2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "intel_batchbuffer.h"
32 #include "main/fbobject.h"
35 gen6_upload_scissor_state(struct brw_context
*brw
)
37 struct gl_context
*ctx
= &brw
->ctx
;
38 const bool render_to_fbo
= _mesa_is_user_fbo(ctx
->DrawBuffer
);
39 struct gen6_scissor_rect
*scissor
;
40 uint32_t scissor_state_offset
;
42 scissor
= brw_state_batch(brw
, AUB_TRACE_SCISSOR_STATE
,
43 sizeof(*scissor
), 32, &scissor_state_offset
);
45 /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
47 /* The scissor only needs to handle the intersection of drawable and
48 * scissor rect. Clipping to the boundaries of static shared buffers
49 * for front/back/depth is covered by looping over cliprects in brw_draw.c.
51 * Note that the hardware's coordinates are inclusive, while Mesa's min is
52 * inclusive but max is exclusive.
54 if (ctx
->DrawBuffer
->_Xmin
== ctx
->DrawBuffer
->_Xmax
||
55 ctx
->DrawBuffer
->_Ymin
== ctx
->DrawBuffer
->_Ymax
) {
56 /* If the scissor was out of bounds and got clamped to 0
57 * width/height at the bounds, the subtraction of 1 from
58 * maximums could produce a negative number and thus not clip
59 * anything. Instead, just provide a min > max scissor inside
60 * the bounds, which produces the expected no rendering.
66 } else if (render_to_fbo
) {
67 /* texmemory: Y=0=bottom */
68 scissor
->xmin
= ctx
->DrawBuffer
->_Xmin
;
69 scissor
->xmax
= ctx
->DrawBuffer
->_Xmax
- 1;
70 scissor
->ymin
= ctx
->DrawBuffer
->_Ymin
;
71 scissor
->ymax
= ctx
->DrawBuffer
->_Ymax
- 1;
75 scissor
->xmin
= ctx
->DrawBuffer
->_Xmin
;
76 scissor
->xmax
= ctx
->DrawBuffer
->_Xmax
- 1;
77 scissor
->ymin
= ctx
->DrawBuffer
->Height
- ctx
->DrawBuffer
->_Ymax
;
78 scissor
->ymax
= ctx
->DrawBuffer
->Height
- ctx
->DrawBuffer
->_Ymin
- 1;
82 OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS
<< 16 | (2 - 2));
83 OUT_BATCH(scissor_state_offset
);
87 const struct brw_tracked_state gen6_scissor_state
= {
89 .mesa
= _NEW_SCISSOR
| _NEW_BUFFERS
| _NEW_VIEWPORT
,
93 .emit
= gen6_upload_scissor_state
,