Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm.h
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #ifndef BRW_WM_H
34 #define BRW_WM_H
35
36 #include <stdbool.h>
37
38 #include "program/prog_instruction.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41
42 #define SATURATE (1<<5)
43
44 /* A big lookup table is used to figure out which and how many
45 * additional regs will inserted before the main payload in the WM
46 * program execution. These mainly relate to depth and stencil
47 * processing and the early-depth-test optimization.
48 */
49 #define IZ_PS_KILL_ALPHATEST_BIT 0x1
50 #define IZ_PS_COMPUTES_DEPTH_BIT 0x2
51 #define IZ_DEPTH_WRITE_ENABLE_BIT 0x4
52 #define IZ_DEPTH_TEST_ENABLE_BIT 0x8
53 #define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
54 #define IZ_STENCIL_TEST_ENABLE_BIT 0x20
55 #define IZ_BIT_MAX 0x40
56
57 #define AA_NEVER 0
58 #define AA_SOMETIMES 1
59 #define AA_ALWAYS 2
60
61 struct brw_wm_prog_key {
62 GLuint stats_wm:1;
63 GLuint flat_shade:1;
64 GLuint linear_color:1; /**< linear interpolation vs perspective interp */
65 GLuint nr_color_regions:5;
66 GLuint render_to_fbo:1;
67 GLuint alpha_test:1;
68 GLuint clamp_fragment_color:1;
69
70 GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
71 GLuint shadowtex_mask:16;
72 GLuint yuvtex_mask:16;
73 GLuint yuvtex_swap_mask:16; /* UV swaped */
74
75 GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
76
77 GLushort drawable_height;
78 GLbitfield64 vp_outputs_written;
79 GLuint iz_lookup;
80 GLuint line_aa;
81 GLuint program_string_id:32;
82 };
83
84
85 /* A bit of a glossary:
86 *
87 * brw_wm_value: A computed value or program input. Values are
88 * constant, they are created once and are never modified. When a
89 * fragment program register is written or overwritten, new values are
90 * created fresh, preserving the rule that values are constant.
91 *
92 * brw_wm_ref: A reference to a value. Wherever a value used is by an
93 * instruction or as a program output, that is tracked with an
94 * instance of this struct. All references to a value occur after it
95 * is created. After the last reference, a value is dead and can be
96 * discarded.
97 *
98 * brw_wm_grf: Represents a physical hardware register. May be either
99 * empty or hold a value. Register allocation is the process of
100 * assigning values to grf registers. This occurs in pass2 and the
101 * brw_wm_grf struct is not used before that.
102 *
103 * Fragment program registers: These are time-varying constructs that
104 * are hard to reason about and which we translate away in pass0. A
105 * single fragment program register element (eg. temp[0].x) will be
106 * translated to one or more brw_wm_value structs, one for each time
107 * that temp[0].x is written to during the program.
108 */
109
110
111
112 /* Used in pass2 to track register allocation.
113 */
114 struct brw_wm_grf {
115 struct brw_wm_value *value;
116 GLuint nextuse;
117 };
118
119 struct brw_wm_value {
120 struct brw_reg hw_reg; /* emitted to this reg, may not always be there */
121 struct brw_wm_ref *lastuse;
122 struct brw_wm_grf *resident;
123 GLuint contributes_to_output:1;
124 GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */
125 };
126
127 struct brw_wm_ref {
128 struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */
129 struct brw_wm_value *value;
130 struct brw_wm_ref *prevuse;
131 GLuint unspill_reg:7; /* unspill to reg */
132 GLuint emitted:1;
133 GLuint insn:24;
134 };
135
136 struct brw_wm_constref {
137 const struct brw_wm_ref *ref;
138 GLfloat constval;
139 };
140
141
142 struct brw_wm_instruction {
143 struct brw_wm_value *dst[4];
144 struct brw_wm_ref *src[3][4];
145 GLuint opcode:8;
146 GLuint saturate:1;
147 GLuint writemask:4;
148 GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */
149 GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
150 GLuint tex_shadow:1; /* do shadow comparison? */
151 GLuint eot:1; /* End of thread indicator for FB_WRITE*/
152 GLuint target:10; /* target binding table index for FB_WRITE*/
153 };
154
155
156 #define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
157 #define BRW_WM_MAX_GRF 128 /* hardware limit */
158 #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
159 #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
160 #define BRW_WM_MAX_PARAM 256
161 #define BRW_WM_MAX_CONST 256
162 #define BRW_WM_MAX_SUBROUTINE 16
163
164 /* used in masks next to WRITEMASK_*. */
165 #define SATURATE (1<<5)
166
167
168 /* New opcodes to track internal operations required for WM unit.
169 * These are added early so that the registers used can be tracked,
170 * freed and reused like those of other instructions.
171 */
172 #define WM_PIXELXY (MAX_OPCODE)
173 #define WM_DELTAXY (MAX_OPCODE + 1)
174 #define WM_PIXELW (MAX_OPCODE + 2)
175 #define WM_LINTERP (MAX_OPCODE + 3)
176 #define WM_PINTERP (MAX_OPCODE + 4)
177 #define WM_CINTERP (MAX_OPCODE + 5)
178 #define WM_WPOSXY (MAX_OPCODE + 6)
179 #define WM_FB_WRITE (MAX_OPCODE + 7)
180 #define WM_FRONTFACING (MAX_OPCODE + 8)
181 #define MAX_WM_OPCODE (MAX_OPCODE + 9)
182
183 #define PROGRAM_PAYLOAD (PROGRAM_FILE_MAX)
184 #define NUM_FILES (PROGRAM_PAYLOAD + 1)
185
186 #define PAYLOAD_DEPTH (FRAG_ATTRIB_MAX)
187 #define PAYLOAD_W (FRAG_ATTRIB_MAX + 1)
188 #define PAYLOAD_FP_REG_MAX (FRAG_ATTRIB_MAX + 2)
189
190 struct brw_wm_compile {
191 struct brw_compile func;
192 struct brw_wm_prog_key key;
193 struct brw_wm_prog_data prog_data;
194
195 struct brw_fragment_program *fp;
196
197 GLfloat (*env_param)[4];
198
199 enum {
200 START,
201 PASS2_DONE
202 } state;
203
204 uint8_t source_depth_reg;
205 uint8_t source_w_reg;
206 uint8_t aa_dest_stencil_reg;
207 uint8_t dest_depth_reg;
208 uint8_t nr_payload_regs;
209 GLuint computes_depth:1; /* could be derived from program string */
210 GLuint source_depth_to_render_target:1;
211 GLuint runtime_check_aads_emit:1;
212
213 /* Initial pass - translate fp instructions to fp instructions,
214 * simplifying and adding instructions for interpolation and
215 * framebuffer writes.
216 */
217 struct prog_instruction *prog_instructions;
218 GLuint nr_fp_insns;
219 GLuint fp_temp;
220 GLuint fp_interp_emitted;
221
222 struct prog_src_register pixel_xy;
223 struct prog_src_register delta_xy;
224 struct prog_src_register pixel_w;
225
226
227 struct brw_wm_value *vreg;
228 GLuint nr_vreg;
229
230 struct brw_wm_value creg[BRW_WM_MAX_PARAM];
231 GLuint nr_creg;
232
233 struct {
234 struct brw_wm_value depth[4]; /* includes r0/r1 */
235 struct brw_wm_value input_interp[FRAG_ATTRIB_MAX];
236 } payload;
237
238
239 const struct brw_wm_ref *pass0_fp_reg[NUM_FILES][256][4];
240
241 struct brw_wm_ref undef_ref;
242 struct brw_wm_value undef_value;
243
244 struct brw_wm_ref *refs;
245 GLuint nr_refs;
246
247 struct brw_wm_instruction *instruction;
248 GLuint nr_insns;
249
250 struct brw_wm_constref constref[BRW_WM_MAX_CONST];
251 GLuint nr_constrefs;
252
253 struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2];
254
255 GLuint grf_limit;
256 GLuint max_wm_grf;
257 GLuint last_scratch;
258
259 GLuint cur_inst; /**< index of current instruction */
260
261 GLboolean out_of_regs; /**< ran out of GRF registers? */
262
263 /** Mapping from Mesa registers to hardware registers */
264 struct {
265 GLboolean inited;
266 struct brw_reg reg;
267 } wm_regs[NUM_FILES][256][4];
268
269 GLboolean used_grf[BRW_WM_MAX_GRF];
270 GLuint first_free_grf;
271 struct brw_reg stack;
272 struct brw_reg emit_mask_reg;
273 GLuint tmp_regs[BRW_WM_MAX_GRF];
274 GLuint tmp_index;
275 GLuint tmp_max;
276 GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
277 GLuint dispatch_width;
278
279 /** we may need up to 3 constants per instruction (if use_const_buffer) */
280 struct {
281 GLint index;
282 struct brw_reg reg;
283 } current_const[3];
284 };
285
286
287 /** Bits for prog_instruction::Aux field */
288 #define INST_AUX_EOT 0x1
289 #define INST_AUX_TARGET(T) (T << 1)
290 #define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1)
291
292
293 GLuint brw_wm_nr_args( GLuint opcode );
294 GLuint brw_wm_is_scalar_result( GLuint opcode );
295
296 void brw_wm_pass_fp( struct brw_wm_compile *c );
297 void brw_wm_pass0( struct brw_wm_compile *c );
298 void brw_wm_pass1( struct brw_wm_compile *c );
299 void brw_wm_pass2( struct brw_wm_compile *c );
300 void brw_wm_emit( struct brw_wm_compile *c );
301 GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
302 void brw_wm_print_value( struct brw_wm_compile *c,
303 struct brw_wm_value *value );
304
305 void brw_wm_print_ref( struct brw_wm_compile *c,
306 struct brw_wm_ref *ref );
307
308 void brw_wm_print_insn( struct brw_wm_compile *c,
309 struct brw_wm_instruction *inst );
310
311 void brw_wm_print_program( struct brw_wm_compile *c,
312 const char *stage );
313
314 void brw_wm_lookup_iz(struct intel_context *intel,
315 struct brw_wm_compile *c);
316
317 bool brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
318
319 /* brw_wm_emit.c */
320 void emit_alu1(struct brw_compile *p,
321 struct brw_instruction *(*func)(struct brw_compile *,
322 struct brw_reg,
323 struct brw_reg),
324 const struct brw_reg *dst,
325 GLuint mask,
326 const struct brw_reg *arg0);
327 void emit_alu2(struct brw_compile *p,
328 struct brw_instruction *(*func)(struct brw_compile *,
329 struct brw_reg,
330 struct brw_reg,
331 struct brw_reg),
332 const struct brw_reg *dst,
333 GLuint mask,
334 const struct brw_reg *arg0,
335 const struct brw_reg *arg1);
336 void emit_cinterp(struct brw_compile *p,
337 const struct brw_reg *dst,
338 GLuint mask,
339 const struct brw_reg *arg0);
340 void emit_cmp(struct brw_compile *p,
341 const struct brw_reg *dst,
342 GLuint mask,
343 const struct brw_reg *arg0,
344 const struct brw_reg *arg1,
345 const struct brw_reg *arg2);
346 void emit_ddxy(struct brw_compile *p,
347 const struct brw_reg *dst,
348 GLuint mask,
349 GLboolean is_ddx,
350 const struct brw_reg *arg0);
351 void emit_delta_xy(struct brw_compile *p,
352 const struct brw_reg *dst,
353 GLuint mask,
354 const struct brw_reg *arg0);
355 void emit_dp2(struct brw_compile *p,
356 const struct brw_reg *dst,
357 GLuint mask,
358 const struct brw_reg *arg0,
359 const struct brw_reg *arg1);
360 void emit_dp3(struct brw_compile *p,
361 const struct brw_reg *dst,
362 GLuint mask,
363 const struct brw_reg *arg0,
364 const struct brw_reg *arg1);
365 void emit_dp4(struct brw_compile *p,
366 const struct brw_reg *dst,
367 GLuint mask,
368 const struct brw_reg *arg0,
369 const struct brw_reg *arg1);
370 void emit_dph(struct brw_compile *p,
371 const struct brw_reg *dst,
372 GLuint mask,
373 const struct brw_reg *arg0,
374 const struct brw_reg *arg1);
375 void emit_fb_write(struct brw_wm_compile *c,
376 struct brw_reg *arg0,
377 struct brw_reg *arg1,
378 struct brw_reg *arg2,
379 GLuint target,
380 GLuint eot);
381 void emit_frontfacing(struct brw_compile *p,
382 const struct brw_reg *dst,
383 GLuint mask);
384 void emit_linterp(struct brw_compile *p,
385 const struct brw_reg *dst,
386 GLuint mask,
387 const struct brw_reg *arg0,
388 const struct brw_reg *deltas);
389 void emit_lrp(struct brw_compile *p,
390 const struct brw_reg *dst,
391 GLuint mask,
392 const struct brw_reg *arg0,
393 const struct brw_reg *arg1,
394 const struct brw_reg *arg2);
395 void emit_mad(struct brw_compile *p,
396 const struct brw_reg *dst,
397 GLuint mask,
398 const struct brw_reg *arg0,
399 const struct brw_reg *arg1,
400 const struct brw_reg *arg2);
401 void emit_math1(struct brw_wm_compile *c,
402 GLuint function,
403 const struct brw_reg *dst,
404 GLuint mask,
405 const struct brw_reg *arg0);
406 void emit_math2(struct brw_wm_compile *c,
407 GLuint function,
408 const struct brw_reg *dst,
409 GLuint mask,
410 const struct brw_reg *arg0,
411 const struct brw_reg *arg1);
412 void emit_min(struct brw_compile *p,
413 const struct brw_reg *dst,
414 GLuint mask,
415 const struct brw_reg *arg0,
416 const struct brw_reg *arg1);
417 void emit_max(struct brw_compile *p,
418 const struct brw_reg *dst,
419 GLuint mask,
420 const struct brw_reg *arg0,
421 const struct brw_reg *arg1);
422 void emit_pinterp(struct brw_compile *p,
423 const struct brw_reg *dst,
424 GLuint mask,
425 const struct brw_reg *arg0,
426 const struct brw_reg *deltas,
427 const struct brw_reg *w);
428 void emit_pixel_xy(struct brw_wm_compile *c,
429 const struct brw_reg *dst,
430 GLuint mask);
431 void emit_pixel_w(struct brw_wm_compile *c,
432 const struct brw_reg *dst,
433 GLuint mask,
434 const struct brw_reg *arg0,
435 const struct brw_reg *deltas);
436 void emit_sop(struct brw_compile *p,
437 const struct brw_reg *dst,
438 GLuint mask,
439 GLuint cond,
440 const struct brw_reg *arg0,
441 const struct brw_reg *arg1);
442 void emit_sign(struct brw_compile *p,
443 const struct brw_reg *dst,
444 GLuint mask,
445 const struct brw_reg *arg0);
446 void emit_tex(struct brw_wm_compile *c,
447 struct brw_reg *dst,
448 GLuint dst_flags,
449 struct brw_reg *arg,
450 struct brw_reg depth_payload,
451 GLuint tex_idx,
452 GLuint sampler,
453 GLboolean shadow);
454 void emit_txb(struct brw_wm_compile *c,
455 struct brw_reg *dst,
456 GLuint dst_flags,
457 struct brw_reg *arg,
458 struct brw_reg depth_payload,
459 GLuint tex_idx,
460 GLuint sampler);
461 void emit_wpos_xy(struct brw_wm_compile *c,
462 const struct brw_reg *dst,
463 GLuint mask,
464 const struct brw_reg *arg0);
465 void emit_xpd(struct brw_compile *p,
466 const struct brw_reg *dst,
467 GLuint mask,
468 const struct brw_reg *arg0,
469 const struct brw_reg *arg1);
470
471 GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
472 struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
473 struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
474
475 bool brw_color_buffer_write_enabled(struct brw_context *brw);
476 bool brw_render_target_supported(gl_format format);
477 void brw_wm_payload_setup(struct brw_context *brw,
478 struct brw_wm_compile *c);
479
480 #endif