i965: Move CACHE_NEW_*_VP flags to BRW_NEW_*_VP.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_viewport_state.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "intel_batchbuffer.h"
32 #include "main/fbobject.h"
33
34 /* The clip VP defines the guardband region where expensive clipping is skipped
35 * and fragments are allowed to be generated and clipped out cheaply by the SF.
36 */
37 static void
38 gen6_upload_clip_vp(struct brw_context *brw)
39 {
40 struct gl_context *ctx = &brw->ctx;
41 struct brw_clipper_viewport *vp;
42
43 vp = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE,
44 sizeof(*vp), 32, &brw->clip.vp_offset);
45
46 /* According to the "Vertex X,Y Clamping and Quantization" section of the
47 * Strips and Fans documentation, objects must not have a screen-space
48 * extents of over 8192 pixels, or they may be mis-rasterized. The maximum
49 * screen space coordinates of a small object may larger, but we have no
50 * way to enforce the object size other than through clipping.
51 *
52 * If you're surprised that we set clip to -gbx to +gbx and it seems like
53 * we'll end up with 16384 wide, note that for a 8192-wide render target,
54 * we'll end up with a normal (-1, 1) clip volume that just covers the
55 * drawable.
56 */
57 const float maximum_post_clamp_delta = 8192;
58 float gbx = maximum_post_clamp_delta / ctx->ViewportArray[0].Width;
59 float gby = maximum_post_clamp_delta / ctx->ViewportArray[0].Height;
60
61 vp->xmin = -gbx;
62 vp->xmax = gbx;
63 vp->ymin = -gby;
64 vp->ymax = gby;
65
66 brw->state.dirty.brw |= BRW_NEW_CLIP_VP;
67 }
68
69 const struct brw_tracked_state gen6_clip_vp = {
70 .dirty = {
71 .mesa = _NEW_VIEWPORT,
72 .brw = BRW_NEW_BATCH,
73 .cache = 0,
74 },
75 .emit = gen6_upload_clip_vp,
76 };
77
78 static void
79 gen6_upload_sf_vp(struct brw_context *brw)
80 {
81 struct gl_context *ctx = &brw->ctx;
82 const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
83 struct brw_sf_viewport *sfv;
84 GLfloat y_scale, y_bias;
85 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
86 const GLfloat *v = ctx->ViewportArray[0]._WindowMap.m;
87
88 sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
89 sizeof(*sfv), 32, &brw->sf.vp_offset);
90 memset(sfv, 0, sizeof(*sfv));
91
92 /* _NEW_BUFFERS */
93 if (render_to_fbo) {
94 y_scale = 1.0;
95 y_bias = 0;
96 } else {
97 y_scale = -1.0;
98 y_bias = ctx->DrawBuffer->Height;
99 }
100
101 /* _NEW_VIEWPORT */
102 sfv->viewport.m00 = v[MAT_SX];
103 sfv->viewport.m11 = v[MAT_SY] * y_scale;
104 sfv->viewport.m22 = v[MAT_SZ] * depth_scale;
105 sfv->viewport.m30 = v[MAT_TX];
106 sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
107 sfv->viewport.m32 = v[MAT_TZ] * depth_scale;
108
109 brw->state.dirty.brw |= BRW_NEW_SF_VP;
110 }
111
112 const struct brw_tracked_state gen6_sf_vp = {
113 .dirty = {
114 .mesa = _NEW_BUFFERS |
115 _NEW_VIEWPORT,
116 .brw = BRW_NEW_BATCH,
117 .cache = 0,
118 },
119 .emit = gen6_upload_sf_vp,
120 };
121
122 static void upload_viewport_state_pointers(struct brw_context *brw)
123 {
124 BEGIN_BATCH(4);
125 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
126 GEN6_CC_VIEWPORT_MODIFY |
127 GEN6_SF_VIEWPORT_MODIFY |
128 GEN6_CLIP_VIEWPORT_MODIFY);
129 OUT_BATCH(brw->clip.vp_offset);
130 OUT_BATCH(brw->sf.vp_offset);
131 OUT_BATCH(brw->cc.vp_offset);
132 ADVANCE_BATCH();
133 }
134
135 const struct brw_tracked_state gen6_viewport_state = {
136 .dirty = {
137 .mesa = 0,
138 .brw = BRW_NEW_BATCH |
139 BRW_NEW_CC_VP |
140 BRW_NEW_CLIP_VP |
141 BRW_NEW_SF_VP |
142 BRW_NEW_STATE_BASE_ADDRESS,
143 .cache = 0,
144 },
145 .emit = upload_viewport_state_pointers,
146 };