2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
39 /***********************************************************************
40 * WM unit - fragment programs and rasterization
43 static void invalidate_scratch_cb( struct intel_context
*intel
,
50 static void upload_wm_unit(struct brw_context
*brw
)
52 struct intel_context
*intel
= &brw
->intel
;
53 struct brw_wm_unit_state wm
;
56 if (INTEL_DEBUG
& DEBUG_SINGLE_THREAD
)
62 memset(&wm
, 0, sizeof(wm
));
64 /* CACHE_NEW_WM_PROG */
65 wm
.thread0
.grf_reg_count
= ((brw
->wm
.prog_data
->total_grf
-1) & ~15) / 16;
66 wm
.thread0
.kernel_start_pointer
= brw
->wm
.prog_gs_offset
>> 6;
67 wm
.thread3
.dispatch_grf_start_reg
= brw
->wm
.prog_data
->first_curbe_grf
;
68 wm
.thread3
.urb_entry_read_length
= brw
->wm
.prog_data
->urb_read_length
;
69 wm
.thread3
.const_urb_entry_read_length
= brw
->wm
.prog_data
->curb_read_length
;
71 wm
.wm5
.max_threads
= max_threads
;
73 if (brw
->wm
.prog_data
->total_scratch
) {
74 GLuint per_thread
= (brw
->wm
.prog_data
->total_scratch
+ 1023) / 1024;
75 GLuint total
= per_thread
* (max_threads
+ 1);
77 /* Scratch space -- just have to make sure there is sufficient
78 * allocated for the active program and current number of threads.
81 if (!brw
->wm
.scratch_buffer
) {
82 bmGenBuffers(intel
, "wm scratch", 1, &brw
->wm
.scratch_buffer
);
83 bmBufferSetInvalidateCB(intel
,
84 brw
->wm
.scratch_buffer
,
85 invalidate_scratch_cb
,
90 if (total
> brw
->wm
.scratch_buffer_size
) {
91 brw
->wm
.scratch_buffer_size
= total
;
93 brw
->wm
.scratch_buffer
,
94 brw
->wm
.scratch_buffer_size
,
99 assert(per_thread
<= 12 * 1024);
100 wm
.thread2
.per_thread_scratch_space
= (per_thread
/ 1024) - 1;
101 wm
.thread2
.scratch_space_base_pointer
=
102 bmBufferOffset(intel
, brw
->wm
.scratch_buffer
) >> 10;
105 /* CACHE_NEW_SURFACE */
106 wm
.thread1
.binding_table_entry_count
= brw
->wm
.nr_surfaces
;
108 /* BRW_NEW_CURBE_OFFSETS */
109 wm
.thread3
.const_urb_entry_read_offset
= brw
->curbe
.wm_start
* 2;
111 wm
.thread3
.urb_entry_read_offset
= 0;
112 wm
.thread1
.depth_coef_urb_read_offset
= 1;
113 wm
.thread1
.floating_point_mode
= BRW_FLOATING_POINT_NON_IEEE_754
;
115 /* CACHE_NEW_SAMPLER */
116 wm
.wm4
.sampler_count
= brw
->wm
.sampler_count
;
117 wm
.wm4
.sampler_state_pointer
= brw
->wm
.sampler_gs_offset
>> 5;
119 /* BRW_NEW_FRAGMENT_PROGRAM */
121 struct gl_fragment_program
*fp
= brw
->fragment_program
;
123 if (fp
->Base
.InputsRead
& (1<<FRAG_ATTRIB_WPOS
))
124 wm
.wm5
.program_uses_depth
= 1; /* as far as we can tell */
126 if (fp
->Base
.OutputsWritten
& (1<<FRAG_RESULT_DEPR
))
127 wm
.wm5
.program_computes_depth
= 1;
131 brw
->attribs
.Color
->AlphaEnabled
)
132 wm
.wm5
.program_uses_killpixel
= 1;
135 wm
.wm5
.enable_16_pix
= 1;
136 wm
.wm5
.thread_dispatch_enable
= 1; /* AKA: color_write */
137 wm
.wm5
.legacy_line_rast
= 0;
138 wm
.wm5
.legacy_global_depth_bias
= 0;
139 wm
.wm5
.early_depth_test
= 1; /* never need to disable */
140 wm
.wm5
.line_aa_region_width
= 0;
141 wm
.wm5
.line_endcap_aa_region_width
= 1;
143 /* _NEW_POLYGONSTIPPLE */
144 if (brw
->attribs
.Polygon
->StippleFlag
)
145 wm
.wm5
.polygon_stipple
= 1;
148 if (brw
->attribs
.Polygon
->OffsetFill
) {
149 wm
.wm5
.depth_offset
= 1;
150 /* Something wierd going on with legacy_global_depth_bias,
151 * offset_constant, scaling and MRD. This value passes glean
152 * but gives some odd results elsewere (eg. the
153 * quad-offset-units test).
155 wm
.global_depth_offset_constant
= brw
->attribs
.Polygon
->OffsetUnits
* 2;
157 /* This is the only value that passes glean:
159 wm
.global_depth_offset_scale
= brw
->attribs
.Polygon
->OffsetFactor
;
163 if (brw
->attribs
.Line
->StippleFlag
) {
164 wm
.wm5
.line_stipple
= 1;
167 if (INTEL_DEBUG
& DEBUG_STATS
)
168 wm
.wm4
.stats_enable
= 1;
170 brw
->wm
.state_gs_offset
= brw_cache_data( &brw
->cache
[BRW_WM_UNIT
], &wm
);
173 const struct brw_tracked_state brw_wm_unit
= {
175 .mesa
= (_NEW_POLYGON
|
176 _NEW_POLYGONSTIPPLE
|
180 .brw
= (BRW_NEW_FRAGMENT_PROGRAM
|
181 BRW_NEW_CURBE_OFFSETS
|
184 .cache
= (CACHE_NEW_SURFACE
|
188 .update
= upload_wm_unit