
58 (vs
->thread0
.grf_reg_count
<< 1)) >> 6;
60 /* Use ALT floating point mode for ARB vertex programs, because they
63 if (brw
->ctx
.Shader
.CurrentVertexProgram
== NULL
)
64 vs
->thread1
.floating_point_mode
= BRW_FLOATING_POINT_NON_IEEE_754
;
66 vs
->thread1
.floating_point_mode
= BRW_FLOATING_POINT_IEEE_754
;
68 /* Choosing multiple program flow means that we may get 2-vertex threads,
69 * which will have the channel mask for dwords 4-7 enabled in the thread,
70 * and those dwords will be written to the second URB handle when we
71 * brw_urb_WRITE() results.
73 /* Force single program flow on Ironlake. We cannot reliably get
74 * all applications working without it. See:
75 * https://bugs.freedesktop.org/show_bug.cgi?id=29172
77 * The most notable and reliably failing application is the Humus
80 vs
->thread1
.single_program_flow
= (brw
->gen
== 5);
82 vs
->thread1
.binding_table_entry_count
= 0;
84 if (brw
->vs
.prog_data
->base
.total_scratch
!= 0) {
85 vs
->thread2
.scratch_space_base_pointer
=
86 stage_state
->scratch_bo
->offset
>> 10; /* reloc */
87 vs
->thread2
.per_thread_scratch_space
=
88 ffs(brw
->vs
.prog_data
->base
.total_scratch
) - 11;
90 vs
->thread2
.scratch_space_base_pointer
= 0;
91 vs
->thread2
.per_thread_scratch_space
= 0;
94 vs
->thread3
.urb_entry_read_length
= brw
->vs
.prog_data
->base
.urb_read_length
;
95 vs
->thread3
.const_urb_entry_read_length
96 = brw
->vs
.prog_data
->base
.curb_read_length
;
97 vs
->thread3
.dispatch_grf_start_reg
=
98 brw
->vs
.prog_data
->base
.dispatch_grf_start_reg
;
99 vs
->thread3
.urb_entry_read_offset
= 0;
101 /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM, BRW_NEW_VERTEX_PROGRAM */
102 vs
->thread3
.const_urb_entry_read_offset
= brw
->curbe
.vs_start
* 2;
104 /* BRW_NEW_URB_FENCE */
106 switch (brw
->urb
.nr_vs_entries
) {
118 vs
->thread4
.nr_urb_entries
= brw
->urb
.nr_vs_entries
>> 2;
124 switch (brw
->urb
.nr_vs_entries
) {
136 vs
->thread4
.nr_urb_entries
= brw
->urb
.nr_vs_entries
;
139 vs
->thread4
.urb_entry_allocation_size
= brw
->urb
.vsize
- 1;
141 vs
->thread4
.max_threads
= CLAMP(brw
->urb
.nr_vs_entries
/ 2,
142 1, brw
->max_vs_threads
) - 1;
145 vs
->vs5
.sampler_count
= 0; /* hardware requirement */
147 /* CACHE_NEW_SAMPLER */
148 vs
->vs5
.sampler_count
= (stage_state
->sampler_count
+ 3) / 4;
152 if (unlikely(INTEL_DEBUG
& DEBUG_STATS
))
153 vs
->thread4
.stats_enable
= 1;
155 /* Vertex program always enabled:
157 vs
->vs6
.vs_enable
= 1;
159 /* Set the sampler state pointer, and its reloc
161 if (stage_state
->sampler_count
) {
162 vs
->vs5
.sampler_state_pointer
=
163 (brw
->batch
.bo
->offset
+ stage_state
->sampler_offset
) >> 5;
164 drm_intel_bo_emit_reloc(brw
->batch
.bo
,
165 stage_state
->state_offset
+
166 offsetof(struct brw_vs_unit_state
, vs5
),
168 (stage_state
->sampler_offset
|
169 vs
->vs5
.sampler_count
),
170 I915_GEM_DOMAIN_INSTRUCTION
, 0);
173 /* Emit scratch space relocation */
174 if (brw
->vs
.prog_data
->base
.total_scratch
!= 0) {
175 drm_intel_bo_emit_reloc(brw
->batch
.bo
,
176 stage_state
->state_offset
+
177 offsetof(struct brw_vs_unit_state
, thread2
),
178 stage_state
->scratch_bo
,
179 vs
->thread2
.per_thread_scratch_space
,
180 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
);
183 brw
->state
.dirty
.cache
|= CACHE_NEW_VS_UNIT
;
186 const struct brw_tracked_state brw_vs_unit
= {
188 .mesa
= _NEW_TRANSFORM
,
189 .brw
= (BRW_NEW_BATCH
|
190 BRW_NEW_PROGRAM_CACHE
|
191 BRW_NEW_CURBE_OFFSETS
|
193 BRW_NEW_VERTEX_PROGRAM
),
194 .cache
= CACHE_NEW_VS_PROG
| CACHE_NEW_SAMPLER
196 .emit
= brw_upload_vs_unit
,