i965: Implement support for ARB_clip_control.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_clip_state.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "brw_util.h"
32 #include "intel_batchbuffer.h"
33 #include "main/fbobject.h"
34
35 static void
36 upload_clip_state(struct brw_context *brw)
37 {
38 struct gl_context *ctx = &brw->ctx;
39 /* BRW_NEW_META_IN_PROGRESS */
40 uint32_t dw1 = brw->meta_in_progress ? 0 : GEN6_CLIP_STATISTICS_ENABLE;
41 uint32_t dw2 = 0;
42
43 /* _NEW_BUFFERS */
44 struct gl_framebuffer *fb = ctx->DrawBuffer;
45
46 /* BRW_NEW_FS_PROG_DATA */
47 if (brw->wm.prog_data->barycentric_interp_modes &
48 BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS) {
49 dw2 |= GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE;
50 }
51
52 if (brw->gen >= 7)
53 dw1 |= GEN7_CLIP_EARLY_CULL;
54
55 if (brw->gen == 7) {
56 /* _NEW_POLYGON */
57 if (ctx->Polygon._FrontBit == _mesa_is_user_fbo(fb))
58 dw1 |= GEN7_CLIP_WINDING_CCW;
59
60 if (ctx->Polygon.CullFlag) {
61 switch (ctx->Polygon.CullFaceMode) {
62 case GL_FRONT:
63 dw1 |= GEN7_CLIP_CULLMODE_FRONT;
64 break;
65 case GL_BACK:
66 dw1 |= GEN7_CLIP_CULLMODE_BACK;
67 break;
68 case GL_FRONT_AND_BACK:
69 dw1 |= GEN7_CLIP_CULLMODE_BOTH;
70 break;
71 default:
72 unreachable("Should not get here: invalid CullFlag");
73 }
74 } else {
75 dw1 |= GEN7_CLIP_CULLMODE_NONE;
76 }
77 }
78
79 if (brw->gen < 8 && !ctx->Transform.DepthClamp)
80 dw2 |= GEN6_CLIP_Z_TEST;
81
82 /* _NEW_LIGHT */
83 if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) {
84 dw2 |=
85 (0 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
86 (1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
87 (0 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
88 } else {
89 dw2 |=
90 (2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
91 (2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
92 (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
93 }
94
95 /* _NEW_TRANSFORM */
96 dw2 |= (ctx->Transform.ClipPlanesEnabled <<
97 GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT);
98 if (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE)
99 dw2 |= GEN6_CLIP_API_D3D;
100 else
101 dw2 |= GEN6_CLIP_API_OGL;
102
103 dw2 |= GEN6_CLIP_GB_TEST;
104
105 /* We need to disable guardband clipping if the guardband (which we always
106 * program to the maximum screen-space bounding box of 8K x 8K) will be
107 * smaller than the viewport.
108 *
109 * Closely examining the clip determination formulas in the documentation
110 * reveals that objects will be discarded entirely if they're outside the
111 * (small) guardband, even if they're within the (large) viewport:
112 *
113 * TR = TR_GB || TR_VPXY || TR_VPZ || TR_UC || TR_NEGW
114 * TA = !TR && TA_GB && TA_VPZ && TA_NEGW
115 * MC = !(TA || TR)
116 *
117 * (TA is "Trivial Accept", TR is "Trivial Reject", MC is "Must Clip".)
118 *
119 * Disabling guardband clipping removes the TR_GB condition, which means
120 * they'll be considered MC ("Must Clip") unless they're rejected for
121 * some other reason.
122 *
123 * Note that there is no TA_VPXY condition. If there were, objects entirely
124 * inside a 16384x16384 viewport would be trivially accepted, breaking the
125 * "objects must have a screenspace bounding box not exceeding 8K in the X
126 * or Y direction" restriction. Instead, they're clipped.
127 */
128 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
129 if (ctx->ViewportArray[i].Width > 8192 ||
130 ctx->ViewportArray[i].Height > 8192) {
131 dw2 &= ~GEN6_CLIP_GB_TEST;
132 break;
133 }
134 }
135
136 /* If the viewport dimensions are smaller than the drawable dimensions,
137 * we have to disable guardband clipping prior to Gen8. We always program
138 * the guardband to a fixed size, which is almost always larger than the
139 * viewport. Any geometry which intersects the viewport but lies within
140 * the guardband would bypass the 3D clipping stage, so it wouldn't be
141 * clipped to the viewport. Rendering would happen beyond the viewport,
142 * but still inside the drawable.
143 *
144 * Gen8+ introduces a viewport extents test which restricts rendering to
145 * the viewport, so we can ignore this restriction.
146 */
147 if (brw->gen < 8) {
148 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
149 if (ctx->ViewportArray[i].X != 0 ||
150 ctx->ViewportArray[i].Y != 0 ||
151 ctx->ViewportArray[i].Width != (float) fb->Width ||
152 ctx->ViewportArray[i].Height != (float) fb->Height) {
153 dw2 &= ~GEN6_CLIP_GB_TEST;
154 break;
155 }
156 }
157 }
158
159 /* BRW_NEW_RASTERIZER_DISCARD */
160 if (ctx->RasterDiscard) {
161 dw2 |= GEN6_CLIP_MODE_REJECT_ALL;
162 perf_debug("Rasterizer discard is currently implemented via the clipper; "
163 "%s be faster.\n", brw->gen >= 7 ? "using the SOL unit may" :
164 "having the GS not write primitives would likely");
165 }
166
167 uint32_t enable;
168 if (brw->primitive == _3DPRIM_RECTLIST)
169 enable = 0;
170 else
171 enable = GEN6_CLIP_ENABLE;
172
173 BEGIN_BATCH(4);
174 OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
175 OUT_BATCH(dw1);
176 OUT_BATCH(enable |
177 GEN6_CLIP_MODE_NORMAL |
178 GEN6_CLIP_XY_TEST |
179 dw2);
180 OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
181 U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
182 (fb->MaxNumLayers > 0 ? 0 : GEN6_CLIP_FORCE_ZERO_RTAINDEX) |
183 ((ctx->Const.MaxViewports - 1) & GEN6_CLIP_MAX_VP_INDEX_MASK));
184 ADVANCE_BATCH();
185 }
186
187 const struct brw_tracked_state gen6_clip_state = {
188 .dirty = {
189 .mesa = _NEW_BUFFERS |
190 _NEW_LIGHT |
191 _NEW_TRANSFORM,
192 .brw = BRW_NEW_CONTEXT |
193 BRW_NEW_FS_PROG_DATA |
194 BRW_NEW_META_IN_PROGRESS |
195 BRW_NEW_RASTERIZER_DISCARD,
196 },
197 .emit = upload_clip_state,
198 };
199
200 const struct brw_tracked_state gen7_clip_state = {
201 .dirty = {
202 .mesa = _NEW_BUFFERS |
203 _NEW_LIGHT |
204 _NEW_POLYGON |
205 _NEW_TRANSFORM,
206 .brw = BRW_NEW_CONTEXT |
207 BRW_NEW_FS_PROG_DATA |
208 BRW_NEW_META_IN_PROGRESS |
209 BRW_NEW_RASTERIZER_DISCARD,
210 },
211 .emit = upload_clip_state,
212 };