mesa/i965/i915/r200: eliminate gl_vertex_program
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_gs_state.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "intel_batchbuffer.h"
32 #include "main/shaderapi.h"
33
34 static void
35 gen6_upload_gs_push_constants(struct brw_context *brw)
36 {
37 struct brw_stage_state *stage_state = &brw->gs.base;
38
39 /* BRW_NEW_GEOMETRY_PROGRAM */
40 const struct brw_geometry_program *gp =
41 (struct brw_geometry_program *) brw->geometry_program;
42
43 if (gp) {
44 /* BRW_NEW_GS_PROG_DATA */
45 struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
46
47 _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_GEOMETRY);
48 gen6_upload_push_constants(brw, &gp->program, prog_data, stage_state,
49 AUB_TRACE_VS_CONSTANTS);
50 }
51
52 if (brw->gen >= 7)
53 gen7_upload_constant_state(brw, stage_state, gp, _3DSTATE_CONSTANT_GS);
54 }
55
56 const struct brw_tracked_state gen6_gs_push_constants = {
57 .dirty = {
58 .mesa = _NEW_PROGRAM_CONSTANTS |
59 _NEW_TRANSFORM,
60 .brw = BRW_NEW_BATCH |
61 BRW_NEW_BLORP |
62 BRW_NEW_GEOMETRY_PROGRAM |
63 BRW_NEW_GS_PROG_DATA |
64 BRW_NEW_PUSH_CONSTANT_ALLOCATION,
65 },
66 .emit = gen6_upload_gs_push_constants,
67 };
68
69 static void
70 upload_gs_state_for_tf(struct brw_context *brw)
71 {
72 const struct gen_device_info *devinfo = &brw->screen->devinfo;
73
74 BEGIN_BATCH(7);
75 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
76 OUT_BATCH(brw->ff_gs.prog_offset);
77 OUT_BATCH(GEN6_GS_SPF_MODE | GEN6_GS_VECTOR_MASK_ENABLE);
78 OUT_BATCH(0); /* no scratch space */
79 OUT_BATCH((2 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
80 (brw->ff_gs.prog_data->urb_read_length << GEN6_GS_URB_READ_LENGTH_SHIFT));
81 OUT_BATCH(((devinfo->max_gs_threads - 1) << GEN6_GS_MAX_THREADS_SHIFT) |
82 GEN6_GS_STATISTICS_ENABLE |
83 GEN6_GS_SO_STATISTICS_ENABLE |
84 GEN6_GS_RENDERING_ENABLE);
85 OUT_BATCH(GEN6_GS_SVBI_PAYLOAD_ENABLE |
86 GEN6_GS_SVBI_POSTINCREMENT_ENABLE |
87 (brw->ff_gs.prog_data->svbi_postincrement_value <<
88 GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT) |
89 GEN6_GS_ENABLE);
90 ADVANCE_BATCH();
91 }
92
93 static void
94 upload_gs_state(struct brw_context *brw)
95 {
96 const struct gen_device_info *devinfo = &brw->screen->devinfo;
97 /* BRW_NEW_GEOMETRY_PROGRAM */
98 bool active = brw->geometry_program;
99 /* BRW_NEW_GS_PROG_DATA */
100 const struct brw_stage_state *stage_state = &brw->gs.base;
101 const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
102 const struct brw_vue_prog_data *vue_prog_data =
103 brw_vue_prog_data(stage_state->prog_data);
104 const struct brw_gs_prog_data *gs_prog_data =
105 brw_gs_prog_data(stage_state->prog_data);
106
107 if (!active || stage_state->push_const_size == 0) {
108 /* Disable the push constant buffers. */
109 BEGIN_BATCH(5);
110 OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
111 OUT_BATCH(0);
112 OUT_BATCH(0);
113 OUT_BATCH(0);
114 OUT_BATCH(0);
115 ADVANCE_BATCH();
116 } else {
117 BEGIN_BATCH(5);
118 OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 |
119 GEN6_CONSTANT_BUFFER_0_ENABLE |
120 (5 - 2));
121 /* Pointer to the GS constant buffer. Covered by the set of
122 * state flags from gen6_upload_vs_constants
123 */
124 OUT_BATCH(stage_state->push_const_offset +
125 stage_state->push_const_size - 1);
126 OUT_BATCH(0);
127 OUT_BATCH(0);
128 OUT_BATCH(0);
129 ADVANCE_BATCH();
130 }
131
132 if (active) {
133 BEGIN_BATCH(7);
134 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
135 OUT_BATCH(stage_state->prog_offset);
136
137 /* GEN6_GS_SPF_MODE and GEN6_GS_VECTOR_MASK_ENABLE are enabled as it
138 * was previously done for gen6.
139 *
140 * TODO: test with both disabled to see if the HW is behaving
141 * as expected, like in gen7.
142 */
143 OUT_BATCH(GEN6_GS_SPF_MODE | GEN6_GS_VECTOR_MASK_ENABLE |
144 ((ALIGN(stage_state->sampler_count, 4)/4) <<
145 GEN6_GS_SAMPLER_COUNT_SHIFT) |
146 ((prog_data->binding_table.size_bytes / 4) <<
147 GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
148
149 if (prog_data->total_scratch) {
150 OUT_RELOC(stage_state->scratch_bo,
151 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
152 ffs(stage_state->per_thread_scratch) - 11);
153 } else {
154 OUT_BATCH(0); /* no scratch space */
155 }
156
157 OUT_BATCH((vue_prog_data->urb_read_length <<
158 GEN6_GS_URB_READ_LENGTH_SHIFT) |
159 (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT) |
160 (prog_data->dispatch_grf_start_reg <<
161 GEN6_GS_DISPATCH_START_GRF_SHIFT));
162
163 OUT_BATCH(((devinfo->max_gs_threads - 1) << GEN6_GS_MAX_THREADS_SHIFT) |
164 GEN6_GS_STATISTICS_ENABLE |
165 GEN6_GS_SO_STATISTICS_ENABLE |
166 GEN6_GS_RENDERING_ENABLE);
167
168 if (gs_prog_data->gen6_xfb_enabled) {
169 /* GEN6_GS_REORDER is equivalent to GEN7_GS_REORDER_TRAILING
170 * in gen7. SNB and IVB specs are the same regarding the reordering of
171 * TRISTRIP/TRISTRIP_REV vertices and triangle orientation, so we do
172 * the same thing in both generations. For more details, see the
173 * comment in gen7_gs_state.c
174 */
175 OUT_BATCH(GEN6_GS_REORDER |
176 GEN6_GS_SVBI_PAYLOAD_ENABLE |
177 GEN6_GS_ENABLE);
178 } else {
179 OUT_BATCH(GEN6_GS_REORDER | GEN6_GS_ENABLE);
180 }
181 ADVANCE_BATCH();
182 } else if (brw->ff_gs.prog_active) {
183 /* In gen6, transform feedback for the VS stage is done with an ad-hoc GS
184 * program. This function provides the needed 3DSTATE_GS for this.
185 */
186 upload_gs_state_for_tf(brw);
187 } else {
188 /* No GS function required */
189 BEGIN_BATCH(7);
190 OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
191 OUT_BATCH(0); /* prog_bo */
192 OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
193 (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
194 OUT_BATCH(0); /* scratch space base offset */
195 OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
196 (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
197 (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
198 OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
199 GEN6_GS_STATISTICS_ENABLE |
200 GEN6_GS_RENDERING_ENABLE);
201 OUT_BATCH(0);
202 ADVANCE_BATCH();
203 }
204 brw->gs.enabled = active;
205 }
206
207 const struct brw_tracked_state gen6_gs_state = {
208 .dirty = {
209 .mesa = _NEW_PROGRAM_CONSTANTS |
210 _NEW_TRANSFORM,
211 .brw = BRW_NEW_BATCH |
212 BRW_NEW_BLORP |
213 BRW_NEW_CONTEXT |
214 BRW_NEW_FF_GS_PROG_DATA |
215 BRW_NEW_GEOMETRY_PROGRAM |
216 BRW_NEW_GS_PROG_DATA |
217 BRW_NEW_PUSH_CONSTANT_ALLOCATION,
218 },
219 .emit = upload_gs_state,
220 };