i965: Add support for GL_ARB_depth_buffer_float under 3.0 override.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "main/mtypes.h"
34 #include "main/samplerobj.h"
35 #include "program/prog_parameter.h"
36
37 #include "intel_mipmap_tree.h"
38 #include "intel_batchbuffer.h"
39 #include "intel_tex.h"
40 #include "intel_fbo.h"
41
42 #include "brw_context.h"
43 #include "brw_state.h"
44 #include "brw_defines.h"
45 #include "brw_wm.h"
46
47 GLuint
48 translate_tex_target(GLenum target)
49 {
50 switch (target) {
51 case GL_TEXTURE_1D:
52 case GL_TEXTURE_1D_ARRAY_EXT:
53 return BRW_SURFACE_1D;
54
55 case GL_TEXTURE_RECTANGLE_NV:
56 return BRW_SURFACE_2D;
57
58 case GL_TEXTURE_2D:
59 case GL_TEXTURE_2D_ARRAY_EXT:
60 return BRW_SURFACE_2D;
61
62 case GL_TEXTURE_3D:
63 return BRW_SURFACE_3D;
64
65 case GL_TEXTURE_CUBE_MAP:
66 return BRW_SURFACE_CUBE;
67
68 default:
69 assert(0);
70 return 0;
71 }
72 }
73
74 struct surface_format_info {
75 bool exists;
76 int sampling;
77 int filtering;
78 int shadow_compare;
79 int chroma_key;
80 int render_target;
81 int alpha_blend;
82 int input_vb;
83 int streamed_output_vb;
84 int color_processing;
85 };
86
87 /* This macro allows us to write the table almost as it appears in the PRM,
88 * while restructuring it to turn it into the C code we want.
89 */
90 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \
91 [sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color },
92
93 #define Y 0
94 #define x 999
95 /**
96 * This is the table of support for surface (texture, renderbuffer, and vertex
97 * buffer, but not depthbuffer) formats across the various hardware generations.
98 *
99 * The table is formatted to match the documentation, except that the docs have
100 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
101 * it in our table, here's the mapping:
102 *
103 * Y*: 45
104 * Y+: 45 (g45/gm45)
105 * Y~: 50 (gen5)
106 * Y^: 60 (gen6)
107 * Y#: 70 (gen7)
108 *
109 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
110 */
111 const struct surface_format_info surface_formats[] = {
112 /* smpl filt shad CK RT AB VB SO color */
113 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT)
114 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_SINT)
115 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_UINT)
116 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_UNORM)
117 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SNORM)
118 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64_FLOAT)
119 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32X32_FLOAT)
120 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED)
121 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_USCALED)
122 SF( Y, 50, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_FLOAT)
123 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_SINT)
124 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_UINT)
125 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_UNORM)
126 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SNORM)
127 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SSCALED)
128 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_USCALED)
129 SF( Y, Y, x, x, Y, 45, Y, x, 60, BRW_SURFACEFORMAT_R16G16B16A16_UNORM)
130 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SNORM)
131 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SINT)
132 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_UINT)
133 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_FLOAT)
134 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32_FLOAT)
135 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_SINT)
136 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_UINT)
137 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS)
138 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT)
139 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32A32_FLOAT)
140 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_UNORM)
141 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SNORM)
142 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64_FLOAT)
143 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_UNORM)
144 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_FLOAT)
145 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32X32_FLOAT)
146 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32X32_FLOAT)
147 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32X32_FLOAT)
148 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED)
149 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_USCALED)
150 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SSCALED)
151 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_USCALED)
152 SF( Y, Y, x, Y, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_B8G8R8A8_UNORM)
153 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB)
154 /* smpl filt shad CK RT AB VB SO color */
155 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM)
156 SF( Y, Y, x, x, x, x, x, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB)
157 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10A2_UINT)
158 SF( Y, Y, x, x, x, Y, Y, x, x, BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM)
159 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM)
160 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB)
161 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SNORM)
162 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SINT)
163 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_UINT)
164 SF( Y, Y, x, x, Y, 45, Y, x, x, BRW_SURFACEFORMAT_R16G16_UNORM)
165 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16_SNORM)
166 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SINT)
167 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_UINT)
168 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16_FLOAT)
169 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM)
170 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB)
171 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R11G11B10_FLOAT)
172 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_SINT)
173 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_UINT)
174 SF( Y, 50, Y, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32_FLOAT)
175 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS)
176 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT)
177 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_UNORM)
178 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I24X8_UNORM)
179 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L24X8_UNORM)
180 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A24X8_UNORM)
181 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32_FLOAT)
182 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32_FLOAT)
183 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32_FLOAT)
184 SF( Y, Y, x, Y, x, x, x, x, 60, BRW_SURFACEFORMAT_B8G8R8X8_UNORM)
185 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB)
186 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM)
187 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB)
188 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP)
189 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10X2_UNORM)
190 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_FLOAT)
191 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_UNORM)
192 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SNORM)
193 /* smpl filt shad CK RT AB VB SO color */
194 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10X2_USCALED)
195 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED)
196 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_USCALED)
197 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SSCALED)
198 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_USCALED)
199 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SSCALED)
200 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_USCALED)
201 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM)
202 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB)
203 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM)
204 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB)
205 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM)
206 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB)
207 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8G8_UNORM)
208 SF( Y, Y, x, Y, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8_SNORM)
209 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SINT)
210 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_UINT)
211 SF( Y, Y, Y, x, Y, 45, Y, x, 70, BRW_SURFACEFORMAT_R16_UNORM)
212 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16_SNORM)
213 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_SINT)
214 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_UINT)
215 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16_FLOAT)
216 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_UNORM)
217 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_UNORM)
218 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_UNORM)
219 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM)
220 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_FLOAT)
221 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_FLOAT)
222 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_FLOAT)
223 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM_SRGB)
224 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM)
225 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM)
226 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB)
227 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SSCALED)
228 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_USCALED)
229 /* smpl filt shad CK RT AB VB SO color */
230 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_SSCALED)
231 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_USCALED)
232 SF( Y, Y, x, 45, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8_UNORM)
233 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8_SNORM)
234 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_SINT)
235 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_UINT)
236 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_A8_UNORM)
237 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_UNORM)
238 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM)
239 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P4A4_UNORM)
240 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4P4_UNORM)
241 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_SSCALED)
242 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_USCALED)
243 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM_SRGB)
244 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB_SRGB)
245 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R1_UINT)
246 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_NORMAL)
247 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUVY)
248 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM)
249 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM)
250 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM)
251 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_UNORM)
252 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_UNORM)
253 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM_SRGB)
254 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM_SRGB)
255 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM_SRGB)
256 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_MONO8)
257 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUV)
258 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPY)
259 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB)
260 /* smpl filt shad CK RT AB VB SO color */
261 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_FXT1)
262 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_UNORM)
263 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SNORM)
264 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SSCALED)
265 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_USCALED)
266 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT)
267 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
268 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_SNORM)
269 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_SNORM)
270 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
271 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
272 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
273 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_USCALED)
274 };
275 #undef x
276 #undef Y
277
278 uint32_t
279 brw_format_for_mesa_format(gl_format mesa_format)
280 {
281 /* This table is ordered according to the enum ordering in formats.h. We do
282 * expect that enum to be extended without our explicit initialization
283 * staying in sync, so we initialize to 0 even though
284 * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
285 */
286 static const uint32_t table[MESA_FORMAT_COUNT] =
287 {
288 [MESA_FORMAT_RGBA8888] = 0,
289 [MESA_FORMAT_RGBA8888_REV] = 0,
290 [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
291 [MESA_FORMAT_ARGB8888_REV] = 0,
292 [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
293 [MESA_FORMAT_XRGB8888_REV] = 0,
294 [MESA_FORMAT_RGB888] = 0,
295 [MESA_FORMAT_BGR888] = 0,
296 [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
297 [MESA_FORMAT_RGB565_REV] = 0,
298 [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
299 [MESA_FORMAT_ARGB4444_REV] = 0,
300 [MESA_FORMAT_RGBA5551] = 0,
301 [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
302 [MESA_FORMAT_ARGB1555_REV] = 0,
303 [MESA_FORMAT_AL44] = 0,
304 [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
305 [MESA_FORMAT_AL88_REV] = 0,
306 [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
307 [MESA_FORMAT_AL1616_REV] = 0,
308 [MESA_FORMAT_RGB332] = 0,
309 [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
310 [MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
311 [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
312 [MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
313 [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
314 [MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
315 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
316 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
317 [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
318 [MESA_FORMAT_GR88] = BRW_SURFACEFORMAT_R8G8_UNORM,
319 [MESA_FORMAT_RG88] = 0,
320 [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
321 [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
322 [MESA_FORMAT_RG1616_REV] = 0,
323 [MESA_FORMAT_ARGB2101010] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
324 [MESA_FORMAT_Z24_S8] = 0,
325 [MESA_FORMAT_S8_Z24] = 0,
326 [MESA_FORMAT_Z16] = 0,
327 [MESA_FORMAT_X8_Z24] = 0,
328 [MESA_FORMAT_Z24_S8] = 0,
329 [MESA_FORMAT_Z32] = 0,
330 [MESA_FORMAT_S8] = 0,
331
332 [MESA_FORMAT_SRGB8] = 0,
333 [MESA_FORMAT_SRGBA8] = 0,
334 [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
335 [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
336 [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
337 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
338 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
339 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
340 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
341
342 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
343 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
344 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
345 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
346 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
347 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
348
349 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
350 [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
351 [MESA_FORMAT_RGB_FLOAT32] = 0,
352 [MESA_FORMAT_RGB_FLOAT16] = 0,
353 [MESA_FORMAT_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
354 [MESA_FORMAT_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
355 [MESA_FORMAT_LUMINANCE_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
356 [MESA_FORMAT_LUMINANCE_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
357 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
358 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
359 [MESA_FORMAT_INTENSITY_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
360 [MESA_FORMAT_INTENSITY_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
361 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
362 [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
363 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
364 [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
365
366 [MESA_FORMAT_ALPHA_UINT8] = 0,
367 [MESA_FORMAT_ALPHA_UINT16] = 0,
368 [MESA_FORMAT_ALPHA_UINT32] = 0,
369 [MESA_FORMAT_ALPHA_INT8] = 0,
370 [MESA_FORMAT_ALPHA_INT16] = 0,
371 [MESA_FORMAT_ALPHA_INT32] = 0,
372
373 [MESA_FORMAT_INTENSITY_UINT8] = 0,
374 [MESA_FORMAT_INTENSITY_UINT16] = 0,
375 [MESA_FORMAT_INTENSITY_UINT32] = 0,
376 [MESA_FORMAT_INTENSITY_INT8] = 0,
377 [MESA_FORMAT_INTENSITY_INT16] = 0,
378 [MESA_FORMAT_INTENSITY_INT32] = 0,
379
380 [MESA_FORMAT_LUMINANCE_UINT8] = 0,
381 [MESA_FORMAT_LUMINANCE_UINT16] = 0,
382 [MESA_FORMAT_LUMINANCE_UINT32] = 0,
383 [MESA_FORMAT_LUMINANCE_INT8] = 0,
384 [MESA_FORMAT_LUMINANCE_INT16] = 0,
385 [MESA_FORMAT_LUMINANCE_INT32] = 0,
386
387 [MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = 0,
388 [MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = 0,
389 [MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = 0,
390 [MESA_FORMAT_LUMINANCE_ALPHA_INT8] = 0,
391 [MESA_FORMAT_LUMINANCE_ALPHA_INT16] = 0,
392 [MESA_FORMAT_LUMINANCE_ALPHA_INT32] = 0,
393
394 [MESA_FORMAT_R_INT8] = BRW_SURFACEFORMAT_R8_SINT,
395 [MESA_FORMAT_RG_INT8] = BRW_SURFACEFORMAT_R8G8_SINT,
396 [MESA_FORMAT_RGB_INT8] = 0,
397 [MESA_FORMAT_RGBA_INT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
398 [MESA_FORMAT_R_INT16] = BRW_SURFACEFORMAT_R16_SINT,
399 [MESA_FORMAT_RG_INT16] = BRW_SURFACEFORMAT_R16G16_SINT,
400 [MESA_FORMAT_RGB_INT16] = 0,
401 [MESA_FORMAT_RGBA_INT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
402 [MESA_FORMAT_R_INT32] = BRW_SURFACEFORMAT_R32_SINT,
403 [MESA_FORMAT_RG_INT32] = BRW_SURFACEFORMAT_R32G32_SINT,
404 [MESA_FORMAT_RGB_INT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
405 [MESA_FORMAT_RGBA_INT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
406
407 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
408 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
409 [MESA_FORMAT_RGB_UINT8] = 0,
410 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
411 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
412 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
413 [MESA_FORMAT_RGB_UINT16] = 0,
414 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
415 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
416 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
417 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
418 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
419
420 [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
421 [MESA_FORMAT_SIGNED_R8] = BRW_SURFACEFORMAT_R8_SNORM,
422 [MESA_FORMAT_SIGNED_RG88_REV] = BRW_SURFACEFORMAT_R8G8_SNORM,
423 [MESA_FORMAT_SIGNED_RGBX8888] = 0,
424 [MESA_FORMAT_SIGNED_RGBA8888] = 0,
425 [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
426 [MESA_FORMAT_SIGNED_R16] = BRW_SURFACEFORMAT_R16_SNORM,
427 [MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
428 [MESA_FORMAT_SIGNED_RGB_16] = 0,
429 [MESA_FORMAT_SIGNED_RGBA_16] = 0,
430 [MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
431
432 [MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
433 [MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
434 [MESA_FORMAT_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_UNORM,
435 [MESA_FORMAT_SIGNED_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_SNORM,
436
437 [MESA_FORMAT_L_LATC1] = 0,
438 [MESA_FORMAT_SIGNED_L_LATC1] = 0,
439 [MESA_FORMAT_LA_LATC2] = 0,
440 [MESA_FORMAT_SIGNED_LA_LATC2] = 0,
441
442 [MESA_FORMAT_SIGNED_A8] = 0,
443 [MESA_FORMAT_SIGNED_L8] = 0,
444 [MESA_FORMAT_SIGNED_AL88] = 0,
445 [MESA_FORMAT_SIGNED_I8] = 0,
446 [MESA_FORMAT_SIGNED_A16] = 0,
447 [MESA_FORMAT_SIGNED_L16] = 0,
448 [MESA_FORMAT_SIGNED_AL1616] = 0,
449 [MESA_FORMAT_SIGNED_I16] = 0,
450
451 [MESA_FORMAT_RGB9_E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
452 [MESA_FORMAT_R11_G11_B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
453
454 [MESA_FORMAT_Z32_FLOAT] = 0,
455 [MESA_FORMAT_Z32_FLOAT_X24S8] = 0,
456 };
457 assert(mesa_format < MESA_FORMAT_COUNT);
458 return table[mesa_format];
459 }
460
461 void
462 brw_init_surface_formats(struct brw_context *brw)
463 {
464 struct intel_context *intel = &brw->intel;
465 struct gl_context *ctx = &intel->ctx;
466 int gen;
467 gl_format format;
468
469 gen = intel->gen * 10;
470 if (intel->is_g4x)
471 gen += 5;
472
473 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
474 uint32_t texture, render;
475 const struct surface_format_info *rinfo, *tinfo;
476 bool is_integer = _mesa_is_format_integer_color(format);
477
478 render = texture = brw_format_for_mesa_format(format);
479 tinfo = &surface_formats[texture];
480
481 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
482 * it.
483 */
484 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
485 continue;
486
487 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
488 ctx->TextureFormatSupported[format] = true;
489
490 /* Re-map some render target formats to make them supported when they
491 * wouldn't be using their format for texturing.
492 */
493 switch (render) {
494 /* For these formats, we just need to read/write the first
495 * channel into R, which is to say that we just treat them as
496 * GL_RED.
497 */
498 case BRW_SURFACEFORMAT_I32_FLOAT:
499 case BRW_SURFACEFORMAT_L32_FLOAT:
500 render = BRW_SURFACEFORMAT_R32_FLOAT;
501 break;
502 case BRW_SURFACEFORMAT_I16_FLOAT:
503 case BRW_SURFACEFORMAT_L16_FLOAT:
504 render = BRW_SURFACEFORMAT_R16_FLOAT;
505 break;
506 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
507 /* XRGB is handled as ARGB because the chips in this family
508 * cannot render to XRGB targets. This means that we have to
509 * mask writes to alpha (ala glColorMask) and reconfigure the
510 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
511 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
512 * used.
513 */
514 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
515 break;
516 }
517
518 rinfo = &surface_formats[render];
519
520 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
521 * integer, so we don't need hardware support for blending on it. Other
522 * than that, GL in general requires alpha blending for render targets,
523 * even though we don't support it for some formats.
524 *
525 * We don't currently support rendering to SNORM textures because some of
526 * the ARB_color_buffer_float clamping is broken for it
527 * (piglit arb_color_buffer_float-drawpixels GL_RGBA8_SNORM).
528 */
529 if (gen >= rinfo->render_target &&
530 (gen >= rinfo->alpha_blend || is_integer) &&
531 _mesa_get_format_datatype(format) != GL_SIGNED_NORMALIZED) {
532 brw->render_target_format[format] = render;
533 brw->format_supported_as_render_target[format] = true;
534 }
535 }
536
537 /* We will check this table for FBO completeness, but the surface format
538 * table above only covered color rendering.
539 */
540 brw->format_supported_as_render_target[MESA_FORMAT_S8_Z24] = true;
541 brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
542 brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
543 brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
544 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT] = true;
545 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
546
547 /* We remap depth formats to a supported texturing format in
548 * translate_tex_format().
549 */
550 ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
551 ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
552 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT] = true;
553 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
554 }
555
556 bool
557 brw_render_target_supported(struct intel_context *intel, gl_format format)
558 {
559 struct brw_context *brw = brw_context(&intel->ctx);
560 /* Not exactly true, as some of those formats are not renderable.
561 * But at least we know how to translate them.
562 */
563 return brw->format_supported_as_render_target[format];
564 }
565
566 GLuint
567 translate_tex_format(gl_format mesa_format,
568 GLenum internal_format,
569 GLenum depth_mode,
570 GLenum srgb_decode)
571 {
572 switch( mesa_format ) {
573
574 case MESA_FORMAT_Z16:
575 return BRW_SURFACEFORMAT_I16_UNORM;
576
577 case MESA_FORMAT_S8_Z24:
578 case MESA_FORMAT_X8_Z24:
579 return BRW_SURFACEFORMAT_I24X8_UNORM;
580
581 case MESA_FORMAT_Z32_FLOAT:
582 return BRW_SURFACEFORMAT_I32_FLOAT;
583
584 case MESA_FORMAT_Z32_FLOAT_X24S8:
585 return BRW_SURFACEFORMAT_R32G32_FLOAT;
586
587 case MESA_FORMAT_SARGB8:
588 case MESA_FORMAT_SLA8:
589 case MESA_FORMAT_SL8:
590 if (srgb_decode == GL_DECODE_EXT)
591 return brw_format_for_mesa_format(mesa_format);
592 else if (srgb_decode == GL_SKIP_DECODE_EXT)
593 return brw_format_for_mesa_format(_mesa_get_srgb_format_linear(mesa_format));
594
595 case MESA_FORMAT_RGBA8888_REV:
596 /* This format is not renderable? */
597 return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
598
599 case MESA_FORMAT_RGBA_FLOAT32:
600 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
601 * assertion below.
602 */
603 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
604
605 default:
606 assert(brw_format_for_mesa_format(mesa_format) != 0);
607 return brw_format_for_mesa_format(mesa_format);
608 }
609 }
610
611 static uint32_t
612 brw_get_surface_tiling_bits(uint32_t tiling)
613 {
614 switch (tiling) {
615 case I915_TILING_X:
616 return BRW_SURFACE_TILED;
617 case I915_TILING_Y:
618 return BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y;
619 default:
620 return 0;
621 }
622 }
623
624 static void
625 brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
626 {
627 struct brw_context *brw = brw_context(ctx);
628 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
629 struct intel_texture_object *intelObj = intel_texture_object(tObj);
630 struct intel_mipmap_tree *mt = intelObj->mt;
631 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
632 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
633 const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
634 uint32_t *surf;
635 int width, height, depth;
636
637 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
638
639 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
640 6 * 4, 32, &brw->bind.surf_offset[surf_index]);
641
642 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
643 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
644 BRW_SURFACE_CUBEFACE_ENABLES |
645 (translate_tex_format(mt->format,
646 firstImage->InternalFormat,
647 sampler->DepthMode,
648 sampler->sRGBDecode) <<
649 BRW_SURFACE_FORMAT_SHIFT));
650
651 surf[1] = intelObj->mt->region->bo->offset; /* reloc */
652
653 surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
654 (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
655 (height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
656
657 surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) |
658 (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
659 ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) <<
660 BRW_SURFACE_PITCH_SHIFT);
661
662 surf[4] = 0;
663
664 surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
665
666 /* Emit relocation to surface contents */
667 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
668 brw->bind.surf_offset[surf_index] + 4,
669 intelObj->mt->region->bo, 0,
670 I915_GEM_DOMAIN_SAMPLER, 0);
671 }
672
673 /**
674 * Create the constant buffer surface. Vertex/fragment shader constants will be
675 * read from this buffer with Data Port Read instructions/messages.
676 */
677 void
678 brw_create_constant_surface(struct brw_context *brw,
679 drm_intel_bo *bo,
680 int width,
681 uint32_t *out_offset)
682 {
683 struct intel_context *intel = &brw->intel;
684 const GLint w = width - 1;
685 uint32_t *surf;
686
687 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
688 6 * 4, 32, out_offset);
689
690 surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
691 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
692 BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_SURFACE_FORMAT_SHIFT);
693
694 if (intel->gen >= 6)
695 surf[0] |= BRW_SURFACE_RC_READ_WRITE;
696
697 surf[1] = bo->offset; /* reloc */
698
699 surf[2] = (((w & 0x7f) - 1) << BRW_SURFACE_WIDTH_SHIFT |
700 (((w >> 7) & 0x1fff) - 1) << BRW_SURFACE_HEIGHT_SHIFT);
701
702 surf[3] = ((((w >> 20) & 0x7f) - 1) << BRW_SURFACE_DEPTH_SHIFT |
703 (width * 16 - 1) << BRW_SURFACE_PITCH_SHIFT);
704
705 surf[4] = 0;
706 surf[5] = 0;
707
708 /* Emit relocation to surface contents. Section 5.1.1 of the gen4
709 * bspec ("Data Cache") says that the data cache does not exist as
710 * a separate cache and is just the sampler cache.
711 */
712 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
713 *out_offset + 4,
714 bo, 0,
715 I915_GEM_DOMAIN_SAMPLER, 0);
716 }
717
718 /* Creates a new WM constant buffer reflecting the current fragment program's
719 * constants, if needed by the fragment program.
720 *
721 * Otherwise, constants go through the CURBEs using the brw_constant_buffer
722 * state atom.
723 */
724 static void
725 brw_upload_wm_pull_constants(struct brw_context *brw)
726 {
727 struct gl_context *ctx = &brw->intel.ctx;
728 struct intel_context *intel = &brw->intel;
729 /* BRW_NEW_FRAGMENT_PROGRAM */
730 struct brw_fragment_program *fp =
731 (struct brw_fragment_program *) brw->fragment_program;
732 struct gl_program_parameter_list *params = fp->program.Base.Parameters;
733 const int size = brw->wm.prog_data->nr_pull_params * sizeof(float);
734 const int surf_index = SURF_INDEX_FRAG_CONST_BUFFER;
735 float *constants;
736 unsigned int i;
737
738 _mesa_load_state_parameters(ctx, params);
739
740 /* CACHE_NEW_WM_PROG */
741 if (brw->wm.prog_data->nr_pull_params == 0) {
742 if (brw->wm.const_bo) {
743 drm_intel_bo_unreference(brw->wm.const_bo);
744 brw->wm.const_bo = NULL;
745 brw->bind.surf_offset[surf_index] = 0;
746 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
747 }
748 return;
749 }
750
751 drm_intel_bo_unreference(brw->wm.const_bo);
752 brw->wm.const_bo = drm_intel_bo_alloc(intel->bufmgr, "WM const bo",
753 size, 64);
754
755 /* _NEW_PROGRAM_CONSTANTS */
756 drm_intel_gem_bo_map_gtt(brw->wm.const_bo);
757 constants = brw->wm.const_bo->virtual;
758 for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) {
759 constants[i] = convert_param(brw->wm.prog_data->pull_param_convert[i],
760 brw->wm.prog_data->pull_param[i]);
761 }
762 drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo);
763
764 intel->vtbl.create_constant_surface(brw, brw->wm.const_bo,
765 params->NumParameters,
766 &brw->bind.surf_offset[surf_index]);
767
768 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
769 }
770
771 const struct brw_tracked_state brw_wm_pull_constants = {
772 .dirty = {
773 .mesa = (_NEW_PROGRAM_CONSTANTS),
774 .brw = (BRW_NEW_BATCH | BRW_NEW_FRAGMENT_PROGRAM),
775 .cache = CACHE_NEW_WM_PROG,
776 },
777 .emit = brw_upload_wm_pull_constants,
778 };
779
780 static void
781 brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
782 {
783 struct intel_context *intel = &brw->intel;
784 uint32_t *surf;
785
786 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
787 6 * 4, 32, &brw->bind.surf_offset[unit]);
788
789 surf[0] = (BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
790 BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT);
791 if (intel->gen < 6) {
792 surf[0] |= (1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT |
793 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT |
794 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT |
795 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT);
796 }
797 surf[1] = 0;
798 surf[2] = 0;
799 surf[3] = 0;
800 surf[4] = 0;
801 surf[5] = 0;
802 }
803
804 /**
805 * Sets up a surface state structure to point at the given region.
806 * While it is only used for the front/back buffer currently, it should be
807 * usable for further buffers when doing ARB_draw_buffer support.
808 */
809 static void
810 brw_update_renderbuffer_surface(struct brw_context *brw,
811 struct gl_renderbuffer *rb,
812 unsigned int unit)
813 {
814 struct intel_context *intel = &brw->intel;
815 struct gl_context *ctx = &intel->ctx;
816 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
817 struct intel_mipmap_tree *mt = irb->mt;
818 struct intel_region *region = irb->mt->region;
819 uint32_t *surf;
820 uint32_t tile_x, tile_y;
821 uint32_t format = 0;
822
823 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
824 6 * 4, 32, &brw->bind.surf_offset[unit]);
825
826 switch (irb->Base.Format) {
827 case MESA_FORMAT_SARGB8:
828 /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
829 surfaces to the blend/update as sRGB */
830 if (ctx->Color.sRGBEnabled)
831 format = brw_format_for_mesa_format(irb->Base.Format);
832 else
833 format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
834 break;
835 default:
836 format = brw->render_target_format[irb->Base.Format];
837 if (unlikely(!brw->format_supported_as_render_target[irb->Base.Format])) {
838 _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
839 __FUNCTION__, _mesa_get_format_name(irb->Base.Format));
840 }
841 break;
842 }
843
844 surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
845 format << BRW_SURFACE_FORMAT_SHIFT);
846
847 /* reloc */
848 surf[1] = (intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) +
849 region->bo->offset);
850
851 surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT |
852 (rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
853
854 surf[3] = (brw_get_surface_tiling_bits(region->tiling) |
855 ((region->pitch * region->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT);
856
857 surf[4] = 0;
858
859 assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
860 /* Note that the low bits of these fields are missing, so
861 * there's the possibility of getting in trouble.
862 */
863 assert(tile_x % 4 == 0);
864 assert(tile_y % 2 == 0);
865 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
866 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
867 (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
868
869 if (intel->gen < 6) {
870 /* _NEW_COLOR */
871 if (!ctx->Color.ColorLogicOpEnabled &&
872 (ctx->Color.BlendEnabled & (1 << unit)))
873 surf[0] |= BRW_SURFACE_BLEND_ENABLED;
874
875 if (!ctx->Color.ColorMask[unit][0])
876 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT;
877 if (!ctx->Color.ColorMask[unit][1])
878 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT;
879 if (!ctx->Color.ColorMask[unit][2])
880 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT;
881
882 /* As mentioned above, disable writes to the alpha component when the
883 * renderbuffer is XRGB.
884 */
885 if (ctx->DrawBuffer->Visual.alphaBits == 0 ||
886 !ctx->Color.ColorMask[unit][3]) {
887 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT;
888 }
889 }
890
891 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
892 brw->bind.surf_offset[unit] + 4,
893 region->bo,
894 surf[1] - region->bo->offset,
895 I915_GEM_DOMAIN_RENDER,
896 I915_GEM_DOMAIN_RENDER);
897 }
898
899 /**
900 * Construct SURFACE_STATE objects for renderbuffers/draw buffers.
901 */
902 static void
903 brw_update_renderbuffer_surfaces(struct brw_context *brw)
904 {
905 struct intel_context *intel = &brw->intel;
906 struct gl_context *ctx = &brw->intel.ctx;
907 GLuint i;
908
909 /* _NEW_BUFFERS | _NEW_COLOR */
910 /* Update surfaces for drawing buffers */
911 if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
912 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
913 if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
914 intel->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], i);
915 } else {
916 intel->vtbl.update_null_renderbuffer_surface(brw, i);
917 }
918 }
919 } else {
920 intel->vtbl.update_null_renderbuffer_surface(brw, 0);
921 }
922 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
923 }
924
925 const struct brw_tracked_state brw_renderbuffer_surfaces = {
926 .dirty = {
927 .mesa = (_NEW_COLOR |
928 _NEW_BUFFERS),
929 .brw = BRW_NEW_BATCH,
930 .cache = 0
931 },
932 .emit = brw_update_renderbuffer_surfaces,
933 };
934
935 const struct brw_tracked_state gen6_renderbuffer_surfaces = {
936 .dirty = {
937 .mesa = _NEW_BUFFERS,
938 .brw = BRW_NEW_BATCH,
939 .cache = 0
940 },
941 .emit = brw_update_renderbuffer_surfaces,
942 };
943
944 /**
945 * Construct SURFACE_STATE objects for enabled textures.
946 */
947 static void
948 brw_update_texture_surfaces(struct brw_context *brw)
949 {
950 struct gl_context *ctx = &brw->intel.ctx;
951
952 for (unsigned i = 0; i < BRW_MAX_TEX_UNIT; i++) {
953 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
954 const GLuint surf = SURF_INDEX_TEXTURE(i);
955
956 /* _NEW_TEXTURE */
957 if (texUnit->_ReallyEnabled) {
958 brw->intel.vtbl.update_texture_surface(ctx, i);
959 } else {
960 brw->bind.surf_offset[surf] = 0;
961 }
962 }
963
964 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
965 }
966
967 const struct brw_tracked_state brw_texture_surfaces = {
968 .dirty = {
969 .mesa = _NEW_TEXTURE,
970 .brw = BRW_NEW_BATCH,
971 .cache = 0
972 },
973 .emit = brw_update_texture_surfaces,
974 };
975
976 /**
977 * Constructs the binding table for the WM surface state, which maps unit
978 * numbers to surface state objects.
979 */
980 static void
981 brw_upload_binding_table(struct brw_context *brw)
982 {
983 uint32_t *bind;
984 int i;
985
986 /* Might want to calculate nr_surfaces first, to avoid taking up so much
987 * space for the binding table.
988 */
989 bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
990 sizeof(uint32_t) * BRW_MAX_SURFACES,
991 32, &brw->bind.bo_offset);
992
993 /* BRW_NEW_WM_SURFACES and BRW_NEW_VS_CONSTBUF */
994 for (i = 0; i < BRW_MAX_SURFACES; i++) {
995 bind[i] = brw->bind.surf_offset[i];
996 }
997
998 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
999 brw->state.dirty.brw |= BRW_NEW_PS_BINDING_TABLE;
1000 }
1001
1002 const struct brw_tracked_state brw_binding_table = {
1003 .dirty = {
1004 .mesa = 0,
1005 .brw = (BRW_NEW_BATCH |
1006 BRW_NEW_VS_CONSTBUF |
1007 BRW_NEW_WM_SURFACES),
1008 .cache = 0
1009 },
1010 .emit = brw_upload_binding_table,
1011 };
1012
1013 void
1014 gen4_init_vtable_surface_functions(struct brw_context *brw)
1015 {
1016 struct intel_context *intel = &brw->intel;
1017
1018 intel->vtbl.update_texture_surface = brw_update_texture_surface;
1019 intel->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
1020 intel->vtbl.update_null_renderbuffer_surface =
1021 brw_update_null_renderbuffer_surface;
1022 intel->vtbl.create_constant_surface = brw_create_constant_surface;
1023 }