2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "texformat.h"
37 #include "intel_mipmap_tree.h"
38 #include "intel_batchbuffer.h"
39 #include "intel_tex.h"
42 #include "brw_context.h"
43 #include "brw_state.h"
44 #include "brw_defines.h"
47 static GLuint
translate_tex_target( GLenum target
)
51 return BRW_SURFACE_1D
;
53 case GL_TEXTURE_RECTANGLE_NV
:
54 return BRW_SURFACE_2D
;
57 return BRW_SURFACE_2D
;
60 return BRW_SURFACE_3D
;
62 case GL_TEXTURE_CUBE_MAP
:
63 return BRW_SURFACE_CUBE
;
72 static GLuint
translate_tex_format( GLuint mesa_format
)
74 switch( mesa_format
) {
76 return BRW_SURFACEFORMAT_L8_UNORM
;
79 return BRW_SURFACEFORMAT_I8_UNORM
;
82 return BRW_SURFACEFORMAT_A8_UNORM
;
84 case MESA_FORMAT_AL88
:
85 return BRW_SURFACEFORMAT_L8A8_UNORM
;
87 case MESA_FORMAT_RGB888
:
88 return BRW_SURFACEFORMAT_R8G8B8_UNORM
;
90 case MESA_FORMAT_ARGB8888
:
91 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM
;
93 case MESA_FORMAT_RGBA8888_REV
:
94 return BRW_SURFACEFORMAT_R8G8B8A8_UNORM
;
96 case MESA_FORMAT_YCBCR_REV
:
97 return BRW_SURFACEFORMAT_YCRCB_NORMAL
;
99 case MESA_FORMAT_YCBCR
:
100 return BRW_SURFACEFORMAT_YCRCB_SWAPUVY
;
102 case MESA_FORMAT_RGB_FXT1
:
103 case MESA_FORMAT_RGBA_FXT1
:
104 return BRW_SURFACEFORMAT_FXT1
;
106 case MESA_FORMAT_Z16
:
107 return BRW_SURFACEFORMAT_L16_UNORM
;
109 case MESA_FORMAT_RGBA_DXT1
:
110 case MESA_FORMAT_RGB_DXT1
:
111 return BRW_SURFACEFORMAT_DXT1_RGB
;
120 void brw_update_texture_surface( GLcontext
*ctx
,
122 struct brw_surface_state
*surf
)
124 struct intel_context
*intel
= intel_context(ctx
);
125 struct brw_context
*brw
= brw_context(ctx
);
126 struct gl_texture_object
*tObj
= brw
->attribs
.Texture
->Unit
[unit
]._Current
;
127 struct intel_texture_object
*intelObj
= intel_texture_object(tObj
);
128 struct gl_texture_image
*firstImage
= tObj
->Image
[0][intelObj
->firstLevel
];
130 memset(surf
, 0, sizeof(*surf
));
132 surf
->ss0
.mipmap_layout_mode
= BRW_SURFACE_MIPMAPLAYOUT_BELOW
;
133 surf
->ss0
.surface_type
= translate_tex_target(tObj
->Target
);
134 surf
->ss0
.surface_format
= translate_tex_format(firstImage
->TexFormat
->MesaFormat
);
136 /* This is ok for all textures with channel width 8bit or less:
138 /* surf->ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
140 surf
->ss1
.base_addr
= bmBufferOffset(intel
,
141 intelObj
->mt
->region
->buffer
);
143 surf
->ss2
.mip_count
= intelObj
->lastLevel
- intelObj
->firstLevel
;
144 surf
->ss2
.width
= firstImage
->Width
- 1;
145 surf
->ss2
.height
= firstImage
->Height
- 1;
147 surf
->ss3
.tile_walk
= BRW_TILEWALK_XMAJOR
;
148 surf
->ss3
.tiled_surface
= intelObj
->mt
->region
->tiled
; /* always zero */
149 surf
->ss3
.pitch
= (intelObj
->mt
->pitch
* intelObj
->mt
->cpp
) - 1;
150 surf
->ss3
.depth
= firstImage
->Depth
- 1;
152 surf
->ss4
.min_lod
= 0;
154 if (tObj
->Target
== GL_TEXTURE_CUBE_MAP
) {
155 surf
->ss0
.cube_pos_x
= 1;
156 surf
->ss0
.cube_pos_y
= 1;
157 surf
->ss0
.cube_pos_z
= 1;
158 surf
->ss0
.cube_neg_x
= 1;
159 surf
->ss0
.cube_neg_y
= 1;
160 surf
->ss0
.cube_neg_z
= 1;
166 #define OFFSET(TYPE, FIELD) ( (GLuint)&(((TYPE *)0)->FIELD) )
169 static void upload_wm_surfaces(struct brw_context
*brw
)
171 GLcontext
*ctx
= &brw
->intel
.ctx
;
172 struct intel_context
*intel
= &brw
->intel
;
173 struct brw_surface_binding_table bind
;
176 memcpy(&bind
, &brw
->wm
.bind
, sizeof(bind
));
179 struct brw_surface_state surf
;
180 struct intel_region
*region
= brw
->state
.draw_region
;
182 memset(&surf
, 0, sizeof(surf
));
184 if (region
->cpp
== 4)
185 surf
.ss0
.surface_format
= BRW_SURFACEFORMAT_B8G8R8A8_UNORM
;
187 surf
.ss0
.surface_format
= BRW_SURFACEFORMAT_B5G6R5_UNORM
;
189 surf
.ss0
.surface_type
= BRW_SURFACE_2D
;
192 surf
.ss0
.color_blend
= (!brw
->attribs
.Color
->_LogicOpEnabled
&&
193 brw
->attribs
.Color
->BlendEnabled
);
196 surf
.ss0
.writedisable_red
= !brw
->attribs
.Color
->ColorMask
[0];
197 surf
.ss0
.writedisable_green
= !brw
->attribs
.Color
->ColorMask
[1];
198 surf
.ss0
.writedisable_blue
= !brw
->attribs
.Color
->ColorMask
[2];
199 surf
.ss0
.writedisable_alpha
= !brw
->attribs
.Color
->ColorMask
[3];
201 surf
.ss1
.base_addr
= bmBufferOffset(&brw
->intel
, region
->buffer
);
204 surf
.ss2
.width
= region
->pitch
- 1; /* XXX: not really! */
205 surf
.ss2
.height
= region
->height
- 1;
206 surf
.ss3
.tile_walk
= BRW_TILEWALK_XMAJOR
;
207 surf
.ss3
.tiled_surface
= region
->tiled
;
208 surf
.ss3
.pitch
= (region
->pitch
* region
->cpp
) - 1;
210 brw
->wm
.bind
.surf_ss_offset
[0] = brw_cache_data( &brw
->cache
[BRW_SS_SURFACE
], &surf
);
211 brw
->wm
.nr_surfaces
= 1;
215 for (i
= 0; i
< BRW_MAX_TEX_UNIT
; i
++) {
216 struct gl_texture_unit
*texUnit
= &brw
->attribs
.Texture
->Unit
[i
];
218 /* _NEW_TEXTURE, BRW_NEW_TEXDATA
220 if (texUnit
->_ReallyEnabled
&&
221 intel_finalize_mipmap_tree(intel
,texUnit
->_Current
)) {
223 struct brw_surface_state surf
;
225 brw_update_texture_surface(ctx
, i
, &surf
);
227 brw
->wm
.bind
.surf_ss_offset
[i
+1] = brw_cache_data( &brw
->cache
[BRW_SS_SURFACE
], &surf
);
228 brw
->wm
.nr_surfaces
= i
+2;
231 brw
->wm
.bind
.surf_ss_offset
[i
+1] = 0;
235 brw
->wm
.bind_ss_offset
= brw_cache_data( &brw
->cache
[BRW_SS_SURF_BIND
],
239 const struct brw_tracked_state brw_wm_surfaces
= {
241 .mesa
= _NEW_COLOR
| _NEW_TEXTURE
| _NEW_BUFFERS
,
242 .brw
= (BRW_NEW_CONTEXT
|
243 BRW_NEW_FENCE
), /* required for bmBufferOffset */
246 .update
= upload_wm_surfaces