2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/imports.h"
38 #include "main/macros.h"
39 #include "main/colormac.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_regions.h"
44 #include "brw_context.h"
45 #include "brw_defines.h"
46 #include "brw_state.h"
49 #include "brw_state.h"
50 #include "brw_fallback.h"
55 dri_bo_release(dri_bo
**bo
)
57 dri_bo_unreference(*bo
);
61 /* called from intelDestroyContext()
63 static void brw_destroy_context( struct intel_context
*intel
)
65 struct brw_context
*brw
= brw_context(&intel
->ctx
);
68 brw_destroy_metaops(brw
);
69 brw_destroy_state(brw
);
70 brw_draw_destroy( brw
);
72 brw_FrameBufferTexDestroy( brw
);
74 for (i
= 0; i
< brw
->state
.nr_draw_regions
; i
++)
75 intel_region_release(&brw
->state
.draw_regions
[i
]);
76 brw
->state
.nr_draw_regions
= 0;
77 intel_region_release(&brw
->state
.depth_region
);
79 dri_bo_release(&brw
->curbe
.curbe_bo
);
80 dri_bo_release(&brw
->vs
.prog_bo
);
81 dri_bo_release(&brw
->vs
.state_bo
);
82 dri_bo_release(&brw
->gs
.prog_bo
);
83 dri_bo_release(&brw
->gs
.state_bo
);
84 dri_bo_release(&brw
->clip
.prog_bo
);
85 dri_bo_release(&brw
->clip
.state_bo
);
86 dri_bo_release(&brw
->clip
.vp_bo
);
87 dri_bo_release(&brw
->sf
.prog_bo
);
88 dri_bo_release(&brw
->sf
.state_bo
);
89 dri_bo_release(&brw
->sf
.vp_bo
);
90 for (i
= 0; i
< BRW_MAX_TEX_UNIT
; i
++)
91 dri_bo_release(&brw
->wm
.sdc_bo
[i
]);
92 dri_bo_release(&brw
->wm
.bind_bo
);
93 for (i
= 0; i
< BRW_WM_MAX_SURF
; i
++)
94 dri_bo_release(&brw
->wm
.surf_bo
[i
]);
95 dri_bo_release(&brw
->wm
.prog_bo
);
96 dri_bo_release(&brw
->wm
.state_bo
);
97 dri_bo_release(&brw
->cc
.prog_bo
);
98 dri_bo_release(&brw
->cc
.state_bo
);
99 dri_bo_release(&brw
->cc
.vp_bo
);
102 /* called from intelDrawBuffer()
104 static void brw_set_draw_region( struct intel_context
*intel
,
105 struct intel_region
*draw_regions
[],
106 struct intel_region
*depth_region
,
109 struct brw_context
*brw
= brw_context(&intel
->ctx
);
111 if (brw
->state
.depth_region
!= depth_region
)
112 brw
->state
.dirty
.brw
|= BRW_NEW_DEPTH_BUFFER
;
113 for (i
= 0; i
< brw
->state
.nr_draw_regions
; i
++)
114 intel_region_release(&brw
->state
.draw_regions
[i
]);
115 intel_region_release(&brw
->state
.depth_region
);
116 for (i
= 0; i
< num_regions
; i
++)
117 intel_region_reference(&brw
->state
.draw_regions
[i
], draw_regions
[i
]);
118 intel_region_reference(&brw
->state
.depth_region
, depth_region
);
119 brw
->state
.nr_draw_regions
= num_regions
;
122 /* called from intel_batchbuffer_flush and children before sending a
125 static void brw_finish_batch(struct intel_context
*intel
)
127 struct brw_context
*brw
= brw_context(&intel
->ctx
);
129 brw_emit_query_end(brw
);
132 /* called from intelFlushBatchLocked
134 static void brw_new_batch( struct intel_context
*intel
)
136 struct brw_context
*brw
= brw_context(&intel
->ctx
);
138 /* Check that we didn't just wrap our batchbuffer at a bad time. */
139 assert(!brw
->no_batch_wrap
);
141 brw
->curbe
.need_new_bo
= GL_TRUE
;
143 /* Mark all context state as needing to be re-emitted.
144 * This is probably not as severe as on 915, since almost all of our state
145 * is just in referenced buffers.
147 brw
->state
.dirty
.brw
|= BRW_NEW_CONTEXT
;
149 brw
->state
.dirty
.mesa
|= ~0;
150 brw
->state
.dirty
.brw
|= ~0;
151 brw
->state
.dirty
.cache
|= ~0;
153 /* Move to the end of the current upload buffer so that we'll force choosing
154 * a new buffer next time.
156 if (brw
->vb
.upload
.bo
!= NULL
) {
157 dri_bo_unreference(brw
->vb
.upload
.bo
);
158 brw
->vb
.upload
.bo
= NULL
;
159 brw
->vb
.upload
.offset
= 0;
163 static void brw_note_fence( struct intel_context
*intel
,
166 brw_context(&intel
->ctx
)->state
.dirty
.brw
|= BRW_NEW_FENCE
;
169 static void brw_note_unlock( struct intel_context
*intel
)
171 struct brw_context
*brw
= brw_context(&intel
->ctx
);
173 brw_state_cache_check_size(brw
);
175 brw_context(&intel
->ctx
)->state
.dirty
.brw
|= BRW_NEW_LOCK
;
179 void brw_do_flush( struct brw_context
*brw
,
182 struct brw_mi_flush flush
;
183 memset(&flush
, 0, sizeof(flush
));
184 flush
.opcode
= CMD_MI_FLUSH
;
186 BRW_BATCH_STRUCT(brw
, &flush
);
190 static void brw_emit_flush( struct intel_context
*intel
,
193 brw_do_flush(brw_context(&intel
->ctx
),
194 BRW_FLUSH_STATE_CACHE
|BRW_FLUSH_READ_CACHE
);
198 /* called from intelWaitForIdle() and intelFlush()
200 * For now, just flush everything. Could be smarter later.
202 static GLuint
brw_flush_cmd( void )
204 struct brw_mi_flush flush
;
205 flush
.opcode
= CMD_MI_FLUSH
;
207 flush
.flags
= BRW_FLUSH_READ_CACHE
| BRW_FLUSH_STATE_CACHE
;
208 return *(GLuint
*)&flush
;
211 static void brw_invalidate_state( struct intel_context
*intel
, GLuint new_state
)
217 void brwInitVtbl( struct brw_context
*brw
)
219 brw
->intel
.vtbl
.check_vertex_size
= 0;
220 brw
->intel
.vtbl
.emit_state
= 0;
221 brw
->intel
.vtbl
.reduced_primitive_state
= 0;
222 brw
->intel
.vtbl
.render_start
= 0;
223 brw
->intel
.vtbl
.update_texture_state
= 0;
225 brw
->intel
.vtbl
.invalidate_state
= brw_invalidate_state
;
226 brw
->intel
.vtbl
.note_fence
= brw_note_fence
;
227 brw
->intel
.vtbl
.note_unlock
= brw_note_unlock
;
228 brw
->intel
.vtbl
.new_batch
= brw_new_batch
;
229 brw
->intel
.vtbl
.finish_batch
= brw_finish_batch
;
230 brw
->intel
.vtbl
.destroy
= brw_destroy_context
;
231 brw
->intel
.vtbl
.set_draw_region
= brw_set_draw_region
;
232 brw
->intel
.vtbl
.flush_cmd
= brw_flush_cmd
;
233 brw
->intel
.vtbl
.emit_flush
= brw_emit_flush
;
234 brw
->intel
.vtbl
.debug_batch
= brw_debug_batch
;