i965: Add HiZ operation state to brw_context
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_urb.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "main/macros.h"
29 #include "intel_batchbuffer.h"
30 #include "brw_context.h"
31 #include "brw_state.h"
32 #include "brw_defines.h"
33
34 static void
35 gen6_upload_urb( struct brw_context *brw )
36 {
37 struct intel_context *intel = &brw->intel;
38 int nr_vs_entries;
39
40 /* CACHE_NEW_VS_PROG */
41 brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
42
43 /* Calculate how many VS URB entries fit in the total URB size */
44 nr_vs_entries = (brw->urb.size * 1024) / (brw->urb.vs_size * 128);
45
46 if (nr_vs_entries > brw->urb.max_vs_entries)
47 nr_vs_entries = brw->urb.max_vs_entries;
48
49 /* According to volume 2a, nr_vs_entries must be a multiple of 4. */
50 brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 4);
51
52 /* Since we currently don't support Geometry Shaders, we always put the
53 * GS unit in passthrough mode and don't allocate it any URB space.
54 */
55 brw->urb.nr_gs_entries = 0;
56 brw->urb.gs_size = 1; /* Incorrect, but with 0 GS entries it doesn't matter. */
57
58 assert(brw->urb.nr_vs_entries >= 24);
59 assert(brw->urb.nr_vs_entries % 4 == 0);
60 assert(brw->urb.nr_gs_entries % 4 == 0);
61 /* GS requirement */
62 assert(!brw->gs.prog_active || brw->urb.vs_size < 5);
63
64 BEGIN_BATCH(3);
65 OUT_BATCH(_3DSTATE_URB << 16 | (3 - 2));
66 OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) |
67 ((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT));
68 OUT_BATCH(((brw->urb.gs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) |
69 ((brw->urb.nr_gs_entries) << GEN6_URB_GS_ENTRIES_SHIFT));
70 ADVANCE_BATCH();
71 }
72
73 const struct brw_tracked_state gen6_urb = {
74 .dirty = {
75 .mesa = 0,
76 .brw = BRW_NEW_CONTEXT,
77 .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
78 },
79 .emit = gen6_upload_urb,
80 };