i965: Mark texture formats as supported using the surface formats table.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "main/mtypes.h"
34 #include "main/samplerobj.h"
35 #include "program/prog_parameter.h"
36
37 #include "intel_mipmap_tree.h"
38 #include "intel_batchbuffer.h"
39 #include "intel_tex.h"
40 #include "intel_fbo.h"
41
42 #include "brw_context.h"
43 #include "brw_state.h"
44 #include "brw_defines.h"
45 #include "brw_wm.h"
46
47 GLuint
48 translate_tex_target(GLenum target)
49 {
50 switch (target) {
51 case GL_TEXTURE_1D:
52 case GL_TEXTURE_1D_ARRAY_EXT:
53 return BRW_SURFACE_1D;
54
55 case GL_TEXTURE_RECTANGLE_NV:
56 return BRW_SURFACE_2D;
57
58 case GL_TEXTURE_2D:
59 case GL_TEXTURE_2D_ARRAY_EXT:
60 return BRW_SURFACE_2D;
61
62 case GL_TEXTURE_3D:
63 return BRW_SURFACE_3D;
64
65 case GL_TEXTURE_CUBE_MAP:
66 return BRW_SURFACE_CUBE;
67
68 default:
69 assert(0);
70 return 0;
71 }
72 }
73
74 struct surface_format_info {
75 bool exists;
76 int sampling;
77 int filtering;
78 int shadow_compare;
79 int chroma_key;
80 int render_target;
81 int alpha_blend;
82 int input_vb;
83 int streamed_output_vb;
84 int color_processing;
85 };
86
87 /* This macro allows us to write the table almost as it appears in the PRM,
88 * while restructuring it to turn it into the C code we want.
89 */
90 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \
91 [sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color },
92
93 #define Y 0
94 #define x 999
95 /**
96 * This is the table of support for surface (texture, renderbuffer, and vertex
97 * buffer, but not depthbuffer) formats across the various hardware generations.
98 *
99 * The table is formatted to match the documentation, except that the docs have
100 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
101 * it in our table, here's the mapping:
102 *
103 * Y*: 45
104 * Y+: 45 (g45/gm45)
105 * Y~: 50 (gen5)
106 * Y^: 60 (gen6)
107 * Y#: 70 (gen7)
108 *
109 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
110 */
111 const struct surface_format_info surface_formats[] = {
112 /* smpl filt shad CK RT AB VB SO color */
113 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT)
114 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_SINT)
115 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_UINT)
116 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_UNORM)
117 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SNORM)
118 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64_FLOAT)
119 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32X32_FLOAT)
120 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED)
121 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_USCALED)
122 SF( Y, 50, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_FLOAT)
123 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_SINT)
124 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_UINT)
125 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_UNORM)
126 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SNORM)
127 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SSCALED)
128 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_USCALED)
129 SF( Y, Y, x, x, Y, 45, Y, x, 60, BRW_SURFACEFORMAT_R16G16B16A16_UNORM)
130 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SNORM)
131 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SINT)
132 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_UINT)
133 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_FLOAT)
134 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32_FLOAT)
135 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_SINT)
136 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_UINT)
137 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS)
138 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT)
139 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32A32_FLOAT)
140 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_UNORM)
141 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SNORM)
142 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64_FLOAT)
143 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_UNORM)
144 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_FLOAT)
145 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32X32_FLOAT)
146 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32X32_FLOAT)
147 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32X32_FLOAT)
148 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED)
149 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_USCALED)
150 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SSCALED)
151 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_USCALED)
152 SF( Y, Y, x, Y, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_B8G8R8A8_UNORM)
153 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB)
154 /* smpl filt shad CK RT AB VB SO color */
155 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM)
156 SF( Y, Y, x, x, x, x, x, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB)
157 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10A2_UINT)
158 SF( Y, Y, x, x, x, Y, Y, x, x, BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM)
159 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM)
160 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB)
161 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SNORM)
162 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SINT)
163 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_UINT)
164 SF( Y, Y, x, x, Y, 45, Y, x, x, BRW_SURFACEFORMAT_R16G16_UNORM)
165 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16_SNORM)
166 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SINT)
167 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_UINT)
168 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16_FLOAT)
169 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM)
170 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB)
171 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R11G11B10_FLOAT)
172 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_SINT)
173 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_UINT)
174 SF( Y, 50, Y, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32_FLOAT)
175 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS)
176 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT)
177 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_UNORM)
178 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I24X8_UNORM)
179 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L24X8_UNORM)
180 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A24X8_UNORM)
181 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32_FLOAT)
182 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32_FLOAT)
183 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32_FLOAT)
184 SF( Y, Y, x, Y, x, x, x, x, 60, BRW_SURFACEFORMAT_B8G8R8X8_UNORM)
185 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB)
186 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM)
187 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB)
188 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP)
189 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10X2_UNORM)
190 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_FLOAT)
191 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_UNORM)
192 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SNORM)
193 /* smpl filt shad CK RT AB VB SO color */
194 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10X2_USCALED)
195 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED)
196 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_USCALED)
197 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SSCALED)
198 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_USCALED)
199 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SSCALED)
200 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_USCALED)
201 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM)
202 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB)
203 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM)
204 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB)
205 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM)
206 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB)
207 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8G8_UNORM)
208 SF( Y, Y, x, Y, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8_SNORM)
209 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SINT)
210 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_UINT)
211 SF( Y, Y, Y, x, Y, 45, Y, x, 70, BRW_SURFACEFORMAT_R16_UNORM)
212 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16_SNORM)
213 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_SINT)
214 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_UINT)
215 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16_FLOAT)
216 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_UNORM)
217 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_UNORM)
218 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_UNORM)
219 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM)
220 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_FLOAT)
221 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_FLOAT)
222 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_FLOAT)
223 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM_SRGB)
224 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM)
225 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM)
226 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB)
227 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SSCALED)
228 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_USCALED)
229 /* smpl filt shad CK RT AB VB SO color */
230 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_SSCALED)
231 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_USCALED)
232 SF( Y, Y, x, 45, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8_UNORM)
233 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8_SNORM)
234 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_SINT)
235 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_UINT)
236 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_A8_UNORM)
237 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_UNORM)
238 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM)
239 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P4A4_UNORM)
240 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4P4_UNORM)
241 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_SSCALED)
242 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_USCALED)
243 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM_SRGB)
244 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB_SRGB)
245 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R1_UINT)
246 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_NORMAL)
247 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUVY)
248 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM)
249 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM)
250 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM)
251 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_UNORM)
252 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_UNORM)
253 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM_SRGB)
254 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM_SRGB)
255 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM_SRGB)
256 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_MONO8)
257 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUV)
258 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPY)
259 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB)
260 /* smpl filt shad CK RT AB VB SO color */
261 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_FXT1)
262 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_UNORM)
263 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SNORM)
264 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SSCALED)
265 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_USCALED)
266 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT)
267 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
268 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_SNORM)
269 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_SNORM)
270 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
271 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
272 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
273 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_USCALED)
274 };
275 #undef x
276 #undef Y
277
278 uint32_t
279 brw_format_for_mesa_format(gl_format mesa_format)
280 {
281 static const uint32_t table[MESA_FORMAT_COUNT] =
282 {
283 [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
284 [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
285 [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
286 [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
287 [MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
288 [MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
289 [MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
290 [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
291 [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
292 [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
293 [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
294 [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
295 [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
296 [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
297 [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
298 [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
299 [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
300 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
301 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
302 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
303 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
304 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
305 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
306 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
307 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
308 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
309 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
310 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
311 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
312 [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
313 [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
314 [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
315 [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
316 [MESA_FORMAT_SIGNED_R8] = BRW_SURFACEFORMAT_R8_SNORM,
317 [MESA_FORMAT_SIGNED_RG88_REV] = BRW_SURFACEFORMAT_R8G8_SNORM,
318 [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
319 [MESA_FORMAT_SIGNED_R16] = BRW_SURFACEFORMAT_R16_SNORM,
320 [MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
321 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
322 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
323 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
324 [MESA_FORMAT_INTENSITY_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
325 [MESA_FORMAT_LUMINANCE_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
326 [MESA_FORMAT_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
327 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
328 [MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
329 [MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
330 [MESA_FORMAT_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_UNORM,
331 [MESA_FORMAT_SIGNED_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_SNORM,
332 [MESA_FORMAT_RGB9_E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
333 [MESA_FORMAT_R11_G11_B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
334
335 [MESA_FORMAT_R_INT32] = BRW_SURFACEFORMAT_R32_SINT,
336 [MESA_FORMAT_RG_INT32] = BRW_SURFACEFORMAT_R32G32_SINT,
337 [MESA_FORMAT_RGB_INT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
338 [MESA_FORMAT_RGBA_INT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
339
340 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
341 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
342 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
343 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
344
345 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
346 [MESA_FORMAT_RGBA_INT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
347 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
348 [MESA_FORMAT_RG_INT16] = BRW_SURFACEFORMAT_R16G16_SINT,
349 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
350 [MESA_FORMAT_R_INT16] = BRW_SURFACEFORMAT_R16_SINT,
351
352 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
353 [MESA_FORMAT_RGBA_INT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
354 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
355 [MESA_FORMAT_RG_INT8] = BRW_SURFACEFORMAT_R8G8_SINT,
356 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
357 [MESA_FORMAT_R_INT8] = BRW_SURFACEFORMAT_R8_SINT,
358 };
359 assert(mesa_format < MESA_FORMAT_COUNT);
360 return table[mesa_format];
361 }
362
363 void
364 brw_init_surface_formats(struct brw_context *brw)
365 {
366 struct intel_context *intel = &brw->intel;
367 struct gl_context *ctx = &intel->ctx;
368 int gen;
369 gl_format format;
370
371 gen = intel->gen * 10;
372 if (intel->is_g4x)
373 gen += 5;
374
375 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
376 uint32_t texture, render;
377 const struct surface_format_info *rinfo, *tinfo;
378 bool is_integer = _mesa_is_format_integer_color(format);
379
380 render = texture = brw_format_for_mesa_format(format);
381 tinfo = &surface_formats[texture];
382
383 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
384 * it.
385 */
386 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
387 continue;
388
389 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
390 ctx->TextureFormatSupported[format] = true;
391
392 /* Re-map some render target formats to make them supported when they
393 * wouldn't be using their format for texturing.
394 */
395 switch (render) {
396 /* For these formats, we just need to read/write the first
397 * channel into R, which is to say that we just treat them as
398 * GL_RED.
399 */
400 case BRW_SURFACEFORMAT_I32_FLOAT:
401 case BRW_SURFACEFORMAT_L32_FLOAT:
402 render = BRW_SURFACEFORMAT_R32_FLOAT;
403 break;
404 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
405 /* XRGB is handled as ARGB because the chips in this family
406 * cannot render to XRGB targets. This means that we have to
407 * mask writes to alpha (ala glColorMask) and reconfigure the
408 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
409 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
410 * used.
411 */
412 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
413 break;
414 }
415
416 rinfo = &surface_formats[render];
417
418 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
419 * integer, so we don't need hardware support for blending on it. Other
420 * than that, GL in general requires alpha blending for render targets,
421 * even though we don't support it for some formats.
422 *
423 * We don't currently support rendering to SNORM textures because some of
424 * the ARB_color_buffer_float clamping is broken for it
425 * (piglit arb_color_buffer_float-drawpixels GL_RGBA8_SNORM).
426 */
427 if (gen >= rinfo->render_target &&
428 (gen >= rinfo->alpha_blend || is_integer) &&
429 _mesa_get_format_datatype(format) != GL_SIGNED_NORMALIZED) {
430 brw->render_target_format[format] = render;
431 brw->format_supported_as_render_target[format] = true;
432 }
433 }
434
435 /* We will check this table for FBO completeness, but the surface format
436 * table above only covered color rendering.
437 */
438 brw->format_supported_as_render_target[MESA_FORMAT_S8_Z24] = true;
439 brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
440 brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
441 brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
442
443 /* We remap depth formats to a supported texturing format in
444 * translate_tex_format().
445 */
446 ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
447 ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
448 }
449
450 bool
451 brw_render_target_supported(struct intel_context *intel, gl_format format)
452 {
453 struct brw_context *brw = brw_context(&intel->ctx);
454 /* Not exactly true, as some of those formats are not renderable.
455 * But at least we know how to translate them.
456 */
457 return brw->format_supported_as_render_target[format];
458 }
459
460 GLuint
461 translate_tex_format(gl_format mesa_format,
462 GLenum internal_format,
463 GLenum depth_mode,
464 GLenum srgb_decode)
465 {
466 switch( mesa_format ) {
467
468 case MESA_FORMAT_Z16:
469 if (depth_mode == GL_INTENSITY)
470 return BRW_SURFACEFORMAT_I16_UNORM;
471 else if (depth_mode == GL_ALPHA)
472 return BRW_SURFACEFORMAT_A16_UNORM;
473 else if (depth_mode == GL_RED)
474 return BRW_SURFACEFORMAT_R16_UNORM;
475 else
476 return BRW_SURFACEFORMAT_L16_UNORM;
477
478 case MESA_FORMAT_S8_Z24:
479 case MESA_FORMAT_X8_Z24:
480 /* XXX: these different surface formats don't seem to
481 * make any difference for shadow sampler/compares.
482 */
483 if (depth_mode == GL_INTENSITY)
484 return BRW_SURFACEFORMAT_I24X8_UNORM;
485 else if (depth_mode == GL_ALPHA)
486 return BRW_SURFACEFORMAT_A24X8_UNORM;
487 else if (depth_mode == GL_RED)
488 return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
489 else
490 return BRW_SURFACEFORMAT_L24X8_UNORM;
491
492 case MESA_FORMAT_SARGB8:
493 case MESA_FORMAT_SLA8:
494 case MESA_FORMAT_SL8:
495 if (srgb_decode == GL_DECODE_EXT)
496 return brw_format_for_mesa_format(mesa_format);
497 else if (srgb_decode == GL_SKIP_DECODE_EXT)
498 return brw_format_for_mesa_format(_mesa_get_srgb_format_linear(mesa_format));
499
500 case MESA_FORMAT_RGBA8888_REV:
501 /* This format is not renderable? */
502 return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
503
504 case MESA_FORMAT_RGBA_FLOAT32:
505 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
506 * assertion below.
507 */
508 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
509
510 default:
511 assert(brw_format_for_mesa_format(mesa_format) != 0);
512 return brw_format_for_mesa_format(mesa_format);
513 }
514 }
515
516 static uint32_t
517 brw_get_surface_tiling_bits(uint32_t tiling)
518 {
519 switch (tiling) {
520 case I915_TILING_X:
521 return BRW_SURFACE_TILED;
522 case I915_TILING_Y:
523 return BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y;
524 default:
525 return 0;
526 }
527 }
528
529 static void
530 brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
531 {
532 struct brw_context *brw = brw_context(ctx);
533 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
534 struct intel_texture_object *intelObj = intel_texture_object(tObj);
535 struct intel_mipmap_tree *mt = intelObj->mt;
536 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
537 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
538 const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
539 uint32_t *surf;
540 int width, height, depth;
541
542 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
543
544 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
545 6 * 4, 32, &brw->bind.surf_offset[surf_index]);
546
547 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
548 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
549 BRW_SURFACE_CUBEFACE_ENABLES |
550 (translate_tex_format(firstImage->TexFormat,
551 firstImage->InternalFormat,
552 sampler->DepthMode,
553 sampler->sRGBDecode) <<
554 BRW_SURFACE_FORMAT_SHIFT));
555
556 surf[1] = intelObj->mt->region->bo->offset; /* reloc */
557
558 surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
559 (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
560 (height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
561
562 surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) |
563 (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
564 ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) <<
565 BRW_SURFACE_PITCH_SHIFT);
566
567 surf[4] = 0;
568
569 surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
570
571 /* Emit relocation to surface contents */
572 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
573 brw->bind.surf_offset[surf_index] + 4,
574 intelObj->mt->region->bo, 0,
575 I915_GEM_DOMAIN_SAMPLER, 0);
576 }
577
578 /**
579 * Create the constant buffer surface. Vertex/fragment shader constants will be
580 * read from this buffer with Data Port Read instructions/messages.
581 */
582 void
583 brw_create_constant_surface(struct brw_context *brw,
584 drm_intel_bo *bo,
585 int width,
586 uint32_t *out_offset)
587 {
588 struct intel_context *intel = &brw->intel;
589 const GLint w = width - 1;
590 uint32_t *surf;
591
592 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
593 6 * 4, 32, out_offset);
594
595 surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
596 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
597 BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_SURFACE_FORMAT_SHIFT);
598
599 if (intel->gen >= 6)
600 surf[0] |= BRW_SURFACE_RC_READ_WRITE;
601
602 surf[1] = bo->offset; /* reloc */
603
604 surf[2] = (((w & 0x7f) - 1) << BRW_SURFACE_WIDTH_SHIFT |
605 (((w >> 7) & 0x1fff) - 1) << BRW_SURFACE_HEIGHT_SHIFT);
606
607 surf[3] = ((((w >> 20) & 0x7f) - 1) << BRW_SURFACE_DEPTH_SHIFT |
608 (width * 16 - 1) << BRW_SURFACE_PITCH_SHIFT);
609
610 surf[4] = 0;
611 surf[5] = 0;
612
613 /* Emit relocation to surface contents. Section 5.1.1 of the gen4
614 * bspec ("Data Cache") says that the data cache does not exist as
615 * a separate cache and is just the sampler cache.
616 */
617 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
618 *out_offset + 4,
619 bo, 0,
620 I915_GEM_DOMAIN_SAMPLER, 0);
621 }
622
623 /* Creates a new WM constant buffer reflecting the current fragment program's
624 * constants, if needed by the fragment program.
625 *
626 * Otherwise, constants go through the CURBEs using the brw_constant_buffer
627 * state atom.
628 */
629 static void
630 brw_upload_wm_pull_constants(struct brw_context *brw)
631 {
632 struct gl_context *ctx = &brw->intel.ctx;
633 struct intel_context *intel = &brw->intel;
634 /* BRW_NEW_FRAGMENT_PROGRAM */
635 struct brw_fragment_program *fp =
636 (struct brw_fragment_program *) brw->fragment_program;
637 struct gl_program_parameter_list *params = fp->program.Base.Parameters;
638 const int size = brw->wm.prog_data->nr_pull_params * sizeof(float);
639 const int surf_index = SURF_INDEX_FRAG_CONST_BUFFER;
640 float *constants;
641 unsigned int i;
642
643 _mesa_load_state_parameters(ctx, params);
644
645 /* CACHE_NEW_WM_PROG */
646 if (brw->wm.prog_data->nr_pull_params == 0) {
647 if (brw->wm.const_bo) {
648 drm_intel_bo_unreference(brw->wm.const_bo);
649 brw->wm.const_bo = NULL;
650 brw->bind.surf_offset[surf_index] = 0;
651 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
652 }
653 return;
654 }
655
656 drm_intel_bo_unreference(brw->wm.const_bo);
657 brw->wm.const_bo = drm_intel_bo_alloc(intel->bufmgr, "WM const bo",
658 size, 64);
659
660 /* _NEW_PROGRAM_CONSTANTS */
661 drm_intel_gem_bo_map_gtt(brw->wm.const_bo);
662 constants = brw->wm.const_bo->virtual;
663 for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) {
664 constants[i] = convert_param(brw->wm.prog_data->pull_param_convert[i],
665 brw->wm.prog_data->pull_param[i]);
666 }
667 drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo);
668
669 intel->vtbl.create_constant_surface(brw, brw->wm.const_bo,
670 params->NumParameters,
671 &brw->bind.surf_offset[surf_index]);
672
673 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
674 }
675
676 const struct brw_tracked_state brw_wm_pull_constants = {
677 .dirty = {
678 .mesa = (_NEW_PROGRAM_CONSTANTS),
679 .brw = (BRW_NEW_BATCH | BRW_NEW_FRAGMENT_PROGRAM),
680 .cache = CACHE_NEW_WM_PROG,
681 },
682 .emit = brw_upload_wm_pull_constants,
683 };
684
685 static void
686 brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
687 {
688 struct intel_context *intel = &brw->intel;
689 uint32_t *surf;
690
691 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
692 6 * 4, 32, &brw->bind.surf_offset[unit]);
693
694 surf[0] = (BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
695 BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT);
696 if (intel->gen < 6) {
697 surf[0] |= (1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT |
698 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT |
699 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT |
700 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT);
701 }
702 surf[1] = 0;
703 surf[2] = 0;
704 surf[3] = 0;
705 surf[4] = 0;
706 surf[5] = 0;
707 }
708
709 /**
710 * Sets up a surface state structure to point at the given region.
711 * While it is only used for the front/back buffer currently, it should be
712 * usable for further buffers when doing ARB_draw_buffer support.
713 */
714 static void
715 brw_update_renderbuffer_surface(struct brw_context *brw,
716 struct gl_renderbuffer *rb,
717 unsigned int unit)
718 {
719 struct intel_context *intel = &brw->intel;
720 struct gl_context *ctx = &intel->ctx;
721 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
722 struct intel_mipmap_tree *mt = irb->mt;
723 struct intel_region *region = irb->mt->region;
724 uint32_t *surf;
725 uint32_t tile_x, tile_y;
726 uint32_t format = 0;
727
728 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
729 6 * 4, 32, &brw->bind.surf_offset[unit]);
730
731 switch (irb->Base.Format) {
732 case MESA_FORMAT_SARGB8:
733 /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
734 surfaces to the blend/update as sRGB */
735 if (ctx->Color.sRGBEnabled)
736 format = brw_format_for_mesa_format(irb->Base.Format);
737 else
738 format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
739 break;
740 default:
741 format = brw->render_target_format[irb->Base.Format];
742 if (unlikely(!brw->format_supported_as_render_target[irb->Base.Format])) {
743 _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
744 __FUNCTION__, _mesa_get_format_name(irb->Base.Format));
745 }
746 break;
747 }
748
749 surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
750 format << BRW_SURFACE_FORMAT_SHIFT);
751
752 /* reloc */
753 surf[1] = (intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) +
754 region->bo->offset);
755
756 surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT |
757 (rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
758
759 surf[3] = (brw_get_surface_tiling_bits(region->tiling) |
760 ((region->pitch * region->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT);
761
762 surf[4] = 0;
763
764 assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
765 /* Note that the low bits of these fields are missing, so
766 * there's the possibility of getting in trouble.
767 */
768 assert(tile_x % 4 == 0);
769 assert(tile_y % 2 == 0);
770 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
771 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
772 (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
773
774 if (intel->gen < 6) {
775 /* _NEW_COLOR */
776 if (!ctx->Color.ColorLogicOpEnabled &&
777 (ctx->Color.BlendEnabled & (1 << unit)))
778 surf[0] |= BRW_SURFACE_BLEND_ENABLED;
779
780 if (!ctx->Color.ColorMask[unit][0])
781 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT;
782 if (!ctx->Color.ColorMask[unit][1])
783 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT;
784 if (!ctx->Color.ColorMask[unit][2])
785 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT;
786
787 /* As mentioned above, disable writes to the alpha component when the
788 * renderbuffer is XRGB.
789 */
790 if (ctx->DrawBuffer->Visual.alphaBits == 0 ||
791 !ctx->Color.ColorMask[unit][3]) {
792 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT;
793 }
794 }
795
796 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
797 brw->bind.surf_offset[unit] + 4,
798 region->bo,
799 surf[1] - region->bo->offset,
800 I915_GEM_DOMAIN_RENDER,
801 I915_GEM_DOMAIN_RENDER);
802 }
803
804 /**
805 * Construct SURFACE_STATE objects for renderbuffers/draw buffers.
806 */
807 static void
808 brw_update_renderbuffer_surfaces(struct brw_context *brw)
809 {
810 struct intel_context *intel = &brw->intel;
811 struct gl_context *ctx = &brw->intel.ctx;
812 GLuint i;
813
814 /* _NEW_BUFFERS | _NEW_COLOR */
815 /* Update surfaces for drawing buffers */
816 if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
817 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
818 if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
819 intel->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], i);
820 } else {
821 intel->vtbl.update_null_renderbuffer_surface(brw, i);
822 }
823 }
824 } else {
825 intel->vtbl.update_null_renderbuffer_surface(brw, 0);
826 }
827 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
828 }
829
830 const struct brw_tracked_state brw_renderbuffer_surfaces = {
831 .dirty = {
832 .mesa = (_NEW_COLOR |
833 _NEW_BUFFERS),
834 .brw = BRW_NEW_BATCH,
835 .cache = 0
836 },
837 .emit = brw_update_renderbuffer_surfaces,
838 };
839
840 const struct brw_tracked_state gen6_renderbuffer_surfaces = {
841 .dirty = {
842 .mesa = _NEW_BUFFERS,
843 .brw = BRW_NEW_BATCH,
844 .cache = 0
845 },
846 .emit = brw_update_renderbuffer_surfaces,
847 };
848
849 /**
850 * Construct SURFACE_STATE objects for enabled textures.
851 */
852 static void
853 brw_update_texture_surfaces(struct brw_context *brw)
854 {
855 struct gl_context *ctx = &brw->intel.ctx;
856
857 for (unsigned i = 0; i < BRW_MAX_TEX_UNIT; i++) {
858 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
859 const GLuint surf = SURF_INDEX_TEXTURE(i);
860
861 /* _NEW_TEXTURE */
862 if (texUnit->_ReallyEnabled) {
863 brw->intel.vtbl.update_texture_surface(ctx, i);
864 } else {
865 brw->bind.surf_offset[surf] = 0;
866 }
867 }
868
869 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
870 }
871
872 const struct brw_tracked_state brw_texture_surfaces = {
873 .dirty = {
874 .mesa = _NEW_TEXTURE,
875 .brw = BRW_NEW_BATCH,
876 .cache = 0
877 },
878 .emit = brw_update_texture_surfaces,
879 };
880
881 /**
882 * Constructs the binding table for the WM surface state, which maps unit
883 * numbers to surface state objects.
884 */
885 static void
886 brw_upload_binding_table(struct brw_context *brw)
887 {
888 uint32_t *bind;
889 int i;
890
891 /* Might want to calculate nr_surfaces first, to avoid taking up so much
892 * space for the binding table.
893 */
894 bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
895 sizeof(uint32_t) * BRW_MAX_SURFACES,
896 32, &brw->bind.bo_offset);
897
898 /* BRW_NEW_WM_SURFACES and BRW_NEW_VS_CONSTBUF */
899 for (i = 0; i < BRW_MAX_SURFACES; i++) {
900 bind[i] = brw->bind.surf_offset[i];
901 }
902
903 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
904 brw->state.dirty.brw |= BRW_NEW_PS_BINDING_TABLE;
905 }
906
907 const struct brw_tracked_state brw_binding_table = {
908 .dirty = {
909 .mesa = 0,
910 .brw = (BRW_NEW_BATCH |
911 BRW_NEW_VS_CONSTBUF |
912 BRW_NEW_WM_SURFACES),
913 .cache = 0
914 },
915 .emit = brw_upload_binding_table,
916 };
917
918 void
919 gen4_init_vtable_surface_functions(struct brw_context *brw)
920 {
921 struct intel_context *intel = &brw->intel;
922
923 intel->vtbl.update_texture_surface = brw_update_texture_surface;
924 intel->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
925 intel->vtbl.update_null_renderbuffer_surface =
926 brw_update_null_renderbuffer_surface;
927 intel->vtbl.create_constant_surface = brw_create_constant_surface;
928 }