i965: Pack the lookup and line_aa bits into the first dword of the key.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm.h
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #ifndef BRW_WM_H
34 #define BRW_WM_H
35
36 #include <stdbool.h>
37
38 #include "program/prog_instruction.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41
42 #define SATURATE (1<<5)
43
44 /* A big lookup table is used to figure out which and how many
45 * additional regs will inserted before the main payload in the WM
46 * program execution. These mainly relate to depth and stencil
47 * processing and the early-depth-test optimization.
48 */
49 #define IZ_PS_KILL_ALPHATEST_BIT 0x1
50 #define IZ_PS_COMPUTES_DEPTH_BIT 0x2
51 #define IZ_DEPTH_WRITE_ENABLE_BIT 0x4
52 #define IZ_DEPTH_TEST_ENABLE_BIT 0x8
53 #define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
54 #define IZ_STENCIL_TEST_ENABLE_BIT 0x20
55 #define IZ_BIT_MAX 0x40
56
57 #define AA_NEVER 0
58 #define AA_SOMETIMES 1
59 #define AA_ALWAYS 2
60
61 struct brw_wm_prog_key {
62 uint8_t iz_lookup;
63 GLuint stats_wm:1;
64 GLuint flat_shade:1;
65 GLuint nr_color_regions:5;
66 GLuint render_to_fbo:1;
67 GLuint alpha_test:1;
68 GLuint clamp_fragment_color:1;
69 GLuint line_aa:2;
70
71 GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
72 GLuint yuvtex_mask:16;
73 GLuint yuvtex_swap_mask:16; /* UV swaped */
74 uint16_t gl_clamp_mask[3];
75
76 GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
77 GLushort drawable_height;
78 GLbitfield64 vp_outputs_written;
79 GLuint program_string_id:32;
80 };
81
82
83 /* A bit of a glossary:
84 *
85 * brw_wm_value: A computed value or program input. Values are
86 * constant, they are created once and are never modified. When a
87 * fragment program register is written or overwritten, new values are
88 * created fresh, preserving the rule that values are constant.
89 *
90 * brw_wm_ref: A reference to a value. Wherever a value used is by an
91 * instruction or as a program output, that is tracked with an
92 * instance of this struct. All references to a value occur after it
93 * is created. After the last reference, a value is dead and can be
94 * discarded.
95 *
96 * brw_wm_grf: Represents a physical hardware register. May be either
97 * empty or hold a value. Register allocation is the process of
98 * assigning values to grf registers. This occurs in pass2 and the
99 * brw_wm_grf struct is not used before that.
100 *
101 * Fragment program registers: These are time-varying constructs that
102 * are hard to reason about and which we translate away in pass0. A
103 * single fragment program register element (eg. temp[0].x) will be
104 * translated to one or more brw_wm_value structs, one for each time
105 * that temp[0].x is written to during the program.
106 */
107
108
109
110 /* Used in pass2 to track register allocation.
111 */
112 struct brw_wm_grf {
113 struct brw_wm_value *value;
114 GLuint nextuse;
115 };
116
117 struct brw_wm_value {
118 struct brw_reg hw_reg; /* emitted to this reg, may not always be there */
119 struct brw_wm_ref *lastuse;
120 struct brw_wm_grf *resident;
121 GLuint contributes_to_output:1;
122 GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */
123 };
124
125 struct brw_wm_ref {
126 struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */
127 struct brw_wm_value *value;
128 struct brw_wm_ref *prevuse;
129 GLuint unspill_reg:7; /* unspill to reg */
130 GLuint emitted:1;
131 GLuint insn:24;
132 };
133
134 struct brw_wm_constref {
135 const struct brw_wm_ref *ref;
136 GLfloat constval;
137 };
138
139
140 struct brw_wm_instruction {
141 struct brw_wm_value *dst[4];
142 struct brw_wm_ref *src[3][4];
143 GLuint opcode:8;
144 GLuint saturate:1;
145 GLuint writemask:4;
146 GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */
147 GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
148 GLuint tex_shadow:1; /* do shadow comparison? */
149 GLuint eot:1; /* End of thread indicator for FB_WRITE*/
150 GLuint target:10; /* target binding table index for FB_WRITE*/
151 };
152
153
154 #define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
155 #define BRW_WM_MAX_GRF 128 /* hardware limit */
156 #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
157 #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
158 #define BRW_WM_MAX_PARAM 256
159 #define BRW_WM_MAX_CONST 256
160 #define BRW_WM_MAX_SUBROUTINE 16
161
162 /* used in masks next to WRITEMASK_*. */
163 #define SATURATE (1<<5)
164
165
166 /* New opcodes to track internal operations required for WM unit.
167 * These are added early so that the registers used can be tracked,
168 * freed and reused like those of other instructions.
169 */
170 #define WM_PIXELXY (MAX_OPCODE)
171 #define WM_DELTAXY (MAX_OPCODE + 1)
172 #define WM_PIXELW (MAX_OPCODE + 2)
173 #define WM_LINTERP (MAX_OPCODE + 3)
174 #define WM_PINTERP (MAX_OPCODE + 4)
175 #define WM_CINTERP (MAX_OPCODE + 5)
176 #define WM_WPOSXY (MAX_OPCODE + 6)
177 #define WM_FB_WRITE (MAX_OPCODE + 7)
178 #define WM_FRONTFACING (MAX_OPCODE + 8)
179 #define MAX_WM_OPCODE (MAX_OPCODE + 9)
180
181 #define PROGRAM_PAYLOAD (PROGRAM_FILE_MAX)
182 #define NUM_FILES (PROGRAM_PAYLOAD + 1)
183
184 #define PAYLOAD_DEPTH (FRAG_ATTRIB_MAX)
185 #define PAYLOAD_W (FRAG_ATTRIB_MAX + 1)
186 #define PAYLOAD_FP_REG_MAX (FRAG_ATTRIB_MAX + 2)
187
188 struct brw_wm_compile {
189 struct brw_compile func;
190 struct brw_wm_prog_key key;
191 struct brw_wm_prog_data prog_data;
192
193 struct brw_fragment_program *fp;
194
195 GLfloat (*env_param)[4];
196
197 enum {
198 START,
199 PASS2_DONE
200 } state;
201
202 uint8_t source_depth_reg;
203 uint8_t source_w_reg;
204 uint8_t aa_dest_stencil_reg;
205 uint8_t dest_depth_reg;
206 uint8_t nr_payload_regs;
207 GLuint computes_depth:1; /* could be derived from program string */
208 GLuint source_depth_to_render_target:1;
209 GLuint runtime_check_aads_emit:1;
210
211 /* Initial pass - translate fp instructions to fp instructions,
212 * simplifying and adding instructions for interpolation and
213 * framebuffer writes.
214 */
215 struct prog_instruction *prog_instructions;
216 GLuint nr_fp_insns;
217 GLuint fp_temp;
218 GLuint fp_interp_emitted;
219
220 struct prog_src_register pixel_xy;
221 struct prog_src_register delta_xy;
222 struct prog_src_register pixel_w;
223
224
225 struct brw_wm_value *vreg;
226 GLuint nr_vreg;
227
228 struct brw_wm_value creg[BRW_WM_MAX_PARAM];
229 GLuint nr_creg;
230
231 struct {
232 struct brw_wm_value depth[4]; /* includes r0/r1 */
233 struct brw_wm_value input_interp[FRAG_ATTRIB_MAX];
234 } payload;
235
236
237 const struct brw_wm_ref *pass0_fp_reg[NUM_FILES][256][4];
238
239 struct brw_wm_ref undef_ref;
240 struct brw_wm_value undef_value;
241
242 struct brw_wm_ref *refs;
243 GLuint nr_refs;
244
245 struct brw_wm_instruction *instruction;
246 GLuint nr_insns;
247
248 struct brw_wm_constref constref[BRW_WM_MAX_CONST];
249 GLuint nr_constrefs;
250
251 struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2];
252
253 GLuint grf_limit;
254 GLuint max_wm_grf;
255 GLuint last_scratch;
256
257 GLuint cur_inst; /**< index of current instruction */
258
259 GLboolean out_of_regs; /**< ran out of GRF registers? */
260
261 /** Mapping from Mesa registers to hardware registers */
262 struct {
263 GLboolean inited;
264 struct brw_reg reg;
265 } wm_regs[NUM_FILES][256][4];
266
267 GLboolean used_grf[BRW_WM_MAX_GRF];
268 GLuint first_free_grf;
269 struct brw_reg stack;
270 struct brw_reg emit_mask_reg;
271 GLuint tmp_regs[BRW_WM_MAX_GRF];
272 GLuint tmp_index;
273 GLuint tmp_max;
274 GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
275 GLuint dispatch_width;
276
277 /** we may need up to 3 constants per instruction (if use_const_buffer) */
278 struct {
279 GLint index;
280 struct brw_reg reg;
281 } current_const[3];
282 };
283
284
285 /** Bits for prog_instruction::Aux field */
286 #define INST_AUX_EOT 0x1
287 #define INST_AUX_TARGET(T) (T << 1)
288 #define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1)
289
290
291 GLuint brw_wm_nr_args( GLuint opcode );
292 GLuint brw_wm_is_scalar_result( GLuint opcode );
293
294 void brw_wm_pass_fp( struct brw_wm_compile *c );
295 void brw_wm_pass0( struct brw_wm_compile *c );
296 void brw_wm_pass1( struct brw_wm_compile *c );
297 void brw_wm_pass2( struct brw_wm_compile *c );
298 void brw_wm_emit( struct brw_wm_compile *c );
299 GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
300 void brw_wm_print_value( struct brw_wm_compile *c,
301 struct brw_wm_value *value );
302
303 void brw_wm_print_ref( struct brw_wm_compile *c,
304 struct brw_wm_ref *ref );
305
306 void brw_wm_print_insn( struct brw_wm_compile *c,
307 struct brw_wm_instruction *inst );
308
309 void brw_wm_print_program( struct brw_wm_compile *c,
310 const char *stage );
311
312 void brw_wm_lookup_iz(struct intel_context *intel,
313 struct brw_wm_compile *c);
314
315 bool brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
316
317 /* brw_wm_emit.c */
318 void emit_alu1(struct brw_compile *p,
319 struct brw_instruction *(*func)(struct brw_compile *,
320 struct brw_reg,
321 struct brw_reg),
322 const struct brw_reg *dst,
323 GLuint mask,
324 const struct brw_reg *arg0);
325 void emit_alu2(struct brw_compile *p,
326 struct brw_instruction *(*func)(struct brw_compile *,
327 struct brw_reg,
328 struct brw_reg,
329 struct brw_reg),
330 const struct brw_reg *dst,
331 GLuint mask,
332 const struct brw_reg *arg0,
333 const struct brw_reg *arg1);
334 void emit_cinterp(struct brw_compile *p,
335 const struct brw_reg *dst,
336 GLuint mask,
337 const struct brw_reg *arg0);
338 void emit_cmp(struct brw_compile *p,
339 const struct brw_reg *dst,
340 GLuint mask,
341 const struct brw_reg *arg0,
342 const struct brw_reg *arg1,
343 const struct brw_reg *arg2);
344 void emit_ddxy(struct brw_compile *p,
345 const struct brw_reg *dst,
346 GLuint mask,
347 GLboolean is_ddx,
348 const struct brw_reg *arg0);
349 void emit_delta_xy(struct brw_compile *p,
350 const struct brw_reg *dst,
351 GLuint mask,
352 const struct brw_reg *arg0);
353 void emit_dp2(struct brw_compile *p,
354 const struct brw_reg *dst,
355 GLuint mask,
356 const struct brw_reg *arg0,
357 const struct brw_reg *arg1);
358 void emit_dp3(struct brw_compile *p,
359 const struct brw_reg *dst,
360 GLuint mask,
361 const struct brw_reg *arg0,
362 const struct brw_reg *arg1);
363 void emit_dp4(struct brw_compile *p,
364 const struct brw_reg *dst,
365 GLuint mask,
366 const struct brw_reg *arg0,
367 const struct brw_reg *arg1);
368 void emit_dph(struct brw_compile *p,
369 const struct brw_reg *dst,
370 GLuint mask,
371 const struct brw_reg *arg0,
372 const struct brw_reg *arg1);
373 void emit_fb_write(struct brw_wm_compile *c,
374 struct brw_reg *arg0,
375 struct brw_reg *arg1,
376 struct brw_reg *arg2,
377 GLuint target,
378 GLuint eot);
379 void emit_frontfacing(struct brw_compile *p,
380 const struct brw_reg *dst,
381 GLuint mask);
382 void emit_linterp(struct brw_compile *p,
383 const struct brw_reg *dst,
384 GLuint mask,
385 const struct brw_reg *arg0,
386 const struct brw_reg *deltas);
387 void emit_lrp(struct brw_compile *p,
388 const struct brw_reg *dst,
389 GLuint mask,
390 const struct brw_reg *arg0,
391 const struct brw_reg *arg1,
392 const struct brw_reg *arg2);
393 void emit_mad(struct brw_compile *p,
394 const struct brw_reg *dst,
395 GLuint mask,
396 const struct brw_reg *arg0,
397 const struct brw_reg *arg1,
398 const struct brw_reg *arg2);
399 void emit_math1(struct brw_wm_compile *c,
400 GLuint function,
401 const struct brw_reg *dst,
402 GLuint mask,
403 const struct brw_reg *arg0);
404 void emit_math2(struct brw_wm_compile *c,
405 GLuint function,
406 const struct brw_reg *dst,
407 GLuint mask,
408 const struct brw_reg *arg0,
409 const struct brw_reg *arg1);
410 void emit_min(struct brw_compile *p,
411 const struct brw_reg *dst,
412 GLuint mask,
413 const struct brw_reg *arg0,
414 const struct brw_reg *arg1);
415 void emit_max(struct brw_compile *p,
416 const struct brw_reg *dst,
417 GLuint mask,
418 const struct brw_reg *arg0,
419 const struct brw_reg *arg1);
420 void emit_pinterp(struct brw_compile *p,
421 const struct brw_reg *dst,
422 GLuint mask,
423 const struct brw_reg *arg0,
424 const struct brw_reg *deltas,
425 const struct brw_reg *w);
426 void emit_pixel_xy(struct brw_wm_compile *c,
427 const struct brw_reg *dst,
428 GLuint mask);
429 void emit_pixel_w(struct brw_wm_compile *c,
430 const struct brw_reg *dst,
431 GLuint mask,
432 const struct brw_reg *arg0,
433 const struct brw_reg *deltas);
434 void emit_sop(struct brw_compile *p,
435 const struct brw_reg *dst,
436 GLuint mask,
437 GLuint cond,
438 const struct brw_reg *arg0,
439 const struct brw_reg *arg1);
440 void emit_sign(struct brw_compile *p,
441 const struct brw_reg *dst,
442 GLuint mask,
443 const struct brw_reg *arg0);
444 void emit_tex(struct brw_wm_compile *c,
445 struct brw_reg *dst,
446 GLuint dst_flags,
447 struct brw_reg *arg,
448 struct brw_reg depth_payload,
449 GLuint tex_idx,
450 GLuint sampler,
451 GLboolean shadow);
452 void emit_txb(struct brw_wm_compile *c,
453 struct brw_reg *dst,
454 GLuint dst_flags,
455 struct brw_reg *arg,
456 struct brw_reg depth_payload,
457 GLuint tex_idx,
458 GLuint sampler);
459 void emit_wpos_xy(struct brw_wm_compile *c,
460 const struct brw_reg *dst,
461 GLuint mask,
462 const struct brw_reg *arg0);
463 void emit_xpd(struct brw_compile *p,
464 const struct brw_reg *dst,
465 GLuint mask,
466 const struct brw_reg *arg0,
467 const struct brw_reg *arg1);
468
469 GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
470 struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
471 struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
472
473 bool brw_color_buffer_write_enabled(struct brw_context *brw);
474 bool brw_render_target_supported(gl_format format);
475 void brw_wm_payload_setup(struct brw_context *brw,
476 struct brw_wm_compile *c);
477
478 #endif