i965: Create mock implementation of GL_OES_EGL_image_external
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "main/mtypes.h"
34 #include "main/samplerobj.h"
35 #include "program/prog_parameter.h"
36
37 #include "intel_mipmap_tree.h"
38 #include "intel_batchbuffer.h"
39 #include "intel_tex.h"
40 #include "intel_fbo.h"
41 #include "intel_buffer_objects.h"
42
43 #include "brw_context.h"
44 #include "brw_state.h"
45 #include "brw_defines.h"
46 #include "brw_wm.h"
47
48 GLuint
49 translate_tex_target(GLenum target)
50 {
51 switch (target) {
52 case GL_TEXTURE_1D:
53 case GL_TEXTURE_1D_ARRAY_EXT:
54 return BRW_SURFACE_1D;
55
56 case GL_TEXTURE_RECTANGLE_NV:
57 return BRW_SURFACE_2D;
58
59 case GL_TEXTURE_2D:
60 case GL_TEXTURE_2D_ARRAY_EXT:
61 case GL_TEXTURE_EXTERNAL_OES:
62 return BRW_SURFACE_2D;
63
64 case GL_TEXTURE_3D:
65 return BRW_SURFACE_3D;
66
67 case GL_TEXTURE_CUBE_MAP:
68 return BRW_SURFACE_CUBE;
69
70 default:
71 assert(0);
72 return 0;
73 }
74 }
75
76 struct surface_format_info {
77 bool exists;
78 int sampling;
79 int filtering;
80 int shadow_compare;
81 int chroma_key;
82 int render_target;
83 int alpha_blend;
84 int input_vb;
85 int streamed_output_vb;
86 int color_processing;
87 };
88
89 /* This macro allows us to write the table almost as it appears in the PRM,
90 * while restructuring it to turn it into the C code we want.
91 */
92 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \
93 [sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color },
94
95 #define Y 0
96 #define x 999
97 /**
98 * This is the table of support for surface (texture, renderbuffer, and vertex
99 * buffer, but not depthbuffer) formats across the various hardware generations.
100 *
101 * The table is formatted to match the documentation, except that the docs have
102 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
103 * it in our table, here's the mapping:
104 *
105 * Y*: 45
106 * Y+: 45 (g45/gm45)
107 * Y~: 50 (gen5)
108 * Y^: 60 (gen6)
109 * Y#: 70 (gen7)
110 *
111 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
112 */
113 const struct surface_format_info surface_formats[] = {
114 /* smpl filt shad CK RT AB VB SO color */
115 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT)
116 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_SINT)
117 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_UINT)
118 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_UNORM)
119 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SNORM)
120 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64_FLOAT)
121 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32X32_FLOAT)
122 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED)
123 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_USCALED)
124 SF( Y, 50, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_FLOAT)
125 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_SINT)
126 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_UINT)
127 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_UNORM)
128 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SNORM)
129 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SSCALED)
130 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_USCALED)
131 SF( Y, Y, x, x, Y, 45, Y, x, 60, BRW_SURFACEFORMAT_R16G16B16A16_UNORM)
132 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SNORM)
133 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SINT)
134 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_UINT)
135 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_FLOAT)
136 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32_FLOAT)
137 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_SINT)
138 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_UINT)
139 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS)
140 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT)
141 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32A32_FLOAT)
142 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_UNORM)
143 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SNORM)
144 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64_FLOAT)
145 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_UNORM)
146 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_FLOAT)
147 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32X32_FLOAT)
148 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32X32_FLOAT)
149 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32X32_FLOAT)
150 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED)
151 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_USCALED)
152 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SSCALED)
153 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_USCALED)
154 SF( Y, Y, x, Y, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_B8G8R8A8_UNORM)
155 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB)
156 /* smpl filt shad CK RT AB VB SO color */
157 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM)
158 SF( Y, Y, x, x, x, x, x, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB)
159 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10A2_UINT)
160 SF( Y, Y, x, x, x, Y, Y, x, x, BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM)
161 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM)
162 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB)
163 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SNORM)
164 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SINT)
165 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_UINT)
166 SF( Y, Y, x, x, Y, 45, Y, x, x, BRW_SURFACEFORMAT_R16G16_UNORM)
167 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16_SNORM)
168 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SINT)
169 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_UINT)
170 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16_FLOAT)
171 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM)
172 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB)
173 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R11G11B10_FLOAT)
174 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_SINT)
175 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_UINT)
176 SF( Y, 50, Y, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32_FLOAT)
177 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS)
178 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT)
179 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_UNORM)
180 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I24X8_UNORM)
181 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L24X8_UNORM)
182 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A24X8_UNORM)
183 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32_FLOAT)
184 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32_FLOAT)
185 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32_FLOAT)
186 SF( Y, Y, x, Y, x, x, x, x, 60, BRW_SURFACEFORMAT_B8G8R8X8_UNORM)
187 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB)
188 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM)
189 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB)
190 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP)
191 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10X2_UNORM)
192 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_FLOAT)
193 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_UNORM)
194 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SNORM)
195 /* smpl filt shad CK RT AB VB SO color */
196 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10X2_USCALED)
197 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED)
198 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_USCALED)
199 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SSCALED)
200 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_USCALED)
201 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SSCALED)
202 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_USCALED)
203 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM)
204 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB)
205 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM)
206 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB)
207 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM)
208 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB)
209 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8G8_UNORM)
210 SF( Y, Y, x, Y, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8_SNORM)
211 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SINT)
212 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_UINT)
213 SF( Y, Y, Y, x, Y, 45, Y, x, 70, BRW_SURFACEFORMAT_R16_UNORM)
214 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16_SNORM)
215 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_SINT)
216 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_UINT)
217 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16_FLOAT)
218 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_UNORM)
219 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_UNORM)
220 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_UNORM)
221 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM)
222 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_FLOAT)
223 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_FLOAT)
224 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_FLOAT)
225 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM_SRGB)
226 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM)
227 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM)
228 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB)
229 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SSCALED)
230 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_USCALED)
231 /* smpl filt shad CK RT AB VB SO color */
232 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_SSCALED)
233 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_USCALED)
234 SF( Y, Y, x, 45, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8_UNORM)
235 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8_SNORM)
236 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_SINT)
237 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_UINT)
238 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_A8_UNORM)
239 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_UNORM)
240 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM)
241 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P4A4_UNORM)
242 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4P4_UNORM)
243 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_SSCALED)
244 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_USCALED)
245 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM_SRGB)
246 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB_SRGB)
247 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R1_UINT)
248 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_NORMAL)
249 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUVY)
250 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM)
251 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM)
252 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM)
253 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_UNORM)
254 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_UNORM)
255 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM_SRGB)
256 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM_SRGB)
257 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM_SRGB)
258 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_MONO8)
259 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUV)
260 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPY)
261 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB)
262 /* smpl filt shad CK RT AB VB SO color */
263 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_FXT1)
264 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_UNORM)
265 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SNORM)
266 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SSCALED)
267 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_USCALED)
268 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT)
269 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
270 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_SNORM)
271 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_SNORM)
272 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
273 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
274 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
275 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_USCALED)
276 };
277 #undef x
278 #undef Y
279
280 uint32_t
281 brw_format_for_mesa_format(gl_format mesa_format)
282 {
283 /* This table is ordered according to the enum ordering in formats.h. We do
284 * expect that enum to be extended without our explicit initialization
285 * staying in sync, so we initialize to 0 even though
286 * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
287 */
288 static const uint32_t table[MESA_FORMAT_COUNT] =
289 {
290 [MESA_FORMAT_RGBA8888] = 0,
291 [MESA_FORMAT_RGBA8888_REV] = 0,
292 [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
293 [MESA_FORMAT_ARGB8888_REV] = 0,
294 [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
295 [MESA_FORMAT_XRGB8888_REV] = 0,
296 [MESA_FORMAT_RGB888] = 0,
297 [MESA_FORMAT_BGR888] = 0,
298 [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
299 [MESA_FORMAT_RGB565_REV] = 0,
300 [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
301 [MESA_FORMAT_ARGB4444_REV] = 0,
302 [MESA_FORMAT_RGBA5551] = 0,
303 [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
304 [MESA_FORMAT_ARGB1555_REV] = 0,
305 [MESA_FORMAT_AL44] = 0,
306 [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
307 [MESA_FORMAT_AL88_REV] = 0,
308 [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
309 [MESA_FORMAT_AL1616_REV] = 0,
310 [MESA_FORMAT_RGB332] = 0,
311 [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
312 [MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
313 [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
314 [MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
315 [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
316 [MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
317 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
318 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
319 [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
320 [MESA_FORMAT_GR88] = BRW_SURFACEFORMAT_R8G8_UNORM,
321 [MESA_FORMAT_RG88] = 0,
322 [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
323 [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
324 [MESA_FORMAT_RG1616_REV] = 0,
325 [MESA_FORMAT_ARGB2101010] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
326 [MESA_FORMAT_Z24_S8] = 0,
327 [MESA_FORMAT_S8_Z24] = 0,
328 [MESA_FORMAT_Z16] = 0,
329 [MESA_FORMAT_X8_Z24] = 0,
330 [MESA_FORMAT_Z24_S8] = 0,
331 [MESA_FORMAT_Z32] = 0,
332 [MESA_FORMAT_S8] = 0,
333
334 [MESA_FORMAT_SRGB8] = 0,
335 [MESA_FORMAT_SRGBA8] = 0,
336 [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
337 [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
338 [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
339 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
340 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
341 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
342 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
343
344 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
345 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
346 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
347 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
348 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
349 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
350
351 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
352 [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
353 [MESA_FORMAT_RGB_FLOAT32] = 0,
354 [MESA_FORMAT_RGB_FLOAT16] = 0,
355 [MESA_FORMAT_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
356 [MESA_FORMAT_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
357 [MESA_FORMAT_LUMINANCE_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
358 [MESA_FORMAT_LUMINANCE_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
359 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
360 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
361 [MESA_FORMAT_INTENSITY_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
362 [MESA_FORMAT_INTENSITY_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
363 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
364 [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
365 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
366 [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
367
368 [MESA_FORMAT_ALPHA_UINT8] = 0,
369 [MESA_FORMAT_ALPHA_UINT16] = 0,
370 [MESA_FORMAT_ALPHA_UINT32] = 0,
371 [MESA_FORMAT_ALPHA_INT8] = 0,
372 [MESA_FORMAT_ALPHA_INT16] = 0,
373 [MESA_FORMAT_ALPHA_INT32] = 0,
374
375 [MESA_FORMAT_INTENSITY_UINT8] = 0,
376 [MESA_FORMAT_INTENSITY_UINT16] = 0,
377 [MESA_FORMAT_INTENSITY_UINT32] = 0,
378 [MESA_FORMAT_INTENSITY_INT8] = 0,
379 [MESA_FORMAT_INTENSITY_INT16] = 0,
380 [MESA_FORMAT_INTENSITY_INT32] = 0,
381
382 [MESA_FORMAT_LUMINANCE_UINT8] = 0,
383 [MESA_FORMAT_LUMINANCE_UINT16] = 0,
384 [MESA_FORMAT_LUMINANCE_UINT32] = 0,
385 [MESA_FORMAT_LUMINANCE_INT8] = 0,
386 [MESA_FORMAT_LUMINANCE_INT16] = 0,
387 [MESA_FORMAT_LUMINANCE_INT32] = 0,
388
389 [MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = 0,
390 [MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = 0,
391 [MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = 0,
392 [MESA_FORMAT_LUMINANCE_ALPHA_INT8] = 0,
393 [MESA_FORMAT_LUMINANCE_ALPHA_INT16] = 0,
394 [MESA_FORMAT_LUMINANCE_ALPHA_INT32] = 0,
395
396 [MESA_FORMAT_R_INT8] = BRW_SURFACEFORMAT_R8_SINT,
397 [MESA_FORMAT_RG_INT8] = BRW_SURFACEFORMAT_R8G8_SINT,
398 [MESA_FORMAT_RGB_INT8] = 0,
399 [MESA_FORMAT_RGBA_INT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
400 [MESA_FORMAT_R_INT16] = BRW_SURFACEFORMAT_R16_SINT,
401 [MESA_FORMAT_RG_INT16] = BRW_SURFACEFORMAT_R16G16_SINT,
402 [MESA_FORMAT_RGB_INT16] = 0,
403 [MESA_FORMAT_RGBA_INT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
404 [MESA_FORMAT_R_INT32] = BRW_SURFACEFORMAT_R32_SINT,
405 [MESA_FORMAT_RG_INT32] = BRW_SURFACEFORMAT_R32G32_SINT,
406 [MESA_FORMAT_RGB_INT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
407 [MESA_FORMAT_RGBA_INT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
408
409 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
410 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
411 [MESA_FORMAT_RGB_UINT8] = 0,
412 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
413 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
414 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
415 [MESA_FORMAT_RGB_UINT16] = 0,
416 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
417 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
418 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
419 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
420 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
421
422 [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
423 [MESA_FORMAT_SIGNED_R8] = BRW_SURFACEFORMAT_R8_SNORM,
424 [MESA_FORMAT_SIGNED_RG88_REV] = BRW_SURFACEFORMAT_R8G8_SNORM,
425 [MESA_FORMAT_SIGNED_RGBX8888] = 0,
426 [MESA_FORMAT_SIGNED_RGBA8888] = 0,
427 [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
428 [MESA_FORMAT_SIGNED_R16] = BRW_SURFACEFORMAT_R16_SNORM,
429 [MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
430 [MESA_FORMAT_SIGNED_RGB_16] = 0,
431 [MESA_FORMAT_SIGNED_RGBA_16] = 0,
432 [MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
433
434 [MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
435 [MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
436 [MESA_FORMAT_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_UNORM,
437 [MESA_FORMAT_SIGNED_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_SNORM,
438
439 [MESA_FORMAT_L_LATC1] = 0,
440 [MESA_FORMAT_SIGNED_L_LATC1] = 0,
441 [MESA_FORMAT_LA_LATC2] = 0,
442 [MESA_FORMAT_SIGNED_LA_LATC2] = 0,
443
444 [MESA_FORMAT_SIGNED_A8] = 0,
445 [MESA_FORMAT_SIGNED_L8] = 0,
446 [MESA_FORMAT_SIGNED_AL88] = 0,
447 [MESA_FORMAT_SIGNED_I8] = 0,
448 [MESA_FORMAT_SIGNED_A16] = 0,
449 [MESA_FORMAT_SIGNED_L16] = 0,
450 [MESA_FORMAT_SIGNED_AL1616] = 0,
451 [MESA_FORMAT_SIGNED_I16] = 0,
452
453 [MESA_FORMAT_RGB9_E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
454 [MESA_FORMAT_R11_G11_B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
455
456 [MESA_FORMAT_Z32_FLOAT] = 0,
457 [MESA_FORMAT_Z32_FLOAT_X24S8] = 0,
458 };
459 assert(mesa_format < MESA_FORMAT_COUNT);
460 return table[mesa_format];
461 }
462
463 void
464 brw_init_surface_formats(struct brw_context *brw)
465 {
466 struct intel_context *intel = &brw->intel;
467 struct gl_context *ctx = &intel->ctx;
468 int gen;
469 gl_format format;
470
471 gen = intel->gen * 10;
472 if (intel->is_g4x)
473 gen += 5;
474
475 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
476 uint32_t texture, render;
477 const struct surface_format_info *rinfo, *tinfo;
478 bool is_integer = _mesa_is_format_integer_color(format);
479
480 render = texture = brw_format_for_mesa_format(format);
481 tinfo = &surface_formats[texture];
482
483 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
484 * it.
485 */
486 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
487 continue;
488
489 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
490 ctx->TextureFormatSupported[format] = true;
491
492 /* Re-map some render target formats to make them supported when they
493 * wouldn't be using their format for texturing.
494 */
495 switch (render) {
496 /* For these formats, we just need to read/write the first
497 * channel into R, which is to say that we just treat them as
498 * GL_RED.
499 */
500 case BRW_SURFACEFORMAT_I32_FLOAT:
501 case BRW_SURFACEFORMAT_L32_FLOAT:
502 render = BRW_SURFACEFORMAT_R32_FLOAT;
503 break;
504 case BRW_SURFACEFORMAT_I16_FLOAT:
505 case BRW_SURFACEFORMAT_L16_FLOAT:
506 render = BRW_SURFACEFORMAT_R16_FLOAT;
507 break;
508 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
509 /* XRGB is handled as ARGB because the chips in this family
510 * cannot render to XRGB targets. This means that we have to
511 * mask writes to alpha (ala glColorMask) and reconfigure the
512 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
513 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
514 * used.
515 */
516 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
517 break;
518 }
519
520 rinfo = &surface_formats[render];
521
522 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
523 * integer, so we don't need hardware support for blending on it. Other
524 * than that, GL in general requires alpha blending for render targets,
525 * even though we don't support it for some formats.
526 *
527 * We don't currently support rendering to SNORM textures because some of
528 * the ARB_color_buffer_float clamping is broken for it
529 * (piglit arb_color_buffer_float-drawpixels GL_RGBA8_SNORM).
530 */
531 if (gen >= rinfo->render_target &&
532 (gen >= rinfo->alpha_blend || is_integer) &&
533 _mesa_get_format_datatype(format) != GL_SIGNED_NORMALIZED) {
534 brw->render_target_format[format] = render;
535 brw->format_supported_as_render_target[format] = true;
536 }
537 }
538
539 /* We will check this table for FBO completeness, but the surface format
540 * table above only covered color rendering.
541 */
542 brw->format_supported_as_render_target[MESA_FORMAT_S8_Z24] = true;
543 brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
544 brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
545 brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
546 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT] = true;
547 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
548
549 /* We remap depth formats to a supported texturing format in
550 * translate_tex_format().
551 */
552 ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
553 ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
554 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT] = true;
555 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
556 }
557
558 bool
559 brw_render_target_supported(struct intel_context *intel, gl_format format)
560 {
561 struct brw_context *brw = brw_context(&intel->ctx);
562 /* Not exactly true, as some of those formats are not renderable.
563 * But at least we know how to translate them.
564 */
565 return brw->format_supported_as_render_target[format];
566 }
567
568 GLuint
569 translate_tex_format(gl_format mesa_format,
570 GLenum internal_format,
571 GLenum depth_mode,
572 GLenum srgb_decode)
573 {
574 switch( mesa_format ) {
575
576 case MESA_FORMAT_Z16:
577 return BRW_SURFACEFORMAT_I16_UNORM;
578
579 case MESA_FORMAT_S8_Z24:
580 case MESA_FORMAT_X8_Z24:
581 return BRW_SURFACEFORMAT_I24X8_UNORM;
582
583 case MESA_FORMAT_Z32_FLOAT:
584 return BRW_SURFACEFORMAT_I32_FLOAT;
585
586 case MESA_FORMAT_Z32_FLOAT_X24S8:
587 return BRW_SURFACEFORMAT_R32G32_FLOAT;
588
589 case MESA_FORMAT_SARGB8:
590 case MESA_FORMAT_SLA8:
591 case MESA_FORMAT_SL8:
592 if (srgb_decode == GL_DECODE_EXT)
593 return brw_format_for_mesa_format(mesa_format);
594 else if (srgb_decode == GL_SKIP_DECODE_EXT)
595 return brw_format_for_mesa_format(_mesa_get_srgb_format_linear(mesa_format));
596
597 case MESA_FORMAT_RGBA8888_REV:
598 /* This format is not renderable? */
599 return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
600
601 case MESA_FORMAT_RGBA_FLOAT32:
602 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
603 * assertion below.
604 */
605 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
606
607 default:
608 assert(brw_format_for_mesa_format(mesa_format) != 0);
609 return brw_format_for_mesa_format(mesa_format);
610 }
611 }
612
613 static uint32_t
614 brw_get_surface_tiling_bits(uint32_t tiling)
615 {
616 switch (tiling) {
617 case I915_TILING_X:
618 return BRW_SURFACE_TILED;
619 case I915_TILING_Y:
620 return BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y;
621 default:
622 return 0;
623 }
624 }
625
626 static void
627 brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
628 {
629 struct brw_context *brw = brw_context(ctx);
630 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
631 struct intel_texture_object *intelObj = intel_texture_object(tObj);
632 struct intel_mipmap_tree *mt = intelObj->mt;
633 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
634 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
635 const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
636 uint32_t *surf;
637 int width, height, depth;
638
639 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
640
641 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
642 6 * 4, 32, &brw->bind.surf_offset[surf_index]);
643
644 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
645 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
646 BRW_SURFACE_CUBEFACE_ENABLES |
647 (translate_tex_format(mt->format,
648 firstImage->InternalFormat,
649 sampler->DepthMode,
650 sampler->sRGBDecode) <<
651 BRW_SURFACE_FORMAT_SHIFT));
652
653 surf[1] = intelObj->mt->region->bo->offset; /* reloc */
654
655 surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
656 (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
657 (height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
658
659 surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) |
660 (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
661 ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) <<
662 BRW_SURFACE_PITCH_SHIFT);
663
664 surf[4] = 0;
665
666 surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
667
668 /* Emit relocation to surface contents */
669 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
670 brw->bind.surf_offset[surf_index] + 4,
671 intelObj->mt->region->bo, 0,
672 I915_GEM_DOMAIN_SAMPLER, 0);
673 }
674
675 /**
676 * Create the constant buffer surface. Vertex/fragment shader constants will be
677 * read from this buffer with Data Port Read instructions/messages.
678 */
679 void
680 brw_create_constant_surface(struct brw_context *brw,
681 drm_intel_bo *bo,
682 int width,
683 uint32_t *out_offset)
684 {
685 struct intel_context *intel = &brw->intel;
686 const GLint w = width - 1;
687 uint32_t *surf;
688
689 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
690 6 * 4, 32, out_offset);
691
692 surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
693 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
694 BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_SURFACE_FORMAT_SHIFT);
695
696 if (intel->gen >= 6)
697 surf[0] |= BRW_SURFACE_RC_READ_WRITE;
698
699 surf[1] = bo->offset; /* reloc */
700
701 surf[2] = (((w & 0x7f) - 1) << BRW_SURFACE_WIDTH_SHIFT |
702 (((w >> 7) & 0x1fff) - 1) << BRW_SURFACE_HEIGHT_SHIFT);
703
704 surf[3] = ((((w >> 20) & 0x7f) - 1) << BRW_SURFACE_DEPTH_SHIFT |
705 (width * 16 - 1) << BRW_SURFACE_PITCH_SHIFT);
706
707 surf[4] = 0;
708 surf[5] = 0;
709
710 /* Emit relocation to surface contents. Section 5.1.1 of the gen4
711 * bspec ("Data Cache") says that the data cache does not exist as
712 * a separate cache and is just the sampler cache.
713 */
714 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
715 *out_offset + 4,
716 bo, 0,
717 I915_GEM_DOMAIN_SAMPLER, 0);
718 }
719
720 /**
721 * Set up a binding table entry for use by stream output logic (transform
722 * feedback).
723 *
724 * buffer_size_minus_1 must me less than BRW_MAX_NUM_BUFFER_ENTRIES.
725 */
726 void
727 brw_update_sol_surface(struct brw_context *brw,
728 struct gl_buffer_object *buffer_obj,
729 uint32_t *out_offset, unsigned num_vector_components,
730 unsigned stride_dwords, unsigned offset_dwords)
731 {
732 drm_intel_bo *bo = intel_buffer_object(buffer_obj)->buffer;
733 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
734 out_offset);
735 uint32_t pitch_minus_1 = 4*stride_dwords - 1;
736 uint32_t offset_bytes = 4 * offset_dwords;
737 size_t size_dwords = buffer_obj->Size / 4;
738 uint32_t buffer_size_minus_1, width, height, depth, surface_format;
739
740 /* FIXME: can we rely on core Mesa to ensure that the buffer isn't
741 * too big to map using a single binding table entry?
742 */
743 assert((size_dwords - offset_dwords) / stride_dwords
744 <= BRW_MAX_NUM_BUFFER_ENTRIES);
745
746 if (size_dwords > offset_dwords + num_vector_components) {
747 /* There is room for at least 1 transform feedback output in the buffer.
748 * Compute the number of additional transform feedback outputs the
749 * buffer has room for.
750 */
751 buffer_size_minus_1 =
752 (size_dwords - offset_dwords - num_vector_components) / stride_dwords;
753 } else {
754 /* There isn't even room for a single transform feedback output in the
755 * buffer. We can't configure the binding table entry to prevent output
756 * entirely; we'll have to rely on the geometry shader to detect
757 * overflow. But to minimize the damage in case of a bug, set up the
758 * binding table entry to just allow a single output.
759 */
760 buffer_size_minus_1 = 0;
761 }
762 width = buffer_size_minus_1 & 0x7f;
763 height = (buffer_size_minus_1 & 0xfff80) >> 7;
764 depth = (buffer_size_minus_1 & 0x7f00000) >> 20;
765
766 switch (num_vector_components) {
767 case 1:
768 surface_format = BRW_SURFACEFORMAT_R32_FLOAT;
769 break;
770 case 2:
771 surface_format = BRW_SURFACEFORMAT_R32G32_FLOAT;
772 break;
773 case 3:
774 surface_format = BRW_SURFACEFORMAT_R32G32B32_FLOAT;
775 break;
776 case 4:
777 surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
778 break;
779 default:
780 assert(!"Invalid vector size for transform feedback output");
781 surface_format = BRW_SURFACEFORMAT_R32_FLOAT;
782 break;
783 }
784
785 surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
786 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
787 surface_format << BRW_SURFACE_FORMAT_SHIFT |
788 BRW_SURFACE_RC_READ_WRITE;
789 surf[1] = bo->offset + offset_bytes; /* reloc */
790 surf[2] = (width << BRW_SURFACE_WIDTH_SHIFT |
791 height << BRW_SURFACE_HEIGHT_SHIFT);
792 surf[3] = (depth << BRW_SURFACE_DEPTH_SHIFT |
793 pitch_minus_1 << BRW_SURFACE_PITCH_SHIFT);
794 surf[4] = 0;
795 surf[5] = 0;
796
797 /* Emit relocation to surface contents. */
798 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
799 *out_offset + 4,
800 bo, offset_bytes,
801 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
802 }
803
804 /* Creates a new WM constant buffer reflecting the current fragment program's
805 * constants, if needed by the fragment program.
806 *
807 * Otherwise, constants go through the CURBEs using the brw_constant_buffer
808 * state atom.
809 */
810 static void
811 brw_upload_wm_pull_constants(struct brw_context *brw)
812 {
813 struct gl_context *ctx = &brw->intel.ctx;
814 struct intel_context *intel = &brw->intel;
815 /* BRW_NEW_FRAGMENT_PROGRAM */
816 struct brw_fragment_program *fp =
817 (struct brw_fragment_program *) brw->fragment_program;
818 struct gl_program_parameter_list *params = fp->program.Base.Parameters;
819 const int size = brw->wm.prog_data->nr_pull_params * sizeof(float);
820 const int surf_index = SURF_INDEX_FRAG_CONST_BUFFER;
821 float *constants;
822 unsigned int i;
823
824 _mesa_load_state_parameters(ctx, params);
825
826 /* CACHE_NEW_WM_PROG */
827 if (brw->wm.prog_data->nr_pull_params == 0) {
828 if (brw->wm.const_bo) {
829 drm_intel_bo_unreference(brw->wm.const_bo);
830 brw->wm.const_bo = NULL;
831 brw->bind.surf_offset[surf_index] = 0;
832 brw->state.dirty.brw |= BRW_NEW_SURFACES;
833 }
834 return;
835 }
836
837 drm_intel_bo_unreference(brw->wm.const_bo);
838 brw->wm.const_bo = drm_intel_bo_alloc(intel->bufmgr, "WM const bo",
839 size, 64);
840
841 /* _NEW_PROGRAM_CONSTANTS */
842 drm_intel_gem_bo_map_gtt(brw->wm.const_bo);
843 constants = brw->wm.const_bo->virtual;
844 for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) {
845 constants[i] = convert_param(brw->wm.prog_data->pull_param_convert[i],
846 brw->wm.prog_data->pull_param[i]);
847 }
848 drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo);
849
850 intel->vtbl.create_constant_surface(brw, brw->wm.const_bo,
851 params->NumParameters,
852 &brw->bind.surf_offset[surf_index]);
853
854 brw->state.dirty.brw |= BRW_NEW_SURFACES;
855 }
856
857 const struct brw_tracked_state brw_wm_pull_constants = {
858 .dirty = {
859 .mesa = (_NEW_PROGRAM_CONSTANTS),
860 .brw = (BRW_NEW_BATCH | BRW_NEW_FRAGMENT_PROGRAM),
861 .cache = CACHE_NEW_WM_PROG,
862 },
863 .emit = brw_upload_wm_pull_constants,
864 };
865
866 static void
867 brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
868 {
869 struct intel_context *intel = &brw->intel;
870 uint32_t *surf;
871
872 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
873 6 * 4, 32, &brw->bind.surf_offset[unit]);
874
875 surf[0] = (BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
876 BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT);
877 if (intel->gen < 6) {
878 surf[0] |= (1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT |
879 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT |
880 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT |
881 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT);
882 }
883 surf[1] = 0;
884 surf[2] = 0;
885 surf[3] = 0;
886 surf[4] = 0;
887 surf[5] = 0;
888 }
889
890 /**
891 * Sets up a surface state structure to point at the given region.
892 * While it is only used for the front/back buffer currently, it should be
893 * usable for further buffers when doing ARB_draw_buffer support.
894 */
895 static void
896 brw_update_renderbuffer_surface(struct brw_context *brw,
897 struct gl_renderbuffer *rb,
898 unsigned int unit)
899 {
900 struct intel_context *intel = &brw->intel;
901 struct gl_context *ctx = &intel->ctx;
902 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
903 struct intel_mipmap_tree *mt = irb->mt;
904 struct intel_region *region = irb->mt->region;
905 uint32_t *surf;
906 uint32_t tile_x, tile_y;
907 uint32_t format = 0;
908
909 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
910 6 * 4, 32, &brw->bind.surf_offset[unit]);
911
912 switch (irb->Base.Format) {
913 case MESA_FORMAT_SARGB8:
914 /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
915 surfaces to the blend/update as sRGB */
916 if (ctx->Color.sRGBEnabled)
917 format = brw_format_for_mesa_format(irb->Base.Format);
918 else
919 format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
920 break;
921 default:
922 format = brw->render_target_format[irb->Base.Format];
923 if (unlikely(!brw->format_supported_as_render_target[irb->Base.Format])) {
924 _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
925 __FUNCTION__, _mesa_get_format_name(irb->Base.Format));
926 }
927 break;
928 }
929
930 surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
931 format << BRW_SURFACE_FORMAT_SHIFT);
932
933 /* reloc */
934 surf[1] = (intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) +
935 region->bo->offset);
936
937 surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT |
938 (rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
939
940 surf[3] = (brw_get_surface_tiling_bits(region->tiling) |
941 ((region->pitch * region->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT);
942
943 surf[4] = 0;
944
945 assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
946 /* Note that the low bits of these fields are missing, so
947 * there's the possibility of getting in trouble.
948 */
949 assert(tile_x % 4 == 0);
950 assert(tile_y % 2 == 0);
951 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
952 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
953 (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
954
955 if (intel->gen < 6) {
956 /* _NEW_COLOR */
957 if (!ctx->Color.ColorLogicOpEnabled &&
958 (ctx->Color.BlendEnabled & (1 << unit)))
959 surf[0] |= BRW_SURFACE_BLEND_ENABLED;
960
961 if (!ctx->Color.ColorMask[unit][0])
962 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT;
963 if (!ctx->Color.ColorMask[unit][1])
964 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT;
965 if (!ctx->Color.ColorMask[unit][2])
966 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT;
967
968 /* As mentioned above, disable writes to the alpha component when the
969 * renderbuffer is XRGB.
970 */
971 if (ctx->DrawBuffer->Visual.alphaBits == 0 ||
972 !ctx->Color.ColorMask[unit][3]) {
973 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT;
974 }
975 }
976
977 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
978 brw->bind.surf_offset[unit] + 4,
979 region->bo,
980 surf[1] - region->bo->offset,
981 I915_GEM_DOMAIN_RENDER,
982 I915_GEM_DOMAIN_RENDER);
983 }
984
985 /**
986 * Construct SURFACE_STATE objects for renderbuffers/draw buffers.
987 */
988 static void
989 brw_update_renderbuffer_surfaces(struct brw_context *brw)
990 {
991 struct intel_context *intel = &brw->intel;
992 struct gl_context *ctx = &brw->intel.ctx;
993 GLuint i;
994
995 /* _NEW_BUFFERS | _NEW_COLOR */
996 /* Update surfaces for drawing buffers */
997 if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
998 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
999 if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
1000 intel->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], i);
1001 } else {
1002 intel->vtbl.update_null_renderbuffer_surface(brw, i);
1003 }
1004 }
1005 } else {
1006 intel->vtbl.update_null_renderbuffer_surface(brw, 0);
1007 }
1008 brw->state.dirty.brw |= BRW_NEW_SURFACES;
1009 }
1010
1011 const struct brw_tracked_state brw_renderbuffer_surfaces = {
1012 .dirty = {
1013 .mesa = (_NEW_COLOR |
1014 _NEW_BUFFERS),
1015 .brw = BRW_NEW_BATCH,
1016 .cache = 0
1017 },
1018 .emit = brw_update_renderbuffer_surfaces,
1019 };
1020
1021 const struct brw_tracked_state gen6_renderbuffer_surfaces = {
1022 .dirty = {
1023 .mesa = _NEW_BUFFERS,
1024 .brw = BRW_NEW_BATCH,
1025 .cache = 0
1026 },
1027 .emit = brw_update_renderbuffer_surfaces,
1028 };
1029
1030 /**
1031 * Construct SURFACE_STATE objects for enabled textures.
1032 */
1033 static void
1034 brw_update_texture_surfaces(struct brw_context *brw)
1035 {
1036 struct gl_context *ctx = &brw->intel.ctx;
1037
1038 for (unsigned i = 0; i < BRW_MAX_TEX_UNIT; i++) {
1039 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
1040 const GLuint surf = SURF_INDEX_TEXTURE(i);
1041
1042 /* _NEW_TEXTURE */
1043 if (texUnit->_ReallyEnabled) {
1044 brw->intel.vtbl.update_texture_surface(ctx, i);
1045 } else {
1046 brw->bind.surf_offset[surf] = 0;
1047 }
1048 }
1049
1050 brw->state.dirty.brw |= BRW_NEW_SURFACES;
1051 }
1052
1053 const struct brw_tracked_state brw_texture_surfaces = {
1054 .dirty = {
1055 .mesa = _NEW_TEXTURE,
1056 .brw = BRW_NEW_BATCH,
1057 .cache = 0
1058 },
1059 .emit = brw_update_texture_surfaces,
1060 };
1061
1062 /**
1063 * Constructs the binding table for the WM surface state, which maps unit
1064 * numbers to surface state objects.
1065 */
1066 static void
1067 brw_upload_binding_table(struct brw_context *brw)
1068 {
1069 uint32_t *bind;
1070 int i;
1071
1072 /* Might want to calculate nr_surfaces first, to avoid taking up so much
1073 * space for the binding table.
1074 */
1075 bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
1076 sizeof(uint32_t) * BRW_MAX_SURFACES,
1077 32, &brw->bind.bo_offset);
1078
1079 /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
1080 for (i = 0; i < BRW_MAX_SURFACES; i++) {
1081 bind[i] = brw->bind.surf_offset[i];
1082 }
1083
1084 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
1085 brw->state.dirty.brw |= BRW_NEW_PS_BINDING_TABLE;
1086 }
1087
1088 const struct brw_tracked_state brw_binding_table = {
1089 .dirty = {
1090 .mesa = 0,
1091 .brw = (BRW_NEW_BATCH |
1092 BRW_NEW_VS_CONSTBUF |
1093 BRW_NEW_SURFACES),
1094 .cache = 0
1095 },
1096 .emit = brw_upload_binding_table,
1097 };
1098
1099 void
1100 gen4_init_vtable_surface_functions(struct brw_context *brw)
1101 {
1102 struct intel_context *intel = &brw->intel;
1103
1104 intel->vtbl.update_texture_surface = brw_update_texture_surface;
1105 intel->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
1106 intel->vtbl.update_null_renderbuffer_surface =
1107 brw_update_null_renderbuffer_surface;
1108 intel->vtbl.create_constant_surface = brw_create_constant_surface;
1109 }