2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "main/macros.h"
34 #include "brw_context.h"
37 static GLboolean
can_do_pln(struct intel_context
*intel
,
38 const struct brw_reg
*deltas
)
40 struct brw_context
*brw
= brw_context(&intel
->ctx
);
45 if (deltas
[1].nr
!= deltas
[0].nr
+ 1)
48 if (intel
->gen
< 6 && ((deltas
[0].nr
& 1) != 0))
54 /* Not quite sure how correct this is - need to understand horiz
55 * vs. vertical strides a little better.
57 static INLINE
struct brw_reg
sechalf( struct brw_reg reg
)
64 /* Return the SrcReg index of the channels that can be immediate float operands
65 * instead of usage of PROGRAM_CONSTANT values through push/pull.
68 brw_wm_arg_can_be_immediate(enum prog_opcode opcode
, int arg
)
70 int opcode_array
[] = {
89 /* These opcodes get broken down in a way that allow two
90 * args to be immediates.
92 if (opcode
== OPCODE_MAD
|| opcode
== OPCODE_LRP
) {
93 if (arg
== 1 || arg
== 2)
97 if (opcode
> ARRAY_SIZE(opcode_array
))
100 return arg
== opcode_array
[opcode
] - 1;
104 * Computes the screen-space x,y position of the pixels.
106 * This will be used by emit_delta_xy() or emit_wpos_xy() for
107 * interpolation of attributes..
111 * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles,
112 * corresponding to each of the 16 execution channels.
114 * R1.0 -- triangle vertex 0.X
115 * R1.1 -- triangle vertex 0.Y
116 * R1.2 -- tile 0 x,y coords (2 packed uwords)
117 * R1.3 -- tile 1 x,y coords (2 packed uwords)
118 * R1.4 -- tile 2 x,y coords (2 packed uwords)
119 * R1.5 -- tile 3 x,y coords (2 packed uwords)
124 void emit_pixel_xy(struct brw_wm_compile
*c
,
125 const struct brw_reg
*dst
,
128 struct brw_compile
*p
= &c
->func
;
129 struct brw_reg r1
= brw_vec1_grf(1, 0);
130 struct brw_reg r1_uw
= retype(r1
, BRW_REGISTER_TYPE_UW
);
131 struct brw_reg dst0_uw
, dst1_uw
;
133 brw_push_insn_state(p
);
134 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
136 if (c
->dispatch_width
== 16) {
137 dst0_uw
= vec16(retype(dst
[0], BRW_REGISTER_TYPE_UW
));
138 dst1_uw
= vec16(retype(dst
[1], BRW_REGISTER_TYPE_UW
));
140 dst0_uw
= vec8(retype(dst
[0], BRW_REGISTER_TYPE_UW
));
141 dst1_uw
= vec8(retype(dst
[1], BRW_REGISTER_TYPE_UW
));
144 /* Calculate pixel centers by adding 1 or 0 to each of the
145 * micro-tile coordinates passed in r1.
147 if (mask
& WRITEMASK_X
) {
150 stride(suboffset(r1_uw
, 4), 2, 4, 0),
151 brw_imm_v(0x10101010));
154 if (mask
& WRITEMASK_Y
) {
157 stride(suboffset(r1_uw
,5), 2, 4, 0),
158 brw_imm_v(0x11001100));
160 brw_pop_insn_state(p
);
164 * Computes the screen-space x,y distance of the pixels from the start
167 * This will be used in linterp or pinterp with the start vertex value
168 * and the Cx, Cy, and C0 coefficients passed in from the setup engine
169 * to produce interpolated attribute values.
171 void emit_delta_xy(struct brw_compile
*p
,
172 const struct brw_reg
*dst
,
174 const struct brw_reg
*arg0
)
176 struct brw_reg r1
= brw_vec1_grf(1, 0);
181 assert(mask
== WRITEMASK_XY
);
183 /* Calc delta X,Y by subtracting origin in r1 from the pixel
184 * centers produced by emit_pixel_xy().
188 retype(arg0
[0], BRW_REGISTER_TYPE_UW
),
192 retype(arg0
[1], BRW_REGISTER_TYPE_UW
),
193 negate(suboffset(r1
,1)));
197 * Computes the pixel offset from the window origin for gl_FragCoord().
199 void emit_wpos_xy(struct brw_wm_compile
*c
,
200 const struct brw_reg
*dst
,
202 const struct brw_reg
*arg0
)
204 struct brw_compile
*p
= &c
->func
;
206 if (mask
& WRITEMASK_X
) {
207 if (c
->fp
->program
.PixelCenterInteger
) {
211 retype(arg0
[0], BRW_REGISTER_TYPE_W
));
216 retype(arg0
[0], BRW_REGISTER_TYPE_W
),
221 if (mask
& WRITEMASK_Y
) {
222 if (c
->fp
->program
.OriginUpperLeft
) {
223 if (c
->fp
->program
.PixelCenterInteger
) {
227 retype(arg0
[1], BRW_REGISTER_TYPE_W
));
232 retype(arg0
[1], BRW_REGISTER_TYPE_W
),
236 float center_offset
= c
->fp
->program
.PixelCenterInteger
? 0.0 : 0.5;
238 /* Y' = (height - 1) - Y + center */
241 negate(retype(arg0
[1], BRW_REGISTER_TYPE_W
)),
242 brw_imm_f(c
->key
.drawable_height
- 1 + center_offset
));
248 void emit_pixel_w(struct brw_wm_compile
*c
,
249 const struct brw_reg
*dst
,
251 const struct brw_reg
*arg0
,
252 const struct brw_reg
*deltas
)
254 struct brw_compile
*p
= &c
->func
;
255 struct intel_context
*intel
= &p
->brw
->intel
;
257 /* Don't need this if all you are doing is interpolating color, for
260 if (mask
& WRITEMASK_W
) {
261 struct brw_reg interp3
= brw_vec1_grf(arg0
[0].nr
+1, 4);
263 /* Calc 1/w - just linterp wpos[3] optimized by putting the
264 * result straight into a message reg.
266 if (can_do_pln(intel
, deltas
)) {
267 brw_PLN(p
, brw_message_reg(2), interp3
, deltas
[0]);
269 brw_LINE(p
, brw_null_reg(), interp3
, deltas
[0]);
270 brw_MAC(p
, brw_message_reg(2), suboffset(interp3
, 1), deltas
[1]);
274 if (c
->dispatch_width
== 16) {
275 brw_math_16(p
, dst
[3],
276 BRW_MATH_FUNCTION_INV
,
277 BRW_MATH_SATURATE_NONE
,
279 BRW_MATH_PRECISION_FULL
);
282 BRW_MATH_FUNCTION_INV
,
283 BRW_MATH_SATURATE_NONE
,
285 BRW_MATH_DATA_VECTOR
,
286 BRW_MATH_PRECISION_FULL
);
292 void emit_linterp(struct brw_compile
*p
,
293 const struct brw_reg
*dst
,
295 const struct brw_reg
*arg0
,
296 const struct brw_reg
*deltas
)
298 struct intel_context
*intel
= &p
->brw
->intel
;
299 struct brw_reg interp
[4];
300 GLuint nr
= arg0
[0].nr
;
303 interp
[0] = brw_vec1_grf(nr
, 0);
304 interp
[1] = brw_vec1_grf(nr
, 4);
305 interp
[2] = brw_vec1_grf(nr
+1, 0);
306 interp
[3] = brw_vec1_grf(nr
+1, 4);
308 for (i
= 0; i
< 4; i
++) {
310 if (can_do_pln(intel
, deltas
)) {
311 brw_PLN(p
, dst
[i
], interp
[i
], deltas
[0]);
313 brw_LINE(p
, brw_null_reg(), interp
[i
], deltas
[0]);
314 brw_MAC(p
, dst
[i
], suboffset(interp
[i
],1), deltas
[1]);
321 void emit_pinterp(struct brw_compile
*p
,
322 const struct brw_reg
*dst
,
324 const struct brw_reg
*arg0
,
325 const struct brw_reg
*deltas
,
326 const struct brw_reg
*w
)
328 struct intel_context
*intel
= &p
->brw
->intel
;
329 struct brw_reg interp
[4];
330 GLuint nr
= arg0
[0].nr
;
333 interp
[0] = brw_vec1_grf(nr
, 0);
334 interp
[1] = brw_vec1_grf(nr
, 4);
335 interp
[2] = brw_vec1_grf(nr
+1, 0);
336 interp
[3] = brw_vec1_grf(nr
+1, 4);
338 for (i
= 0; i
< 4; i
++) {
340 if (can_do_pln(intel
, deltas
)) {
341 brw_PLN(p
, dst
[i
], interp
[i
], deltas
[0]);
343 brw_LINE(p
, brw_null_reg(), interp
[i
], deltas
[0]);
344 brw_MAC(p
, dst
[i
], suboffset(interp
[i
],1), deltas
[1]);
348 for (i
= 0; i
< 4; i
++) {
350 brw_MUL(p
, dst
[i
], dst
[i
], w
[3]);
356 void emit_cinterp(struct brw_compile
*p
,
357 const struct brw_reg
*dst
,
359 const struct brw_reg
*arg0
)
361 struct brw_reg interp
[4];
362 GLuint nr
= arg0
[0].nr
;
365 interp
[0] = brw_vec1_grf(nr
, 0);
366 interp
[1] = brw_vec1_grf(nr
, 4);
367 interp
[2] = brw_vec1_grf(nr
+1, 0);
368 interp
[3] = brw_vec1_grf(nr
+1, 4);
370 for (i
= 0; i
< 4; i
++) {
372 brw_MOV(p
, dst
[i
], suboffset(interp
[i
],3)); /* TODO: optimize away like other moves */
377 /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
378 void emit_frontfacing(struct brw_compile
*p
,
379 const struct brw_reg
*dst
,
382 struct brw_reg r1_6ud
= retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD
);
385 if (!(mask
& WRITEMASK_XYZW
))
388 for (i
= 0; i
< 4; i
++) {
390 brw_MOV(p
, dst
[i
], brw_imm_f(0.0));
394 /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
397 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, r1_6ud
, brw_imm_ud(1 << 31));
398 for (i
= 0; i
< 4; i
++) {
400 brw_MOV(p
, dst
[i
], brw_imm_f(1.0));
403 brw_set_predicate_control_flag_value(p
, 0xff);
406 /* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
409 * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
411 * and we're trying to produce:
414 * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
415 * (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
416 * (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
417 * (ss0.br - ss0.bl) (ss0.tr - ss0.br)
418 * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
419 * (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
420 * (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
421 * (ss1.br - ss1.bl) (ss1.tr - ss1.br)
423 * and add another set of two more subspans if in 16-pixel dispatch mode.
425 * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
426 * for each pair, and vertstride = 2 jumps us 2 elements after processing a
427 * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
428 * between each other. We could probably do it like ddx and swizzle the right
429 * order later, but bail for now and just produce
430 * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
432 void emit_ddxy(struct brw_compile
*p
,
433 const struct brw_reg
*dst
,
436 const struct brw_reg
*arg0
)
439 struct brw_reg src0
, src1
;
442 brw_set_saturate(p
, 1);
443 for (i
= 0; i
< 4; i
++ ) {
446 src0
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 1,
448 BRW_VERTICAL_STRIDE_2
,
450 BRW_HORIZONTAL_STRIDE_0
,
451 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
452 src1
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 0,
454 BRW_VERTICAL_STRIDE_2
,
456 BRW_HORIZONTAL_STRIDE_0
,
457 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
459 src0
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 0,
461 BRW_VERTICAL_STRIDE_4
,
463 BRW_HORIZONTAL_STRIDE_0
,
464 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
465 src1
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 2,
467 BRW_VERTICAL_STRIDE_4
,
469 BRW_HORIZONTAL_STRIDE_0
,
470 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
472 brw_ADD(p
, dst
[i
], src0
, negate(src1
));
476 brw_set_saturate(p
, 0);
479 void emit_alu1(struct brw_compile
*p
,
480 struct brw_instruction
*(*func
)(struct brw_compile
*,
483 const struct brw_reg
*dst
,
485 const struct brw_reg
*arg0
)
490 brw_set_saturate(p
, 1);
492 for (i
= 0; i
< 4; i
++) {
494 func(p
, dst
[i
], arg0
[i
]);
499 brw_set_saturate(p
, 0);
503 void emit_alu2(struct brw_compile
*p
,
504 struct brw_instruction
*(*func
)(struct brw_compile
*,
508 const struct brw_reg
*dst
,
510 const struct brw_reg
*arg0
,
511 const struct brw_reg
*arg1
)
516 brw_set_saturate(p
, 1);
518 for (i
= 0; i
< 4; i
++) {
520 func(p
, dst
[i
], arg0
[i
], arg1
[i
]);
525 brw_set_saturate(p
, 0);
529 void emit_mad(struct brw_compile
*p
,
530 const struct brw_reg
*dst
,
532 const struct brw_reg
*arg0
,
533 const struct brw_reg
*arg1
,
534 const struct brw_reg
*arg2
)
538 for (i
= 0; i
< 4; i
++) {
540 brw_MUL(p
, dst
[i
], arg0
[i
], arg1
[i
]);
542 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
543 brw_ADD(p
, dst
[i
], dst
[i
], arg2
[i
]);
544 brw_set_saturate(p
, 0);
549 void emit_lrp(struct brw_compile
*p
,
550 const struct brw_reg
*dst
,
552 const struct brw_reg
*arg0
,
553 const struct brw_reg
*arg1
,
554 const struct brw_reg
*arg2
)
558 /* Uses dst as a temporary:
560 for (i
= 0; i
< 4; i
++) {
562 /* Can I use the LINE instruction for this?
564 brw_ADD(p
, dst
[i
], negate(arg0
[i
]), brw_imm_f(1.0));
565 brw_MUL(p
, brw_null_reg(), dst
[i
], arg2
[i
]);
567 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
568 brw_MAC(p
, dst
[i
], arg0
[i
], arg1
[i
]);
569 brw_set_saturate(p
, 0);
574 void emit_sop(struct brw_compile
*p
,
575 const struct brw_reg
*dst
,
578 const struct brw_reg
*arg0
,
579 const struct brw_reg
*arg1
)
583 for (i
= 0; i
< 4; i
++) {
585 brw_push_insn_state(p
);
586 brw_CMP(p
, brw_null_reg(), cond
, arg0
[i
], arg1
[i
]);
587 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
588 brw_MOV(p
, dst
[i
], brw_imm_f(0));
589 brw_set_predicate_control(p
, BRW_PREDICATE_NORMAL
);
590 brw_MOV(p
, dst
[i
], brw_imm_f(1.0));
591 brw_pop_insn_state(p
);
596 static void emit_slt( struct brw_compile
*p
,
597 const struct brw_reg
*dst
,
599 const struct brw_reg
*arg0
,
600 const struct brw_reg
*arg1
)
602 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_L
, arg0
, arg1
);
605 static void emit_sle( struct brw_compile
*p
,
606 const struct brw_reg
*dst
,
608 const struct brw_reg
*arg0
,
609 const struct brw_reg
*arg1
)
611 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_LE
, arg0
, arg1
);
614 static void emit_sgt( struct brw_compile
*p
,
615 const struct brw_reg
*dst
,
617 const struct brw_reg
*arg0
,
618 const struct brw_reg
*arg1
)
620 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_G
, arg0
, arg1
);
623 static void emit_sge( struct brw_compile
*p
,
624 const struct brw_reg
*dst
,
626 const struct brw_reg
*arg0
,
627 const struct brw_reg
*arg1
)
629 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_GE
, arg0
, arg1
);
632 static void emit_seq( struct brw_compile
*p
,
633 const struct brw_reg
*dst
,
635 const struct brw_reg
*arg0
,
636 const struct brw_reg
*arg1
)
638 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_EQ
, arg0
, arg1
);
641 static void emit_sne( struct brw_compile
*p
,
642 const struct brw_reg
*dst
,
644 const struct brw_reg
*arg0
,
645 const struct brw_reg
*arg1
)
647 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_NEQ
, arg0
, arg1
);
650 void emit_cmp(struct brw_compile
*p
,
651 const struct brw_reg
*dst
,
653 const struct brw_reg
*arg0
,
654 const struct brw_reg
*arg1
,
655 const struct brw_reg
*arg2
)
659 for (i
= 0; i
< 4; i
++) {
661 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, arg0
[i
], brw_imm_f(0));
663 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
664 brw_SEL(p
, dst
[i
], arg1
[i
], arg2
[i
]);
665 brw_set_saturate(p
, 0);
666 brw_set_predicate_control_flag_value(p
, 0xff);
671 void emit_sign(struct brw_compile
*p
,
672 const struct brw_reg
*dst
,
674 const struct brw_reg
*arg0
)
678 for (i
= 0; i
< 4; i
++) {
680 brw_MOV(p
, dst
[i
], brw_imm_f(0.0));
682 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, arg0
[i
], brw_imm_f(0));
683 brw_MOV(p
, dst
[i
], brw_imm_f(-1.0));
684 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
686 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_G
, arg0
[i
], brw_imm_f(0));
687 brw_MOV(p
, dst
[i
], brw_imm_f(1.0));
688 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
693 void emit_max(struct brw_compile
*p
,
694 const struct brw_reg
*dst
,
696 const struct brw_reg
*arg0
,
697 const struct brw_reg
*arg1
)
701 for (i
= 0; i
< 4; i
++) {
703 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_GE
, arg0
[i
], arg1
[i
]);
705 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
706 brw_SEL(p
, dst
[i
], arg0
[i
], arg1
[i
]);
707 brw_set_saturate(p
, 0);
708 brw_set_predicate_control_flag_value(p
, 0xff);
713 void emit_min(struct brw_compile
*p
,
714 const struct brw_reg
*dst
,
716 const struct brw_reg
*arg0
,
717 const struct brw_reg
*arg1
)
721 for (i
= 0; i
< 4; i
++) {
723 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, arg0
[i
], arg1
[i
]);
725 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
726 brw_SEL(p
, dst
[i
], arg0
[i
], arg1
[i
]);
727 brw_set_saturate(p
, 0);
728 brw_set_predicate_control_flag_value(p
, 0xff);
734 void emit_dp3(struct brw_compile
*p
,
735 const struct brw_reg
*dst
,
737 const struct brw_reg
*arg0
,
738 const struct brw_reg
*arg1
)
740 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
742 if (!(mask
& WRITEMASK_XYZW
))
743 return; /* Do not emit dead code */
745 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
747 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
748 brw_MAC(p
, brw_null_reg(), arg0
[1], arg1
[1]);
750 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
751 brw_MAC(p
, dst
[dst_chan
], arg0
[2], arg1
[2]);
752 brw_set_saturate(p
, 0);
756 void emit_dp4(struct brw_compile
*p
,
757 const struct brw_reg
*dst
,
759 const struct brw_reg
*arg0
,
760 const struct brw_reg
*arg1
)
762 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
764 if (!(mask
& WRITEMASK_XYZW
))
765 return; /* Do not emit dead code */
767 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
769 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
770 brw_MAC(p
, brw_null_reg(), arg0
[1], arg1
[1]);
771 brw_MAC(p
, brw_null_reg(), arg0
[2], arg1
[2]);
773 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
774 brw_MAC(p
, dst
[dst_chan
], arg0
[3], arg1
[3]);
775 brw_set_saturate(p
, 0);
779 void emit_dph(struct brw_compile
*p
,
780 const struct brw_reg
*dst
,
782 const struct brw_reg
*arg0
,
783 const struct brw_reg
*arg1
)
785 const int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
787 if (!(mask
& WRITEMASK_XYZW
))
788 return; /* Do not emit dead code */
790 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
792 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
793 brw_MAC(p
, brw_null_reg(), arg0
[1], arg1
[1]);
794 brw_MAC(p
, dst
[dst_chan
], arg0
[2], arg1
[2]);
796 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
797 brw_ADD(p
, dst
[dst_chan
], dst
[dst_chan
], arg1
[3]);
798 brw_set_saturate(p
, 0);
802 void emit_xpd(struct brw_compile
*p
,
803 const struct brw_reg
*dst
,
805 const struct brw_reg
*arg0
,
806 const struct brw_reg
*arg1
)
810 assert((mask
& WRITEMASK_W
) != WRITEMASK_W
);
812 for (i
= 0 ; i
< 3; i
++) {
817 brw_MUL(p
, brw_null_reg(), negate(arg0
[i2
]), arg1
[i1
]);
819 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
820 brw_MAC(p
, dst
[i
], arg0
[i1
], arg1
[i2
]);
821 brw_set_saturate(p
, 0);
827 void emit_math1(struct brw_wm_compile
*c
,
829 const struct brw_reg
*dst
,
831 const struct brw_reg
*arg0
)
833 struct brw_compile
*p
= &c
->func
;
834 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
835 GLuint saturate
= ((mask
& SATURATE
) ?
836 BRW_MATH_SATURATE_SATURATE
:
837 BRW_MATH_SATURATE_NONE
);
839 if (!(mask
& WRITEMASK_XYZW
))
840 return; /* Do not emit dead code */
842 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
844 /* If compressed, this will write message reg 2,3 from arg0.x's 16
847 brw_MOV(p
, brw_message_reg(2), arg0
[0]);
849 /* Send two messages to perform all 16 operations:
851 brw_push_insn_state(p
);
852 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
859 BRW_MATH_DATA_VECTOR
,
860 BRW_MATH_PRECISION_FULL
);
862 if (c
->dispatch_width
== 16) {
863 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
865 offset(dst
[dst_chan
],1),
870 BRW_MATH_DATA_VECTOR
,
871 BRW_MATH_PRECISION_FULL
);
873 brw_pop_insn_state(p
);
877 void emit_math2(struct brw_wm_compile
*c
,
879 const struct brw_reg
*dst
,
881 const struct brw_reg
*arg0
,
882 const struct brw_reg
*arg1
)
884 struct brw_compile
*p
= &c
->func
;
885 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
886 GLuint saturate
= ((mask
& SATURATE
) ?
887 BRW_MATH_SATURATE_SATURATE
:
888 BRW_MATH_SATURATE_NONE
);
890 if (!(mask
& WRITEMASK_XYZW
))
891 return; /* Do not emit dead code */
893 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
895 brw_push_insn_state(p
);
897 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
898 brw_MOV(p
, brw_message_reg(2), arg0
[0]);
899 if (c
->dispatch_width
== 16) {
900 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
901 brw_MOV(p
, brw_message_reg(4), sechalf(arg0
[0]));
904 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
905 brw_MOV(p
, brw_message_reg(3), arg1
[0]);
906 if (c
->dispatch_width
== 16) {
907 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
908 brw_MOV(p
, brw_message_reg(5), sechalf(arg1
[0]));
911 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
918 BRW_MATH_DATA_VECTOR
,
919 BRW_MATH_PRECISION_FULL
);
921 /* Send two messages to perform all 16 operations:
923 if (c
->dispatch_width
== 16) {
924 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
926 offset(dst
[dst_chan
],1),
931 BRW_MATH_DATA_VECTOR
,
932 BRW_MATH_PRECISION_FULL
);
934 brw_pop_insn_state(p
);
938 void emit_tex(struct brw_wm_compile
*c
,
942 struct brw_reg depth_payload
,
947 struct brw_compile
*p
= &c
->func
;
948 struct intel_context
*intel
= &p
->brw
->intel
;
949 struct brw_reg dst_retyped
;
950 GLuint cur_mrf
= 2, response_length
;
951 GLuint i
, nr_texcoords
;
954 GLuint mrf_per_channel
;
957 if (c
->dispatch_width
== 16) {
960 dst_retyped
= retype(vec16(dst
[0]), BRW_REGISTER_TYPE_UW
);
961 simd_mode
= BRW_SAMPLER_SIMD_MODE_SIMD16
;
965 dst_retyped
= retype(vec8(dst
[0]), BRW_REGISTER_TYPE_UW
);
966 simd_mode
= BRW_SAMPLER_SIMD_MODE_SIMD8
;
969 /* How many input regs are there?
972 case TEXTURE_1D_INDEX
:
976 case TEXTURE_2D_INDEX
:
977 case TEXTURE_RECT_INDEX
:
981 case TEXTURE_3D_INDEX
:
982 case TEXTURE_CUBE_INDEX
:
983 emit
= WRITEMASK_XYZ
;
987 /* unexpected target */
991 /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
992 if (intel
->gen
< 5 && c
->dispatch_width
== 8)
995 /* For shadow comparisons, we have to supply u,v,r. */
999 /* Emit the texcoords. */
1000 for (i
= 0; i
< nr_texcoords
; i
++) {
1002 brw_MOV(p
, brw_message_reg(cur_mrf
), arg
[i
]);
1004 brw_MOV(p
, brw_message_reg(cur_mrf
), brw_imm_f(0));
1005 cur_mrf
+= mrf_per_channel
;
1008 /* Fill in the shadow comparison reference value. */
1010 if (intel
->gen
== 5) {
1011 /* Fill in the cube map array index value. */
1012 brw_MOV(p
, brw_message_reg(cur_mrf
), brw_imm_f(0));
1013 cur_mrf
+= mrf_per_channel
;
1014 } else if (c
->dispatch_width
== 8) {
1015 /* Fill in the LOD bias value. */
1016 brw_MOV(p
, brw_message_reg(cur_mrf
), brw_imm_f(0));
1017 cur_mrf
+= mrf_per_channel
;
1019 brw_MOV(p
, brw_message_reg(cur_mrf
), arg
[2]);
1020 cur_mrf
+= mrf_per_channel
;
1023 if (intel
->gen
== 5) {
1025 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5
;
1027 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_GEN5
;
1029 /* Note that G45 and older determines shadow compare and dispatch width
1030 * from message length for most messages.
1032 if (c
->dispatch_width
== 16 && shadow
)
1033 msg_type
= BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE
;
1035 msg_type
= BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE
;
1041 retype(depth_payload
, BRW_REGISTER_TYPE_UW
),
1042 SURF_INDEX_TEXTURE(sampler
),
1044 dst_flags
& WRITEMASK_XYZW
,
1054 void emit_txb(struct brw_wm_compile
*c
,
1055 struct brw_reg
*dst
,
1057 struct brw_reg
*arg
,
1058 struct brw_reg depth_payload
,
1062 struct brw_compile
*p
= &c
->func
;
1063 struct intel_context
*intel
= &p
->brw
->intel
;
1066 GLuint mrf_per_channel
;
1067 GLuint response_length
;
1068 struct brw_reg dst_retyped
;
1070 /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased
1071 * samples, so we'll use the 16-wide instruction, leave the second halves
1072 * undefined, and trust the execution mask to keep the undefined pixels
1075 if (c
->dispatch_width
== 16 || intel
->gen
< 5) {
1076 if (intel
->gen
== 5)
1077 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5
;
1079 msg_type
= BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS
;
1080 mrf_per_channel
= 2;
1081 dst_retyped
= retype(vec16(dst
[0]), BRW_REGISTER_TYPE_UW
);
1082 response_length
= 8;
1084 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5
;
1085 mrf_per_channel
= 1;
1086 dst_retyped
= retype(vec8(dst
[0]), BRW_REGISTER_TYPE_UW
);
1087 response_length
= 4;
1090 /* Shadow ignored for txb. */
1092 case TEXTURE_1D_INDEX
:
1093 brw_MOV(p
, brw_message_reg(2 + 0 * mrf_per_channel
), arg
[0]);
1094 brw_MOV(p
, brw_message_reg(2 + 1 * mrf_per_channel
), brw_imm_f(0));
1095 brw_MOV(p
, brw_message_reg(2 + 2 * mrf_per_channel
), brw_imm_f(0));
1097 case TEXTURE_2D_INDEX
:
1098 case TEXTURE_RECT_INDEX
:
1099 brw_MOV(p
, brw_message_reg(2 + 0 * mrf_per_channel
), arg
[0]);
1100 brw_MOV(p
, brw_message_reg(2 + 1 * mrf_per_channel
), arg
[1]);
1101 brw_MOV(p
, brw_message_reg(2 + 2 * mrf_per_channel
), brw_imm_f(0));
1103 case TEXTURE_3D_INDEX
:
1104 case TEXTURE_CUBE_INDEX
:
1105 brw_MOV(p
, brw_message_reg(2 + 0 * mrf_per_channel
), arg
[0]);
1106 brw_MOV(p
, brw_message_reg(2 + 1 * mrf_per_channel
), arg
[1]);
1107 brw_MOV(p
, brw_message_reg(2 + 2 * mrf_per_channel
), arg
[2]);
1110 /* unexpected target */
1114 brw_MOV(p
, brw_message_reg(2 + 3 * mrf_per_channel
), arg
[3]);
1115 msgLength
= 2 + 4 * mrf_per_channel
- 1;
1120 retype(depth_payload
, BRW_REGISTER_TYPE_UW
),
1121 SURF_INDEX_TEXTURE(sampler
),
1123 dst_flags
& WRITEMASK_XYZW
,
1129 BRW_SAMPLER_SIMD_MODE_SIMD16
);
1133 static void emit_lit(struct brw_wm_compile
*c
,
1134 const struct brw_reg
*dst
,
1136 const struct brw_reg
*arg0
)
1138 struct brw_compile
*p
= &c
->func
;
1140 assert((mask
& WRITEMASK_XW
) == 0);
1142 if (mask
& WRITEMASK_Y
) {
1143 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
1144 brw_MOV(p
, dst
[1], arg0
[0]);
1145 brw_set_saturate(p
, 0);
1148 if (mask
& WRITEMASK_Z
) {
1149 emit_math2(c
, BRW_MATH_FUNCTION_POW
,
1151 WRITEMASK_X
| (mask
& SATURATE
),
1156 /* Ordinarily you'd use an iff statement to skip or shortcircuit
1157 * some of the POW calculations above, but 16-wide iff statements
1158 * seem to lock c1 hardware, so this is a nasty workaround:
1160 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_LE
, arg0
[0], brw_imm_f(0));
1162 if (mask
& WRITEMASK_Y
)
1163 brw_MOV(p
, dst
[1], brw_imm_f(0));
1165 if (mask
& WRITEMASK_Z
)
1166 brw_MOV(p
, dst
[2], brw_imm_f(0));
1168 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
1172 /* Kill pixel - set execution mask to zero for those pixels which
1175 static void emit_kil( struct brw_wm_compile
*c
,
1176 struct brw_reg
*arg0
)
1178 struct brw_compile
*p
= &c
->func
;
1179 struct brw_reg r0uw
= retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW
);
1182 for (i
= 0; i
< 4; i
++) {
1183 /* Check if we've already done the comparison for this reg
1184 * -- common when someone does KIL TEMP.wwww.
1186 for (j
= 0; j
< i
; j
++) {
1187 if (memcmp(&arg0
[j
], &arg0
[i
], sizeof(arg0
[0])) == 0)
1193 brw_push_insn_state(p
);
1194 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_GE
, arg0
[i
], brw_imm_f(0));
1195 brw_set_predicate_control_flag_value(p
, 0xff);
1196 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1197 brw_AND(p
, r0uw
, brw_flag_reg(), r0uw
);
1198 brw_pop_insn_state(p
);
1202 /* KIL_NV kills the pixels that are currently executing, not based on a test
1205 static void emit_kil_nv( struct brw_wm_compile
*c
)
1207 struct brw_compile
*p
= &c
->func
;
1208 struct brw_reg r0uw
= retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW
);
1210 brw_push_insn_state(p
);
1211 brw_set_mask_control(p
, BRW_MASK_DISABLE
);
1212 brw_NOT(p
, c
->emit_mask_reg
, brw_mask_reg(1)); /* IMASK */
1213 brw_AND(p
, r0uw
, c
->emit_mask_reg
, r0uw
);
1214 brw_pop_insn_state(p
);
1217 static void fire_fb_write( struct brw_wm_compile
*c
,
1223 struct brw_compile
*p
= &c
->func
;
1226 if (c
->dispatch_width
== 16)
1227 dst
= retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW
);
1229 dst
= retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW
);
1231 /* Pass through control information:
1233 /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
1235 brw_push_insn_state(p
);
1236 brw_set_mask_control(p
, BRW_MASK_DISABLE
); /* ? */
1237 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1239 brw_message_reg(base_reg
+ 1),
1240 brw_vec8_grf(1, 0));
1241 brw_pop_insn_state(p
);
1244 /* Send framebuffer write message: */
1245 /* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
1249 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW
),
1257 static void emit_aa( struct brw_wm_compile
*c
,
1258 struct brw_reg
*arg1
,
1261 struct brw_compile
*p
= &c
->func
;
1262 GLuint comp
= c
->key
.aa_dest_stencil_reg
/ 2;
1263 GLuint off
= c
->key
.aa_dest_stencil_reg
% 2;
1264 struct brw_reg aa
= offset(arg1
[comp
], off
);
1266 brw_push_insn_state(p
);
1267 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
); /* ?? */
1268 brw_MOV(p
, brw_message_reg(reg
), aa
);
1269 brw_pop_insn_state(p
);
1273 /* Post-fragment-program processing. Send the results to the
1275 * \param arg0 the fragment color
1276 * \param arg1 the pass-through depth value
1277 * \param arg2 the shader-computed depth value
1279 void emit_fb_write(struct brw_wm_compile
*c
,
1280 struct brw_reg
*arg0
,
1281 struct brw_reg
*arg1
,
1282 struct brw_reg
*arg2
,
1286 struct brw_compile
*p
= &c
->func
;
1287 struct brw_context
*brw
= p
->brw
;
1291 /* Reserve a space for AA - may not be needed:
1293 if (c
->key
.aa_dest_stencil_reg
)
1296 /* I don't really understand how this achieves the color interleave
1297 * (ie RGBARGBA) in the result: [Do the saturation here]
1299 brw_push_insn_state(p
);
1301 for (channel
= 0; channel
< 4; channel
++) {
1302 if (c
->dispatch_width
== 16 && brw
->has_compr4
) {
1303 /* By setting the high bit of the MRF register number, we indicate
1304 * that we want COMPR4 mode - instead of doing the usual destination
1305 * + 1 for the second half we get destination + 4.
1308 brw_message_reg(nr
+ channel
+ (1 << 7)),
1311 /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
1312 /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
1313 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1315 brw_message_reg(nr
+ channel
),
1318 if (c
->dispatch_width
== 16) {
1319 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
1321 brw_message_reg(nr
+ channel
+ 4),
1322 sechalf(arg0
[channel
]));
1326 /* skip over the regs populated above:
1329 brw_pop_insn_state(p
);
1331 if (c
->key
.source_depth_to_render_target
)
1333 if (c
->key
.computes_depth
)
1334 brw_MOV(p
, brw_message_reg(nr
), arg2
[2]);
1336 brw_MOV(p
, brw_message_reg(nr
), arg1
[1]); /* ? */
1341 if (c
->key
.dest_depth_reg
)
1343 GLuint comp
= c
->key
.dest_depth_reg
/ 2;
1344 GLuint off
= c
->key
.dest_depth_reg
% 2;
1347 brw_push_insn_state(p
);
1348 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1350 brw_MOV(p
, brw_message_reg(nr
), offset(arg1
[comp
],1));
1352 brw_MOV(p
, brw_message_reg(nr
+1), arg1
[comp
+1]);
1353 brw_pop_insn_state(p
);
1356 brw_MOV(p
, brw_message_reg(nr
), arg1
[comp
]);
1361 if (!c
->key
.runtime_check_aads_emit
) {
1362 if (c
->key
.aa_dest_stencil_reg
)
1363 emit_aa(c
, arg1
, 2);
1365 fire_fb_write(c
, 0, nr
, target
, eot
);
1368 struct brw_reg v1_null_ud
= vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD
));
1369 struct brw_reg ip
= brw_ip_reg();
1370 struct brw_instruction
*jmp
;
1372 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1373 brw_set_conditionalmod(p
, BRW_CONDITIONAL_Z
);
1376 get_element_ud(brw_vec8_grf(1,0), 6),
1379 jmp
= brw_JMPI(p
, ip
, ip
, brw_imm_w(0));
1381 emit_aa(c
, arg1
, 2);
1382 fire_fb_write(c
, 0, nr
, target
, eot
);
1383 /* note - thread killed in subroutine */
1385 brw_land_fwd_jump(p
, jmp
);
1387 /* ELSE: Shuffle up one register to fill in the hole left for AA:
1389 fire_fb_write(c
, 1, nr
-1, target
, eot
);
1394 * Move a GPR to scratch memory.
1396 static void emit_spill( struct brw_wm_compile
*c
,
1400 struct brw_compile
*p
= &c
->func
;
1403 mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr }
1405 brw_MOV(p
, brw_message_reg(2), reg
);
1408 mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask }
1409 send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 }
1412 retype(vec16(brw_vec8_grf(0, 0)), BRW_REGISTER_TYPE_UW
),
1418 * Load a GPR from scratch memory.
1420 static void emit_unspill( struct brw_wm_compile
*c
,
1424 struct brw_compile
*p
= &c
->func
;
1426 /* Slot 0 is the undef value.
1429 brw_MOV(p
, reg
, brw_imm_f(0));
1434 mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask }
1435 send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 }
1439 retype(vec16(reg
), BRW_REGISTER_TYPE_UW
),
1445 * Retrieve up to 4 GEN4 register pairs for the given wm reg:
1446 * Args with unspill_reg != 0 will be loaded from scratch memory.
1448 static void get_argument_regs( struct brw_wm_compile
*c
,
1449 struct brw_wm_ref
*arg
[],
1450 struct brw_reg
*regs
)
1454 for (i
= 0; i
< 4; i
++) {
1456 if (arg
[i
]->unspill_reg
)
1458 brw_vec8_grf(arg
[i
]->unspill_reg
, 0),
1459 arg
[i
]->value
->spill_slot
);
1461 regs
[i
] = arg
[i
]->hw_reg
;
1464 regs
[i
] = brw_null_reg();
1471 * For values that have a spill_slot!=0, write those regs to scratch memory.
1473 static void spill_values( struct brw_wm_compile
*c
,
1474 struct brw_wm_value
*values
,
1479 for (i
= 0; i
< nr
; i
++)
1480 if (values
[i
].spill_slot
)
1481 emit_spill(c
, values
[i
].hw_reg
, values
[i
].spill_slot
);
1485 /* Emit the fragment program instructions here.
1487 void brw_wm_emit( struct brw_wm_compile
*c
)
1489 struct brw_compile
*p
= &c
->func
;
1492 brw_set_compression_control(p
, BRW_COMPRESSION_COMPRESSED
);
1494 /* Check if any of the payload regs need to be spilled:
1496 spill_values(c
, c
->payload
.depth
, 4);
1497 spill_values(c
, c
->creg
, c
->nr_creg
);
1498 spill_values(c
, c
->payload
.input_interp
, FRAG_ATTRIB_MAX
);
1501 for (insn
= 0; insn
< c
->nr_insns
; insn
++) {
1503 struct brw_wm_instruction
*inst
= &c
->instruction
[insn
];
1504 struct brw_reg args
[3][4], dst
[4];
1505 GLuint i
, dst_flags
;
1507 /* Get argument regs:
1509 for (i
= 0; i
< 3; i
++)
1510 get_argument_regs(c
, inst
->src
[i
], args
[i
]);
1514 for (i
= 0; i
< 4; i
++)
1516 dst
[i
] = inst
->dst
[i
]->hw_reg
;
1518 dst
[i
] = brw_null_reg();
1522 dst_flags
= inst
->writemask
;
1524 dst_flags
|= SATURATE
;
1526 switch (inst
->opcode
) {
1527 /* Generated instructions for calculating triangle interpolants:
1530 emit_pixel_xy(c
, dst
, dst_flags
);
1534 emit_delta_xy(p
, dst
, dst_flags
, args
[0]);
1538 emit_wpos_xy(c
, dst
, dst_flags
, args
[0]);
1542 emit_pixel_w(c
, dst
, dst_flags
, args
[0], args
[1]);
1546 emit_linterp(p
, dst
, dst_flags
, args
[0], args
[1]);
1550 emit_pinterp(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1554 emit_cinterp(p
, dst
, dst_flags
, args
[0]);
1558 emit_fb_write(c
, args
[0], args
[1], args
[2], inst
->target
, inst
->eot
);
1561 case WM_FRONTFACING
:
1562 emit_frontfacing(p
, dst
, dst_flags
);
1565 /* Straightforward arithmetic:
1568 emit_alu2(p
, brw_ADD
, dst
, dst_flags
, args
[0], args
[1]);
1572 emit_alu1(p
, brw_FRC
, dst
, dst_flags
, args
[0]);
1576 emit_alu1(p
, brw_RNDD
, dst
, dst_flags
, args
[0]);
1580 emit_ddxy(p
, dst
, dst_flags
, GL_TRUE
, args
[0]);
1584 emit_ddxy(p
, dst
, dst_flags
, GL_FALSE
, args
[0]);
1588 emit_dp3(p
, dst
, dst_flags
, args
[0], args
[1]);
1592 emit_dp4(p
, dst
, dst_flags
, args
[0], args
[1]);
1596 emit_dph(p
, dst
, dst_flags
, args
[0], args
[1]);
1600 emit_alu1(p
, brw_RNDZ
, dst
, dst_flags
, args
[0]);
1604 emit_lrp(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1608 emit_mad(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1613 emit_alu1(p
, brw_MOV
, dst
, dst_flags
, args
[0]);
1617 emit_alu2(p
, brw_MUL
, dst
, dst_flags
, args
[0], args
[1]);
1621 emit_xpd(p
, dst
, dst_flags
, args
[0], args
[1]);
1624 /* Higher math functions:
1627 emit_math1(c
, BRW_MATH_FUNCTION_INV
, dst
, dst_flags
, args
[0]);
1631 emit_math1(c
, BRW_MATH_FUNCTION_RSQ
, dst
, dst_flags
, args
[0]);
1635 emit_math1(c
, BRW_MATH_FUNCTION_SIN
, dst
, dst_flags
, args
[0]);
1639 emit_math1(c
, BRW_MATH_FUNCTION_COS
, dst
, dst_flags
, args
[0]);
1643 emit_math1(c
, BRW_MATH_FUNCTION_EXP
, dst
, dst_flags
, args
[0]);
1647 emit_math1(c
, BRW_MATH_FUNCTION_LOG
, dst
, dst_flags
, args
[0]);
1651 /* There is an scs math function, but it would need some
1652 * fixup for 16-element execution.
1654 if (dst_flags
& WRITEMASK_X
)
1655 emit_math1(c
, BRW_MATH_FUNCTION_COS
, dst
, (dst_flags
&SATURATE
)|WRITEMASK_X
, args
[0]);
1656 if (dst_flags
& WRITEMASK_Y
)
1657 emit_math1(c
, BRW_MATH_FUNCTION_SIN
, dst
+1, (dst_flags
&SATURATE
)|WRITEMASK_X
, args
[0]);
1661 emit_math2(c
, BRW_MATH_FUNCTION_POW
, dst
, dst_flags
, args
[0], args
[1]);
1667 emit_cmp(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1671 emit_max(p
, dst
, dst_flags
, args
[0], args
[1]);
1675 emit_min(p
, dst
, dst_flags
, args
[0], args
[1]);
1679 emit_slt(p
, dst
, dst_flags
, args
[0], args
[1]);
1683 emit_sle(p
, dst
, dst_flags
, args
[0], args
[1]);
1686 emit_sgt(p
, dst
, dst_flags
, args
[0], args
[1]);
1689 emit_sge(p
, dst
, dst_flags
, args
[0], args
[1]);
1692 emit_seq(p
, dst
, dst_flags
, args
[0], args
[1]);
1695 emit_sne(p
, dst
, dst_flags
, args
[0], args
[1]);
1699 emit_sign(p
, dst
, dst_flags
, args
[0]);
1703 emit_lit(c
, dst
, dst_flags
, args
[0]);
1706 /* Texturing operations:
1709 emit_tex(c
, dst
, dst_flags
, args
[0], c
->payload
.depth
[0].hw_reg
,
1710 inst
->tex_idx
, inst
->tex_unit
,
1715 emit_txb(c
, dst
, dst_flags
, args
[0], c
->payload
.depth
[0].hw_reg
,
1716 inst
->tex_idx
, inst
->tex_unit
);
1720 emit_kil(c
, args
[0]);
1728 printf("Unsupported opcode %i (%s) in fragment shader\n",
1729 inst
->opcode
, inst
->opcode
< MAX_OPCODE
?
1730 _mesa_opcode_string(inst
->opcode
) :
1734 for (i
= 0; i
< 4; i
++)
1735 if (inst
->dst
[i
] && inst
->dst
[i
]->spill_slot
)
1737 inst
->dst
[i
]->hw_reg
,
1738 inst
->dst
[i
]->spill_slot
);
1741 if (INTEL_DEBUG
& DEBUG_WM
) {
1744 printf("wm-native:\n");
1745 for (i
= 0; i
< p
->nr_insn
; i
++)
1746 brw_disasm(stderr
, &p
->store
[i
], p
->brw
->intel
.gen
);