i965: Remove the validated BO list, now that it's unused.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_surface_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/mtypes.h"
33 #include "program/prog_parameter.h"
34
35 #include "brw_context.h"
36 #include "brw_state.h"
37
38 /* Creates a new VS constant buffer reflecting the current VS program's
39 * constants, if needed by the VS program.
40 *
41 * Otherwise, constants go through the CURBEs using the brw_constant_buffer
42 * state atom.
43 */
44 static void
45 prepare_vs_constants(struct brw_context *brw)
46 {
47 struct gl_context *ctx = &brw->intel.ctx;
48 struct intel_context *intel = &brw->intel;
49 /* BRW_NEW_VERTEX_PROGRAM */
50 struct brw_vertex_program *vp =
51 (struct brw_vertex_program *) brw->vertex_program;
52 const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
53 int i;
54
55 if (vp->program.IsNVProgram)
56 _mesa_load_tracked_matrices(ctx);
57
58 /* Updates the ParamaterValues[i] pointers for all parameters of the
59 * basic type of PROGRAM_STATE_VAR.
60 */
61 _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters);
62
63 /* CACHE_NEW_VS_PROG */
64 if (!brw->vs.prog_data->nr_pull_params) {
65 if (brw->vs.const_bo) {
66 drm_intel_bo_unreference(brw->vs.const_bo);
67 brw->vs.const_bo = NULL;
68 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
69 }
70 return;
71 }
72
73 /* _NEW_PROGRAM_CONSTANTS */
74 drm_intel_bo_unreference(brw->vs.const_bo);
75 brw->vs.const_bo = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer",
76 brw->vs.prog_data->nr_pull_params * 4,
77 64);
78
79 drm_intel_gem_bo_map_gtt(brw->vs.const_bo);
80 for (i = 0; i < brw->vs.prog_data->nr_pull_params; i++) {
81 memcpy(brw->vs.const_bo->virtual + i * 4,
82 brw->vs.prog_data->pull_param[i],
83 4);
84 }
85
86 if (0) {
87 for (i = 0; i < params->NumParameters; i++) {
88 float *row = (float *)brw->vs.const_bo->virtual + i * 4;
89 printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
90 i, row[0], row[1], row[2], row[3]);
91 }
92 }
93
94 drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
95 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
96 }
97
98 const struct brw_tracked_state brw_vs_constants = {
99 .dirty = {
100 .mesa = (_NEW_PROGRAM_CONSTANTS),
101 .brw = (BRW_NEW_VERTEX_PROGRAM),
102 .cache = CACHE_NEW_VS_PROG,
103 },
104 .prepare = prepare_vs_constants,
105 };
106
107 /**
108 * Update the surface state for a VS constant buffer.
109 *
110 * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
111 */
112 static void
113 brw_update_vs_constant_surface( struct gl_context *ctx,
114 GLuint surf)
115 {
116 struct brw_context *brw = brw_context(ctx);
117 struct intel_context *intel = &brw->intel;
118 struct brw_vertex_program *vp =
119 (struct brw_vertex_program *) brw->vertex_program;
120 const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
121
122 assert(surf == 0);
123
124 /* If there's no constant buffer, then no surface BO is needed to point at
125 * it.
126 */
127 if (brw->vs.const_bo == NULL) {
128 brw->vs.surf_offset[surf] = 0;
129 return;
130 }
131
132 if (intel->gen >= 7) {
133 gen7_create_constant_surface(brw, brw->vs.const_bo, params->NumParameters,
134 &brw->vs.surf_offset[surf]);
135 } else {
136 brw_create_constant_surface(brw, brw->vs.const_bo, params->NumParameters,
137 &brw->vs.surf_offset[surf]);
138 }
139 }
140
141
142 static void
143 prepare_vs_surfaces(struct brw_context *brw)
144 {
145 int nr_surfaces = 0;
146
147 if (brw->vs.const_bo) {
148 nr_surfaces = 1;
149 }
150
151 if (brw->vs.nr_surfaces != nr_surfaces) {
152 brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
153 brw->vs.nr_surfaces = nr_surfaces;
154 }
155 }
156
157 /**
158 * Vertex shader surfaces (constant buffer).
159 *
160 * This consumes the state updates for the constant buffer needing
161 * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
162 * CACHE_NEW_SURF_BIND for the binding table upload.
163 */
164 static void upload_vs_surfaces(struct brw_context *brw)
165 {
166 struct gl_context *ctx = &brw->intel.ctx;
167 uint32_t *bind;
168 int i;
169
170 /* BRW_NEW_NR_VS_SURFACES */
171 if (brw->vs.nr_surfaces == 0) {
172 if (brw->vs.bind_bo_offset) {
173 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
174 }
175 brw->vs.bind_bo_offset = 0;
176 return;
177 }
178
179 brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
180
181 /* Might want to calculate nr_surfaces first, to avoid taking up so much
182 * space for the binding table. (once we have vs samplers)
183 */
184 bind = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
185 sizeof(uint32_t) * BRW_VS_MAX_SURF,
186 32, &brw->vs.bind_bo_offset);
187
188 for (i = 0; i < BRW_VS_MAX_SURF; i++) {
189 /* BRW_NEW_VS_CONSTBUF */
190 bind[i] = brw->vs.surf_offset[i];
191 }
192
193 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
194 }
195
196 const struct brw_tracked_state brw_vs_surfaces = {
197 .dirty = {
198 .mesa = 0,
199 .brw = (BRW_NEW_VS_CONSTBUF |
200 BRW_NEW_NR_VS_SURFACES |
201 BRW_NEW_BATCH),
202 .cache = 0
203 },
204 .prepare = prepare_vs_surfaces,
205 .emit = upload_vs_surfaces,
206 };