2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "dri_bufmgr.h"
40 /***********************************************************************
41 * WM unit - fragment programs and rasterization
44 static void upload_wm_unit(struct brw_context
*brw
)
46 struct intel_context
*intel
= &brw
->intel
;
47 struct brw_wm_unit_state wm
;
50 dri_bo
*reloc_bufs
[3];
52 if (INTEL_DEBUG
& DEBUG_SINGLE_THREAD
)
58 memset(&wm
, 0, sizeof(wm
));
60 /* CACHE_NEW_WM_PROG */
61 wm
.thread0
.grf_reg_count
= ALIGN(brw
->wm
.prog_data
->total_grf
, 16) / 16 - 1;
62 wm
.thread0
.kernel_start_pointer
= brw
->wm
.prog_bo
->offset
>> 6; /* reloc */
63 wm
.thread3
.dispatch_grf_start_reg
= brw
->wm
.prog_data
->first_curbe_grf
;
64 wm
.thread3
.urb_entry_read_length
= brw
->wm
.prog_data
->urb_read_length
;
65 wm
.thread3
.const_urb_entry_read_length
= brw
->wm
.prog_data
->curb_read_length
;
67 wm
.wm5
.max_threads
= max_threads
;
69 per_thread
= ALIGN(brw
->wm
.prog_data
->total_scratch
, 1024);
70 assert(per_thread
<= 12 * 1024);
72 if (brw
->wm
.prog_data
->total_scratch
) {
73 GLuint total
= per_thread
* (max_threads
+ 1);
75 /* Scratch space -- just have to make sure there is sufficient
76 * allocated for the active program and current number of threads.
78 brw
->wm
.scratch_buffer_size
= total
;
79 if (brw
->wm
.scratch_buffer
&&
80 brw
->wm
.scratch_buffer_size
> brw
->wm
.scratch_buffer
->size
) {
81 dri_bo_unreference(brw
->wm
.scratch_buffer
);
82 brw
->wm
.scratch_buffer
= NULL
;
84 if (!brw
->wm
.scratch_buffer
) {
85 brw
->wm
.scratch_buffer
= dri_bo_alloc(intel
->bufmgr
,
87 brw
->wm
.scratch_buffer_size
,
88 4096, DRM_BO_FLAG_MEM_TT
);
92 /* CACHE_NEW_SURFACE */
93 wm
.thread1
.binding_table_entry_count
= brw
->wm
.nr_surfaces
;
95 /* CACHE_NEW_WM_PROG */
96 if (per_thread
!= 0) {
98 wm
.thread2
.scratch_space_base_pointer
=
99 brw
->wm
.scratch_buffer
->offset
>> 10;
100 wm
.thread2
.per_thread_scratch_space
= per_thread
/ 1024 - 1;
102 wm
.thread2
.scratch_space_base_pointer
= 0;
103 wm
.thread2
.per_thread_scratch_space
= 0;
106 /* BRW_NEW_CURBE_OFFSETS */
107 wm
.thread3
.const_urb_entry_read_offset
= brw
->curbe
.wm_start
* 2;
109 wm
.thread3
.urb_entry_read_offset
= 0;
110 wm
.thread1
.depth_coef_urb_read_offset
= 1;
111 wm
.thread1
.floating_point_mode
= BRW_FLOATING_POINT_NON_IEEE_754
;
113 /* CACHE_NEW_SAMPLER */
114 wm
.wm4
.sampler_count
= (brw
->wm
.sampler_count
+ 1) / 4;
115 if (brw
->wm
.sampler_bo
!= NULL
) {
117 wm
.wm4
.sampler_state_pointer
= brw
->wm
.sampler_bo
->offset
>> 5;
119 wm
.wm4
.sampler_state_pointer
= 0;
122 /* BRW_NEW_FRAGMENT_PROGRAM */
124 const struct gl_fragment_program
*fp
= brw
->fragment_program
;
126 if (fp
->Base
.InputsRead
& (1<<FRAG_ATTRIB_WPOS
))
127 wm
.wm5
.program_uses_depth
= 1; /* as far as we can tell */
129 if (fp
->Base
.OutputsWritten
& (1<<FRAG_RESULT_DEPR
))
130 wm
.wm5
.program_computes_depth
= 1;
134 brw
->attribs
.Color
->AlphaEnabled
)
135 wm
.wm5
.program_uses_killpixel
= 1;
137 if (brw_wm_is_glsl(fp
))
138 wm
.wm5
.enable_8_pix
= 1;
140 wm
.wm5
.enable_16_pix
= 1;
143 wm
.wm5
.thread_dispatch_enable
= 1; /* AKA: color_write */
144 wm
.wm5
.legacy_line_rast
= 0;
145 wm
.wm5
.legacy_global_depth_bias
= 0;
146 wm
.wm5
.early_depth_test
= 1; /* never need to disable */
147 wm
.wm5
.line_aa_region_width
= 0;
148 wm
.wm5
.line_endcap_aa_region_width
= 1;
150 /* _NEW_POLYGONSTIPPLE */
151 if (brw
->attribs
.Polygon
->StippleFlag
)
152 wm
.wm5
.polygon_stipple
= 1;
155 if (brw
->attribs
.Polygon
->OffsetFill
) {
156 wm
.wm5
.depth_offset
= 1;
157 /* Something wierd going on with legacy_global_depth_bias,
158 * offset_constant, scaling and MRD. This value passes glean
159 * but gives some odd results elsewere (eg. the
160 * quad-offset-units test).
162 wm
.global_depth_offset_constant
= brw
->attribs
.Polygon
->OffsetUnits
* 2;
164 /* This is the only value that passes glean:
166 wm
.global_depth_offset_scale
= brw
->attribs
.Polygon
->OffsetFactor
;
170 if (brw
->attribs
.Line
->StippleFlag
) {
171 wm
.wm5
.line_stipple
= 1;
174 if (INTEL_DEBUG
& DEBUG_STATS
|| intel
->stats_wm
)
175 wm
.wm4
.stats_enable
= 1;
177 reloc_bufs
[0] = brw
->wm
.prog_bo
;
178 reloc_bufs
[1] = brw
->wm
.scratch_buffer
;
179 reloc_bufs
[2] = brw
->wm
.sampler_bo
;
181 brw
->wm
.thread0_delta
= wm
.thread0
.grf_reg_count
<< 1;
182 brw
->wm
.thread2_delta
= wm
.thread2
.per_thread_scratch_space
;
183 brw
->wm
.wm4_delta
= wm
.wm4
.stats_enable
| (wm
.wm4
.sampler_count
<< 2);
185 dri_bo_unreference(brw
->wm
.state_bo
);
186 brw
->wm
.state_bo
= brw_cache_data( &brw
->cache
, BRW_WM_UNIT
, &wm
,
190 static void emit_reloc_wm_unit(struct brw_context
*brw
)
192 /* Emit WM program relocation */
193 dri_emit_reloc(brw
->wm
.state_bo
,
194 DRM_BO_FLAG_MEM_TT
| DRM_BO_FLAG_READ
,
195 brw
->wm
.thread0_delta
,
196 offsetof(struct brw_wm_unit_state
, thread0
),
199 /* Emit scratch space relocation */
200 if (brw
->wm
.scratch_buffer
!= NULL
) {
201 dri_emit_reloc(brw
->wm
.state_bo
,
202 DRM_BO_FLAG_MEM_TT
| DRM_BO_FLAG_READ
| DRM_BO_FLAG_WRITE
,
203 brw
->wm
.thread2_delta
,
204 offsetof(struct brw_wm_unit_state
, thread2
),
205 brw
->wm
.scratch_buffer
);
208 /* Emit sampler state relocation */
209 if (brw
->wm
.sampler_bo
!= NULL
) {
210 dri_emit_reloc(brw
->wm
.state_bo
,
211 DRM_BO_FLAG_MEM_TT
| DRM_BO_FLAG_READ
,
213 offsetof(struct brw_wm_unit_state
, wm4
),
218 const struct brw_tracked_state brw_wm_unit
= {
220 .mesa
= (_NEW_POLYGON
|
221 _NEW_POLYGONSTIPPLE
|
225 .brw
= (BRW_NEW_FRAGMENT_PROGRAM
|
226 BRW_NEW_CURBE_OFFSETS
|
229 .cache
= (CACHE_NEW_SURFACE
|
233 .update
= upload_wm_unit
,
234 .emit_reloc
= emit_reloc_wm_unit
,