[intel] Move bufmgr back to context instead of screen, fixing glthreads.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "dri_bufmgr.h"
38 #include "brw_wm.h"
39
40 /***********************************************************************
41 * WM unit - fragment programs and rasterization
42 */
43
44 static void upload_wm_unit(struct brw_context *brw )
45 {
46 struct intel_context *intel = &brw->intel;
47 struct brw_wm_unit_state wm;
48 GLuint max_threads;
49 GLuint per_thread;
50
51 if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
52 max_threads = 0;
53 else
54 max_threads = 31;
55
56
57 memset(&wm, 0, sizeof(wm));
58
59 /* CACHE_NEW_WM_PROG */
60 wm.thread0.grf_reg_count = ALIGN(brw->wm.prog_data->total_grf, 16) / 16 - 1;
61 wm.thread0.kernel_start_pointer = brw->wm.prog_gs_offset >> 6;
62 wm.thread3.dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
63 wm.thread3.urb_entry_read_length = brw->wm.prog_data->urb_read_length;
64 wm.thread3.const_urb_entry_read_length = brw->wm.prog_data->curb_read_length;
65
66 wm.wm5.max_threads = max_threads;
67
68 per_thread = ALIGN(brw->wm.prog_data->total_scratch, 1024);
69 assert(per_thread <= 12 * 1024);
70
71 if (brw->wm.prog_data->total_scratch) {
72 GLuint total = per_thread * (max_threads + 1);
73
74 /* Scratch space -- just have to make sure there is sufficient
75 * allocated for the active program and current number of threads.
76 */
77 brw->wm.scratch_buffer_size = total;
78 if (brw->wm.scratch_buffer &&
79 brw->wm.scratch_buffer_size > brw->wm.scratch_buffer->size) {
80 dri_bo_unreference(brw->wm.scratch_buffer);
81 brw->wm.scratch_buffer = NULL;
82 }
83 if (!brw->wm.scratch_buffer) {
84 brw->wm.scratch_buffer = dri_bo_alloc(intel->bufmgr,
85 "wm scratch",
86 brw->wm.scratch_buffer_size,
87 4096, DRM_BO_FLAG_MEM_TT);
88 }
89 }
90 /* XXX: Scratch buffers are not implemented correectly.
91 *
92 * The scratch offset to be programmed into wm is relative to the general
93 * state base address. However, using dri_bo_alloc/dri_bo_emit_reloc (or
94 * the previous bmGenBuffers scheme), we get an offset relative to the
95 * start of framebuffer. Even before then, it was broken in other ways,
96 * so just fail for now if we hit that path.
97 */
98 assert(brw->wm.prog_data->total_scratch == 0);
99
100 /* CACHE_NEW_SURFACE */
101 wm.thread1.binding_table_entry_count = brw->wm.nr_surfaces;
102
103 /* BRW_NEW_CURBE_OFFSETS */
104 wm.thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2;
105
106 wm.thread3.urb_entry_read_offset = 0;
107 wm.thread1.depth_coef_urb_read_offset = 1;
108 wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
109
110 /* CACHE_NEW_SAMPLER */
111 wm.wm4.sampler_count = (brw->wm.sampler_count + 1) / 4;
112 wm.wm4.sampler_state_pointer = brw->wm.sampler_gs_offset >> 5;
113
114 /* BRW_NEW_FRAGMENT_PROGRAM */
115 {
116 const struct gl_fragment_program *fp = brw->fragment_program;
117
118 if (fp->Base.InputsRead & (1<<FRAG_ATTRIB_WPOS))
119 wm.wm5.program_uses_depth = 1; /* as far as we can tell */
120
121 if (fp->Base.OutputsWritten & (1<<FRAG_RESULT_DEPR))
122 wm.wm5.program_computes_depth = 1;
123
124 /* _NEW_COLOR */
125 if (fp->UsesKill ||
126 brw->attribs.Color->AlphaEnabled)
127 wm.wm5.program_uses_killpixel = 1;
128
129 if (brw_wm_is_glsl(fp))
130 wm.wm5.enable_8_pix = 1;
131 else
132 wm.wm5.enable_16_pix = 1;
133 }
134
135 wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
136 wm.wm5.legacy_line_rast = 0;
137 wm.wm5.legacy_global_depth_bias = 0;
138 wm.wm5.early_depth_test = 1; /* never need to disable */
139 wm.wm5.line_aa_region_width = 0;
140 wm.wm5.line_endcap_aa_region_width = 1;
141
142 /* _NEW_POLYGONSTIPPLE */
143 if (brw->attribs.Polygon->StippleFlag)
144 wm.wm5.polygon_stipple = 1;
145
146 /* _NEW_POLYGON */
147 if (brw->attribs.Polygon->OffsetFill) {
148 wm.wm5.depth_offset = 1;
149 /* Something wierd going on with legacy_global_depth_bias,
150 * offset_constant, scaling and MRD. This value passes glean
151 * but gives some odd results elsewere (eg. the
152 * quad-offset-units test).
153 */
154 wm.global_depth_offset_constant = brw->attribs.Polygon->OffsetUnits * 2;
155
156 /* This is the only value that passes glean:
157 */
158 wm.global_depth_offset_scale = brw->attribs.Polygon->OffsetFactor;
159 }
160
161 /* _NEW_LINE */
162 if (brw->attribs.Line->StippleFlag) {
163 wm.wm5.line_stipple = 1;
164 }
165
166 if (INTEL_DEBUG & DEBUG_STATS || intel->stats_wm)
167 wm.wm4.stats_enable = 1;
168
169 brw->wm.state_gs_offset = brw_cache_data( &brw->cache[BRW_WM_UNIT], &wm );
170
171 if (brw->wm.prog_data->total_scratch) {
172 /*
173 dri_emit_reloc(brw->cache[BRW_WM_UNIT].pool->buffer,
174 DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
175 (per_thread / 1024) - 1,
176 brw->wm.state_gs_offset +
177 ((char *)&wm.thread2 - (char *)&wm),
178 brw->wm.scratch_buffer);
179 */
180 } else {
181 wm.thread2.scratch_space_base_pointer = 0;
182 }
183 }
184
185 const struct brw_tracked_state brw_wm_unit = {
186 .dirty = {
187 .mesa = (_NEW_POLYGON |
188 _NEW_POLYGONSTIPPLE |
189 _NEW_LINE |
190 _NEW_COLOR),
191
192 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
193 BRW_NEW_CURBE_OFFSETS |
194 BRW_NEW_LOCK),
195
196 .cache = (CACHE_NEW_SURFACE |
197 CACHE_NEW_WM_PROG |
198 CACHE_NEW_SAMPLER)
199 },
200 .update = upload_wm_unit
201 };
202