i965: Make texture validation code use texture objects, not units.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_constant_state.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_context.h"
25 #include "brw_state.h"
26 #include "brw_defines.h"
27 #include "brw_program.h"
28 #include "intel_batchbuffer.h"
29 #include "intel_buffer_objects.h"
30 #include "program/prog_parameter.h"
31 #include "main/shaderapi.h"
32
33 static uint32_t
34 f_as_u32(float f)
35 {
36 union fi fi = { .f = f };
37 return fi.ui;
38 }
39
40 static uint32_t
41 brw_param_value(struct brw_context *brw,
42 const struct gl_program *prog,
43 const struct brw_stage_state *stage_state,
44 uint32_t param)
45 {
46 struct gl_context *ctx = &brw->ctx;
47
48 switch (BRW_PARAM_DOMAIN(param)) {
49 case BRW_PARAM_DOMAIN_BUILTIN:
50 if (param == BRW_PARAM_BUILTIN_ZERO) {
51 return 0;
52 } else if (BRW_PARAM_BUILTIN_IS_CLIP_PLANE(param)) {
53 gl_clip_plane *clip_planes = brw_select_clip_planes(ctx);
54 unsigned idx = BRW_PARAM_BUILTIN_CLIP_PLANE_IDX(param);
55 unsigned comp = BRW_PARAM_BUILTIN_CLIP_PLANE_COMP(param);
56 return ((uint32_t *)clip_planes[idx])[comp];
57 } else if (param >= BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X &&
58 param <= BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_W) {
59 unsigned i = param - BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X;
60 return f_as_u32(ctx->TessCtrlProgram.patch_default_outer_level[i]);
61 } else if (param == BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X) {
62 return f_as_u32(ctx->TessCtrlProgram.patch_default_inner_level[0]);
63 } else if (param == BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y) {
64 return f_as_u32(ctx->TessCtrlProgram.patch_default_inner_level[1]);
65 } else {
66 unreachable("Invalid param builtin");
67 }
68
69 case BRW_PARAM_DOMAIN_PARAMETER: {
70 unsigned idx = BRW_PARAM_PARAMETER_IDX(param);
71 unsigned comp = BRW_PARAM_PARAMETER_COMP(param);
72 assert(idx < prog->Parameters->NumParameters);
73 return prog->Parameters->ParameterValues[idx][comp].u;
74 }
75
76 case BRW_PARAM_DOMAIN_UNIFORM: {
77 unsigned idx = BRW_PARAM_UNIFORM_IDX(param);
78 assert(idx < prog->sh.data->NumUniformDataSlots);
79 return prog->sh.data->UniformDataSlots[idx].u;
80 }
81
82 case BRW_PARAM_DOMAIN_IMAGE: {
83 unsigned idx = BRW_PARAM_IMAGE_IDX(param);
84 unsigned offset = BRW_PARAM_IMAGE_OFFSET(param);
85 assert(offset < ARRAY_SIZE(stage_state->image_param));
86 return ((uint32_t *)&stage_state->image_param[idx])[offset];
87 }
88
89 default:
90 unreachable("Invalid param domain");
91 }
92 }
93
94
95 void
96 brw_populate_constant_data(struct brw_context *brw,
97 const struct gl_program *prog,
98 const struct brw_stage_state *stage_state,
99 void *void_dst,
100 const uint32_t *param,
101 unsigned nr_params)
102 {
103 uint32_t *dst = void_dst;
104 for (unsigned i = 0; i < nr_params; i++)
105 dst[i] = brw_param_value(brw, prog, stage_state, param[i]);
106 }
107
108
109 /**
110 * Creates a streamed BO containing the push constants for the VS or GS on
111 * gen6+.
112 *
113 * Push constants are constant values (such as GLSL uniforms) that are
114 * pre-loaded into a shader stage's register space at thread spawn time.
115 *
116 * Not all GLSL uniforms will be uploaded as push constants: The hardware has
117 * a limitation of 32 or 64 EU registers (256 or 512 floats) per stage to be
118 * uploaded as push constants, while GL 4.4 requires at least 1024 components
119 * to be usable for the VS. Plus, currently we always use pull constants
120 * instead of push constants when doing variable-index array access.
121 *
122 * See brw_curbe.c for the equivalent gen4/5 code.
123 */
124 void
125 gen6_upload_push_constants(struct brw_context *brw,
126 const struct gl_program *prog,
127 const struct brw_stage_prog_data *prog_data,
128 struct brw_stage_state *stage_state)
129 {
130 const struct gen_device_info *devinfo = &brw->screen->devinfo;
131 struct gl_context *ctx = &brw->ctx;
132
133 bool active = prog_data &&
134 (stage_state->stage != MESA_SHADER_TESS_CTRL ||
135 brw->programs[MESA_SHADER_TESS_EVAL]);
136
137 if (active)
138 _mesa_shader_write_subroutine_indices(ctx, stage_state->stage);
139
140 if (!active || prog_data->nr_params == 0) {
141 stage_state->push_const_size = 0;
142 } else {
143 /* Updates the ParamaterValues[i] pointers for all parameters of the
144 * basic type of PROGRAM_STATE_VAR.
145 */
146 /* XXX: Should this happen somewhere before to get our state flag set? */
147 if (prog)
148 _mesa_load_state_parameters(ctx, prog->Parameters);
149
150 int i;
151 const int size = prog_data->nr_params * sizeof(gl_constant_value);
152 gl_constant_value *param;
153 if (devinfo->gen >= 8 || devinfo->is_haswell) {
154 param = intel_upload_space(brw, size, 32,
155 &stage_state->push_const_bo,
156 &stage_state->push_const_offset);
157 } else {
158 param = brw_state_batch(brw, size, 32,
159 &stage_state->push_const_offset);
160 }
161
162 STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
163
164 /* _NEW_PROGRAM_CONSTANTS
165 *
166 * Also _NEW_TRANSFORM -- we may reference clip planes other than as a
167 * side effect of dereferencing uniforms, so _NEW_PROGRAM_CONSTANTS
168 * wouldn't be set for them.
169 */
170 brw_populate_constant_data(brw, prog, stage_state, param,
171 prog_data->param,
172 prog_data->nr_params);
173
174 if (0) {
175 fprintf(stderr, "%s constants:\n",
176 _mesa_shader_stage_to_string(stage_state->stage));
177 for (i = 0; i < prog_data->nr_params; i++) {
178 if ((i & 7) == 0)
179 fprintf(stderr, "g%d: ",
180 prog_data->dispatch_grf_start_reg + i / 8);
181 fprintf(stderr, "%8f ", param[i].f);
182 if ((i & 7) == 7)
183 fprintf(stderr, "\n");
184 }
185 if ((i & 7) != 0)
186 fprintf(stderr, "\n");
187 fprintf(stderr, "\n");
188 }
189
190 stage_state->push_const_size = ALIGN(prog_data->nr_params, 8) / 8;
191 /* We can only push 32 registers of constants at a time. */
192
193 /* From the SNB PRM (vol2, part 1, section 3.2.1.4: 3DSTATE_CONSTANT_VS:
194 *
195 * "The sum of all four read length fields (each incremented to
196 * represent the actual read length) must be less than or equal to
197 * 32"
198 *
199 * From the IVB PRM (vol2, part 1, section 3.2.1.3: 3DSTATE_CONSTANT_VS:
200 *
201 * "The sum of all four read length fields must be less than or
202 * equal to the size of 64"
203 *
204 * The other shader stages all match the VS's limits.
205 */
206 assert(stage_state->push_const_size <= 32);
207 }
208
209 stage_state->push_constants_dirty = true;
210 }
211
212
213 /**
214 * Creates a temporary BO containing the pull constant data for the shader
215 * stage, and the SURFACE_STATE struct that points at it.
216 *
217 * Pull constants are GLSL uniforms (and other constant data) beyond what we
218 * could fit as push constants, or that have variable-index array access
219 * (which is easiest to support using pull constants, and avoids filling
220 * register space with mostly-unused data).
221 *
222 * Compare this path to brw_curbe.c for gen4/5 push constants, and
223 * gen6_vs_state.c for gen6+ push constants.
224 */
225 void
226 brw_upload_pull_constants(struct brw_context *brw,
227 GLbitfield64 brw_new_constbuf,
228 const struct gl_program *prog,
229 struct brw_stage_state *stage_state,
230 const struct brw_stage_prog_data *prog_data)
231 {
232 unsigned i;
233 uint32_t surf_index = prog_data->binding_table.pull_constants_start;
234
235 if (!prog_data->nr_pull_params) {
236 if (stage_state->surf_offset[surf_index]) {
237 stage_state->surf_offset[surf_index] = 0;
238 brw->ctx.NewDriverState |= brw_new_constbuf;
239 }
240 return;
241 }
242
243 /* Updates the ParamaterValues[i] pointers for all parameters of the
244 * basic type of PROGRAM_STATE_VAR.
245 */
246 _mesa_load_state_parameters(&brw->ctx, prog->Parameters);
247
248 /* BRW_NEW_*_PROG_DATA | _NEW_PROGRAM_CONSTANTS */
249 uint32_t size = prog_data->nr_pull_params * 4;
250 struct brw_bo *const_bo = NULL;
251 uint32_t const_offset;
252 gl_constant_value *constants = intel_upload_space(brw, size, 64,
253 &const_bo, &const_offset);
254
255 STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
256
257 brw_populate_constant_data(brw, prog, stage_state, constants,
258 prog_data->pull_param,
259 prog_data->nr_pull_params);
260
261 if (0) {
262 for (i = 0; i < ALIGN(prog_data->nr_pull_params, 4) / 4; i++) {
263 const gl_constant_value *row = &constants[i * 4];
264 fprintf(stderr, "const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
265 i, row[0].f, row[1].f, row[2].f, row[3].f);
266 }
267 }
268
269 brw_emit_buffer_surface_state(brw, &stage_state->surf_offset[surf_index],
270 const_bo, const_offset,
271 ISL_FORMAT_R32G32B32A32_FLOAT,
272 size, 1, 0);
273
274 brw_bo_unreference(const_bo);
275
276 brw->ctx.NewDriverState |= brw_new_constbuf;
277 }
278
279 /**
280 * Creates a region containing the push constants for the CS on gen7+.
281 *
282 * Push constants are constant values (such as GLSL uniforms) that are
283 * pre-loaded into a shader stage's register space at thread spawn time.
284 *
285 * For other stages, see brw_curbe.c:brw_upload_constant_buffer for the
286 * equivalent gen4/5 code and gen6_vs_state.c:gen6_upload_push_constants for
287 * gen6+.
288 */
289 void
290 brw_upload_cs_push_constants(struct brw_context *brw,
291 const struct gl_program *prog,
292 const struct brw_cs_prog_data *cs_prog_data,
293 struct brw_stage_state *stage_state)
294 {
295 struct gl_context *ctx = &brw->ctx;
296 const struct brw_stage_prog_data *prog_data =
297 (struct brw_stage_prog_data*) cs_prog_data;
298
299 /* Updates the ParamaterValues[i] pointers for all parameters of the
300 * basic type of PROGRAM_STATE_VAR.
301 */
302 /* XXX: Should this happen somewhere before to get our state flag set? */
303 _mesa_load_state_parameters(ctx, prog->Parameters);
304
305 if (cs_prog_data->push.total.size == 0) {
306 stage_state->push_const_size = 0;
307 return;
308 }
309
310
311 uint32_t *param =
312 brw_state_batch(brw, ALIGN(cs_prog_data->push.total.size, 64),
313 64, &stage_state->push_const_offset);
314 assert(param);
315
316 STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
317
318 if (cs_prog_data->push.cross_thread.size > 0) {
319 uint32_t *param_copy = param;
320 for (unsigned i = 0;
321 i < cs_prog_data->push.cross_thread.dwords;
322 i++) {
323 assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
324 param_copy[i] = brw_param_value(brw, prog, stage_state,
325 prog_data->param[i]);
326 }
327 }
328
329 if (cs_prog_data->push.per_thread.size > 0) {
330 for (unsigned t = 0; t < cs_prog_data->threads; t++) {
331 unsigned dst =
332 8 * (cs_prog_data->push.per_thread.regs * t +
333 cs_prog_data->push.cross_thread.regs);
334 unsigned src = cs_prog_data->push.cross_thread.dwords;
335 for ( ; src < prog_data->nr_params; src++, dst++) {
336 if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
337 param[dst] = t;
338 } else {
339 param[dst] = brw_param_value(brw, prog, stage_state,
340 prog_data->param[src]);
341 }
342 }
343 }
344 }
345
346 stage_state->push_const_size =
347 cs_prog_data->push.cross_thread.regs +
348 cs_prog_data->push.per_thread.regs;
349 }