i965: Allow OPCODE_SWZ to put immediates in the first arg.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_emit.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "main/macros.h"
34 #include "brw_context.h"
35 #include "brw_wm.h"
36
37 static GLboolean can_do_pln(struct intel_context *intel,
38 const struct brw_reg *deltas)
39 {
40 struct brw_context *brw = brw_context(&intel->ctx);
41
42 if (!brw->has_pln)
43 return GL_FALSE;
44
45 if (deltas[1].nr != deltas[0].nr + 1)
46 return GL_FALSE;
47
48 if (intel->gen < 6 && ((deltas[0].nr & 1) != 0))
49 return GL_FALSE;
50
51 return GL_TRUE;
52 }
53
54 /* Not quite sure how correct this is - need to understand horiz
55 * vs. vertical strides a little better.
56 */
57 static INLINE struct brw_reg sechalf( struct brw_reg reg )
58 {
59 if (reg.vstride)
60 reg.nr++;
61 return reg;
62 }
63
64 /* Return the SrcReg index of the channels that can be immediate float operands
65 * instead of usage of PROGRAM_CONSTANT values through push/pull.
66 */
67 GLboolean
68 brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg)
69 {
70 int opcode_array[] = {
71 [OPCODE_ADD] = 2,
72 [OPCODE_CMP] = 3,
73 [OPCODE_DP3] = 2,
74 [OPCODE_DP4] = 2,
75 [OPCODE_DPH] = 2,
76 [OPCODE_MAX] = 2,
77 [OPCODE_MIN] = 2,
78 [OPCODE_MOV] = 1,
79 [OPCODE_MUL] = 2,
80 [OPCODE_SEQ] = 2,
81 [OPCODE_SGE] = 2,
82 [OPCODE_SGT] = 2,
83 [OPCODE_SLE] = 2,
84 [OPCODE_SLT] = 2,
85 [OPCODE_SNE] = 2,
86 [OPCODE_SWZ] = 1,
87 [OPCODE_XPD] = 2,
88 };
89
90 /* These opcodes get broken down in a way that allow two
91 * args to be immediates.
92 */
93 if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) {
94 if (arg == 1 || arg == 2)
95 return GL_TRUE;
96 }
97
98 if (opcode > ARRAY_SIZE(opcode_array))
99 return GL_FALSE;
100
101 return arg == opcode_array[opcode] - 1;
102 }
103
104 /**
105 * Computes the screen-space x,y position of the pixels.
106 *
107 * This will be used by emit_delta_xy() or emit_wpos_xy() for
108 * interpolation of attributes..
109 *
110 * Payload R0:
111 *
112 * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles,
113 * corresponding to each of the 16 execution channels.
114 * R0.1..8 -- ?
115 * R1.0 -- triangle vertex 0.X
116 * R1.1 -- triangle vertex 0.Y
117 * R1.2 -- tile 0 x,y coords (2 packed uwords)
118 * R1.3 -- tile 1 x,y coords (2 packed uwords)
119 * R1.4 -- tile 2 x,y coords (2 packed uwords)
120 * R1.5 -- tile 3 x,y coords (2 packed uwords)
121 * R1.6 -- ?
122 * R1.7 -- ?
123 * R1.8 -- ?
124 */
125 void emit_pixel_xy(struct brw_wm_compile *c,
126 const struct brw_reg *dst,
127 GLuint mask)
128 {
129 struct brw_compile *p = &c->func;
130 struct brw_reg r1 = brw_vec1_grf(1, 0);
131 struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
132 struct brw_reg dst0_uw, dst1_uw;
133
134 brw_push_insn_state(p);
135 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
136
137 if (c->dispatch_width == 16) {
138 dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW));
139 dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW));
140 } else {
141 dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW));
142 dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW));
143 }
144
145 /* Calculate pixel centers by adding 1 or 0 to each of the
146 * micro-tile coordinates passed in r1.
147 */
148 if (mask & WRITEMASK_X) {
149 brw_ADD(p,
150 dst0_uw,
151 stride(suboffset(r1_uw, 4), 2, 4, 0),
152 brw_imm_v(0x10101010));
153 }
154
155 if (mask & WRITEMASK_Y) {
156 brw_ADD(p,
157 dst1_uw,
158 stride(suboffset(r1_uw,5), 2, 4, 0),
159 brw_imm_v(0x11001100));
160 }
161 brw_pop_insn_state(p);
162 }
163
164 /**
165 * Computes the screen-space x,y distance of the pixels from the start
166 * vertex.
167 *
168 * This will be used in linterp or pinterp with the start vertex value
169 * and the Cx, Cy, and C0 coefficients passed in from the setup engine
170 * to produce interpolated attribute values.
171 */
172 void emit_delta_xy(struct brw_compile *p,
173 const struct brw_reg *dst,
174 GLuint mask,
175 const struct brw_reg *arg0)
176 {
177 struct intel_context *intel = &p->brw->intel;
178 struct brw_reg r1 = brw_vec1_grf(1, 0);
179
180 if (mask == 0)
181 return;
182
183 assert(mask == WRITEMASK_XY);
184
185 if (intel->gen >= 6) {
186 /* XXX Gen6 WM doesn't have Xstart/Ystart in payload r1.0/r1.1.
187 Just add them with 0.0 for dst reg.. */
188 r1 = brw_imm_v(0x00000000);
189 brw_ADD(p,
190 dst[0],
191 retype(arg0[0], BRW_REGISTER_TYPE_UW),
192 r1);
193 brw_ADD(p,
194 dst[1],
195 retype(arg0[1], BRW_REGISTER_TYPE_UW),
196 r1);
197 return;
198 }
199
200 /* Calc delta X,Y by subtracting origin in r1 from the pixel
201 * centers produced by emit_pixel_xy().
202 */
203 brw_ADD(p,
204 dst[0],
205 retype(arg0[0], BRW_REGISTER_TYPE_UW),
206 negate(r1));
207 brw_ADD(p,
208 dst[1],
209 retype(arg0[1], BRW_REGISTER_TYPE_UW),
210 negate(suboffset(r1,1)));
211 }
212
213 /**
214 * Computes the pixel offset from the window origin for gl_FragCoord().
215 */
216 void emit_wpos_xy(struct brw_wm_compile *c,
217 const struct brw_reg *dst,
218 GLuint mask,
219 const struct brw_reg *arg0)
220 {
221 struct brw_compile *p = &c->func;
222
223 if (mask & WRITEMASK_X) {
224 if (c->fp->program.PixelCenterInteger) {
225 /* X' = X */
226 brw_MOV(p,
227 dst[0],
228 retype(arg0[0], BRW_REGISTER_TYPE_W));
229 } else {
230 /* X' = X + 0.5 */
231 brw_ADD(p,
232 dst[0],
233 retype(arg0[0], BRW_REGISTER_TYPE_W),
234 brw_imm_f(0.5));
235 }
236 }
237
238 if (mask & WRITEMASK_Y) {
239 if (c->fp->program.OriginUpperLeft) {
240 if (c->fp->program.PixelCenterInteger) {
241 /* Y' = Y */
242 brw_MOV(p,
243 dst[1],
244 retype(arg0[1], BRW_REGISTER_TYPE_W));
245 } else {
246 /* Y' = Y + 0.5 */
247 brw_ADD(p,
248 dst[1],
249 retype(arg0[1], BRW_REGISTER_TYPE_W),
250 brw_imm_f(0.5));
251 }
252 } else {
253 float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
254
255 /* Y' = (height - 1) - Y + center */
256 brw_ADD(p,
257 dst[1],
258 negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
259 brw_imm_f(c->key.drawable_height - 1 + center_offset));
260 }
261 }
262 }
263
264
265 void emit_pixel_w(struct brw_wm_compile *c,
266 const struct brw_reg *dst,
267 GLuint mask,
268 const struct brw_reg *arg0,
269 const struct brw_reg *deltas)
270 {
271 struct brw_compile *p = &c->func;
272 struct intel_context *intel = &p->brw->intel;
273 struct brw_reg src;
274 struct brw_reg temp_dst;
275
276 if (intel->gen >= 6)
277 temp_dst = dst[3];
278 else
279 temp_dst = brw_message_reg(2);
280
281 assert(intel->gen < 6);
282
283 /* Don't need this if all you are doing is interpolating color, for
284 * instance.
285 */
286 if (mask & WRITEMASK_W) {
287 struct brw_reg interp3 = brw_vec1_grf(arg0[0].nr+1, 4);
288
289 /* Calc 1/w - just linterp wpos[3] optimized by putting the
290 * result straight into a message reg.
291 */
292 if (can_do_pln(intel, deltas)) {
293 brw_PLN(p, temp_dst, interp3, deltas[0]);
294 } else {
295 brw_LINE(p, brw_null_reg(), interp3, deltas[0]);
296 brw_MAC(p, temp_dst, suboffset(interp3, 1), deltas[1]);
297 }
298
299 /* Calc w */
300 if (intel->gen >= 6)
301 src = temp_dst;
302 else
303 src = brw_null_reg();
304
305 if (c->dispatch_width == 16) {
306 brw_math_16(p, dst[3],
307 BRW_MATH_FUNCTION_INV,
308 BRW_MATH_SATURATE_NONE,
309 2, src,
310 BRW_MATH_PRECISION_FULL);
311 } else {
312 brw_math(p, dst[3],
313 BRW_MATH_FUNCTION_INV,
314 BRW_MATH_SATURATE_NONE,
315 2, src,
316 BRW_MATH_DATA_VECTOR,
317 BRW_MATH_PRECISION_FULL);
318 }
319 }
320 }
321
322 void emit_linterp(struct brw_compile *p,
323 const struct brw_reg *dst,
324 GLuint mask,
325 const struct brw_reg *arg0,
326 const struct brw_reg *deltas)
327 {
328 struct intel_context *intel = &p->brw->intel;
329 struct brw_reg interp[4];
330 GLuint nr = arg0[0].nr;
331 GLuint i;
332
333 interp[0] = brw_vec1_grf(nr, 0);
334 interp[1] = brw_vec1_grf(nr, 4);
335 interp[2] = brw_vec1_grf(nr+1, 0);
336 interp[3] = brw_vec1_grf(nr+1, 4);
337
338 for (i = 0; i < 4; i++) {
339 if (mask & (1<<i)) {
340 if (intel->gen >= 6) {
341 brw_PLN(p, dst[i], interp[i], brw_vec8_grf(2, 0));
342 } else if (can_do_pln(intel, deltas)) {
343 brw_PLN(p, dst[i], interp[i], deltas[0]);
344 } else {
345 brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
346 brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
347 }
348 }
349 }
350 }
351
352
353 void emit_pinterp(struct brw_compile *p,
354 const struct brw_reg *dst,
355 GLuint mask,
356 const struct brw_reg *arg0,
357 const struct brw_reg *deltas,
358 const struct brw_reg *w)
359 {
360 struct intel_context *intel = &p->brw->intel;
361 struct brw_reg interp[4];
362 GLuint nr = arg0[0].nr;
363 GLuint i;
364
365 if (intel->gen >= 6) {
366 emit_linterp(p, dst, mask, arg0, interp);
367 return;
368 }
369
370 interp[0] = brw_vec1_grf(nr, 0);
371 interp[1] = brw_vec1_grf(nr, 4);
372 interp[2] = brw_vec1_grf(nr+1, 0);
373 interp[3] = brw_vec1_grf(nr+1, 4);
374
375 for (i = 0; i < 4; i++) {
376 if (mask & (1<<i)) {
377 if (can_do_pln(intel, deltas)) {
378 brw_PLN(p, dst[i], interp[i], deltas[0]);
379 } else {
380 brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
381 brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
382 }
383 }
384 }
385 for (i = 0; i < 4; i++) {
386 if (mask & (1<<i)) {
387 brw_MUL(p, dst[i], dst[i], w[3]);
388 }
389 }
390 }
391
392
393 void emit_cinterp(struct brw_compile *p,
394 const struct brw_reg *dst,
395 GLuint mask,
396 const struct brw_reg *arg0)
397 {
398 struct brw_reg interp[4];
399 GLuint nr = arg0[0].nr;
400 GLuint i;
401
402 interp[0] = brw_vec1_grf(nr, 0);
403 interp[1] = brw_vec1_grf(nr, 4);
404 interp[2] = brw_vec1_grf(nr+1, 0);
405 interp[3] = brw_vec1_grf(nr+1, 4);
406
407 for (i = 0; i < 4; i++) {
408 if (mask & (1<<i)) {
409 brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
410 }
411 }
412 }
413
414 /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
415 void emit_frontfacing(struct brw_compile *p,
416 const struct brw_reg *dst,
417 GLuint mask)
418 {
419 struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
420 GLuint i;
421
422 if (!(mask & WRITEMASK_XYZW))
423 return;
424
425 for (i = 0; i < 4; i++) {
426 if (mask & (1<<i)) {
427 brw_MOV(p, dst[i], brw_imm_f(0.0));
428 }
429 }
430
431 /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
432 * us front face
433 */
434 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
435 for (i = 0; i < 4; i++) {
436 if (mask & (1<<i)) {
437 brw_MOV(p, dst[i], brw_imm_f(1.0));
438 }
439 }
440 brw_set_predicate_control_flag_value(p, 0xff);
441 }
442
443 /* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
444 * looking like:
445 *
446 * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
447 *
448 * and we're trying to produce:
449 *
450 * DDX DDY
451 * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
452 * (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
453 * (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
454 * (ss0.br - ss0.bl) (ss0.tr - ss0.br)
455 * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
456 * (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
457 * (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
458 * (ss1.br - ss1.bl) (ss1.tr - ss1.br)
459 *
460 * and add another set of two more subspans if in 16-pixel dispatch mode.
461 *
462 * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
463 * for each pair, and vertstride = 2 jumps us 2 elements after processing a
464 * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
465 * between each other. We could probably do it like ddx and swizzle the right
466 * order later, but bail for now and just produce
467 * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
468 */
469 void emit_ddxy(struct brw_compile *p,
470 const struct brw_reg *dst,
471 GLuint mask,
472 GLboolean is_ddx,
473 const struct brw_reg *arg0)
474 {
475 int i;
476 struct brw_reg src0, src1;
477
478 if (mask & SATURATE)
479 brw_set_saturate(p, 1);
480 for (i = 0; i < 4; i++ ) {
481 if (mask & (1<<i)) {
482 if (is_ddx) {
483 src0 = brw_reg(arg0[i].file, arg0[i].nr, 1,
484 BRW_REGISTER_TYPE_F,
485 BRW_VERTICAL_STRIDE_2,
486 BRW_WIDTH_2,
487 BRW_HORIZONTAL_STRIDE_0,
488 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
489 src1 = brw_reg(arg0[i].file, arg0[i].nr, 0,
490 BRW_REGISTER_TYPE_F,
491 BRW_VERTICAL_STRIDE_2,
492 BRW_WIDTH_2,
493 BRW_HORIZONTAL_STRIDE_0,
494 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
495 } else {
496 src0 = brw_reg(arg0[i].file, arg0[i].nr, 0,
497 BRW_REGISTER_TYPE_F,
498 BRW_VERTICAL_STRIDE_4,
499 BRW_WIDTH_4,
500 BRW_HORIZONTAL_STRIDE_0,
501 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
502 src1 = brw_reg(arg0[i].file, arg0[i].nr, 2,
503 BRW_REGISTER_TYPE_F,
504 BRW_VERTICAL_STRIDE_4,
505 BRW_WIDTH_4,
506 BRW_HORIZONTAL_STRIDE_0,
507 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
508 }
509 brw_ADD(p, dst[i], src0, negate(src1));
510 }
511 }
512 if (mask & SATURATE)
513 brw_set_saturate(p, 0);
514 }
515
516 void emit_alu1(struct brw_compile *p,
517 struct brw_instruction *(*func)(struct brw_compile *,
518 struct brw_reg,
519 struct brw_reg),
520 const struct brw_reg *dst,
521 GLuint mask,
522 const struct brw_reg *arg0)
523 {
524 GLuint i;
525
526 if (mask & SATURATE)
527 brw_set_saturate(p, 1);
528
529 for (i = 0; i < 4; i++) {
530 if (mask & (1<<i)) {
531 func(p, dst[i], arg0[i]);
532 }
533 }
534
535 if (mask & SATURATE)
536 brw_set_saturate(p, 0);
537 }
538
539
540 void emit_alu2(struct brw_compile *p,
541 struct brw_instruction *(*func)(struct brw_compile *,
542 struct brw_reg,
543 struct brw_reg,
544 struct brw_reg),
545 const struct brw_reg *dst,
546 GLuint mask,
547 const struct brw_reg *arg0,
548 const struct brw_reg *arg1)
549 {
550 GLuint i;
551
552 if (mask & SATURATE)
553 brw_set_saturate(p, 1);
554
555 for (i = 0; i < 4; i++) {
556 if (mask & (1<<i)) {
557 func(p, dst[i], arg0[i], arg1[i]);
558 }
559 }
560
561 if (mask & SATURATE)
562 brw_set_saturate(p, 0);
563 }
564
565
566 void emit_mad(struct brw_compile *p,
567 const struct brw_reg *dst,
568 GLuint mask,
569 const struct brw_reg *arg0,
570 const struct brw_reg *arg1,
571 const struct brw_reg *arg2)
572 {
573 GLuint i;
574
575 for (i = 0; i < 4; i++) {
576 if (mask & (1<<i)) {
577 brw_MUL(p, dst[i], arg0[i], arg1[i]);
578
579 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
580 brw_ADD(p, dst[i], dst[i], arg2[i]);
581 brw_set_saturate(p, 0);
582 }
583 }
584 }
585
586 void emit_lrp(struct brw_compile *p,
587 const struct brw_reg *dst,
588 GLuint mask,
589 const struct brw_reg *arg0,
590 const struct brw_reg *arg1,
591 const struct brw_reg *arg2)
592 {
593 GLuint i;
594
595 /* Uses dst as a temporary:
596 */
597 for (i = 0; i < 4; i++) {
598 if (mask & (1<<i)) {
599 /* Can I use the LINE instruction for this?
600 */
601 brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0));
602 brw_MUL(p, brw_null_reg(), dst[i], arg2[i]);
603
604 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
605 brw_MAC(p, dst[i], arg0[i], arg1[i]);
606 brw_set_saturate(p, 0);
607 }
608 }
609 }
610
611 void emit_sop(struct brw_compile *p,
612 const struct brw_reg *dst,
613 GLuint mask,
614 GLuint cond,
615 const struct brw_reg *arg0,
616 const struct brw_reg *arg1)
617 {
618 GLuint i;
619
620 for (i = 0; i < 4; i++) {
621 if (mask & (1<<i)) {
622 brw_push_insn_state(p);
623 brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]);
624 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
625 brw_MOV(p, dst[i], brw_imm_f(0));
626 brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
627 brw_MOV(p, dst[i], brw_imm_f(1.0));
628 brw_pop_insn_state(p);
629 }
630 }
631 }
632
633 static void emit_slt( struct brw_compile *p,
634 const struct brw_reg *dst,
635 GLuint mask,
636 const struct brw_reg *arg0,
637 const struct brw_reg *arg1 )
638 {
639 emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
640 }
641
642 static void emit_sle( struct brw_compile *p,
643 const struct brw_reg *dst,
644 GLuint mask,
645 const struct brw_reg *arg0,
646 const struct brw_reg *arg1 )
647 {
648 emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
649 }
650
651 static void emit_sgt( struct brw_compile *p,
652 const struct brw_reg *dst,
653 GLuint mask,
654 const struct brw_reg *arg0,
655 const struct brw_reg *arg1 )
656 {
657 emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
658 }
659
660 static void emit_sge( struct brw_compile *p,
661 const struct brw_reg *dst,
662 GLuint mask,
663 const struct brw_reg *arg0,
664 const struct brw_reg *arg1 )
665 {
666 emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
667 }
668
669 static void emit_seq( struct brw_compile *p,
670 const struct brw_reg *dst,
671 GLuint mask,
672 const struct brw_reg *arg0,
673 const struct brw_reg *arg1 )
674 {
675 emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
676 }
677
678 static void emit_sne( struct brw_compile *p,
679 const struct brw_reg *dst,
680 GLuint mask,
681 const struct brw_reg *arg0,
682 const struct brw_reg *arg1 )
683 {
684 emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
685 }
686
687 void emit_cmp(struct brw_compile *p,
688 const struct brw_reg *dst,
689 GLuint mask,
690 const struct brw_reg *arg0,
691 const struct brw_reg *arg1,
692 const struct brw_reg *arg2)
693 {
694 GLuint i;
695
696 for (i = 0; i < 4; i++) {
697 if (mask & (1<<i)) {
698 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0));
699
700 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
701 brw_SEL(p, dst[i], arg1[i], arg2[i]);
702 brw_set_saturate(p, 0);
703 brw_set_predicate_control_flag_value(p, 0xff);
704 }
705 }
706 }
707
708 void emit_sign(struct brw_compile *p,
709 const struct brw_reg *dst,
710 GLuint mask,
711 const struct brw_reg *arg0)
712 {
713 GLuint i;
714
715 for (i = 0; i < 4; i++) {
716 if (mask & (1<<i)) {
717 brw_MOV(p, dst[i], brw_imm_f(0.0));
718
719 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0));
720 brw_MOV(p, dst[i], brw_imm_f(-1.0));
721 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
722
723 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, arg0[i], brw_imm_f(0));
724 brw_MOV(p, dst[i], brw_imm_f(1.0));
725 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
726 }
727 }
728 }
729
730 void emit_max(struct brw_compile *p,
731 const struct brw_reg *dst,
732 GLuint mask,
733 const struct brw_reg *arg0,
734 const struct brw_reg *arg1)
735 {
736 GLuint i;
737
738 for (i = 0; i < 4; i++) {
739 if (mask & (1<<i)) {
740 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], arg1[i]);
741
742 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
743 brw_SEL(p, dst[i], arg0[i], arg1[i]);
744 brw_set_saturate(p, 0);
745 brw_set_predicate_control_flag_value(p, 0xff);
746 }
747 }
748 }
749
750 void emit_min(struct brw_compile *p,
751 const struct brw_reg *dst,
752 GLuint mask,
753 const struct brw_reg *arg0,
754 const struct brw_reg *arg1)
755 {
756 GLuint i;
757
758 for (i = 0; i < 4; i++) {
759 if (mask & (1<<i)) {
760 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]);
761
762 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
763 brw_SEL(p, dst[i], arg0[i], arg1[i]);
764 brw_set_saturate(p, 0);
765 brw_set_predicate_control_flag_value(p, 0xff);
766 }
767 }
768 }
769
770
771 void emit_dp2(struct brw_compile *p,
772 const struct brw_reg *dst,
773 GLuint mask,
774 const struct brw_reg *arg0,
775 const struct brw_reg *arg1)
776 {
777 int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
778
779 if (!(mask & WRITEMASK_XYZW))
780 return; /* Do not emit dead code */
781
782 assert(is_power_of_two(mask & WRITEMASK_XYZW));
783
784 brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
785
786 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
787 brw_MAC(p, dst[dst_chan], arg0[1], arg1[1]);
788 brw_set_saturate(p, 0);
789 }
790
791
792 void emit_dp3(struct brw_compile *p,
793 const struct brw_reg *dst,
794 GLuint mask,
795 const struct brw_reg *arg0,
796 const struct brw_reg *arg1)
797 {
798 int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
799
800 if (!(mask & WRITEMASK_XYZW))
801 return; /* Do not emit dead code */
802
803 assert(is_power_of_two(mask & WRITEMASK_XYZW));
804
805 brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
806 brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
807
808 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
809 brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
810 brw_set_saturate(p, 0);
811 }
812
813
814 void emit_dp4(struct brw_compile *p,
815 const struct brw_reg *dst,
816 GLuint mask,
817 const struct brw_reg *arg0,
818 const struct brw_reg *arg1)
819 {
820 int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
821
822 if (!(mask & WRITEMASK_XYZW))
823 return; /* Do not emit dead code */
824
825 assert(is_power_of_two(mask & WRITEMASK_XYZW));
826
827 brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
828 brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
829 brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]);
830
831 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
832 brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]);
833 brw_set_saturate(p, 0);
834 }
835
836
837 void emit_dph(struct brw_compile *p,
838 const struct brw_reg *dst,
839 GLuint mask,
840 const struct brw_reg *arg0,
841 const struct brw_reg *arg1)
842 {
843 const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
844
845 if (!(mask & WRITEMASK_XYZW))
846 return; /* Do not emit dead code */
847
848 assert(is_power_of_two(mask & WRITEMASK_XYZW));
849
850 brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
851 brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
852 brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
853
854 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
855 brw_ADD(p, dst[dst_chan], dst[dst_chan], arg1[3]);
856 brw_set_saturate(p, 0);
857 }
858
859
860 void emit_xpd(struct brw_compile *p,
861 const struct brw_reg *dst,
862 GLuint mask,
863 const struct brw_reg *arg0,
864 const struct brw_reg *arg1)
865 {
866 GLuint i;
867
868 assert((mask & WRITEMASK_W) != WRITEMASK_W);
869
870 for (i = 0 ; i < 3; i++) {
871 if (mask & (1<<i)) {
872 GLuint i2 = (i+2)%3;
873 GLuint i1 = (i+1)%3;
874
875 brw_MUL(p, brw_null_reg(), negate(arg0[i2]), arg1[i1]);
876
877 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
878 brw_MAC(p, dst[i], arg0[i1], arg1[i2]);
879 brw_set_saturate(p, 0);
880 }
881 }
882 }
883
884
885 void emit_math1(struct brw_wm_compile *c,
886 GLuint function,
887 const struct brw_reg *dst,
888 GLuint mask,
889 const struct brw_reg *arg0)
890 {
891 struct brw_compile *p = &c->func;
892 struct intel_context *intel = &p->brw->intel;
893 int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
894 GLuint saturate = ((mask & SATURATE) ?
895 BRW_MATH_SATURATE_SATURATE :
896 BRW_MATH_SATURATE_NONE);
897 struct brw_reg src;
898
899 if (intel->gen >= 6 && arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
900 /* Gen6 math requires that source and dst horizontal stride be 1.
901 *
902 */
903 src = *dst;
904 brw_MOV(p, src, arg0[0]);
905 } else {
906 src = arg0[0];
907 }
908
909 if (!(mask & WRITEMASK_XYZW))
910 return; /* Do not emit dead code */
911
912 assert(is_power_of_two(mask & WRITEMASK_XYZW));
913
914 /* Send two messages to perform all 16 operations:
915 */
916 brw_push_insn_state(p);
917 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
918 brw_math(p,
919 dst[dst_chan],
920 function,
921 saturate,
922 2,
923 src,
924 BRW_MATH_DATA_VECTOR,
925 BRW_MATH_PRECISION_FULL);
926
927 if (c->dispatch_width == 16) {
928 brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
929 brw_math(p,
930 offset(dst[dst_chan],1),
931 function,
932 saturate,
933 3,
934 sechalf(src),
935 BRW_MATH_DATA_VECTOR,
936 BRW_MATH_PRECISION_FULL);
937 }
938 brw_pop_insn_state(p);
939 }
940
941
942 void emit_math2(struct brw_wm_compile *c,
943 GLuint function,
944 const struct brw_reg *dst,
945 GLuint mask,
946 const struct brw_reg *arg0,
947 const struct brw_reg *arg1)
948 {
949 struct brw_compile *p = &c->func;
950 struct intel_context *intel = &p->brw->intel;
951 int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
952
953 if (!(mask & WRITEMASK_XYZW))
954 return; /* Do not emit dead code */
955
956 assert(is_power_of_two(mask & WRITEMASK_XYZW));
957
958 brw_push_insn_state(p);
959
960 /* math can only operate on up to a vec8 at a time, so in
961 * dispatch_width==16 we have to do the second half manually.
962 */
963 if (intel->gen >= 6) {
964 struct brw_reg src0 = arg0[0];
965 struct brw_reg src1 = arg1[0];
966 struct brw_reg temp_dst = dst[dst_chan];
967
968 if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
969 if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
970 /* Both scalar arguments. Do scalar calc. */
971 src0.hstride = BRW_HORIZONTAL_STRIDE_1;
972 src1.hstride = BRW_HORIZONTAL_STRIDE_1;
973 temp_dst.hstride = BRW_HORIZONTAL_STRIDE_1;
974 temp_dst.width = BRW_WIDTH_1;
975
976 if (arg0[0].subnr != 0) {
977 brw_MOV(p, temp_dst, src0);
978 src0 = temp_dst;
979
980 /* Ouch. We've used the temp as a dst, and we still
981 * need a temp to store arg1 in, because src and dst
982 * offsets have to be equal. Leaving this up to
983 * glsl2-965 to handle correctly.
984 */
985 assert(arg1[0].subnr == 0);
986 } else if (arg1[0].subnr != 0) {
987 brw_MOV(p, temp_dst, src1);
988 src1 = temp_dst;
989 }
990 } else {
991 brw_MOV(p, temp_dst, src0);
992 src0 = temp_dst;
993 }
994 } else if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
995 brw_MOV(p, temp_dst, src1);
996 src1 = temp_dst;
997 }
998
999 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
1000 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1001 brw_math2(p,
1002 temp_dst,
1003 function,
1004 src0,
1005 src1);
1006 if (c->dispatch_width == 16) {
1007 brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
1008 brw_math2(p,
1009 sechalf(temp_dst),
1010 function,
1011 sechalf(src0),
1012 sechalf(src1));
1013 }
1014
1015 /* Splat a scalar result into all the channels. */
1016 if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 &&
1017 arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
1018 temp_dst.hstride = BRW_HORIZONTAL_STRIDE_0;
1019 temp_dst.vstride = BRW_VERTICAL_STRIDE_0;
1020 brw_MOV(p, dst[dst_chan], temp_dst);
1021 }
1022 } else {
1023 GLuint saturate = ((mask & SATURATE) ?
1024 BRW_MATH_SATURATE_SATURATE :
1025 BRW_MATH_SATURATE_NONE);
1026
1027 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1028 brw_MOV(p, brw_message_reg(3), arg1[0]);
1029 if (c->dispatch_width == 16) {
1030 brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
1031 brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
1032 }
1033
1034 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1035 brw_math(p,
1036 dst[dst_chan],
1037 function,
1038 saturate,
1039 2,
1040 arg0[0],
1041 BRW_MATH_DATA_VECTOR,
1042 BRW_MATH_PRECISION_FULL);
1043
1044 /* Send two messages to perform all 16 operations:
1045 */
1046 if (c->dispatch_width == 16) {
1047 brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
1048 brw_math(p,
1049 offset(dst[dst_chan],1),
1050 function,
1051 saturate,
1052 4,
1053 sechalf(arg0[0]),
1054 BRW_MATH_DATA_VECTOR,
1055 BRW_MATH_PRECISION_FULL);
1056 }
1057 }
1058 brw_pop_insn_state(p);
1059 }
1060
1061
1062 void emit_tex(struct brw_wm_compile *c,
1063 struct brw_reg *dst,
1064 GLuint dst_flags,
1065 struct brw_reg *arg,
1066 struct brw_reg depth_payload,
1067 GLuint tex_idx,
1068 GLuint sampler,
1069 GLboolean shadow)
1070 {
1071 struct brw_compile *p = &c->func;
1072 struct intel_context *intel = &p->brw->intel;
1073 struct brw_reg dst_retyped;
1074 GLuint cur_mrf = 2, response_length;
1075 GLuint i, nr_texcoords;
1076 GLuint emit;
1077 GLuint msg_type;
1078 GLuint mrf_per_channel;
1079 GLuint simd_mode;
1080
1081 if (c->dispatch_width == 16) {
1082 mrf_per_channel = 2;
1083 response_length = 8;
1084 dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
1085 simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
1086 } else {
1087 mrf_per_channel = 1;
1088 response_length = 4;
1089 dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
1090 simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
1091 }
1092
1093 /* How many input regs are there?
1094 */
1095 switch (tex_idx) {
1096 case TEXTURE_1D_INDEX:
1097 emit = WRITEMASK_X;
1098 nr_texcoords = 1;
1099 break;
1100 case TEXTURE_2D_INDEX:
1101 case TEXTURE_RECT_INDEX:
1102 emit = WRITEMASK_XY;
1103 nr_texcoords = 2;
1104 break;
1105 case TEXTURE_3D_INDEX:
1106 case TEXTURE_CUBE_INDEX:
1107 emit = WRITEMASK_XYZ;
1108 nr_texcoords = 3;
1109 break;
1110 default:
1111 /* unexpected target */
1112 abort();
1113 }
1114
1115 /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
1116 if (intel->gen < 5 && c->dispatch_width == 8)
1117 nr_texcoords = 3;
1118
1119 /* For shadow comparisons, we have to supply u,v,r. */
1120 if (shadow)
1121 nr_texcoords = 3;
1122
1123 /* Emit the texcoords. */
1124 for (i = 0; i < nr_texcoords; i++) {
1125 if (emit & (1<<i))
1126 brw_MOV(p, brw_message_reg(cur_mrf), arg[i]);
1127 else
1128 brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
1129 cur_mrf += mrf_per_channel;
1130 }
1131
1132 /* Fill in the shadow comparison reference value. */
1133 if (shadow) {
1134 if (intel->gen >= 5) {
1135 /* Fill in the cube map array index value. */
1136 brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
1137 cur_mrf += mrf_per_channel;
1138 } else if (c->dispatch_width == 8) {
1139 /* Fill in the LOD bias value. */
1140 brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
1141 cur_mrf += mrf_per_channel;
1142 }
1143 brw_MOV(p, brw_message_reg(cur_mrf), arg[2]);
1144 cur_mrf += mrf_per_channel;
1145 }
1146
1147 if (intel->gen >= 5) {
1148 if (shadow)
1149 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5;
1150 else
1151 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_GEN5;
1152 } else {
1153 /* Note that G45 and older determines shadow compare and dispatch width
1154 * from message length for most messages.
1155 */
1156 if (c->dispatch_width == 16 && shadow)
1157 msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
1158 else
1159 msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
1160 }
1161
1162 brw_SAMPLE(p,
1163 dst_retyped,
1164 1,
1165 retype(depth_payload, BRW_REGISTER_TYPE_UW),
1166 SURF_INDEX_TEXTURE(sampler),
1167 sampler,
1168 dst_flags & WRITEMASK_XYZW,
1169 msg_type,
1170 response_length,
1171 cur_mrf - 1,
1172 0,
1173 1,
1174 simd_mode);
1175 }
1176
1177
1178 void emit_txb(struct brw_wm_compile *c,
1179 struct brw_reg *dst,
1180 GLuint dst_flags,
1181 struct brw_reg *arg,
1182 struct brw_reg depth_payload,
1183 GLuint tex_idx,
1184 GLuint sampler)
1185 {
1186 struct brw_compile *p = &c->func;
1187 struct intel_context *intel = &p->brw->intel;
1188 GLuint msgLength;
1189 GLuint msg_type;
1190 GLuint mrf_per_channel;
1191 GLuint response_length;
1192 struct brw_reg dst_retyped;
1193
1194 /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased
1195 * samples, so we'll use the 16-wide instruction, leave the second halves
1196 * undefined, and trust the execution mask to keep the undefined pixels
1197 * from mattering.
1198 */
1199 if (c->dispatch_width == 16 || intel->gen < 5) {
1200 if (intel->gen >= 5)
1201 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
1202 else
1203 msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
1204 mrf_per_channel = 2;
1205 dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
1206 response_length = 8;
1207 } else {
1208 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
1209 mrf_per_channel = 1;
1210 dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
1211 response_length = 4;
1212 }
1213
1214 /* Shadow ignored for txb. */
1215 switch (tex_idx) {
1216 case TEXTURE_1D_INDEX:
1217 brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
1218 brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0));
1219 brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
1220 break;
1221 case TEXTURE_2D_INDEX:
1222 case TEXTURE_RECT_INDEX:
1223 brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
1224 brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
1225 brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
1226 break;
1227 case TEXTURE_3D_INDEX:
1228 case TEXTURE_CUBE_INDEX:
1229 brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
1230 brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
1231 brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]);
1232 break;
1233 default:
1234 /* unexpected target */
1235 abort();
1236 }
1237
1238 brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]);
1239 msgLength = 2 + 4 * mrf_per_channel - 1;
1240
1241 brw_SAMPLE(p,
1242 dst_retyped,
1243 1,
1244 retype(depth_payload, BRW_REGISTER_TYPE_UW),
1245 SURF_INDEX_TEXTURE(sampler),
1246 sampler,
1247 dst_flags & WRITEMASK_XYZW,
1248 msg_type,
1249 response_length,
1250 msgLength,
1251 0,
1252 1,
1253 BRW_SAMPLER_SIMD_MODE_SIMD16);
1254 }
1255
1256
1257 static void emit_lit(struct brw_wm_compile *c,
1258 const struct brw_reg *dst,
1259 GLuint mask,
1260 const struct brw_reg *arg0)
1261 {
1262 struct brw_compile *p = &c->func;
1263
1264 assert((mask & WRITEMASK_XW) == 0);
1265
1266 if (mask & WRITEMASK_Y) {
1267 brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
1268 brw_MOV(p, dst[1], arg0[0]);
1269 brw_set_saturate(p, 0);
1270 }
1271
1272 if (mask & WRITEMASK_Z) {
1273 emit_math2(c, BRW_MATH_FUNCTION_POW,
1274 &dst[2],
1275 WRITEMASK_X | (mask & SATURATE),
1276 &arg0[1],
1277 &arg0[3]);
1278 }
1279
1280 /* Ordinarily you'd use an iff statement to skip or shortcircuit
1281 * some of the POW calculations above, but 16-wide iff statements
1282 * seem to lock c1 hardware, so this is a nasty workaround:
1283 */
1284 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_LE, arg0[0], brw_imm_f(0));
1285 {
1286 if (mask & WRITEMASK_Y)
1287 brw_MOV(p, dst[1], brw_imm_f(0));
1288
1289 if (mask & WRITEMASK_Z)
1290 brw_MOV(p, dst[2], brw_imm_f(0));
1291 }
1292 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
1293 }
1294
1295
1296 /* Kill pixel - set execution mask to zero for those pixels which
1297 * fail.
1298 */
1299 static void emit_kil( struct brw_wm_compile *c,
1300 struct brw_reg *arg0)
1301 {
1302 struct brw_compile *p = &c->func;
1303 struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
1304 GLuint i, j;
1305
1306 for (i = 0; i < 4; i++) {
1307 /* Check if we've already done the comparison for this reg
1308 * -- common when someone does KIL TEMP.wwww.
1309 */
1310 for (j = 0; j < i; j++) {
1311 if (memcmp(&arg0[j], &arg0[i], sizeof(arg0[0])) == 0)
1312 break;
1313 }
1314 if (j != i)
1315 continue;
1316
1317 brw_push_insn_state(p);
1318 brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
1319 brw_set_predicate_control_flag_value(p, 0xff);
1320 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1321 brw_AND(p, r0uw, brw_flag_reg(), r0uw);
1322 brw_pop_insn_state(p);
1323 }
1324 }
1325
1326 /* KIL_NV kills the pixels that are currently executing, not based on a test
1327 * of the arguments.
1328 */
1329 void emit_kil_nv( struct brw_wm_compile *c )
1330 {
1331 struct brw_compile *p = &c->func;
1332 struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
1333
1334 brw_push_insn_state(p);
1335 brw_set_mask_control(p, BRW_MASK_DISABLE);
1336 brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
1337 brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
1338 brw_pop_insn_state(p);
1339 }
1340
1341 static void fire_fb_write( struct brw_wm_compile *c,
1342 GLuint base_reg,
1343 GLuint nr,
1344 GLuint target,
1345 GLuint eot )
1346 {
1347 struct brw_compile *p = &c->func;
1348 struct intel_context *intel = &p->brw->intel;
1349 struct brw_reg dst;
1350
1351 if (c->dispatch_width == 16)
1352 dst = retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW);
1353 else
1354 dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW);
1355
1356 /* Pass through control information:
1357 */
1358 /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
1359 if (intel->gen < 6) /* gen6, use headerless for fb write */
1360 {
1361 brw_push_insn_state(p);
1362 brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
1363 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1364 brw_MOV(p,
1365 brw_message_reg(base_reg + 1),
1366 brw_vec8_grf(1, 0));
1367 brw_pop_insn_state(p);
1368 }
1369
1370 /* Send framebuffer write message: */
1371 /* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
1372 brw_fb_WRITE(p,
1373 c->dispatch_width,
1374 dst,
1375 base_reg,
1376 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
1377 target,
1378 nr,
1379 0,
1380 eot);
1381 }
1382
1383
1384 static void emit_aa( struct brw_wm_compile *c,
1385 struct brw_reg *arg1,
1386 GLuint reg )
1387 {
1388 struct brw_compile *p = &c->func;
1389 GLuint comp = c->key.aa_dest_stencil_reg / 2;
1390 GLuint off = c->key.aa_dest_stencil_reg % 2;
1391 struct brw_reg aa = offset(arg1[comp], off);
1392
1393 brw_push_insn_state(p);
1394 brw_set_compression_control(p, BRW_COMPRESSION_NONE); /* ?? */
1395 brw_MOV(p, brw_message_reg(reg), aa);
1396 brw_pop_insn_state(p);
1397 }
1398
1399
1400 /* Post-fragment-program processing. Send the results to the
1401 * framebuffer.
1402 * \param arg0 the fragment color
1403 * \param arg1 the pass-through depth value
1404 * \param arg2 the shader-computed depth value
1405 */
1406 void emit_fb_write(struct brw_wm_compile *c,
1407 struct brw_reg *arg0,
1408 struct brw_reg *arg1,
1409 struct brw_reg *arg2,
1410 GLuint target,
1411 GLuint eot)
1412 {
1413 struct brw_compile *p = &c->func;
1414 struct brw_context *brw = p->brw;
1415 struct intel_context *intel = &brw->intel;
1416 GLuint nr = 2;
1417 GLuint channel;
1418 int base_reg; /* For gen6 fb write with no header, starting from color payload directly!. */
1419
1420 /* Reserve a space for AA - may not be needed:
1421 */
1422 if (c->key.aa_dest_stencil_reg)
1423 nr += 1;
1424
1425 /* I don't really understand how this achieves the color interleave
1426 * (ie RGBARGBA) in the result: [Do the saturation here]
1427 */
1428 brw_push_insn_state(p);
1429
1430 if (intel->gen >= 6)
1431 base_reg = nr;
1432 else
1433 base_reg = 0;
1434
1435 for (channel = 0; channel < 4; channel++) {
1436 if (intel->gen >= 6) {
1437 /* gen6 SIMD16 single source DP write looks like:
1438 * m + 0: r0
1439 * m + 1: r1
1440 * m + 2: g0
1441 * m + 3: g1
1442 * m + 4: b0
1443 * m + 5: b1
1444 * m + 6: a0
1445 * m + 7: a1
1446 */
1447 if (c->dispatch_width == 16) {
1448 brw_MOV(p, brw_message_reg(nr + channel * 2), arg0[channel]);
1449 } else {
1450 brw_MOV(p, brw_message_reg(nr + channel), arg0[channel]);
1451 }
1452 } else if (c->dispatch_width == 16 && brw->has_compr4) {
1453 /* pre-gen6 SIMD16 single source DP write looks like:
1454 * m + 0: r0
1455 * m + 1: g0
1456 * m + 2: b0
1457 * m + 3: a0
1458 * m + 4: r1
1459 * m + 5: g1
1460 * m + 6: b1
1461 * m + 7: a1
1462 *
1463 * By setting the high bit of the MRF register number, we indicate
1464 * that we want COMPR4 mode - instead of doing the usual destination
1465 * + 1 for the second half we get destination + 4.
1466 */
1467 brw_MOV(p,
1468 brw_message_reg(nr + channel + BRW_MRF_COMPR4),
1469 arg0[channel]);
1470 } else {
1471 /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
1472 /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
1473 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1474 brw_MOV(p,
1475 brw_message_reg(nr + channel),
1476 arg0[channel]);
1477
1478 if (c->dispatch_width == 16) {
1479 brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
1480 brw_MOV(p,
1481 brw_message_reg(nr + channel + 4),
1482 sechalf(arg0[channel]));
1483 }
1484 }
1485 }
1486 /* skip over the regs populated above:
1487 */
1488 if (c->dispatch_width == 16)
1489 nr += 8;
1490 else
1491 nr += 4;
1492
1493 brw_pop_insn_state(p);
1494
1495 if (c->key.source_depth_to_render_target)
1496 {
1497 if (c->key.computes_depth)
1498 brw_MOV(p, brw_message_reg(nr), arg2[2]);
1499 else
1500 brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
1501
1502 nr += 2;
1503 }
1504
1505 if (c->key.dest_depth_reg)
1506 {
1507 GLuint comp = c->key.dest_depth_reg / 2;
1508 GLuint off = c->key.dest_depth_reg % 2;
1509
1510 if (off != 0) {
1511 brw_push_insn_state(p);
1512 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1513
1514 brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
1515 /* 2nd half? */
1516 brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
1517 brw_pop_insn_state(p);
1518 }
1519 else {
1520 brw_MOV(p, brw_message_reg(nr), arg1[comp]);
1521 }
1522 nr += 2;
1523 }
1524
1525 if (intel->gen >= 6) {
1526 /* Subtract off the message header, since we send headerless. */
1527 nr -= 2;
1528 }
1529
1530 if (!c->key.runtime_check_aads_emit) {
1531 if (c->key.aa_dest_stencil_reg)
1532 emit_aa(c, arg1, 2);
1533
1534 fire_fb_write(c, base_reg, nr, target, eot);
1535 }
1536 else {
1537 struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
1538 struct brw_reg ip = brw_ip_reg();
1539 struct brw_instruction *jmp;
1540
1541 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1542 brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
1543 brw_AND(p,
1544 v1_null_ud,
1545 get_element_ud(brw_vec8_grf(1,0), 6),
1546 brw_imm_ud(1<<26));
1547
1548 jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
1549 {
1550 emit_aa(c, arg1, 2);
1551 fire_fb_write(c, 0, nr, target, eot);
1552 /* note - thread killed in subroutine */
1553 }
1554 brw_land_fwd_jump(p, jmp);
1555
1556 /* ELSE: Shuffle up one register to fill in the hole left for AA:
1557 */
1558 fire_fb_write(c, 1, nr-1, target, eot);
1559 }
1560 }
1561
1562 /**
1563 * Move a GPR to scratch memory.
1564 */
1565 static void emit_spill( struct brw_wm_compile *c,
1566 struct brw_reg reg,
1567 GLuint slot )
1568 {
1569 struct brw_compile *p = &c->func;
1570
1571 /*
1572 mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr }
1573 */
1574 brw_MOV(p, brw_message_reg(2), reg);
1575
1576 /*
1577 mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask }
1578 send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 }
1579 */
1580 brw_oword_block_write_scratch(p, brw_message_reg(1), 2, slot);
1581 }
1582
1583
1584 /**
1585 * Load a GPR from scratch memory.
1586 */
1587 static void emit_unspill( struct brw_wm_compile *c,
1588 struct brw_reg reg,
1589 GLuint slot )
1590 {
1591 struct brw_compile *p = &c->func;
1592
1593 /* Slot 0 is the undef value.
1594 */
1595 if (slot == 0) {
1596 brw_MOV(p, reg, brw_imm_f(0));
1597 return;
1598 }
1599
1600 /*
1601 mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask }
1602 send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 }
1603 */
1604
1605 brw_oword_block_read(p, vec16(reg), brw_message_reg(1), 2, slot);
1606 }
1607
1608
1609 /**
1610 * Retrieve up to 4 GEN4 register pairs for the given wm reg:
1611 * Args with unspill_reg != 0 will be loaded from scratch memory.
1612 */
1613 static void get_argument_regs( struct brw_wm_compile *c,
1614 struct brw_wm_ref *arg[],
1615 struct brw_reg *regs )
1616 {
1617 GLuint i;
1618
1619 for (i = 0; i < 4; i++) {
1620 if (arg[i]) {
1621 if (arg[i]->unspill_reg)
1622 emit_unspill(c,
1623 brw_vec8_grf(arg[i]->unspill_reg, 0),
1624 arg[i]->value->spill_slot);
1625
1626 regs[i] = arg[i]->hw_reg;
1627 }
1628 else {
1629 regs[i] = brw_null_reg();
1630 }
1631 }
1632 }
1633
1634
1635 /**
1636 * For values that have a spill_slot!=0, write those regs to scratch memory.
1637 */
1638 static void spill_values( struct brw_wm_compile *c,
1639 struct brw_wm_value *values,
1640 GLuint nr )
1641 {
1642 GLuint i;
1643
1644 for (i = 0; i < nr; i++)
1645 if (values[i].spill_slot)
1646 emit_spill(c, values[i].hw_reg, values[i].spill_slot);
1647 }
1648
1649
1650 /* Emit the fragment program instructions here.
1651 */
1652 void brw_wm_emit( struct brw_wm_compile *c )
1653 {
1654 struct brw_compile *p = &c->func;
1655 struct intel_context *intel = &p->brw->intel;
1656 GLuint insn;
1657
1658 brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
1659 if (intel->gen >= 6)
1660 brw_set_acc_write_control(p, 1);
1661
1662 /* Check if any of the payload regs need to be spilled:
1663 */
1664 spill_values(c, c->payload.depth, 4);
1665 spill_values(c, c->creg, c->nr_creg);
1666 spill_values(c, c->payload.input_interp, FRAG_ATTRIB_MAX);
1667
1668
1669 for (insn = 0; insn < c->nr_insns; insn++) {
1670
1671 struct brw_wm_instruction *inst = &c->instruction[insn];
1672 struct brw_reg args[3][4], dst[4];
1673 GLuint i, dst_flags;
1674
1675 /* Get argument regs:
1676 */
1677 for (i = 0; i < 3; i++)
1678 get_argument_regs(c, inst->src[i], args[i]);
1679
1680 /* Get dest regs:
1681 */
1682 for (i = 0; i < 4; i++)
1683 if (inst->dst[i])
1684 dst[i] = inst->dst[i]->hw_reg;
1685 else
1686 dst[i] = brw_null_reg();
1687
1688 /* Flags
1689 */
1690 dst_flags = inst->writemask;
1691 if (inst->saturate)
1692 dst_flags |= SATURATE;
1693
1694 switch (inst->opcode) {
1695 /* Generated instructions for calculating triangle interpolants:
1696 */
1697 case WM_PIXELXY:
1698 emit_pixel_xy(c, dst, dst_flags);
1699 break;
1700
1701 case WM_DELTAXY:
1702 emit_delta_xy(p, dst, dst_flags, args[0]);
1703 break;
1704
1705 case WM_WPOSXY:
1706 emit_wpos_xy(c, dst, dst_flags, args[0]);
1707 break;
1708
1709 case WM_PIXELW:
1710 emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
1711 break;
1712
1713 case WM_LINTERP:
1714 emit_linterp(p, dst, dst_flags, args[0], args[1]);
1715 break;
1716
1717 case WM_PINTERP:
1718 emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
1719 break;
1720
1721 case WM_CINTERP:
1722 emit_cinterp(p, dst, dst_flags, args[0]);
1723 break;
1724
1725 case WM_FB_WRITE:
1726 emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot);
1727 break;
1728
1729 case WM_FRONTFACING:
1730 emit_frontfacing(p, dst, dst_flags);
1731 break;
1732
1733 /* Straightforward arithmetic:
1734 */
1735 case OPCODE_ADD:
1736 emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
1737 break;
1738
1739 case OPCODE_FRC:
1740 emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
1741 break;
1742
1743 case OPCODE_FLR:
1744 emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
1745 break;
1746
1747 case OPCODE_DDX:
1748 emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]);
1749 break;
1750
1751 case OPCODE_DDY:
1752 emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]);
1753 break;
1754
1755 case OPCODE_DP2:
1756 emit_dp2(p, dst, dst_flags, args[0], args[1]);
1757 break;
1758
1759 case OPCODE_DP3:
1760 emit_dp3(p, dst, dst_flags, args[0], args[1]);
1761 break;
1762
1763 case OPCODE_DP4:
1764 emit_dp4(p, dst, dst_flags, args[0], args[1]);
1765 break;
1766
1767 case OPCODE_DPH:
1768 emit_dph(p, dst, dst_flags, args[0], args[1]);
1769 break;
1770
1771 case OPCODE_TRUNC:
1772 for (i = 0; i < 4; i++) {
1773 if (dst_flags & (1<<i)) {
1774 brw_RNDZ(p, dst[i], args[0][i]);
1775 }
1776 }
1777 break;
1778
1779 case OPCODE_LRP:
1780 emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
1781 break;
1782
1783 case OPCODE_MAD:
1784 emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
1785 break;
1786
1787 case OPCODE_MOV:
1788 case OPCODE_SWZ:
1789 emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
1790 break;
1791
1792 case OPCODE_MUL:
1793 emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
1794 break;
1795
1796 case OPCODE_XPD:
1797 emit_xpd(p, dst, dst_flags, args[0], args[1]);
1798 break;
1799
1800 /* Higher math functions:
1801 */
1802 case OPCODE_RCP:
1803 emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
1804 break;
1805
1806 case OPCODE_RSQ:
1807 emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
1808 break;
1809
1810 case OPCODE_SIN:
1811 emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
1812 break;
1813
1814 case OPCODE_COS:
1815 emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
1816 break;
1817
1818 case OPCODE_EX2:
1819 emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
1820 break;
1821
1822 case OPCODE_LG2:
1823 emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
1824 break;
1825
1826 case OPCODE_SCS:
1827 /* There is an scs math function, but it would need some
1828 * fixup for 16-element execution.
1829 */
1830 if (dst_flags & WRITEMASK_X)
1831 emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
1832 if (dst_flags & WRITEMASK_Y)
1833 emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
1834 break;
1835
1836 case OPCODE_POW:
1837 emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
1838 break;
1839
1840 /* Comparisons:
1841 */
1842 case OPCODE_CMP:
1843 emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
1844 break;
1845
1846 case OPCODE_MAX:
1847 emit_max(p, dst, dst_flags, args[0], args[1]);
1848 break;
1849
1850 case OPCODE_MIN:
1851 emit_min(p, dst, dst_flags, args[0], args[1]);
1852 break;
1853
1854 case OPCODE_SLT:
1855 emit_slt(p, dst, dst_flags, args[0], args[1]);
1856 break;
1857
1858 case OPCODE_SLE:
1859 emit_sle(p, dst, dst_flags, args[0], args[1]);
1860 break;
1861 case OPCODE_SGT:
1862 emit_sgt(p, dst, dst_flags, args[0], args[1]);
1863 break;
1864 case OPCODE_SGE:
1865 emit_sge(p, dst, dst_flags, args[0], args[1]);
1866 break;
1867 case OPCODE_SEQ:
1868 emit_seq(p, dst, dst_flags, args[0], args[1]);
1869 break;
1870 case OPCODE_SNE:
1871 emit_sne(p, dst, dst_flags, args[0], args[1]);
1872 break;
1873
1874 case OPCODE_SSG:
1875 emit_sign(p, dst, dst_flags, args[0]);
1876 break;
1877
1878 case OPCODE_LIT:
1879 emit_lit(c, dst, dst_flags, args[0]);
1880 break;
1881
1882 /* Texturing operations:
1883 */
1884 case OPCODE_TEX:
1885 emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
1886 inst->tex_idx, inst->tex_unit,
1887 inst->tex_shadow);
1888 break;
1889
1890 case OPCODE_TXB:
1891 emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
1892 inst->tex_idx, inst->tex_unit);
1893 break;
1894
1895 case OPCODE_KIL:
1896 emit_kil(c, args[0]);
1897 break;
1898
1899 case OPCODE_KIL_NV:
1900 emit_kil_nv(c);
1901 break;
1902
1903 default:
1904 printf("Unsupported opcode %i (%s) in fragment shader\n",
1905 inst->opcode, inst->opcode < MAX_OPCODE ?
1906 _mesa_opcode_string(inst->opcode) :
1907 "unknown");
1908 }
1909
1910 for (i = 0; i < 4; i++)
1911 if (inst->dst[i] && inst->dst[i]->spill_slot)
1912 emit_spill(c,
1913 inst->dst[i]->hw_reg,
1914 inst->dst[i]->spill_slot);
1915 }
1916
1917 /* Only properly tested on ILK */
1918 if (p->brw->intel.gen == 5) {
1919 brw_remove_duplicate_mrf_moves(p);
1920 if (c->dispatch_width == 16)
1921 brw_remove_grf_to_mrf_moves(p);
1922 }
1923
1924 if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
1925 int i;
1926
1927 printf("wm-native:\n");
1928 for (i = 0; i < p->nr_insn; i++)
1929 brw_disasm(stdout, &p->store[i], p->brw->intel.gen);
1930 printf("\n");
1931 }
1932 }
1933