Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_clip_state.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "brw_util.h"
32 #include "intel_batchbuffer.h"
33 #include "main/fbobject.h"
34 #include "main/framebuffer.h"
35
36 static void
37 upload_clip_state(struct brw_context *brw)
38 {
39 struct gl_context *ctx = &brw->ctx;
40 /* BRW_NEW_META_IN_PROGRESS */
41 uint32_t dw1 = brw->meta_in_progress ? 0 : GEN6_CLIP_STATISTICS_ENABLE;
42 uint32_t dw2 = 0;
43
44 /* _NEW_BUFFERS */
45 struct gl_framebuffer *fb = ctx->DrawBuffer;
46
47 /* BRW_NEW_FS_PROG_DATA */
48 if (brw->wm.prog_data->barycentric_interp_modes &
49 BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS) {
50 dw2 |= GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE;
51 }
52
53 if (brw->gen >= 7)
54 dw1 |= GEN7_CLIP_EARLY_CULL;
55
56 if (brw->gen == 7) {
57 /* _NEW_POLYGON */
58 if (ctx->Polygon._FrontBit == _mesa_is_user_fbo(fb))
59 dw1 |= GEN7_CLIP_WINDING_CCW;
60
61 if (ctx->Polygon.CullFlag) {
62 switch (ctx->Polygon.CullFaceMode) {
63 case GL_FRONT:
64 dw1 |= GEN7_CLIP_CULLMODE_FRONT;
65 break;
66 case GL_BACK:
67 dw1 |= GEN7_CLIP_CULLMODE_BACK;
68 break;
69 case GL_FRONT_AND_BACK:
70 dw1 |= GEN7_CLIP_CULLMODE_BOTH;
71 break;
72 default:
73 unreachable("Should not get here: invalid CullFlag");
74 }
75 } else {
76 dw1 |= GEN7_CLIP_CULLMODE_NONE;
77 }
78 }
79
80 if (brw->gen < 8 && !ctx->Transform.DepthClamp)
81 dw2 |= GEN6_CLIP_Z_TEST;
82
83 /* _NEW_LIGHT */
84 if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) {
85 dw2 |=
86 (0 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
87 (1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
88 (0 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
89 } else {
90 dw2 |=
91 (2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
92 (2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
93 (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
94 }
95
96 /* _NEW_TRANSFORM */
97 dw2 |= (ctx->Transform.ClipPlanesEnabled <<
98 GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT);
99 if (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE)
100 dw2 |= GEN6_CLIP_API_D3D;
101 else
102 dw2 |= GEN6_CLIP_API_OGL;
103
104 dw2 |= GEN6_CLIP_GB_TEST;
105
106 /* We need to disable guardband clipping if the guardband (which we always
107 * program to the maximum screen-space bounding box of 8K x 8K) will be
108 * smaller than the viewport.
109 *
110 * Closely examining the clip determination formulas in the documentation
111 * reveals that objects will be discarded entirely if they're outside the
112 * (small) guardband, even if they're within the (large) viewport:
113 *
114 * TR = TR_GB || TR_VPXY || TR_VPZ || TR_UC || TR_NEGW
115 * TA = !TR && TA_GB && TA_VPZ && TA_NEGW
116 * MC = !(TA || TR)
117 *
118 * (TA is "Trivial Accept", TR is "Trivial Reject", MC is "Must Clip".)
119 *
120 * Disabling guardband clipping removes the TR_GB condition, which means
121 * they'll be considered MC ("Must Clip") unless they're rejected for
122 * some other reason.
123 *
124 * Note that there is no TA_VPXY condition. If there were, objects entirely
125 * inside a 16384x16384 viewport would be trivially accepted, breaking the
126 * "objects must have a screenspace bounding box not exceeding 8K in the X
127 * or Y direction" restriction. Instead, they're clipped.
128 */
129 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
130 if (ctx->ViewportArray[i].Width > 8192 ||
131 ctx->ViewportArray[i].Height > 8192) {
132 dw2 &= ~GEN6_CLIP_GB_TEST;
133 break;
134 }
135 }
136
137 /* If the viewport dimensions are smaller than the drawable dimensions,
138 * we have to disable guardband clipping prior to Gen8. We always program
139 * the guardband to a fixed size, which is almost always larger than the
140 * viewport. Any geometry which intersects the viewport but lies within
141 * the guardband would bypass the 3D clipping stage, so it wouldn't be
142 * clipped to the viewport. Rendering would happen beyond the viewport,
143 * but still inside the drawable.
144 *
145 * Gen8+ introduces a viewport extents test which restricts rendering to
146 * the viewport, so we can ignore this restriction.
147 */
148 if (brw->gen < 8) {
149 const float fb_width = (float)_mesa_geometric_width(fb);
150 const float fb_height = (float)_mesa_geometric_height(fb);
151
152 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
153 if (ctx->ViewportArray[i].X != 0 ||
154 ctx->ViewportArray[i].Y != 0 ||
155 ctx->ViewportArray[i].Width != fb_width ||
156 ctx->ViewportArray[i].Height != fb_height) {
157 dw2 &= ~GEN6_CLIP_GB_TEST;
158 break;
159 }
160 }
161 }
162
163 /* BRW_NEW_RASTERIZER_DISCARD */
164 if (ctx->RasterDiscard) {
165 dw2 |= GEN6_CLIP_MODE_REJECT_ALL;
166 perf_debug("Rasterizer discard is currently implemented via the clipper; "
167 "%s be faster.\n", brw->gen >= 7 ? "using the SOL unit may" :
168 "having the GS not write primitives would likely");
169 }
170
171 uint32_t enable;
172 if (brw->primitive == _3DPRIM_RECTLIST)
173 enable = 0;
174 else
175 enable = GEN6_CLIP_ENABLE;
176
177 BEGIN_BATCH(4);
178 OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
179 OUT_BATCH(dw1);
180 OUT_BATCH(enable |
181 GEN6_CLIP_MODE_NORMAL |
182 GEN6_CLIP_XY_TEST |
183 dw2);
184 OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
185 U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
186 (_mesa_geometric_layers(fb) > 0 ? 0 : GEN6_CLIP_FORCE_ZERO_RTAINDEX) |
187 ((ctx->Const.MaxViewports - 1) & GEN6_CLIP_MAX_VP_INDEX_MASK));
188 ADVANCE_BATCH();
189 }
190
191 const struct brw_tracked_state gen6_clip_state = {
192 .dirty = {
193 .mesa = _NEW_BUFFERS |
194 _NEW_LIGHT |
195 _NEW_TRANSFORM,
196 .brw = BRW_NEW_CONTEXT |
197 BRW_NEW_FS_PROG_DATA |
198 BRW_NEW_META_IN_PROGRESS |
199 BRW_NEW_RASTERIZER_DISCARD,
200 },
201 .emit = upload_clip_state,
202 };
203
204 const struct brw_tracked_state gen7_clip_state = {
205 .dirty = {
206 .mesa = _NEW_BUFFERS |
207 _NEW_LIGHT |
208 _NEW_POLYGON |
209 _NEW_TRANSFORM,
210 .brw = BRW_NEW_CONTEXT |
211 BRW_NEW_FS_PROG_DATA |
212 BRW_NEW_META_IN_PROGRESS |
213 BRW_NEW_RASTERIZER_DISCARD,
214 },
215 .emit = upload_clip_state,
216 };