i965: Use sample barycentric coordinates with per sample shading
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_scissor_state.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "intel_batchbuffer.h"
32 #include "main/fbobject.h"
33 #include "main/framebuffer.h"
34
35 static void
36 gen6_upload_scissor_state(struct brw_context *brw)
37 {
38 struct gl_context *ctx = &brw->ctx;
39 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
40 struct gen6_scissor_rect *scissor;
41 uint32_t scissor_state_offset;
42
43 scissor = brw_state_batch(brw, AUB_TRACE_SCISSOR_STATE,
44 sizeof(*scissor) * ctx->Const.MaxViewports, 32,
45 &scissor_state_offset);
46
47 /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
48
49 /* The scissor only needs to handle the intersection of drawable and
50 * scissor rect. Clipping to the boundaries of static shared buffers
51 * for front/back/depth is covered by looping over cliprects in brw_draw.c.
52 *
53 * Note that the hardware's coordinates are inclusive, while Mesa's min is
54 * inclusive but max is exclusive.
55 */
56 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
57 int bbox[4];
58
59 _mesa_scissor_bounding_box(ctx, ctx->DrawBuffer, i, bbox);
60
61 if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
62 /* If the scissor was out of bounds and got clamped to 0 width/height
63 * at the bounds, the subtraction of 1 from maximums could produce a
64 * negative number and thus not clip anything. Instead, just provide
65 * a min > max scissor inside the bounds, which produces the expected
66 * no rendering.
67 */
68 scissor[i].xmin = 1;
69 scissor[i].xmax = 0;
70 scissor[i].ymin = 1;
71 scissor[i].ymax = 0;
72 } else if (render_to_fbo) {
73 /* texmemory: Y=0=bottom */
74 scissor[i].xmin = bbox[0];
75 scissor[i].xmax = bbox[1] - 1;
76 scissor[i].ymin = bbox[2];
77 scissor[i].ymax = bbox[3] - 1;
78 }
79 else {
80 /* memory: Y=0=top */
81 scissor[i].xmin = bbox[0];
82 scissor[i].xmax = bbox[1] - 1;
83 scissor[i].ymin = ctx->DrawBuffer->Height - bbox[3];
84 scissor[i].ymax = ctx->DrawBuffer->Height - bbox[2] - 1;
85 }
86 }
87 BEGIN_BATCH(2);
88 OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
89 OUT_BATCH(scissor_state_offset);
90 ADVANCE_BATCH();
91 }
92
93 const struct brw_tracked_state gen6_scissor_state = {
94 .dirty = {
95 .mesa = _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT,
96 .brw = BRW_NEW_BATCH,
97 .cache = 0,
98 },
99 .emit = gen6_upload_scissor_state,
100 };