i965: Give the math opcodes information on base mrf/mrf len.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_glsl.c
1 #include "main/macros.h"
2 #include "program/prog_parameter.h"
3 #include "program/prog_print.h"
4 #include "program/prog_optimize.h"
5 #include "brw_context.h"
6 #include "brw_eu.h"
7 #include "brw_wm.h"
8
9 static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
10 const struct prog_instruction *inst,
11 GLuint component);
12
13 /**
14 * Determine if the given fragment program uses GLSL features such
15 * as flow conditionals, loops, subroutines.
16 * Some GLSL shaders may use these features, others might not.
17 */
18 GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
19 {
20 int i;
21
22 if (INTEL_DEBUG & DEBUG_GLSL_FORCE)
23 return GL_TRUE;
24
25 for (i = 0; i < fp->Base.NumInstructions; i++) {
26 const struct prog_instruction *inst = &fp->Base.Instructions[i];
27 switch (inst->Opcode) {
28 case OPCODE_ARL:
29 case OPCODE_IF:
30 case OPCODE_ENDIF:
31 case OPCODE_CAL:
32 case OPCODE_BRK:
33 case OPCODE_RET:
34 case OPCODE_BGNLOOP:
35 return GL_TRUE;
36 default:
37 break;
38 }
39 }
40 return GL_FALSE;
41 }
42
43
44
45 static void
46 reclaim_temps(struct brw_wm_compile *c);
47
48
49 /** Mark GRF register as used. */
50 static void
51 prealloc_grf(struct brw_wm_compile *c, int r)
52 {
53 c->used_grf[r] = GL_TRUE;
54 }
55
56
57 /** Mark given GRF register as not in use. */
58 static void
59 release_grf(struct brw_wm_compile *c, int r)
60 {
61 /*assert(c->used_grf[r]);*/
62 c->used_grf[r] = GL_FALSE;
63 c->first_free_grf = MIN2(c->first_free_grf, r);
64 }
65
66
67 /** Return index of a free GRF, mark it as used. */
68 static int
69 alloc_grf(struct brw_wm_compile *c)
70 {
71 GLuint r;
72 for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
73 if (!c->used_grf[r]) {
74 c->used_grf[r] = GL_TRUE;
75 c->first_free_grf = r + 1; /* a guess */
76 return r;
77 }
78 }
79
80 /* no free temps, try to reclaim some */
81 reclaim_temps(c);
82 c->first_free_grf = 0;
83
84 /* try alloc again */
85 for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
86 if (!c->used_grf[r]) {
87 c->used_grf[r] = GL_TRUE;
88 c->first_free_grf = r + 1; /* a guess */
89 return r;
90 }
91 }
92
93 for (r = 0; r < BRW_WM_MAX_GRF; r++) {
94 assert(c->used_grf[r]);
95 }
96
97 /* really, no free GRF regs found */
98 if (!c->out_of_regs) {
99 /* print warning once per compilation */
100 _mesa_warning(NULL, "i965: ran out of registers for fragment program");
101 c->out_of_regs = GL_TRUE;
102 }
103
104 return -1;
105 }
106
107
108 /** Return number of GRF registers used */
109 static int
110 num_grf_used(const struct brw_wm_compile *c)
111 {
112 int r;
113 for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
114 if (c->used_grf[r])
115 return r + 1;
116 return 0;
117 }
118
119
120
121 /**
122 * Record the mapping of a Mesa register to a hardware register.
123 */
124 static void set_reg(struct brw_wm_compile *c, int file, int index,
125 int component, struct brw_reg reg)
126 {
127 c->wm_regs[file][index][component].reg = reg;
128 c->wm_regs[file][index][component].inited = GL_TRUE;
129 }
130
131 static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
132 {
133 struct brw_reg reg;
134
135 /* if we need to allocate another temp, grow the tmp_regs[] array */
136 if (c->tmp_index == c->tmp_max) {
137 int r = alloc_grf(c);
138 if (r < 0) {
139 /*printf("Out of temps in %s\n", __FUNCTION__);*/
140 r = 50; /* XXX random register! */
141 }
142 c->tmp_regs[ c->tmp_max++ ] = r;
143 }
144
145 /* form the GRF register */
146 reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
147 /*printf("alloc_temp %d\n", reg.nr);*/
148 assert(reg.nr < BRW_WM_MAX_GRF);
149 return reg;
150
151 }
152
153 /**
154 * Save current temp register info.
155 * There must be a matching call to release_tmps().
156 */
157 static int mark_tmps(struct brw_wm_compile *c)
158 {
159 return c->tmp_index;
160 }
161
162 static void release_tmps(struct brw_wm_compile *c, int mark)
163 {
164 c->tmp_index = mark;
165 }
166
167 /**
168 * Convert Mesa src register to brw register.
169 *
170 * Since we're running in SOA mode each Mesa register corresponds to four
171 * hardware registers. We allocate the hardware registers as needed here.
172 *
173 * \param file register file, one of PROGRAM_x
174 * \param index register number
175 * \param component src component (X=0, Y=1, Z=2, W=3)
176 * \param nr not used?!?
177 * \param neg negate value?
178 * \param abs take absolute value?
179 */
180 static struct brw_reg
181 get_reg(struct brw_wm_compile *c, int file, int index, int component,
182 int nr, GLuint neg, GLuint abs)
183 {
184 struct brw_reg reg;
185 switch (file) {
186 case PROGRAM_STATE_VAR:
187 case PROGRAM_CONSTANT:
188 case PROGRAM_UNIFORM:
189 file = PROGRAM_STATE_VAR;
190 break;
191 case PROGRAM_UNDEFINED:
192 return brw_null_reg();
193 case PROGRAM_TEMPORARY:
194 case PROGRAM_INPUT:
195 case PROGRAM_OUTPUT:
196 case PROGRAM_PAYLOAD:
197 break;
198 default:
199 _mesa_problem(NULL, "Unexpected file in get_reg()");
200 return brw_null_reg();
201 }
202
203 assert(index < 256);
204 assert(component < 4);
205
206 /* see if we've already allocated a HW register for this Mesa register */
207 if (c->wm_regs[file][index][component].inited) {
208 /* yes, re-use */
209 reg = c->wm_regs[file][index][component].reg;
210 }
211 else {
212 /* no, allocate new register */
213 int grf = alloc_grf(c);
214 /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
215 if (grf < 0) {
216 /* totally out of temps */
217 grf = 51; /* XXX random register! */
218 }
219
220 reg = brw_vec8_grf(grf, 0);
221 /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
222
223 set_reg(c, file, index, component, reg);
224 }
225
226 if (neg & (1 << component)) {
227 reg = negate(reg);
228 }
229 if (abs)
230 reg = brw_abs(reg);
231 return reg;
232 }
233
234
235
236 /**
237 * This is called if we run out of GRF registers. Examine the live intervals
238 * of temp regs in the program and free those which won't be used again.
239 */
240 static void
241 reclaim_temps(struct brw_wm_compile *c)
242 {
243 GLint intBegin[MAX_PROGRAM_TEMPS];
244 GLint intEnd[MAX_PROGRAM_TEMPS];
245 int index;
246
247 /*printf("Reclaim temps:\n");*/
248
249 _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
250 intBegin, intEnd);
251
252 for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
253 if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
254 /* program temp[i] can be freed */
255 int component;
256 /*printf(" temp[%d] is dead\n", index);*/
257 for (component = 0; component < 4; component++) {
258 if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
259 int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
260 release_grf(c, r);
261 /*
262 printf(" Reclaim temp %d, reg %d at inst %d\n",
263 index, r, c->cur_inst);
264 */
265 c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
266 }
267 }
268 }
269 }
270 }
271
272
273
274
275 /**
276 * Preallocate registers. This sets up the Mesa to hardware register
277 * mapping for certain registers, such as constants (uniforms/state vars)
278 * and shader inputs.
279 */
280 static void prealloc_reg(struct brw_wm_compile *c)
281 {
282 struct intel_context *intel = &c->func.brw->intel;
283 int i, j;
284 struct brw_reg reg;
285 int urb_read_length = 0;
286 GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
287 GLuint reg_index = 0;
288
289 memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
290 c->first_free_grf = 0;
291
292 for (i = 0; i < 4; i++) {
293 if (i < (c->key.nr_payload_regs + 1) / 2)
294 reg = brw_vec8_grf(i * 2, 0);
295 else
296 reg = brw_vec8_grf(0, 0);
297 set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
298 }
299 set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_W, 0,
300 brw_vec8_grf(c->key.source_w_reg, 0));
301 reg_index += c->key.nr_payload_regs;
302
303 /* constants */
304 {
305 const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
306 const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
307
308 /* use a real constant buffer, or just use a section of the GRF? */
309 /* XXX this heuristic may need adjustment... */
310 if ((nr_params + nr_temps) * 4 + reg_index > 80)
311 c->fp->use_const_buffer = GL_TRUE;
312 else
313 c->fp->use_const_buffer = GL_FALSE;
314 /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
315
316 if (c->fp->use_const_buffer) {
317 /* We'll use a real constant buffer and fetch constants from
318 * it with a dataport read message.
319 */
320
321 /* number of float constants in CURBE */
322 c->prog_data.nr_params = 0;
323 }
324 else {
325 const struct gl_program_parameter_list *plist =
326 c->fp->program.Base.Parameters;
327 int index = 0;
328
329 /* number of float constants in CURBE */
330 c->prog_data.nr_params = 4 * nr_params;
331
332 /* loop over program constants (float[4]) */
333 for (i = 0; i < nr_params; i++) {
334 /* loop over XYZW channels */
335 for (j = 0; j < 4; j++, index++) {
336 reg = brw_vec1_grf(reg_index + index / 8, index % 8);
337 /* Save pointer to parameter/constant value.
338 * Constants will be copied in prepare_constant_buffer()
339 */
340 c->prog_data.param[index] = &plist->ParameterValues[i][j];
341 set_reg(c, PROGRAM_STATE_VAR, i, j, reg);
342 }
343 }
344 /* number of constant regs used (each reg is float[8]) */
345 c->nr_creg = ALIGN(nr_params, 2) / 2;
346 reg_index += c->nr_creg;
347 }
348 }
349
350 /* fragment shader inputs: One 2-reg pair of interpolation
351 * coefficients for each vec4 to be set up.
352 */
353 if (intel->gen >= 6) {
354 for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
355 if (!(c->fp->program.Base.InputsRead & BITFIELD64_BIT(i)))
356 continue;
357
358 reg = brw_vec8_grf(reg_index, 0);
359 for (j = 0; j < 4; j++) {
360 set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
361 }
362 reg_index += 2;
363 }
364 urb_read_length = reg_index;
365 } else {
366 for (i = 0; i < VERT_RESULT_MAX; i++) {
367 int fp_input;
368
369 if (i >= VERT_RESULT_VAR0)
370 fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
371 else if (i <= VERT_RESULT_TEX7)
372 fp_input = i;
373 else
374 fp_input = -1;
375
376 if (fp_input >= 0 && inputs & (1 << fp_input)) {
377 urb_read_length = reg_index;
378 reg = brw_vec8_grf(reg_index, 0);
379 for (j = 0; j < 4; j++)
380 set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
381 }
382 if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
383 reg_index += 2;
384 }
385 }
386 }
387
388 c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
389 c->prog_data.urb_read_length = urb_read_length;
390 c->prog_data.curb_read_length = c->nr_creg;
391 c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
392 reg_index++;
393 c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
394 reg_index += 2;
395
396 /* mark GRF regs [0..reg_index-1] as in-use */
397 for (i = 0; i < reg_index; i++)
398 prealloc_grf(c, i);
399
400 /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
401 prealloc_grf(c, 126);
402 prealloc_grf(c, 127);
403
404 for (i = 0; i < c->nr_fp_insns; i++) {
405 const struct prog_instruction *inst = &c->prog_instructions[i];
406 struct brw_reg dst[4];
407
408 switch (inst->Opcode) {
409 case OPCODE_TEX:
410 case OPCODE_TXB:
411 /* Allocate the channels of texture results contiguously,
412 * since they are written out that way by the sampler unit.
413 */
414 for (j = 0; j < 4; j++) {
415 dst[j] = get_dst_reg(c, inst, j);
416 if (j != 0)
417 assert(dst[j].nr == dst[j - 1].nr + 1);
418 }
419 break;
420 default:
421 break;
422 }
423 }
424
425 for (i = 0; i < c->nr_fp_insns; i++) {
426 const struct prog_instruction *inst = &c->prog_instructions[i];
427
428 switch (inst->Opcode) {
429 case WM_DELTAXY:
430 /* Allocate WM_DELTAXY destination on G45/GM45 to an
431 * even-numbered GRF if possible so that we can use the PLN
432 * instruction.
433 */
434 if (inst->DstReg.WriteMask == WRITEMASK_XY &&
435 !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][0].inited &&
436 !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][1].inited &&
437 (IS_G4X(intel->intelScreen->deviceID) || intel->gen == 5)) {
438 int grf;
439
440 for (grf = c->first_free_grf & ~1;
441 grf < BRW_WM_MAX_GRF;
442 grf += 2)
443 {
444 if (!c->used_grf[grf] && !c->used_grf[grf + 1]) {
445 c->used_grf[grf] = GL_TRUE;
446 c->used_grf[grf + 1] = GL_TRUE;
447 c->first_free_grf = grf + 2; /* a guess */
448
449 set_reg(c, inst->DstReg.File, inst->DstReg.Index, 0,
450 brw_vec8_grf(grf, 0));
451 set_reg(c, inst->DstReg.File, inst->DstReg.Index, 1,
452 brw_vec8_grf(grf + 1, 0));
453 break;
454 }
455 }
456 }
457 default:
458 break;
459 }
460 }
461
462 /* An instruction may reference up to three constants.
463 * They'll be found in these registers.
464 * XXX alloc these on demand!
465 */
466 if (c->fp->use_const_buffer) {
467 for (i = 0; i < 3; i++) {
468 c->current_const[i].index = -1;
469 c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
470 }
471 }
472 #if 0
473 printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
474 printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
475 #endif
476 }
477
478
479 /**
480 * Check if any of the instruction's src registers are constants, uniforms,
481 * or statevars. If so, fetch any constants that we don't already have in
482 * the three GRF slots.
483 */
484 static void fetch_constants(struct brw_wm_compile *c,
485 const struct prog_instruction *inst)
486 {
487 struct brw_compile *p = &c->func;
488 GLuint i;
489
490 /* loop over instruction src regs */
491 for (i = 0; i < 3; i++) {
492 const struct prog_src_register *src = &inst->SrcReg[i];
493 if (src->File == PROGRAM_STATE_VAR ||
494 src->File == PROGRAM_CONSTANT ||
495 src->File == PROGRAM_UNIFORM) {
496 c->current_const[i].index = src->Index;
497
498 #if 0
499 printf(" fetch const[%d] for arg %d into reg %d\n",
500 src->Index, i, c->current_const[i].reg.nr);
501 #endif
502
503 /* need to fetch the constant now */
504 brw_dp_READ_4(p,
505 c->current_const[i].reg, /* writeback dest */
506 src->RelAddr, /* relative indexing? */
507 16 * src->Index, /* byte offset */
508 SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
509 );
510 }
511 }
512 }
513
514
515 /**
516 * Convert Mesa dst register to brw register.
517 */
518 static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
519 const struct prog_instruction *inst,
520 GLuint component)
521 {
522 const int nr = 1;
523 return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr,
524 0, 0);
525 }
526
527
528 static struct brw_reg
529 get_src_reg_const(struct brw_wm_compile *c,
530 const struct prog_instruction *inst,
531 GLuint srcRegIndex, GLuint component)
532 {
533 /* We should have already fetched the constant from the constant
534 * buffer in fetch_constants(). Now we just have to return a
535 * register description that extracts the needed component and
536 * smears it across all eight vector components.
537 */
538 const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
539 struct brw_reg const_reg;
540
541 assert(component < 4);
542 assert(srcRegIndex < 3);
543 assert(c->current_const[srcRegIndex].index != -1);
544 const_reg = c->current_const[srcRegIndex].reg;
545
546 /* extract desired float from the const_reg, and smear */
547 const_reg = stride(const_reg, 0, 1, 0);
548 const_reg.subnr = component * 4;
549
550 if (src->Negate & (1 << component))
551 const_reg = negate(const_reg);
552 if (src->Abs)
553 const_reg = brw_abs(const_reg);
554
555 #if 0
556 printf(" form const[%d].%d for arg %d, reg %d\n",
557 c->current_const[srcRegIndex].index,
558 component,
559 srcRegIndex,
560 const_reg.nr);
561 #endif
562
563 return const_reg;
564 }
565
566
567 /**
568 * Convert Mesa src register to brw register.
569 */
570 static struct brw_reg get_src_reg(struct brw_wm_compile *c,
571 const struct prog_instruction *inst,
572 GLuint srcRegIndex, GLuint channel)
573 {
574 const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
575 const GLuint nr = 1;
576 const GLuint component = GET_SWZ(src->Swizzle, channel);
577
578 /* Only one immediate value can be used per native opcode, and it
579 * has be in the src1 slot, so not all Mesa instructions will get
580 * to take advantage of immediate constants.
581 */
582 if (brw_wm_arg_can_be_immediate(inst->Opcode, srcRegIndex)) {
583 const struct gl_program_parameter_list *params;
584
585 params = c->fp->program.Base.Parameters;
586
587 /* Extended swizzle terms */
588 if (component == SWIZZLE_ZERO) {
589 return brw_imm_f(0.0F);
590 } else if (component == SWIZZLE_ONE) {
591 if (src->Negate)
592 return brw_imm_f(-1.0F);
593 else
594 return brw_imm_f(1.0F);
595 }
596
597 if (src->File == PROGRAM_CONSTANT) {
598 float f = params->ParameterValues[src->Index][component];
599
600 if (src->Abs)
601 f = fabs(f);
602 if (src->Negate)
603 f = -f;
604
605 return brw_imm_f(f);
606 }
607 }
608
609 if (c->fp->use_const_buffer &&
610 (src->File == PROGRAM_STATE_VAR ||
611 src->File == PROGRAM_CONSTANT ||
612 src->File == PROGRAM_UNIFORM)) {
613 return get_src_reg_const(c, inst, srcRegIndex, component);
614 }
615 else {
616 /* other type of source register */
617 return get_reg(c, src->File, src->Index, component, nr,
618 src->Negate, src->Abs);
619 }
620 }
621
622 static void emit_arl(struct brw_wm_compile *c,
623 const struct prog_instruction *inst)
624 {
625 struct brw_compile *p = &c->func;
626 struct brw_reg src0, addr_reg;
627 brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
628 addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
629 BRW_ARF_ADDRESS, 0);
630 src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */
631 brw_MOV(p, addr_reg, src0);
632 brw_set_saturate(p, 0);
633 }
634
635 static INLINE struct brw_reg high_words( struct brw_reg reg )
636 {
637 return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
638 0, 8, 2 );
639 }
640
641 static INLINE struct brw_reg low_words( struct brw_reg reg )
642 {
643 return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
644 }
645
646 static INLINE struct brw_reg even_bytes( struct brw_reg reg )
647 {
648 return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
649 }
650
651 static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
652 {
653 return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
654 0, 16, 2 );
655 }
656
657 /**
658 * Resolve subroutine calls after code emit is done.
659 */
660 static void post_wm_emit( struct brw_wm_compile *c )
661 {
662 brw_resolve_cals(&c->func);
663 }
664
665 static void
666 get_argument_regs(struct brw_wm_compile *c,
667 const struct prog_instruction *inst,
668 int index,
669 struct brw_reg *dst,
670 struct brw_reg *regs,
671 int mask)
672 {
673 struct brw_compile *p = &c->func;
674 int i, j;
675
676 for (i = 0; i < 4; i++) {
677 if (mask & (1 << i)) {
678 regs[i] = get_src_reg(c, inst, index, i);
679
680 /* Unalias destination registers from our sources. */
681 if (regs[i].file == BRW_GENERAL_REGISTER_FILE) {
682 for (j = 0; j < 4; j++) {
683 if (memcmp(&regs[i], &dst[j], sizeof(regs[0])) == 0) {
684 struct brw_reg tmp = alloc_tmp(c);
685 brw_MOV(p, tmp, regs[i]);
686 regs[i] = tmp;
687 break;
688 }
689 }
690 }
691 }
692 }
693 }
694
695 static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
696 {
697 struct intel_context *intel = &brw->intel;
698 #define MAX_IF_DEPTH 32
699 #define MAX_LOOP_DEPTH 32
700 struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
701 int if_depth_in_loop[MAX_LOOP_DEPTH];
702 GLuint i, if_depth = 0, loop_depth = 0;
703 struct brw_compile *p = &c->func;
704 struct brw_indirect stack_index = brw_indirect(0, 0);
705
706 c->out_of_regs = GL_FALSE;
707
708 if_depth_in_loop[loop_depth] = 0;
709
710 prealloc_reg(c);
711 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
712 brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
713
714 if (intel->gen >= 6)
715 brw_set_acc_write_control(p, 1);
716
717 for (i = 0; i < c->nr_fp_insns; i++) {
718 const struct prog_instruction *inst = &c->prog_instructions[i];
719 int dst_flags;
720 struct brw_reg args[3][4], dst[4];
721 int j;
722 int mark = mark_tmps( c );
723
724 c->cur_inst = i;
725
726 #if 0
727 printf("Inst %d: ", i);
728 _mesa_print_instruction(inst);
729 #endif
730
731 /* fetch any constants that this instruction needs */
732 if (c->fp->use_const_buffer)
733 fetch_constants(c, inst);
734
735 if (inst->Opcode != OPCODE_ARL) {
736 for (j = 0; j < 4; j++) {
737 if (inst->DstReg.WriteMask & (1 << j))
738 dst[j] = get_dst_reg(c, inst, j);
739 else
740 dst[j] = brw_null_reg();
741 }
742 }
743 for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++)
744 get_argument_regs(c, inst, j, dst, args[j], WRITEMASK_XYZW);
745
746 dst_flags = inst->DstReg.WriteMask;
747 if (inst->SaturateMode == SATURATE_ZERO_ONE)
748 dst_flags |= SATURATE;
749
750 if (inst->CondUpdate)
751 brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
752 else
753 brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
754
755 switch (inst->Opcode) {
756 case WM_PIXELXY:
757 emit_pixel_xy(c, dst, dst_flags);
758 break;
759 case WM_DELTAXY:
760 emit_delta_xy(p, dst, dst_flags, args[0]);
761 break;
762 case WM_PIXELW:
763 emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
764 break;
765 case WM_LINTERP:
766 emit_linterp(p, dst, dst_flags, args[0], args[1]);
767 break;
768 case WM_PINTERP:
769 emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
770 break;
771 case WM_CINTERP:
772 emit_cinterp(p, dst, dst_flags, args[0]);
773 break;
774 case WM_WPOSXY:
775 emit_wpos_xy(c, dst, dst_flags, args[0]);
776 break;
777 case WM_FB_WRITE:
778 emit_fb_write(c, args[0], args[1], args[2],
779 INST_AUX_GET_TARGET(inst->Aux),
780 inst->Aux & INST_AUX_EOT);
781 break;
782 case WM_FRONTFACING:
783 emit_frontfacing(p, dst, dst_flags);
784 break;
785 case OPCODE_ADD:
786 emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
787 break;
788 case OPCODE_ARL:
789 emit_arl(c, inst);
790 break;
791 case OPCODE_FRC:
792 emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
793 break;
794 case OPCODE_FLR:
795 emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
796 break;
797 case OPCODE_LRP:
798 emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
799 break;
800 case OPCODE_TRUNC:
801 emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
802 break;
803 case OPCODE_MOV:
804 case OPCODE_SWZ:
805 emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
806 break;
807 case OPCODE_DP2:
808 emit_dp2(p, dst, dst_flags, args[0], args[1]);
809 break;
810 case OPCODE_DP3:
811 emit_dp3(p, dst, dst_flags, args[0], args[1]);
812 break;
813 case OPCODE_DP4:
814 emit_dp4(p, dst, dst_flags, args[0], args[1]);
815 break;
816 case OPCODE_XPD:
817 emit_xpd(p, dst, dst_flags, args[0], args[1]);
818 break;
819 case OPCODE_DPH:
820 emit_dph(p, dst, dst_flags, args[0], args[1]);
821 break;
822 case OPCODE_RCP:
823 emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
824 break;
825 case OPCODE_RSQ:
826 emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
827 break;
828 case OPCODE_SIN:
829 emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
830 break;
831 case OPCODE_COS:
832 emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
833 break;
834 case OPCODE_EX2:
835 emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
836 break;
837 case OPCODE_LG2:
838 emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
839 break;
840 case OPCODE_CMP:
841 emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
842 break;
843 case OPCODE_MIN:
844 emit_min(p, dst, dst_flags, args[0], args[1]);
845 break;
846 case OPCODE_MAX:
847 emit_max(p, dst, dst_flags, args[0], args[1]);
848 break;
849 case OPCODE_DDX:
850 case OPCODE_DDY:
851 emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
852 args[0]);
853 break;
854 case OPCODE_SLT:
855 emit_sop(p, dst, dst_flags,
856 BRW_CONDITIONAL_L, args[0], args[1]);
857 break;
858 case OPCODE_SLE:
859 emit_sop(p, dst, dst_flags,
860 BRW_CONDITIONAL_LE, args[0], args[1]);
861 break;
862 case OPCODE_SGT:
863 emit_sop(p, dst, dst_flags,
864 BRW_CONDITIONAL_G, args[0], args[1]);
865 break;
866 case OPCODE_SGE:
867 emit_sop(p, dst, dst_flags,
868 BRW_CONDITIONAL_GE, args[0], args[1]);
869 break;
870 case OPCODE_SEQ:
871 emit_sop(p, dst, dst_flags,
872 BRW_CONDITIONAL_EQ, args[0], args[1]);
873 break;
874 case OPCODE_SNE:
875 emit_sop(p, dst, dst_flags,
876 BRW_CONDITIONAL_NEQ, args[0], args[1]);
877 break;
878 case OPCODE_SSG:
879 emit_sign(p, dst, dst_flags, args[0]);
880 break;
881 case OPCODE_MUL:
882 emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
883 break;
884 case OPCODE_POW:
885 emit_math2(c, BRW_MATH_FUNCTION_POW,
886 dst, dst_flags, args[0], args[1]);
887 break;
888 case OPCODE_MAD:
889 emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
890 break;
891 case OPCODE_TEX:
892 emit_tex(c, dst, dst_flags, args[0],
893 get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
894 0, 1, 0, 0),
895 inst->TexSrcTarget,
896 inst->TexSrcUnit,
897 (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0);
898 break;
899 case OPCODE_TXB:
900 emit_txb(c, dst, dst_flags, args[0],
901 get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
902 0, 1, 0, 0),
903 inst->TexSrcTarget,
904 c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]);
905 break;
906 case OPCODE_KIL_NV:
907 emit_kil_nv(c);
908 break;
909 case OPCODE_IF:
910 assert(if_depth < MAX_IF_DEPTH);
911 if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
912 if_depth_in_loop[loop_depth]++;
913 break;
914 case OPCODE_ELSE:
915 assert(if_depth > 0);
916 if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
917 break;
918 case OPCODE_ENDIF:
919 assert(if_depth > 0);
920 brw_ENDIF(p, if_inst[--if_depth]);
921 if_depth_in_loop[loop_depth]--;
922 break;
923 case OPCODE_BGNSUB:
924 brw_save_label(p, inst->Comment, p->nr_insn);
925 break;
926 case OPCODE_ENDSUB:
927 /* no-op */
928 break;
929 case OPCODE_CAL:
930 brw_push_insn_state(p);
931 brw_set_mask_control(p, BRW_MASK_DISABLE);
932 brw_set_access_mode(p, BRW_ALIGN_1);
933 brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
934 brw_set_access_mode(p, BRW_ALIGN_16);
935 brw_ADD(p, get_addr_reg(stack_index),
936 get_addr_reg(stack_index), brw_imm_d(4));
937 brw_save_call(&c->func, inst->Comment, p->nr_insn);
938 brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
939 brw_pop_insn_state(p);
940 break;
941
942 case OPCODE_RET:
943 brw_push_insn_state(p);
944 brw_set_mask_control(p, BRW_MASK_DISABLE);
945 brw_ADD(p, get_addr_reg(stack_index),
946 get_addr_reg(stack_index), brw_imm_d(-4));
947 brw_set_access_mode(p, BRW_ALIGN_1);
948 brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
949 brw_set_access_mode(p, BRW_ALIGN_16);
950 brw_pop_insn_state(p);
951
952 break;
953 case OPCODE_BGNLOOP:
954 /* XXX may need to invalidate the current_constant regs */
955 loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
956 if_depth_in_loop[loop_depth] = 0;
957 break;
958 case OPCODE_BRK:
959 brw_BREAK(p, if_depth_in_loop[loop_depth]);
960 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
961 break;
962 case OPCODE_CONT:
963 brw_CONT(p, if_depth_in_loop[loop_depth]);
964 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
965 break;
966 case OPCODE_ENDLOOP:
967 {
968 struct brw_instruction *inst0, *inst1;
969 GLuint br = 1;
970
971 if (intel->gen == 5)
972 br = 2;
973
974 assert(loop_depth > 0);
975 loop_depth--;
976 inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
977 /* patch all the BREAK/CONT instructions from last BGNLOOP */
978 while (inst0 > loop_inst[loop_depth]) {
979 inst0--;
980 if (inst0->header.opcode == BRW_OPCODE_BREAK &&
981 inst0->bits3.if_else.jump_count == 0) {
982 inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
983 }
984 else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
985 inst0->bits3.if_else.jump_count == 0) {
986 inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
987 }
988 }
989 }
990 break;
991 default:
992 printf("unsupported opcode %d (%s) in fragment shader\n",
993 inst->Opcode, inst->Opcode < MAX_OPCODE ?
994 _mesa_opcode_string(inst->Opcode) : "unknown");
995 }
996
997 /* Release temporaries containing any unaliased source regs. */
998 release_tmps( c, mark );
999
1000 if (inst->CondUpdate)
1001 brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
1002 else
1003 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
1004 }
1005 post_wm_emit(c);
1006
1007 if (INTEL_DEBUG & DEBUG_WM) {
1008 printf("wm-native:\n");
1009 for (i = 0; i < p->nr_insn; i++)
1010 brw_disasm(stdout, &p->store[i], intel->gen);
1011 printf("\n");
1012 }
1013 }
1014
1015 /**
1016 * Do GPU code generation for shaders that use GLSL features such as
1017 * flow control. Other shaders will be compiled with the
1018 */
1019 void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
1020 {
1021 if (INTEL_DEBUG & DEBUG_WM) {
1022 printf("brw_wm_glsl_emit:\n");
1023 }
1024
1025 /* initial instruction translation/simplification */
1026 brw_wm_pass_fp(c);
1027
1028 /* actual code generation */
1029 brw_wm_emit_glsl(brw, c);
1030
1031 if (INTEL_DEBUG & DEBUG_WM) {
1032 brw_wm_print_program(c, "brw_wm_glsl_emit done");
1033 }
1034
1035 c->prog_data.total_grf = num_grf_used(c);
1036 c->prog_data.total_scratch = 0;
1037 }