Merge remote branch 'origin/mesa_7_6_branch'
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_pass0.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "brw_context.h"
34 #include "brw_wm.h"
35 #include "shader/prog_parameter.h"
36
37
38
39 /***********************************************************************
40 */
41
42 static struct brw_wm_ref *get_ref( struct brw_wm_compile *c )
43 {
44 assert(c->nr_refs < BRW_WM_MAX_REF);
45 return &c->refs[c->nr_refs++];
46 }
47
48 static struct brw_wm_value *get_value( struct brw_wm_compile *c)
49 {
50 assert(c->nr_refs < BRW_WM_MAX_VREG);
51 return &c->vreg[c->nr_vreg++];
52 }
53
54 /** return pointer to a newly allocated instruction */
55 static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
56 {
57 assert(c->nr_insns < BRW_WM_MAX_INSN);
58 return &c->instruction[c->nr_insns++];
59 }
60
61 /***********************************************************************
62 */
63
64 /** Init the "undef" register */
65 static void pass0_init_undef( struct brw_wm_compile *c)
66 {
67 struct brw_wm_ref *ref = &c->undef_ref;
68 ref->value = &c->undef_value;
69 ref->hw_reg = brw_vec8_grf(0, 0);
70 ref->insn = 0;
71 ref->prevuse = NULL;
72 }
73
74 /** Set a FP register to a value */
75 static void pass0_set_fpreg_value( struct brw_wm_compile *c,
76 GLuint file,
77 GLuint idx,
78 GLuint component,
79 struct brw_wm_value *value )
80 {
81 struct brw_wm_ref *ref = get_ref(c);
82 ref->value = value;
83 ref->hw_reg = brw_vec8_grf(0, 0);
84 ref->insn = 0;
85 ref->prevuse = NULL;
86 c->pass0_fp_reg[file][idx][component] = ref;
87 }
88
89 /** Set a FP register to a ref */
90 static void pass0_set_fpreg_ref( struct brw_wm_compile *c,
91 GLuint file,
92 GLuint idx,
93 GLuint component,
94 const struct brw_wm_ref *src_ref )
95 {
96 c->pass0_fp_reg[file][idx][component] = src_ref;
97 }
98
99 static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c,
100 const GLfloat *param_ptr )
101 {
102 GLuint i = c->prog_data.nr_params++;
103
104 if (i >= BRW_WM_MAX_PARAM) {
105 _mesa_printf("%s: out of params\n", __FUNCTION__);
106 c->prog_data.error = 1;
107 return NULL;
108 }
109 else {
110 struct brw_wm_ref *ref = get_ref(c);
111
112 c->prog_data.param[i] = param_ptr;
113 c->nr_creg = (i+16)/16;
114
115 /* Push the offsets into hw_reg. These will be added to the
116 * real register numbers once one is allocated in pass2.
117 */
118 ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8);
119 ref->value = &c->creg[i/16];
120 ref->insn = 0;
121 ref->prevuse = NULL;
122
123 return ref;
124 }
125 }
126
127
128 /** Return a ref to a constant/literal value */
129 static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c,
130 const GLfloat *constval )
131 {
132 GLuint i;
133
134 /* Search for an existing const value matching the request:
135 */
136 for (i = 0; i < c->nr_constrefs; i++) {
137 if (c->constref[i].constval == *constval)
138 return c->constref[i].ref;
139 }
140
141 /* Else try to add a new one:
142 */
143 if (c->nr_constrefs < BRW_WM_MAX_CONST) {
144 GLuint i = c->nr_constrefs++;
145
146 /* A constant is a special type of parameter:
147 */
148 c->constref[i].constval = *constval;
149 c->constref[i].ref = get_param_ref(c, constval);
150
151 return c->constref[i].ref;
152 }
153 else {
154 _mesa_printf("%s: out of constrefs\n", __FUNCTION__);
155 c->prog_data.error = 1;
156 return NULL;
157 }
158 }
159
160
161 /* Lookup our internal registers
162 */
163 static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
164 GLuint file,
165 GLuint idx,
166 GLuint component )
167 {
168 const struct brw_wm_ref *ref = c->pass0_fp_reg[file][idx][component];
169
170 if (!ref) {
171 switch (file) {
172 case PROGRAM_INPUT:
173 case PROGRAM_PAYLOAD:
174 case PROGRAM_TEMPORARY:
175 case PROGRAM_OUTPUT:
176 case PROGRAM_VARYING:
177 break;
178
179 case PROGRAM_LOCAL_PARAM:
180 ref = get_param_ref(c, &c->fp->program.Base.LocalParams[idx][component]);
181 break;
182
183 case PROGRAM_ENV_PARAM:
184 ref = get_param_ref(c, &c->env_param[idx][component]);
185 break;
186
187 case PROGRAM_STATE_VAR:
188 case PROGRAM_UNIFORM:
189 case PROGRAM_CONSTANT:
190 case PROGRAM_NAMED_PARAM: {
191 struct gl_program_parameter_list *plist = c->fp->program.Base.Parameters;
192
193 /* There's something really hokey about parameters parsed in
194 * arb programs - they all end up in here, whether they be
195 * state values, parameters or constants. This duplicates the
196 * structure above & also seems to subvert the limits set for
197 * each type of constant/param.
198 */
199 switch (plist->Parameters[idx].Type) {
200 case PROGRAM_NAMED_PARAM:
201 case PROGRAM_CONSTANT:
202 /* These are invarient:
203 */
204 ref = get_const_ref(c, &plist->ParameterValues[idx][component]);
205 break;
206
207 case PROGRAM_STATE_VAR:
208 case PROGRAM_UNIFORM:
209 /* These may change from run to run:
210 */
211 ref = get_param_ref(c, &plist->ParameterValues[idx][component] );
212 break;
213
214 default:
215 assert(0);
216 break;
217 }
218 break;
219 }
220
221 default:
222 assert(0);
223 break;
224 }
225
226 c->pass0_fp_reg[file][idx][component] = ref;
227 }
228
229 if (!ref)
230 ref = &c->undef_ref;
231
232 return ref;
233 }
234
235
236
237 /***********************************************************************
238 * Straight translation to internal instruction format
239 */
240
241 static void pass0_set_dst( struct brw_wm_compile *c,
242 struct brw_wm_instruction *out,
243 const struct prog_instruction *inst,
244 GLuint writemask )
245 {
246 const struct prog_dst_register *dst = &inst->DstReg;
247 GLuint i;
248
249 for (i = 0; i < 4; i++) {
250 if (writemask & (1<<i)) {
251 out->dst[i] = get_value(c);
252 pass0_set_fpreg_value(c, dst->File, dst->Index, i, out->dst[i]);
253 }
254 }
255
256 out->writemask = writemask;
257 }
258
259
260 static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
261 struct prog_src_register src,
262 GLuint i )
263 {
264 GLuint component = GET_SWZ(src.Swizzle,i);
265 const struct brw_wm_ref *src_ref;
266 static const GLfloat const_zero = 0.0;
267 static const GLfloat const_one = 1.0;
268
269 if (component == SWIZZLE_ZERO)
270 src_ref = get_const_ref(c, &const_zero);
271 else if (component == SWIZZLE_ONE)
272 src_ref = get_const_ref(c, &const_one);
273 else
274 src_ref = pass0_get_reg(c, src.File, src.Index, component);
275
276 return src_ref;
277 }
278
279
280 static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
281 struct prog_src_register src,
282 GLuint i,
283 struct brw_wm_instruction *insn)
284 {
285 const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i);
286 struct brw_wm_ref *newref = get_ref(c);
287
288 newref->value = ref->value;
289 newref->hw_reg = ref->hw_reg;
290
291 if (insn) {
292 newref->insn = insn - c->instruction;
293 newref->prevuse = newref->value->lastuse;
294 newref->value->lastuse = newref;
295 }
296
297 if (src.Negate & (1 << i))
298 newref->hw_reg.negate ^= 1;
299
300 if (src.Abs) {
301 newref->hw_reg.negate = 0;
302 newref->hw_reg.abs = 1;
303 }
304
305 return newref;
306 }
307
308
309 static void
310 translate_insn(struct brw_wm_compile *c,
311 const struct prog_instruction *inst)
312 {
313 struct brw_wm_instruction *out = get_instruction(c);
314 GLuint writemask = inst->DstReg.WriteMask;
315 GLuint nr_args = brw_wm_nr_args(inst->Opcode);
316 GLuint i, j;
317
318 /* Copy some data out of the instruction
319 */
320 out->opcode = inst->Opcode;
321 out->saturate = (inst->SaturateMode != SATURATE_OFF);
322 out->tex_unit = inst->TexSrcUnit;
323 out->tex_idx = inst->TexSrcTarget;
324 out->tex_shadow = inst->TexShadow;
325 out->eot = inst->Aux & 1;
326 out->target = inst->Aux >> 1;
327
328 /* Args:
329 */
330 for (i = 0; i < nr_args; i++) {
331 for (j = 0; j < 4; j++) {
332 out->src[i][j] = get_new_ref(c, inst->SrcReg[i], j, out);
333 }
334 }
335
336 /* Dst:
337 */
338 pass0_set_dst(c, out, inst, writemask);
339 }
340
341
342
343 /***********************************************************************
344 * Optimize moves and swizzles away:
345 */
346 static void pass0_precalc_mov( struct brw_wm_compile *c,
347 const struct prog_instruction *inst )
348 {
349 const struct prog_dst_register *dst = &inst->DstReg;
350 GLuint writemask = inst->DstReg.WriteMask;
351 struct brw_wm_ref *refs[4];
352 GLuint i;
353
354 /* Get the effect of a MOV by manipulating our register table:
355 * First get all refs, then assign refs. This ensures that "in-place"
356 * swizzles such as:
357 * MOV t, t.xxyx
358 * are handled correctly. Previously, these two steps were done in
359 * one loop and the above case was incorrectly handled.
360 */
361 for (i = 0; i < 4; i++) {
362 refs[i] = get_new_ref(c, inst->SrcReg[0], i, NULL);
363 }
364 for (i = 0; i < 4; i++) {
365 if (writemask & (1 << i)) {
366 pass0_set_fpreg_ref( c, dst->File, dst->Index, i, refs[i]);
367 }
368 }
369 }
370
371
372 /* Initialize payload "registers".
373 */
374 static void pass0_init_payload( struct brw_wm_compile *c )
375 {
376 GLuint i;
377
378 for (i = 0; i < 4; i++) {
379 GLuint j = i >= c->key.nr_depth_regs ? 0 : i;
380 pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i,
381 &c->payload.depth[j] );
382 }
383
384 #if 0
385 /* This seems to be an alternative to the INTERP_WPOS stuff I do
386 * elsewhere:
387 */
388 if (c->key.source_depth_reg)
389 pass0_set_fpreg_value(c, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, 2,
390 &c->payload.depth[c->key.source_depth_reg/2]);
391 #endif
392
393 for (i = 0; i < FRAG_ATTRIB_MAX; i++)
394 pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, i, 0,
395 &c->payload.input_interp[i] );
396 }
397
398
399 /***********************************************************************
400 * PASS 0
401 *
402 * Work forwards to give each calculated value a unique number. Where
403 * an instruction produces duplicate values (eg DP3), all are given
404 * the same number.
405 *
406 * Translate away swizzling and eliminate non-saturating moves.
407 */
408 void brw_wm_pass0( struct brw_wm_compile *c )
409 {
410 GLuint insn;
411
412 c->nr_vreg = 0;
413 c->nr_insns = 0;
414
415 pass0_init_undef(c);
416 pass0_init_payload(c);
417
418 for (insn = 0; insn < c->nr_fp_insns; insn++) {
419 const struct prog_instruction *inst = &c->prog_instructions[insn];
420
421 /* Optimize away moves, otherwise emit translated instruction:
422 */
423 switch (inst->Opcode) {
424 case OPCODE_MOV:
425 case OPCODE_SWZ:
426 if (!inst->SaturateMode) {
427 pass0_precalc_mov(c, inst);
428 }
429 else {
430 translate_insn(c, inst);
431 }
432 break;
433 default:
434 translate_insn(c, inst);
435 break;
436 }
437 }
438
439 if (INTEL_DEBUG & DEBUG_WM) {
440 brw_wm_print_program(c, "pass0");
441 }
442 }