2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "main/macros.h"
40 brw_upload_vs_unit(struct brw_context
*brw
)
42 struct brw_vs_unit_state
*vs
;
44 vs
= brw_state_batch(brw
, AUB_TRACE_VS_STATE
,
45 sizeof(*vs
), 32, &brw
->vs
.state_offset
);
46 memset(vs
, 0, sizeof(*vs
));
48 /* BRW_NEW_PROGRAM_CACHE | CACHE_NEW_VS_PROG */
49 vs
->thread0
.grf_reg_count
=
50 ALIGN(brw
->vs
.prog_data
->base
.total_grf
, 16) / 16 - 1;
51 vs
->thread0
.kernel_start_pointer
=
52 brw_program_reloc(brw
,
53 brw
->vs
.state_offset
+
54 offsetof(struct brw_vs_unit_state
, thread0
),
56 (vs
->thread0
.grf_reg_count
<< 1)) >> 6;
58 /* Use ALT floating point mode for ARB vertex programs, because they
61 if (brw
->ctx
.Shader
.CurrentVertexProgram
== NULL
)
62 vs
->thread1
.floating_point_mode
= BRW_FLOATING_POINT_NON_IEEE_754
;
64 vs
->thread1
.floating_point_mode
= BRW_FLOATING_POINT_IEEE_754
;
66 /* Choosing multiple program flow means that we may get 2-vertex threads,
67 * which will have the channel mask for dwords 4-7 enabled in the thread,
68 * and those dwords will be written to the second URB handle when we
69 * brw_urb_WRITE() results.
71 /* Force single program flow on Ironlake. We cannot reliably get
72 * all applications working without it. See:
73 * https://bugs.freedesktop.org/show_bug.cgi?id=29172
75 * The most notable and reliably failing application is the Humus
78 vs
->thread1
.single_program_flow
= (brw
->gen
== 5);
80 vs
->thread1
.binding_table_entry_count
= 0;
82 if (brw
->vs
.prog_data
->base
.total_scratch
!= 0) {
83 vs
->thread2
.scratch_space_base_pointer
=
84 brw
->vs
.scratch_bo
->offset
>> 10; /* reloc */
85 vs
->thread2
.per_thread_scratch_space
=
86 ffs(brw
->vs
.prog_data
->base
.total_scratch
) - 11;
88 vs
->thread2
.scratch_space_base_pointer
= 0;
89 vs
->thread2
.per_thread_scratch_space
= 0;
92 vs
->thread3
.urb_entry_read_length
= brw
->vs
.prog_data
->base
.urb_read_length
;
93 vs
->thread3
.const_urb_entry_read_length
94 = brw
->vs
.prog_data
->base
.curb_read_length
;
95 vs
->thread3
.dispatch_grf_start_reg
=
96 brw
->vs
.prog_data
->base
.dispatch_grf_start_reg
;
97 vs
->thread3
.urb_entry_read_offset
= 0;
99 /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM, BRW_NEW_VERTEX_PROGRAM */
100 vs
->thread3
.const_urb_entry_read_offset
= brw
->curbe
.vs_start
* 2;
102 /* BRW_NEW_URB_FENCE */
104 switch (brw
->urb
.nr_vs_entries
) {
116 vs
->thread4
.nr_urb_entries
= brw
->urb
.nr_vs_entries
>> 2;
122 switch (brw
->urb
.nr_vs_entries
) {
134 vs
->thread4
.nr_urb_entries
= brw
->urb
.nr_vs_entries
;
137 vs
->thread4
.urb_entry_allocation_size
= brw
->urb
.vsize
- 1;
139 vs
->thread4
.max_threads
= CLAMP(brw
->urb
.nr_vs_entries
/ 2,
140 1, brw
->max_vs_threads
) - 1;
143 vs
->vs5
.sampler_count
= 0; /* hardware requirement */
145 /* CACHE_NEW_SAMPLER */
146 vs
->vs5
.sampler_count
= (brw
->vs
.sampler_count
+ 3) / 4;
150 if (unlikely(INTEL_DEBUG
& DEBUG_STATS
))
151 vs
->thread4
.stats_enable
= 1;
153 /* Vertex program always enabled:
155 vs
->vs6
.vs_enable
= 1;
157 /* Set the sampler state pointer, and its reloc
159 if (brw
->vs
.sampler_count
) {
160 vs
->vs5
.sampler_state_pointer
=
161 (brw
->batch
.bo
->offset
+ brw
->vs
.sampler_offset
) >> 5;
162 drm_intel_bo_emit_reloc(brw
->batch
.bo
,
163 brw
->vs
.state_offset
+
164 offsetof(struct brw_vs_unit_state
, vs5
),
166 brw
->vs
.sampler_offset
| vs
->vs5
.sampler_count
,
167 I915_GEM_DOMAIN_INSTRUCTION
, 0);
170 /* Emit scratch space relocation */
171 if (brw
->vs
.prog_data
->base
.total_scratch
!= 0) {
172 drm_intel_bo_emit_reloc(brw
->batch
.bo
,
173 brw
->vs
.state_offset
+
174 offsetof(struct brw_vs_unit_state
, thread2
),
176 vs
->thread2
.per_thread_scratch_space
,
177 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
);
180 brw
->state
.dirty
.cache
|= CACHE_NEW_VS_UNIT
;
183 const struct brw_tracked_state brw_vs_unit
= {
185 .mesa
= _NEW_TRANSFORM
,
186 .brw
= (BRW_NEW_BATCH
|
187 BRW_NEW_PROGRAM_CACHE
|
188 BRW_NEW_CURBE_OFFSETS
|
190 BRW_NEW_VERTEX_PROGRAM
),
191 .cache
= CACHE_NEW_VS_PROG
| CACHE_NEW_SAMPLER
193 .emit
= brw_upload_vs_unit
,