2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "main/macros.h"
34 #include "brw_context.h"
37 static GLboolean
can_do_pln(struct intel_context
*intel
,
38 const struct brw_reg
*deltas
)
40 struct brw_context
*brw
= brw_context(&intel
->ctx
);
45 if (deltas
[1].nr
!= deltas
[0].nr
+ 1)
48 if (intel
->gen
< 6 && ((deltas
[0].nr
& 1) != 0))
54 /* Not quite sure how correct this is - need to understand horiz
55 * vs. vertical strides a little better.
57 static INLINE
struct brw_reg
sechalf( struct brw_reg reg
)
64 /* Return the SrcReg index of the channels that can be immediate float operands
65 * instead of usage of PROGRAM_CONSTANT values through push/pull.
68 brw_wm_arg_can_be_immediate(enum prog_opcode opcode
, int arg
)
70 int opcode_array
[] = {
90 /* These opcodes get broken down in a way that allow two
91 * args to be immediates.
93 if (opcode
== OPCODE_MAD
|| opcode
== OPCODE_LRP
) {
94 if (arg
== 1 || arg
== 2)
98 if (opcode
> ARRAY_SIZE(opcode_array
))
101 return arg
== opcode_array
[opcode
] - 1;
105 * Computes the screen-space x,y position of the pixels.
107 * This will be used by emit_delta_xy() or emit_wpos_xy() for
108 * interpolation of attributes..
112 * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles,
113 * corresponding to each of the 16 execution channels.
115 * R1.0 -- triangle vertex 0.X
116 * R1.1 -- triangle vertex 0.Y
117 * R1.2 -- tile 0 x,y coords (2 packed uwords)
118 * R1.3 -- tile 1 x,y coords (2 packed uwords)
119 * R1.4 -- tile 2 x,y coords (2 packed uwords)
120 * R1.5 -- tile 3 x,y coords (2 packed uwords)
125 void emit_pixel_xy(struct brw_wm_compile
*c
,
126 const struct brw_reg
*dst
,
129 struct brw_compile
*p
= &c
->func
;
130 struct brw_reg r1
= brw_vec1_grf(1, 0);
131 struct brw_reg r1_uw
= retype(r1
, BRW_REGISTER_TYPE_UW
);
132 struct brw_reg dst0_uw
, dst1_uw
;
134 brw_push_insn_state(p
);
135 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
137 if (c
->dispatch_width
== 16) {
138 dst0_uw
= vec16(retype(dst
[0], BRW_REGISTER_TYPE_UW
));
139 dst1_uw
= vec16(retype(dst
[1], BRW_REGISTER_TYPE_UW
));
141 dst0_uw
= vec8(retype(dst
[0], BRW_REGISTER_TYPE_UW
));
142 dst1_uw
= vec8(retype(dst
[1], BRW_REGISTER_TYPE_UW
));
145 /* Calculate pixel centers by adding 1 or 0 to each of the
146 * micro-tile coordinates passed in r1.
148 if (mask
& WRITEMASK_X
) {
151 stride(suboffset(r1_uw
, 4), 2, 4, 0),
152 brw_imm_v(0x10101010));
155 if (mask
& WRITEMASK_Y
) {
158 stride(suboffset(r1_uw
,5), 2, 4, 0),
159 brw_imm_v(0x11001100));
161 brw_pop_insn_state(p
);
165 * Computes the screen-space x,y distance of the pixels from the start
168 * This will be used in linterp or pinterp with the start vertex value
169 * and the Cx, Cy, and C0 coefficients passed in from the setup engine
170 * to produce interpolated attribute values.
172 void emit_delta_xy(struct brw_compile
*p
,
173 const struct brw_reg
*dst
,
175 const struct brw_reg
*arg0
)
177 struct intel_context
*intel
= &p
->brw
->intel
;
178 struct brw_reg r1
= brw_vec1_grf(1, 0);
183 assert(mask
== WRITEMASK_XY
);
185 if (intel
->gen
>= 6) {
186 /* XXX Gen6 WM doesn't have Xstart/Ystart in payload r1.0/r1.1.
187 Just add them with 0.0 for dst reg.. */
188 r1
= brw_imm_v(0x00000000);
191 retype(arg0
[0], BRW_REGISTER_TYPE_UW
),
195 retype(arg0
[1], BRW_REGISTER_TYPE_UW
),
200 /* Calc delta X,Y by subtracting origin in r1 from the pixel
201 * centers produced by emit_pixel_xy().
205 retype(arg0
[0], BRW_REGISTER_TYPE_UW
),
209 retype(arg0
[1], BRW_REGISTER_TYPE_UW
),
210 negate(suboffset(r1
,1)));
214 * Computes the pixel offset from the window origin for gl_FragCoord().
216 void emit_wpos_xy(struct brw_wm_compile
*c
,
217 const struct brw_reg
*dst
,
219 const struct brw_reg
*arg0
)
221 struct brw_compile
*p
= &c
->func
;
223 if (mask
& WRITEMASK_X
) {
224 if (c
->fp
->program
.PixelCenterInteger
) {
228 retype(arg0
[0], BRW_REGISTER_TYPE_W
));
233 retype(arg0
[0], BRW_REGISTER_TYPE_W
),
238 if (mask
& WRITEMASK_Y
) {
239 if (c
->fp
->program
.OriginUpperLeft
) {
240 if (c
->fp
->program
.PixelCenterInteger
) {
244 retype(arg0
[1], BRW_REGISTER_TYPE_W
));
249 retype(arg0
[1], BRW_REGISTER_TYPE_W
),
253 float center_offset
= c
->fp
->program
.PixelCenterInteger
? 0.0 : 0.5;
255 /* Y' = (height - 1) - Y + center */
258 negate(retype(arg0
[1], BRW_REGISTER_TYPE_W
)),
259 brw_imm_f(c
->key
.drawable_height
- 1 + center_offset
));
265 void emit_pixel_w(struct brw_wm_compile
*c
,
266 const struct brw_reg
*dst
,
268 const struct brw_reg
*arg0
,
269 const struct brw_reg
*deltas
)
271 struct brw_compile
*p
= &c
->func
;
272 struct intel_context
*intel
= &p
->brw
->intel
;
274 struct brw_reg temp_dst
;
279 temp_dst
= brw_message_reg(2);
281 assert(intel
->gen
< 6);
283 /* Don't need this if all you are doing is interpolating color, for
286 if (mask
& WRITEMASK_W
) {
287 struct brw_reg interp3
= brw_vec1_grf(arg0
[0].nr
+1, 4);
289 /* Calc 1/w - just linterp wpos[3] optimized by putting the
290 * result straight into a message reg.
292 if (can_do_pln(intel
, deltas
)) {
293 brw_PLN(p
, temp_dst
, interp3
, deltas
[0]);
295 brw_LINE(p
, brw_null_reg(), interp3
, deltas
[0]);
296 brw_MAC(p
, temp_dst
, suboffset(interp3
, 1), deltas
[1]);
303 src
= brw_null_reg();
305 if (c
->dispatch_width
== 16) {
306 brw_math_16(p
, dst
[3],
307 BRW_MATH_FUNCTION_INV
,
308 BRW_MATH_SATURATE_NONE
,
310 BRW_MATH_PRECISION_FULL
);
313 BRW_MATH_FUNCTION_INV
,
314 BRW_MATH_SATURATE_NONE
,
316 BRW_MATH_DATA_VECTOR
,
317 BRW_MATH_PRECISION_FULL
);
322 void emit_linterp(struct brw_compile
*p
,
323 const struct brw_reg
*dst
,
325 const struct brw_reg
*arg0
,
326 const struct brw_reg
*deltas
)
328 struct intel_context
*intel
= &p
->brw
->intel
;
329 struct brw_reg interp
[4];
330 GLuint nr
= arg0
[0].nr
;
333 interp
[0] = brw_vec1_grf(nr
, 0);
334 interp
[1] = brw_vec1_grf(nr
, 4);
335 interp
[2] = brw_vec1_grf(nr
+1, 0);
336 interp
[3] = brw_vec1_grf(nr
+1, 4);
338 for (i
= 0; i
< 4; i
++) {
340 if (intel
->gen
>= 6) {
341 brw_PLN(p
, dst
[i
], interp
[i
], brw_vec8_grf(2, 0));
342 } else if (can_do_pln(intel
, deltas
)) {
343 brw_PLN(p
, dst
[i
], interp
[i
], deltas
[0]);
345 brw_LINE(p
, brw_null_reg(), interp
[i
], deltas
[0]);
346 brw_MAC(p
, dst
[i
], suboffset(interp
[i
],1), deltas
[1]);
353 void emit_pinterp(struct brw_compile
*p
,
354 const struct brw_reg
*dst
,
356 const struct brw_reg
*arg0
,
357 const struct brw_reg
*deltas
,
358 const struct brw_reg
*w
)
360 struct intel_context
*intel
= &p
->brw
->intel
;
361 struct brw_reg interp
[4];
362 GLuint nr
= arg0
[0].nr
;
365 if (intel
->gen
>= 6) {
366 emit_linterp(p
, dst
, mask
, arg0
, interp
);
370 interp
[0] = brw_vec1_grf(nr
, 0);
371 interp
[1] = brw_vec1_grf(nr
, 4);
372 interp
[2] = brw_vec1_grf(nr
+1, 0);
373 interp
[3] = brw_vec1_grf(nr
+1, 4);
375 for (i
= 0; i
< 4; i
++) {
377 if (can_do_pln(intel
, deltas
)) {
378 brw_PLN(p
, dst
[i
], interp
[i
], deltas
[0]);
380 brw_LINE(p
, brw_null_reg(), interp
[i
], deltas
[0]);
381 brw_MAC(p
, dst
[i
], suboffset(interp
[i
],1), deltas
[1]);
385 for (i
= 0; i
< 4; i
++) {
387 brw_MUL(p
, dst
[i
], dst
[i
], w
[3]);
393 void emit_cinterp(struct brw_compile
*p
,
394 const struct brw_reg
*dst
,
396 const struct brw_reg
*arg0
)
398 struct brw_reg interp
[4];
399 GLuint nr
= arg0
[0].nr
;
402 interp
[0] = brw_vec1_grf(nr
, 0);
403 interp
[1] = brw_vec1_grf(nr
, 4);
404 interp
[2] = brw_vec1_grf(nr
+1, 0);
405 interp
[3] = brw_vec1_grf(nr
+1, 4);
407 for (i
= 0; i
< 4; i
++) {
409 brw_MOV(p
, dst
[i
], suboffset(interp
[i
],3)); /* TODO: optimize away like other moves */
414 /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
415 void emit_frontfacing(struct brw_compile
*p
,
416 const struct brw_reg
*dst
,
419 struct brw_reg r1_6ud
= retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD
);
422 if (!(mask
& WRITEMASK_XYZW
))
425 for (i
= 0; i
< 4; i
++) {
427 brw_MOV(p
, dst
[i
], brw_imm_f(0.0));
431 /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
434 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, r1_6ud
, brw_imm_ud(1 << 31));
435 for (i
= 0; i
< 4; i
++) {
437 brw_MOV(p
, dst
[i
], brw_imm_f(1.0));
440 brw_set_predicate_control_flag_value(p
, 0xff);
443 /* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
446 * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
448 * and we're trying to produce:
451 * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
452 * (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
453 * (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
454 * (ss0.br - ss0.bl) (ss0.tr - ss0.br)
455 * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
456 * (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
457 * (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
458 * (ss1.br - ss1.bl) (ss1.tr - ss1.br)
460 * and add another set of two more subspans if in 16-pixel dispatch mode.
462 * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
463 * for each pair, and vertstride = 2 jumps us 2 elements after processing a
464 * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
465 * between each other. We could probably do it like ddx and swizzle the right
466 * order later, but bail for now and just produce
467 * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
469 void emit_ddxy(struct brw_compile
*p
,
470 const struct brw_reg
*dst
,
473 const struct brw_reg
*arg0
)
476 struct brw_reg src0
, src1
;
479 brw_set_saturate(p
, 1);
480 for (i
= 0; i
< 4; i
++ ) {
483 src0
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 1,
485 BRW_VERTICAL_STRIDE_2
,
487 BRW_HORIZONTAL_STRIDE_0
,
488 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
489 src1
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 0,
491 BRW_VERTICAL_STRIDE_2
,
493 BRW_HORIZONTAL_STRIDE_0
,
494 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
496 src0
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 0,
498 BRW_VERTICAL_STRIDE_4
,
500 BRW_HORIZONTAL_STRIDE_0
,
501 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
502 src1
= brw_reg(arg0
[i
].file
, arg0
[i
].nr
, 2,
504 BRW_VERTICAL_STRIDE_4
,
506 BRW_HORIZONTAL_STRIDE_0
,
507 BRW_SWIZZLE_XYZW
, WRITEMASK_XYZW
);
509 brw_ADD(p
, dst
[i
], src0
, negate(src1
));
513 brw_set_saturate(p
, 0);
516 void emit_alu1(struct brw_compile
*p
,
517 struct brw_instruction
*(*func
)(struct brw_compile
*,
520 const struct brw_reg
*dst
,
522 const struct brw_reg
*arg0
)
527 brw_set_saturate(p
, 1);
529 for (i
= 0; i
< 4; i
++) {
531 func(p
, dst
[i
], arg0
[i
]);
536 brw_set_saturate(p
, 0);
540 void emit_alu2(struct brw_compile
*p
,
541 struct brw_instruction
*(*func
)(struct brw_compile
*,
545 const struct brw_reg
*dst
,
547 const struct brw_reg
*arg0
,
548 const struct brw_reg
*arg1
)
553 brw_set_saturate(p
, 1);
555 for (i
= 0; i
< 4; i
++) {
557 func(p
, dst
[i
], arg0
[i
], arg1
[i
]);
562 brw_set_saturate(p
, 0);
566 void emit_mad(struct brw_compile
*p
,
567 const struct brw_reg
*dst
,
569 const struct brw_reg
*arg0
,
570 const struct brw_reg
*arg1
,
571 const struct brw_reg
*arg2
)
575 for (i
= 0; i
< 4; i
++) {
577 brw_MUL(p
, dst
[i
], arg0
[i
], arg1
[i
]);
579 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
580 brw_ADD(p
, dst
[i
], dst
[i
], arg2
[i
]);
581 brw_set_saturate(p
, 0);
586 void emit_lrp(struct brw_compile
*p
,
587 const struct brw_reg
*dst
,
589 const struct brw_reg
*arg0
,
590 const struct brw_reg
*arg1
,
591 const struct brw_reg
*arg2
)
595 /* Uses dst as a temporary:
597 for (i
= 0; i
< 4; i
++) {
599 /* Can I use the LINE instruction for this?
601 brw_ADD(p
, dst
[i
], negate(arg0
[i
]), brw_imm_f(1.0));
602 brw_MUL(p
, brw_null_reg(), dst
[i
], arg2
[i
]);
604 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
605 brw_MAC(p
, dst
[i
], arg0
[i
], arg1
[i
]);
606 brw_set_saturate(p
, 0);
611 void emit_sop(struct brw_compile
*p
,
612 const struct brw_reg
*dst
,
615 const struct brw_reg
*arg0
,
616 const struct brw_reg
*arg1
)
620 for (i
= 0; i
< 4; i
++) {
622 brw_push_insn_state(p
);
623 brw_CMP(p
, brw_null_reg(), cond
, arg0
[i
], arg1
[i
]);
624 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
625 brw_MOV(p
, dst
[i
], brw_imm_f(0));
626 brw_set_predicate_control(p
, BRW_PREDICATE_NORMAL
);
627 brw_MOV(p
, dst
[i
], brw_imm_f(1.0));
628 brw_pop_insn_state(p
);
633 static void emit_slt( struct brw_compile
*p
,
634 const struct brw_reg
*dst
,
636 const struct brw_reg
*arg0
,
637 const struct brw_reg
*arg1
)
639 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_L
, arg0
, arg1
);
642 static void emit_sle( struct brw_compile
*p
,
643 const struct brw_reg
*dst
,
645 const struct brw_reg
*arg0
,
646 const struct brw_reg
*arg1
)
648 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_LE
, arg0
, arg1
);
651 static void emit_sgt( struct brw_compile
*p
,
652 const struct brw_reg
*dst
,
654 const struct brw_reg
*arg0
,
655 const struct brw_reg
*arg1
)
657 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_G
, arg0
, arg1
);
660 static void emit_sge( struct brw_compile
*p
,
661 const struct brw_reg
*dst
,
663 const struct brw_reg
*arg0
,
664 const struct brw_reg
*arg1
)
666 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_GE
, arg0
, arg1
);
669 static void emit_seq( struct brw_compile
*p
,
670 const struct brw_reg
*dst
,
672 const struct brw_reg
*arg0
,
673 const struct brw_reg
*arg1
)
675 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_EQ
, arg0
, arg1
);
678 static void emit_sne( struct brw_compile
*p
,
679 const struct brw_reg
*dst
,
681 const struct brw_reg
*arg0
,
682 const struct brw_reg
*arg1
)
684 emit_sop(p
, dst
, mask
, BRW_CONDITIONAL_NEQ
, arg0
, arg1
);
687 void emit_cmp(struct brw_compile
*p
,
688 const struct brw_reg
*dst
,
690 const struct brw_reg
*arg0
,
691 const struct brw_reg
*arg1
,
692 const struct brw_reg
*arg2
)
696 for (i
= 0; i
< 4; i
++) {
698 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, arg0
[i
], brw_imm_f(0));
700 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
701 brw_SEL(p
, dst
[i
], arg1
[i
], arg2
[i
]);
702 brw_set_saturate(p
, 0);
703 brw_set_predicate_control_flag_value(p
, 0xff);
708 void emit_sign(struct brw_compile
*p
,
709 const struct brw_reg
*dst
,
711 const struct brw_reg
*arg0
)
715 for (i
= 0; i
< 4; i
++) {
717 brw_MOV(p
, dst
[i
], brw_imm_f(0.0));
719 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, arg0
[i
], brw_imm_f(0));
720 brw_MOV(p
, dst
[i
], brw_imm_f(-1.0));
721 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
723 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_G
, arg0
[i
], brw_imm_f(0));
724 brw_MOV(p
, dst
[i
], brw_imm_f(1.0));
725 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
730 void emit_max(struct brw_compile
*p
,
731 const struct brw_reg
*dst
,
733 const struct brw_reg
*arg0
,
734 const struct brw_reg
*arg1
)
738 for (i
= 0; i
< 4; i
++) {
740 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_GE
, arg0
[i
], arg1
[i
]);
742 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
743 brw_SEL(p
, dst
[i
], arg0
[i
], arg1
[i
]);
744 brw_set_saturate(p
, 0);
745 brw_set_predicate_control_flag_value(p
, 0xff);
750 void emit_min(struct brw_compile
*p
,
751 const struct brw_reg
*dst
,
753 const struct brw_reg
*arg0
,
754 const struct brw_reg
*arg1
)
758 for (i
= 0; i
< 4; i
++) {
760 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_L
, arg0
[i
], arg1
[i
]);
762 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
763 brw_SEL(p
, dst
[i
], arg0
[i
], arg1
[i
]);
764 brw_set_saturate(p
, 0);
765 brw_set_predicate_control_flag_value(p
, 0xff);
771 void emit_dp2(struct brw_compile
*p
,
772 const struct brw_reg
*dst
,
774 const struct brw_reg
*arg0
,
775 const struct brw_reg
*arg1
)
777 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
779 if (!(mask
& WRITEMASK_XYZW
))
780 return; /* Do not emit dead code */
782 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
784 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
786 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
787 brw_MAC(p
, dst
[dst_chan
], arg0
[1], arg1
[1]);
788 brw_set_saturate(p
, 0);
792 void emit_dp3(struct brw_compile
*p
,
793 const struct brw_reg
*dst
,
795 const struct brw_reg
*arg0
,
796 const struct brw_reg
*arg1
)
798 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
800 if (!(mask
& WRITEMASK_XYZW
))
801 return; /* Do not emit dead code */
803 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
805 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
806 brw_MAC(p
, brw_null_reg(), arg0
[1], arg1
[1]);
808 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
809 brw_MAC(p
, dst
[dst_chan
], arg0
[2], arg1
[2]);
810 brw_set_saturate(p
, 0);
814 void emit_dp4(struct brw_compile
*p
,
815 const struct brw_reg
*dst
,
817 const struct brw_reg
*arg0
,
818 const struct brw_reg
*arg1
)
820 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
822 if (!(mask
& WRITEMASK_XYZW
))
823 return; /* Do not emit dead code */
825 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
827 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
828 brw_MAC(p
, brw_null_reg(), arg0
[1], arg1
[1]);
829 brw_MAC(p
, brw_null_reg(), arg0
[2], arg1
[2]);
831 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
832 brw_MAC(p
, dst
[dst_chan
], arg0
[3], arg1
[3]);
833 brw_set_saturate(p
, 0);
837 void emit_dph(struct brw_compile
*p
,
838 const struct brw_reg
*dst
,
840 const struct brw_reg
*arg0
,
841 const struct brw_reg
*arg1
)
843 const int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
845 if (!(mask
& WRITEMASK_XYZW
))
846 return; /* Do not emit dead code */
848 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
850 brw_MUL(p
, brw_null_reg(), arg0
[0], arg1
[0]);
851 brw_MAC(p
, brw_null_reg(), arg0
[1], arg1
[1]);
852 brw_MAC(p
, dst
[dst_chan
], arg0
[2], arg1
[2]);
854 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
855 brw_ADD(p
, dst
[dst_chan
], dst
[dst_chan
], arg1
[3]);
856 brw_set_saturate(p
, 0);
860 void emit_xpd(struct brw_compile
*p
,
861 const struct brw_reg
*dst
,
863 const struct brw_reg
*arg0
,
864 const struct brw_reg
*arg1
)
868 assert((mask
& WRITEMASK_W
) != WRITEMASK_W
);
870 for (i
= 0 ; i
< 3; i
++) {
875 brw_MUL(p
, brw_null_reg(), negate(arg0
[i2
]), arg1
[i1
]);
877 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
878 brw_MAC(p
, dst
[i
], arg0
[i1
], arg1
[i2
]);
879 brw_set_saturate(p
, 0);
885 void emit_math1(struct brw_wm_compile
*c
,
887 const struct brw_reg
*dst
,
889 const struct brw_reg
*arg0
)
891 struct brw_compile
*p
= &c
->func
;
892 struct intel_context
*intel
= &p
->brw
->intel
;
893 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
894 GLuint saturate
= ((mask
& SATURATE
) ?
895 BRW_MATH_SATURATE_SATURATE
:
896 BRW_MATH_SATURATE_NONE
);
899 if (intel
->gen
>= 6 && arg0
[0].hstride
== BRW_HORIZONTAL_STRIDE_0
) {
900 /* Gen6 math requires that source and dst horizontal stride be 1.
904 brw_MOV(p
, src
, arg0
[0]);
909 if (!(mask
& WRITEMASK_XYZW
))
910 return; /* Do not emit dead code */
912 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
914 /* Send two messages to perform all 16 operations:
916 brw_push_insn_state(p
);
917 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
924 BRW_MATH_DATA_VECTOR
,
925 BRW_MATH_PRECISION_FULL
);
927 if (c
->dispatch_width
== 16) {
928 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
930 offset(dst
[dst_chan
],1),
935 BRW_MATH_DATA_VECTOR
,
936 BRW_MATH_PRECISION_FULL
);
938 brw_pop_insn_state(p
);
942 void emit_math2(struct brw_wm_compile
*c
,
944 const struct brw_reg
*dst
,
946 const struct brw_reg
*arg0
,
947 const struct brw_reg
*arg1
)
949 struct brw_compile
*p
= &c
->func
;
950 struct intel_context
*intel
= &p
->brw
->intel
;
951 int dst_chan
= _mesa_ffs(mask
& WRITEMASK_XYZW
) - 1;
953 if (!(mask
& WRITEMASK_XYZW
))
954 return; /* Do not emit dead code */
956 assert(is_power_of_two(mask
& WRITEMASK_XYZW
));
958 brw_push_insn_state(p
);
960 /* math can only operate on up to a vec8 at a time, so in
961 * dispatch_width==16 we have to do the second half manually.
963 if (intel
->gen
>= 6) {
964 struct brw_reg src0
= arg0
[0];
965 struct brw_reg src1
= arg1
[0];
966 struct brw_reg temp_dst
= dst
[dst_chan
];
968 if (arg0
[0].hstride
== BRW_HORIZONTAL_STRIDE_0
) {
969 if (arg1
[0].hstride
== BRW_HORIZONTAL_STRIDE_0
) {
970 /* Both scalar arguments. Do scalar calc. */
971 src0
.hstride
= BRW_HORIZONTAL_STRIDE_1
;
972 src1
.hstride
= BRW_HORIZONTAL_STRIDE_1
;
973 temp_dst
.hstride
= BRW_HORIZONTAL_STRIDE_1
;
974 temp_dst
.width
= BRW_WIDTH_1
;
976 if (arg0
[0].subnr
!= 0) {
977 brw_MOV(p
, temp_dst
, src0
);
980 /* Ouch. We've used the temp as a dst, and we still
981 * need a temp to store arg1 in, because src and dst
982 * offsets have to be equal. Leaving this up to
983 * glsl2-965 to handle correctly.
985 assert(arg1
[0].subnr
== 0);
986 } else if (arg1
[0].subnr
!= 0) {
987 brw_MOV(p
, temp_dst
, src1
);
991 brw_MOV(p
, temp_dst
, src0
);
994 } else if (arg1
[0].hstride
== BRW_HORIZONTAL_STRIDE_0
) {
995 brw_MOV(p
, temp_dst
, src1
);
999 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
1000 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1006 if (c
->dispatch_width
== 16) {
1007 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
1015 /* Splat a scalar result into all the channels. */
1016 if (arg0
[0].hstride
== BRW_HORIZONTAL_STRIDE_0
&&
1017 arg1
[0].hstride
== BRW_HORIZONTAL_STRIDE_0
) {
1018 temp_dst
.hstride
= BRW_HORIZONTAL_STRIDE_0
;
1019 temp_dst
.vstride
= BRW_VERTICAL_STRIDE_0
;
1020 brw_MOV(p
, dst
[dst_chan
], temp_dst
);
1023 GLuint saturate
= ((mask
& SATURATE
) ?
1024 BRW_MATH_SATURATE_SATURATE
:
1025 BRW_MATH_SATURATE_NONE
);
1027 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1028 brw_MOV(p
, brw_message_reg(3), arg1
[0]);
1029 if (c
->dispatch_width
== 16) {
1030 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
1031 brw_MOV(p
, brw_message_reg(5), sechalf(arg1
[0]));
1034 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1041 BRW_MATH_DATA_VECTOR
,
1042 BRW_MATH_PRECISION_FULL
);
1044 /* Send two messages to perform all 16 operations:
1046 if (c
->dispatch_width
== 16) {
1047 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
1049 offset(dst
[dst_chan
],1),
1054 BRW_MATH_DATA_VECTOR
,
1055 BRW_MATH_PRECISION_FULL
);
1058 brw_pop_insn_state(p
);
1062 void emit_tex(struct brw_wm_compile
*c
,
1063 struct brw_reg
*dst
,
1065 struct brw_reg
*arg
,
1066 struct brw_reg depth_payload
,
1071 struct brw_compile
*p
= &c
->func
;
1072 struct intel_context
*intel
= &p
->brw
->intel
;
1073 struct brw_reg dst_retyped
;
1074 GLuint cur_mrf
= 2, response_length
;
1075 GLuint i
, nr_texcoords
;
1078 GLuint mrf_per_channel
;
1081 if (c
->dispatch_width
== 16) {
1082 mrf_per_channel
= 2;
1083 response_length
= 8;
1084 dst_retyped
= retype(vec16(dst
[0]), BRW_REGISTER_TYPE_UW
);
1085 simd_mode
= BRW_SAMPLER_SIMD_MODE_SIMD16
;
1087 mrf_per_channel
= 1;
1088 response_length
= 4;
1089 dst_retyped
= retype(vec8(dst
[0]), BRW_REGISTER_TYPE_UW
);
1090 simd_mode
= BRW_SAMPLER_SIMD_MODE_SIMD8
;
1093 /* How many input regs are there?
1096 case TEXTURE_1D_INDEX
:
1100 case TEXTURE_2D_INDEX
:
1101 case TEXTURE_RECT_INDEX
:
1102 emit
= WRITEMASK_XY
;
1105 case TEXTURE_3D_INDEX
:
1106 case TEXTURE_CUBE_INDEX
:
1107 emit
= WRITEMASK_XYZ
;
1111 /* unexpected target */
1115 /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
1116 if (intel
->gen
< 5 && c
->dispatch_width
== 8)
1119 /* For shadow comparisons, we have to supply u,v,r. */
1123 /* Emit the texcoords. */
1124 for (i
= 0; i
< nr_texcoords
; i
++) {
1126 brw_MOV(p
, brw_message_reg(cur_mrf
), arg
[i
]);
1128 brw_MOV(p
, brw_message_reg(cur_mrf
), brw_imm_f(0));
1129 cur_mrf
+= mrf_per_channel
;
1132 /* Fill in the shadow comparison reference value. */
1134 if (intel
->gen
>= 5) {
1135 /* Fill in the cube map array index value. */
1136 brw_MOV(p
, brw_message_reg(cur_mrf
), brw_imm_f(0));
1137 cur_mrf
+= mrf_per_channel
;
1138 } else if (c
->dispatch_width
== 8) {
1139 /* Fill in the LOD bias value. */
1140 brw_MOV(p
, brw_message_reg(cur_mrf
), brw_imm_f(0));
1141 cur_mrf
+= mrf_per_channel
;
1143 brw_MOV(p
, brw_message_reg(cur_mrf
), arg
[2]);
1144 cur_mrf
+= mrf_per_channel
;
1147 if (intel
->gen
>= 5) {
1149 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5
;
1151 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_GEN5
;
1153 /* Note that G45 and older determines shadow compare and dispatch width
1154 * from message length for most messages.
1156 if (c
->dispatch_width
== 16 && shadow
)
1157 msg_type
= BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE
;
1159 msg_type
= BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE
;
1165 retype(depth_payload
, BRW_REGISTER_TYPE_UW
),
1166 SURF_INDEX_TEXTURE(sampler
),
1168 dst_flags
& WRITEMASK_XYZW
,
1178 void emit_txb(struct brw_wm_compile
*c
,
1179 struct brw_reg
*dst
,
1181 struct brw_reg
*arg
,
1182 struct brw_reg depth_payload
,
1186 struct brw_compile
*p
= &c
->func
;
1187 struct intel_context
*intel
= &p
->brw
->intel
;
1190 GLuint mrf_per_channel
;
1191 GLuint response_length
;
1192 struct brw_reg dst_retyped
;
1194 /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased
1195 * samples, so we'll use the 16-wide instruction, leave the second halves
1196 * undefined, and trust the execution mask to keep the undefined pixels
1199 if (c
->dispatch_width
== 16 || intel
->gen
< 5) {
1200 if (intel
->gen
>= 5)
1201 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5
;
1203 msg_type
= BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS
;
1204 mrf_per_channel
= 2;
1205 dst_retyped
= retype(vec16(dst
[0]), BRW_REGISTER_TYPE_UW
);
1206 response_length
= 8;
1208 msg_type
= BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5
;
1209 mrf_per_channel
= 1;
1210 dst_retyped
= retype(vec8(dst
[0]), BRW_REGISTER_TYPE_UW
);
1211 response_length
= 4;
1214 /* Shadow ignored for txb. */
1216 case TEXTURE_1D_INDEX
:
1217 brw_MOV(p
, brw_message_reg(2 + 0 * mrf_per_channel
), arg
[0]);
1218 brw_MOV(p
, brw_message_reg(2 + 1 * mrf_per_channel
), brw_imm_f(0));
1219 brw_MOV(p
, brw_message_reg(2 + 2 * mrf_per_channel
), brw_imm_f(0));
1221 case TEXTURE_2D_INDEX
:
1222 case TEXTURE_RECT_INDEX
:
1223 brw_MOV(p
, brw_message_reg(2 + 0 * mrf_per_channel
), arg
[0]);
1224 brw_MOV(p
, brw_message_reg(2 + 1 * mrf_per_channel
), arg
[1]);
1225 brw_MOV(p
, brw_message_reg(2 + 2 * mrf_per_channel
), brw_imm_f(0));
1227 case TEXTURE_3D_INDEX
:
1228 case TEXTURE_CUBE_INDEX
:
1229 brw_MOV(p
, brw_message_reg(2 + 0 * mrf_per_channel
), arg
[0]);
1230 brw_MOV(p
, brw_message_reg(2 + 1 * mrf_per_channel
), arg
[1]);
1231 brw_MOV(p
, brw_message_reg(2 + 2 * mrf_per_channel
), arg
[2]);
1234 /* unexpected target */
1238 brw_MOV(p
, brw_message_reg(2 + 3 * mrf_per_channel
), arg
[3]);
1239 msgLength
= 2 + 4 * mrf_per_channel
- 1;
1244 retype(depth_payload
, BRW_REGISTER_TYPE_UW
),
1245 SURF_INDEX_TEXTURE(sampler
),
1247 dst_flags
& WRITEMASK_XYZW
,
1253 BRW_SAMPLER_SIMD_MODE_SIMD16
);
1257 static void emit_lit(struct brw_wm_compile
*c
,
1258 const struct brw_reg
*dst
,
1260 const struct brw_reg
*arg0
)
1262 struct brw_compile
*p
= &c
->func
;
1264 assert((mask
& WRITEMASK_XW
) == 0);
1266 if (mask
& WRITEMASK_Y
) {
1267 brw_set_saturate(p
, (mask
& SATURATE
) ? 1 : 0);
1268 brw_MOV(p
, dst
[1], arg0
[0]);
1269 brw_set_saturate(p
, 0);
1272 if (mask
& WRITEMASK_Z
) {
1273 emit_math2(c
, BRW_MATH_FUNCTION_POW
,
1275 WRITEMASK_X
| (mask
& SATURATE
),
1280 /* Ordinarily you'd use an iff statement to skip or shortcircuit
1281 * some of the POW calculations above, but 16-wide iff statements
1282 * seem to lock c1 hardware, so this is a nasty workaround:
1284 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_LE
, arg0
[0], brw_imm_f(0));
1286 if (mask
& WRITEMASK_Y
)
1287 brw_MOV(p
, dst
[1], brw_imm_f(0));
1289 if (mask
& WRITEMASK_Z
)
1290 brw_MOV(p
, dst
[2], brw_imm_f(0));
1292 brw_set_predicate_control(p
, BRW_PREDICATE_NONE
);
1296 /* Kill pixel - set execution mask to zero for those pixels which
1299 static void emit_kil( struct brw_wm_compile
*c
,
1300 struct brw_reg
*arg0
)
1302 struct brw_compile
*p
= &c
->func
;
1303 struct brw_reg r0uw
= retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW
);
1306 for (i
= 0; i
< 4; i
++) {
1307 /* Check if we've already done the comparison for this reg
1308 * -- common when someone does KIL TEMP.wwww.
1310 for (j
= 0; j
< i
; j
++) {
1311 if (memcmp(&arg0
[j
], &arg0
[i
], sizeof(arg0
[0])) == 0)
1317 brw_push_insn_state(p
);
1318 brw_CMP(p
, brw_null_reg(), BRW_CONDITIONAL_GE
, arg0
[i
], brw_imm_f(0));
1319 brw_set_predicate_control_flag_value(p
, 0xff);
1320 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1321 brw_AND(p
, r0uw
, brw_flag_reg(), r0uw
);
1322 brw_pop_insn_state(p
);
1326 /* KIL_NV kills the pixels that are currently executing, not based on a test
1329 void emit_kil_nv( struct brw_wm_compile
*c
)
1331 struct brw_compile
*p
= &c
->func
;
1332 struct brw_reg r0uw
= retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW
);
1334 brw_push_insn_state(p
);
1335 brw_set_mask_control(p
, BRW_MASK_DISABLE
);
1336 brw_NOT(p
, c
->emit_mask_reg
, brw_mask_reg(1)); /* IMASK */
1337 brw_AND(p
, r0uw
, c
->emit_mask_reg
, r0uw
);
1338 brw_pop_insn_state(p
);
1341 static void fire_fb_write( struct brw_wm_compile
*c
,
1347 struct brw_compile
*p
= &c
->func
;
1348 struct intel_context
*intel
= &p
->brw
->intel
;
1351 if (c
->dispatch_width
== 16)
1352 dst
= retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW
);
1354 dst
= retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW
);
1356 /* Pass through control information:
1358 /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
1359 if (intel
->gen
< 6) /* gen6, use headerless for fb write */
1361 brw_push_insn_state(p
);
1362 brw_set_mask_control(p
, BRW_MASK_DISABLE
); /* ? */
1363 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1365 brw_message_reg(base_reg
+ 1),
1366 brw_vec8_grf(1, 0));
1367 brw_pop_insn_state(p
);
1370 /* Send framebuffer write message: */
1371 /* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
1376 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW
),
1384 static void emit_aa( struct brw_wm_compile
*c
,
1385 struct brw_reg
*arg1
,
1388 struct brw_compile
*p
= &c
->func
;
1389 GLuint comp
= c
->key
.aa_dest_stencil_reg
/ 2;
1390 GLuint off
= c
->key
.aa_dest_stencil_reg
% 2;
1391 struct brw_reg aa
= offset(arg1
[comp
], off
);
1393 brw_push_insn_state(p
);
1394 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
); /* ?? */
1395 brw_MOV(p
, brw_message_reg(reg
), aa
);
1396 brw_pop_insn_state(p
);
1400 /* Post-fragment-program processing. Send the results to the
1402 * \param arg0 the fragment color
1403 * \param arg1 the pass-through depth value
1404 * \param arg2 the shader-computed depth value
1406 void emit_fb_write(struct brw_wm_compile
*c
,
1407 struct brw_reg
*arg0
,
1408 struct brw_reg
*arg1
,
1409 struct brw_reg
*arg2
,
1413 struct brw_compile
*p
= &c
->func
;
1414 struct brw_context
*brw
= p
->brw
;
1415 struct intel_context
*intel
= &brw
->intel
;
1418 int base_reg
; /* For gen6 fb write with no header, starting from color payload directly!. */
1420 /* Reserve a space for AA - may not be needed:
1422 if (c
->key
.aa_dest_stencil_reg
)
1425 /* I don't really understand how this achieves the color interleave
1426 * (ie RGBARGBA) in the result: [Do the saturation here]
1428 brw_push_insn_state(p
);
1430 if (intel
->gen
>= 6)
1435 for (channel
= 0; channel
< 4; channel
++) {
1436 if (intel
->gen
>= 6) {
1437 /* gen6 SIMD16 single source DP write looks like:
1447 if (c
->dispatch_width
== 16) {
1448 brw_MOV(p
, brw_message_reg(nr
+ channel
* 2), arg0
[channel
]);
1450 brw_MOV(p
, brw_message_reg(nr
+ channel
), arg0
[channel
]);
1452 } else if (c
->dispatch_width
== 16 && brw
->has_compr4
) {
1453 /* pre-gen6 SIMD16 single source DP write looks like:
1463 * By setting the high bit of the MRF register number, we indicate
1464 * that we want COMPR4 mode - instead of doing the usual destination
1465 * + 1 for the second half we get destination + 4.
1468 brw_message_reg(nr
+ channel
+ BRW_MRF_COMPR4
),
1471 /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
1472 /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
1473 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1475 brw_message_reg(nr
+ channel
),
1478 if (c
->dispatch_width
== 16) {
1479 brw_set_compression_control(p
, BRW_COMPRESSION_2NDHALF
);
1481 brw_message_reg(nr
+ channel
+ 4),
1482 sechalf(arg0
[channel
]));
1486 /* skip over the regs populated above:
1488 if (c
->dispatch_width
== 16)
1493 brw_pop_insn_state(p
);
1495 if (c
->key
.source_depth_to_render_target
)
1497 if (c
->key
.computes_depth
)
1498 brw_MOV(p
, brw_message_reg(nr
), arg2
[2]);
1500 brw_MOV(p
, brw_message_reg(nr
), arg1
[1]); /* ? */
1505 if (c
->key
.dest_depth_reg
)
1507 GLuint comp
= c
->key
.dest_depth_reg
/ 2;
1508 GLuint off
= c
->key
.dest_depth_reg
% 2;
1511 brw_push_insn_state(p
);
1512 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1514 brw_MOV(p
, brw_message_reg(nr
), offset(arg1
[comp
],1));
1516 brw_MOV(p
, brw_message_reg(nr
+1), arg1
[comp
+1]);
1517 brw_pop_insn_state(p
);
1520 brw_MOV(p
, brw_message_reg(nr
), arg1
[comp
]);
1525 if (intel
->gen
>= 6) {
1526 /* Subtract off the message header, since we send headerless. */
1530 if (!c
->key
.runtime_check_aads_emit
) {
1531 if (c
->key
.aa_dest_stencil_reg
)
1532 emit_aa(c
, arg1
, 2);
1534 fire_fb_write(c
, base_reg
, nr
, target
, eot
);
1537 struct brw_reg v1_null_ud
= vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD
));
1538 struct brw_reg ip
= brw_ip_reg();
1539 struct brw_instruction
*jmp
;
1541 brw_set_compression_control(p
, BRW_COMPRESSION_NONE
);
1542 brw_set_conditionalmod(p
, BRW_CONDITIONAL_Z
);
1545 get_element_ud(brw_vec8_grf(1,0), 6),
1548 jmp
= brw_JMPI(p
, ip
, ip
, brw_imm_w(0));
1550 emit_aa(c
, arg1
, 2);
1551 fire_fb_write(c
, 0, nr
, target
, eot
);
1552 /* note - thread killed in subroutine */
1554 brw_land_fwd_jump(p
, jmp
);
1556 /* ELSE: Shuffle up one register to fill in the hole left for AA:
1558 fire_fb_write(c
, 1, nr
-1, target
, eot
);
1563 * Move a GPR to scratch memory.
1565 static void emit_spill( struct brw_wm_compile
*c
,
1569 struct brw_compile
*p
= &c
->func
;
1572 mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr }
1574 brw_MOV(p
, brw_message_reg(2), reg
);
1577 mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask }
1578 send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 }
1580 brw_oword_block_write_scratch(p
, brw_message_reg(1), 2, slot
);
1585 * Load a GPR from scratch memory.
1587 static void emit_unspill( struct brw_wm_compile
*c
,
1591 struct brw_compile
*p
= &c
->func
;
1593 /* Slot 0 is the undef value.
1596 brw_MOV(p
, reg
, brw_imm_f(0));
1601 mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask }
1602 send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 }
1605 brw_oword_block_read(p
, vec16(reg
), brw_message_reg(1), 2, slot
);
1610 * Retrieve up to 4 GEN4 register pairs for the given wm reg:
1611 * Args with unspill_reg != 0 will be loaded from scratch memory.
1613 static void get_argument_regs( struct brw_wm_compile
*c
,
1614 struct brw_wm_ref
*arg
[],
1615 struct brw_reg
*regs
)
1619 for (i
= 0; i
< 4; i
++) {
1621 if (arg
[i
]->unspill_reg
)
1623 brw_vec8_grf(arg
[i
]->unspill_reg
, 0),
1624 arg
[i
]->value
->spill_slot
);
1626 regs
[i
] = arg
[i
]->hw_reg
;
1629 regs
[i
] = brw_null_reg();
1636 * For values that have a spill_slot!=0, write those regs to scratch memory.
1638 static void spill_values( struct brw_wm_compile
*c
,
1639 struct brw_wm_value
*values
,
1644 for (i
= 0; i
< nr
; i
++)
1645 if (values
[i
].spill_slot
)
1646 emit_spill(c
, values
[i
].hw_reg
, values
[i
].spill_slot
);
1650 /* Emit the fragment program instructions here.
1652 void brw_wm_emit( struct brw_wm_compile
*c
)
1654 struct brw_compile
*p
= &c
->func
;
1655 struct intel_context
*intel
= &p
->brw
->intel
;
1658 brw_set_compression_control(p
, BRW_COMPRESSION_COMPRESSED
);
1659 if (intel
->gen
>= 6)
1660 brw_set_acc_write_control(p
, 1);
1662 /* Check if any of the payload regs need to be spilled:
1664 spill_values(c
, c
->payload
.depth
, 4);
1665 spill_values(c
, c
->creg
, c
->nr_creg
);
1666 spill_values(c
, c
->payload
.input_interp
, FRAG_ATTRIB_MAX
);
1669 for (insn
= 0; insn
< c
->nr_insns
; insn
++) {
1671 struct brw_wm_instruction
*inst
= &c
->instruction
[insn
];
1672 struct brw_reg args
[3][4], dst
[4];
1673 GLuint i
, dst_flags
;
1675 /* Get argument regs:
1677 for (i
= 0; i
< 3; i
++)
1678 get_argument_regs(c
, inst
->src
[i
], args
[i
]);
1682 for (i
= 0; i
< 4; i
++)
1684 dst
[i
] = inst
->dst
[i
]->hw_reg
;
1686 dst
[i
] = brw_null_reg();
1690 dst_flags
= inst
->writemask
;
1692 dst_flags
|= SATURATE
;
1694 switch (inst
->opcode
) {
1695 /* Generated instructions for calculating triangle interpolants:
1698 emit_pixel_xy(c
, dst
, dst_flags
);
1702 emit_delta_xy(p
, dst
, dst_flags
, args
[0]);
1706 emit_wpos_xy(c
, dst
, dst_flags
, args
[0]);
1710 emit_pixel_w(c
, dst
, dst_flags
, args
[0], args
[1]);
1714 emit_linterp(p
, dst
, dst_flags
, args
[0], args
[1]);
1718 emit_pinterp(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1722 emit_cinterp(p
, dst
, dst_flags
, args
[0]);
1726 emit_fb_write(c
, args
[0], args
[1], args
[2], inst
->target
, inst
->eot
);
1729 case WM_FRONTFACING
:
1730 emit_frontfacing(p
, dst
, dst_flags
);
1733 /* Straightforward arithmetic:
1736 emit_alu2(p
, brw_ADD
, dst
, dst_flags
, args
[0], args
[1]);
1740 emit_alu1(p
, brw_FRC
, dst
, dst_flags
, args
[0]);
1744 emit_alu1(p
, brw_RNDD
, dst
, dst_flags
, args
[0]);
1748 emit_ddxy(p
, dst
, dst_flags
, GL_TRUE
, args
[0]);
1752 emit_ddxy(p
, dst
, dst_flags
, GL_FALSE
, args
[0]);
1756 emit_dp2(p
, dst
, dst_flags
, args
[0], args
[1]);
1760 emit_dp3(p
, dst
, dst_flags
, args
[0], args
[1]);
1764 emit_dp4(p
, dst
, dst_flags
, args
[0], args
[1]);
1768 emit_dph(p
, dst
, dst_flags
, args
[0], args
[1]);
1772 for (i
= 0; i
< 4; i
++) {
1773 if (dst_flags
& (1<<i
)) {
1774 brw_RNDZ(p
, dst
[i
], args
[0][i
]);
1780 emit_lrp(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1784 emit_mad(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1789 emit_alu1(p
, brw_MOV
, dst
, dst_flags
, args
[0]);
1793 emit_alu2(p
, brw_MUL
, dst
, dst_flags
, args
[0], args
[1]);
1797 emit_xpd(p
, dst
, dst_flags
, args
[0], args
[1]);
1800 /* Higher math functions:
1803 emit_math1(c
, BRW_MATH_FUNCTION_INV
, dst
, dst_flags
, args
[0]);
1807 emit_math1(c
, BRW_MATH_FUNCTION_RSQ
, dst
, dst_flags
, args
[0]);
1811 emit_math1(c
, BRW_MATH_FUNCTION_SIN
, dst
, dst_flags
, args
[0]);
1815 emit_math1(c
, BRW_MATH_FUNCTION_COS
, dst
, dst_flags
, args
[0]);
1819 emit_math1(c
, BRW_MATH_FUNCTION_EXP
, dst
, dst_flags
, args
[0]);
1823 emit_math1(c
, BRW_MATH_FUNCTION_LOG
, dst
, dst_flags
, args
[0]);
1827 /* There is an scs math function, but it would need some
1828 * fixup for 16-element execution.
1830 if (dst_flags
& WRITEMASK_X
)
1831 emit_math1(c
, BRW_MATH_FUNCTION_COS
, dst
, (dst_flags
&SATURATE
)|WRITEMASK_X
, args
[0]);
1832 if (dst_flags
& WRITEMASK_Y
)
1833 emit_math1(c
, BRW_MATH_FUNCTION_SIN
, dst
+1, (dst_flags
&SATURATE
)|WRITEMASK_X
, args
[0]);
1837 emit_math2(c
, BRW_MATH_FUNCTION_POW
, dst
, dst_flags
, args
[0], args
[1]);
1843 emit_cmp(p
, dst
, dst_flags
, args
[0], args
[1], args
[2]);
1847 emit_max(p
, dst
, dst_flags
, args
[0], args
[1]);
1851 emit_min(p
, dst
, dst_flags
, args
[0], args
[1]);
1855 emit_slt(p
, dst
, dst_flags
, args
[0], args
[1]);
1859 emit_sle(p
, dst
, dst_flags
, args
[0], args
[1]);
1862 emit_sgt(p
, dst
, dst_flags
, args
[0], args
[1]);
1865 emit_sge(p
, dst
, dst_flags
, args
[0], args
[1]);
1868 emit_seq(p
, dst
, dst_flags
, args
[0], args
[1]);
1871 emit_sne(p
, dst
, dst_flags
, args
[0], args
[1]);
1875 emit_sign(p
, dst
, dst_flags
, args
[0]);
1879 emit_lit(c
, dst
, dst_flags
, args
[0]);
1882 /* Texturing operations:
1885 emit_tex(c
, dst
, dst_flags
, args
[0], c
->payload
.depth
[0].hw_reg
,
1886 inst
->tex_idx
, inst
->tex_unit
,
1891 emit_txb(c
, dst
, dst_flags
, args
[0], c
->payload
.depth
[0].hw_reg
,
1892 inst
->tex_idx
, inst
->tex_unit
);
1896 emit_kil(c
, args
[0]);
1904 printf("Unsupported opcode %i (%s) in fragment shader\n",
1905 inst
->opcode
, inst
->opcode
< MAX_OPCODE
?
1906 _mesa_opcode_string(inst
->opcode
) :
1910 for (i
= 0; i
< 4; i
++)
1911 if (inst
->dst
[i
] && inst
->dst
[i
]->spill_slot
)
1913 inst
->dst
[i
]->hw_reg
,
1914 inst
->dst
[i
]->spill_slot
);
1917 /* Only properly tested on ILK */
1918 if (p
->brw
->intel
.gen
== 5) {
1919 brw_remove_duplicate_mrf_moves(p
);
1920 if (c
->dispatch_width
== 16)
1921 brw_remove_grf_to_mrf_moves(p
);
1924 if (unlikely(INTEL_DEBUG
& DEBUG_WM
)) {
1927 printf("wm-native:\n");
1928 for (i
= 0; i
< p
->nr_insn
; i
++)
1929 brw_disasm(stdout
, &p
->store
[i
], p
->brw
->intel
.gen
);