40659f2602532905f2176f6bbb209f7a29bb6a00
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm.h
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #ifndef BRW_WM_H
34 #define BRW_WM_H
35
36 #include <stdbool.h>
37
38 #include "program/prog_instruction.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41
42 #define SATURATE (1<<5)
43
44 /* A big lookup table is used to figure out which and how many
45 * additional regs will inserted before the main payload in the WM
46 * program execution. These mainly relate to depth and stencil
47 * processing and the early-depth-test optimization.
48 */
49 #define IZ_PS_KILL_ALPHATEST_BIT 0x1
50 #define IZ_PS_COMPUTES_DEPTH_BIT 0x2
51 #define IZ_DEPTH_WRITE_ENABLE_BIT 0x4
52 #define IZ_DEPTH_TEST_ENABLE_BIT 0x8
53 #define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
54 #define IZ_STENCIL_TEST_ENABLE_BIT 0x20
55 #define IZ_BIT_MAX 0x40
56
57 #define AA_NEVER 0
58 #define AA_SOMETIMES 1
59 #define AA_ALWAYS 2
60
61 struct brw_wm_prog_key {
62 GLuint stats_wm:1;
63 GLuint flat_shade:1;
64 GLuint linear_color:1; /**< linear interpolation vs perspective interp */
65 GLuint nr_color_regions:5;
66 GLuint render_to_fbo:1;
67 GLuint alpha_test:1;
68 GLuint clamp_fragment_color:1;
69
70 GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
71 GLuint shadowtex_mask:16;
72 GLuint yuvtex_mask:16;
73 GLuint yuvtex_swap_mask:16; /* UV swaped */
74
75 GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
76
77 GLushort drawable_height;
78 GLbitfield64 vp_outputs_written;
79 GLuint iz_lookup;
80 GLuint line_aa;
81 GLuint program_string_id:32;
82 };
83
84
85 /* A bit of a glossary:
86 *
87 * brw_wm_value: A computed value or program input. Values are
88 * constant, they are created once and are never modified. When a
89 * fragment program register is written or overwritten, new values are
90 * created fresh, preserving the rule that values are constant.
91 *
92 * brw_wm_ref: A reference to a value. Wherever a value used is by an
93 * instruction or as a program output, that is tracked with an
94 * instance of this struct. All references to a value occur after it
95 * is created. After the last reference, a value is dead and can be
96 * discarded.
97 *
98 * brw_wm_grf: Represents a physical hardware register. May be either
99 * empty or hold a value. Register allocation is the process of
100 * assigning values to grf registers. This occurs in pass2 and the
101 * brw_wm_grf struct is not used before that.
102 *
103 * Fragment program registers: These are time-varying constructs that
104 * are hard to reason about and which we translate away in pass0. A
105 * single fragment program register element (eg. temp[0].x) will be
106 * translated to one or more brw_wm_value structs, one for each time
107 * that temp[0].x is written to during the program.
108 */
109
110
111
112 /* Used in pass2 to track register allocation.
113 */
114 struct brw_wm_grf {
115 struct brw_wm_value *value;
116 GLuint nextuse;
117 };
118
119 struct brw_wm_value {
120 struct brw_reg hw_reg; /* emitted to this reg, may not always be there */
121 struct brw_wm_ref *lastuse;
122 struct brw_wm_grf *resident;
123 GLuint contributes_to_output:1;
124 GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */
125 };
126
127 struct brw_wm_ref {
128 struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */
129 struct brw_wm_value *value;
130 struct brw_wm_ref *prevuse;
131 GLuint unspill_reg:7; /* unspill to reg */
132 GLuint emitted:1;
133 GLuint insn:24;
134 };
135
136 struct brw_wm_constref {
137 const struct brw_wm_ref *ref;
138 GLfloat constval;
139 };
140
141
142 struct brw_wm_instruction {
143 struct brw_wm_value *dst[4];
144 struct brw_wm_ref *src[3][4];
145 GLuint opcode:8;
146 GLuint saturate:1;
147 GLuint writemask:4;
148 GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */
149 GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
150 GLuint tex_shadow:1; /* do shadow comparison? */
151 GLuint eot:1; /* End of thread indicator for FB_WRITE*/
152 GLuint target:10; /* target binding table index for FB_WRITE*/
153 };
154
155
156 #define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
157 #define BRW_WM_MAX_GRF 128 /* hardware limit */
158 #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
159 #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
160 #define BRW_WM_MAX_PARAM 256
161 #define BRW_WM_MAX_CONST 256
162 #define BRW_WM_MAX_SUBROUTINE 16
163
164 /* used in masks next to WRITEMASK_*. */
165 #define SATURATE (1<<5)
166
167
168 /* New opcodes to track internal operations required for WM unit.
169 * These are added early so that the registers used can be tracked,
170 * freed and reused like those of other instructions.
171 */
172 #define WM_PIXELXY (MAX_OPCODE)
173 #define WM_DELTAXY (MAX_OPCODE + 1)
174 #define WM_PIXELW (MAX_OPCODE + 2)
175 #define WM_LINTERP (MAX_OPCODE + 3)
176 #define WM_PINTERP (MAX_OPCODE + 4)
177 #define WM_CINTERP (MAX_OPCODE + 5)
178 #define WM_WPOSXY (MAX_OPCODE + 6)
179 #define WM_FB_WRITE (MAX_OPCODE + 7)
180 #define WM_FRONTFACING (MAX_OPCODE + 8)
181 #define MAX_WM_OPCODE (MAX_OPCODE + 9)
182
183 #define PROGRAM_PAYLOAD (PROGRAM_FILE_MAX)
184 #define NUM_FILES (PROGRAM_PAYLOAD + 1)
185
186 #define PAYLOAD_DEPTH (FRAG_ATTRIB_MAX)
187 #define PAYLOAD_W (FRAG_ATTRIB_MAX + 1)
188 #define PAYLOAD_FP_REG_MAX (FRAG_ATTRIB_MAX + 2)
189
190 struct brw_wm_compile {
191 struct brw_compile func;
192 struct brw_wm_prog_key key;
193 struct brw_wm_prog_data prog_data;
194
195 struct brw_fragment_program *fp;
196
197 GLfloat (*env_param)[4];
198
199 enum {
200 START,
201 PASS2_DONE
202 } state;
203
204 GLuint source_depth_reg:3;
205 GLuint source_w_reg:3;
206 GLuint aa_dest_stencil_reg:3;
207 GLuint dest_depth_reg:3;
208 GLuint nr_payload_regs:4;
209 GLuint computes_depth:1; /* could be derived from program string */
210 GLuint source_depth_to_render_target:1;
211 GLuint runtime_check_aads_emit:1;
212
213 /* Initial pass - translate fp instructions to fp instructions,
214 * simplifying and adding instructions for interpolation and
215 * framebuffer writes.
216 */
217 struct prog_instruction *prog_instructions;
218 GLuint nr_fp_insns;
219 GLuint fp_temp;
220 GLuint fp_interp_emitted;
221 GLuint fp_fragcolor_emitted;
222
223 struct prog_src_register pixel_xy;
224 struct prog_src_register delta_xy;
225 struct prog_src_register pixel_w;
226
227
228 struct brw_wm_value *vreg;
229 GLuint nr_vreg;
230
231 struct brw_wm_value creg[BRW_WM_MAX_PARAM];
232 GLuint nr_creg;
233
234 struct {
235 struct brw_wm_value depth[4]; /* includes r0/r1 */
236 struct brw_wm_value input_interp[FRAG_ATTRIB_MAX];
237 } payload;
238
239
240 const struct brw_wm_ref *pass0_fp_reg[NUM_FILES][256][4];
241
242 struct brw_wm_ref undef_ref;
243 struct brw_wm_value undef_value;
244
245 struct brw_wm_ref *refs;
246 GLuint nr_refs;
247
248 struct brw_wm_instruction *instruction;
249 GLuint nr_insns;
250
251 struct brw_wm_constref constref[BRW_WM_MAX_CONST];
252 GLuint nr_constrefs;
253
254 struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2];
255
256 GLuint grf_limit;
257 GLuint max_wm_grf;
258 GLuint last_scratch;
259
260 GLuint cur_inst; /**< index of current instruction */
261
262 GLboolean out_of_regs; /**< ran out of GRF registers? */
263
264 /** Mapping from Mesa registers to hardware registers */
265 struct {
266 GLboolean inited;
267 struct brw_reg reg;
268 } wm_regs[NUM_FILES][256][4];
269
270 GLboolean used_grf[BRW_WM_MAX_GRF];
271 GLuint first_free_grf;
272 struct brw_reg stack;
273 struct brw_reg emit_mask_reg;
274 GLuint tmp_regs[BRW_WM_MAX_GRF];
275 GLuint tmp_index;
276 GLuint tmp_max;
277 GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
278 GLuint dispatch_width;
279
280 /** we may need up to 3 constants per instruction (if use_const_buffer) */
281 struct {
282 GLint index;
283 struct brw_reg reg;
284 } current_const[3];
285 };
286
287
288 /** Bits for prog_instruction::Aux field */
289 #define INST_AUX_EOT 0x1
290 #define INST_AUX_TARGET(T) (T << 1)
291 #define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1)
292
293
294 GLuint brw_wm_nr_args( GLuint opcode );
295 GLuint brw_wm_is_scalar_result( GLuint opcode );
296
297 void brw_wm_pass_fp( struct brw_wm_compile *c );
298 void brw_wm_pass0( struct brw_wm_compile *c );
299 void brw_wm_pass1( struct brw_wm_compile *c );
300 void brw_wm_pass2( struct brw_wm_compile *c );
301 void brw_wm_emit( struct brw_wm_compile *c );
302 GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
303 void brw_wm_print_value( struct brw_wm_compile *c,
304 struct brw_wm_value *value );
305
306 void brw_wm_print_ref( struct brw_wm_compile *c,
307 struct brw_wm_ref *ref );
308
309 void brw_wm_print_insn( struct brw_wm_compile *c,
310 struct brw_wm_instruction *inst );
311
312 void brw_wm_print_program( struct brw_wm_compile *c,
313 const char *stage );
314
315 void brw_wm_lookup_iz(struct intel_context *intel,
316 struct brw_wm_compile *c);
317
318 GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
319
320 /* brw_wm_emit.c */
321 void emit_alu1(struct brw_compile *p,
322 struct brw_instruction *(*func)(struct brw_compile *,
323 struct brw_reg,
324 struct brw_reg),
325 const struct brw_reg *dst,
326 GLuint mask,
327 const struct brw_reg *arg0);
328 void emit_alu2(struct brw_compile *p,
329 struct brw_instruction *(*func)(struct brw_compile *,
330 struct brw_reg,
331 struct brw_reg,
332 struct brw_reg),
333 const struct brw_reg *dst,
334 GLuint mask,
335 const struct brw_reg *arg0,
336 const struct brw_reg *arg1);
337 void emit_cinterp(struct brw_compile *p,
338 const struct brw_reg *dst,
339 GLuint mask,
340 const struct brw_reg *arg0);
341 void emit_cmp(struct brw_compile *p,
342 const struct brw_reg *dst,
343 GLuint mask,
344 const struct brw_reg *arg0,
345 const struct brw_reg *arg1,
346 const struct brw_reg *arg2);
347 void emit_ddxy(struct brw_compile *p,
348 const struct brw_reg *dst,
349 GLuint mask,
350 GLboolean is_ddx,
351 const struct brw_reg *arg0);
352 void emit_delta_xy(struct brw_compile *p,
353 const struct brw_reg *dst,
354 GLuint mask,
355 const struct brw_reg *arg0);
356 void emit_dp2(struct brw_compile *p,
357 const struct brw_reg *dst,
358 GLuint mask,
359 const struct brw_reg *arg0,
360 const struct brw_reg *arg1);
361 void emit_dp3(struct brw_compile *p,
362 const struct brw_reg *dst,
363 GLuint mask,
364 const struct brw_reg *arg0,
365 const struct brw_reg *arg1);
366 void emit_dp4(struct brw_compile *p,
367 const struct brw_reg *dst,
368 GLuint mask,
369 const struct brw_reg *arg0,
370 const struct brw_reg *arg1);
371 void emit_dph(struct brw_compile *p,
372 const struct brw_reg *dst,
373 GLuint mask,
374 const struct brw_reg *arg0,
375 const struct brw_reg *arg1);
376 void emit_fb_write(struct brw_wm_compile *c,
377 struct brw_reg *arg0,
378 struct brw_reg *arg1,
379 struct brw_reg *arg2,
380 GLuint target,
381 GLuint eot);
382 void emit_frontfacing(struct brw_compile *p,
383 const struct brw_reg *dst,
384 GLuint mask);
385 void emit_linterp(struct brw_compile *p,
386 const struct brw_reg *dst,
387 GLuint mask,
388 const struct brw_reg *arg0,
389 const struct brw_reg *deltas);
390 void emit_lrp(struct brw_compile *p,
391 const struct brw_reg *dst,
392 GLuint mask,
393 const struct brw_reg *arg0,
394 const struct brw_reg *arg1,
395 const struct brw_reg *arg2);
396 void emit_mad(struct brw_compile *p,
397 const struct brw_reg *dst,
398 GLuint mask,
399 const struct brw_reg *arg0,
400 const struct brw_reg *arg1,
401 const struct brw_reg *arg2);
402 void emit_math1(struct brw_wm_compile *c,
403 GLuint function,
404 const struct brw_reg *dst,
405 GLuint mask,
406 const struct brw_reg *arg0);
407 void emit_math2(struct brw_wm_compile *c,
408 GLuint function,
409 const struct brw_reg *dst,
410 GLuint mask,
411 const struct brw_reg *arg0,
412 const struct brw_reg *arg1);
413 void emit_min(struct brw_compile *p,
414 const struct brw_reg *dst,
415 GLuint mask,
416 const struct brw_reg *arg0,
417 const struct brw_reg *arg1);
418 void emit_max(struct brw_compile *p,
419 const struct brw_reg *dst,
420 GLuint mask,
421 const struct brw_reg *arg0,
422 const struct brw_reg *arg1);
423 void emit_pinterp(struct brw_compile *p,
424 const struct brw_reg *dst,
425 GLuint mask,
426 const struct brw_reg *arg0,
427 const struct brw_reg *deltas,
428 const struct brw_reg *w);
429 void emit_pixel_xy(struct brw_wm_compile *c,
430 const struct brw_reg *dst,
431 GLuint mask);
432 void emit_pixel_w(struct brw_wm_compile *c,
433 const struct brw_reg *dst,
434 GLuint mask,
435 const struct brw_reg *arg0,
436 const struct brw_reg *deltas);
437 void emit_sop(struct brw_compile *p,
438 const struct brw_reg *dst,
439 GLuint mask,
440 GLuint cond,
441 const struct brw_reg *arg0,
442 const struct brw_reg *arg1);
443 void emit_sign(struct brw_compile *p,
444 const struct brw_reg *dst,
445 GLuint mask,
446 const struct brw_reg *arg0);
447 void emit_tex(struct brw_wm_compile *c,
448 struct brw_reg *dst,
449 GLuint dst_flags,
450 struct brw_reg *arg,
451 struct brw_reg depth_payload,
452 GLuint tex_idx,
453 GLuint sampler,
454 GLboolean shadow);
455 void emit_txb(struct brw_wm_compile *c,
456 struct brw_reg *dst,
457 GLuint dst_flags,
458 struct brw_reg *arg,
459 struct brw_reg depth_payload,
460 GLuint tex_idx,
461 GLuint sampler);
462 void emit_wpos_xy(struct brw_wm_compile *c,
463 const struct brw_reg *dst,
464 GLuint mask,
465 const struct brw_reg *arg0);
466 void emit_xpd(struct brw_compile *p,
467 const struct brw_reg *dst,
468 GLuint mask,
469 const struct brw_reg *arg0,
470 const struct brw_reg *arg1);
471
472 GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
473 struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
474 struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
475
476 bool brw_color_buffer_write_enabled(struct brw_context *brw);
477 bool brw_render_target_supported(gl_format format);
478
479 #endif