i965/vec4: Replace vec4_instruction::regs_written with ::size_written field in bytes.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_viewport_state.c
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31 #include "intel_batchbuffer.h"
32 #include "main/fbobject.h"
33 #include "main/framebuffer.h"
34 #include "main/viewport.h"
35
36 /* The clip VP defines the guardband region where expensive clipping is skipped
37 * and fragments are allowed to be generated and clipped out cheaply by the SF.
38 */
39 static void
40 gen6_upload_clip_vp(struct brw_context *brw)
41 {
42 struct gl_context *ctx = &brw->ctx;
43 struct brw_clipper_viewport *vp;
44
45 vp = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE,
46 sizeof(*vp) * ctx->Const.MaxViewports, 32, &brw->clip.vp_offset);
47
48 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
49 /* According to the "Vertex X,Y Clamping and Quantization" section of the
50 * Strips and Fans documentation, objects must not have a screen-space
51 * extents of over 8192 pixels, or they may be mis-rasterized. The maximum
52 * screen space coordinates of a small object may larger, but we have no
53 * way to enforce the object size other than through clipping.
54 *
55 * If you're surprised that we set clip to -gbx to +gbx and it seems like
56 * we'll end up with 16384 wide, note that for a 8192-wide render target,
57 * we'll end up with a normal (-1, 1) clip volume that just covers the
58 * drawable.
59 */
60 const float maximum_post_clamp_delta = 8192;
61 float gbx = maximum_post_clamp_delta / ctx->ViewportArray[i].Width;
62 float gby = maximum_post_clamp_delta / ctx->ViewportArray[i].Height;
63
64 vp[i].xmin = -gbx;
65 vp[i].xmax = gbx;
66 vp[i].ymin = -gby;
67 vp[i].ymax = gby;
68 }
69
70 brw->ctx.NewDriverState |= BRW_NEW_CLIP_VP;
71 }
72
73 const struct brw_tracked_state gen6_clip_vp = {
74 .dirty = {
75 .mesa = _NEW_VIEWPORT,
76 .brw = BRW_NEW_BATCH |
77 BRW_NEW_BLORP,
78 },
79 .emit = gen6_upload_clip_vp,
80 };
81
82 static void
83 gen6_upload_sf_vp(struct brw_context *brw)
84 {
85 struct gl_context *ctx = &brw->ctx;
86 struct gen6_sf_viewport *sfv;
87 GLfloat y_scale, y_bias;
88 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
89
90 sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
91 sizeof(*sfv) * ctx->Const.MaxViewports,
92 32, &brw->sf.vp_offset);
93 memset(sfv, 0, sizeof(*sfv) * ctx->Const.MaxViewports);
94
95 /* _NEW_BUFFERS */
96 if (render_to_fbo) {
97 y_scale = 1.0;
98 y_bias = 0.0;
99 } else {
100 y_scale = -1.0;
101 y_bias = (float)_mesa_geometric_height(ctx->DrawBuffer);
102 }
103
104 for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
105 float scale[3], translate[3];
106
107 /* _NEW_VIEWPORT */
108 _mesa_get_viewport_xform(ctx, i, scale, translate);
109 sfv[i].m00 = scale[0];
110 sfv[i].m11 = scale[1] * y_scale;
111 sfv[i].m22 = scale[2];
112 sfv[i].m30 = translate[0];
113 sfv[i].m31 = translate[1] * y_scale + y_bias;
114 sfv[i].m32 = translate[2];
115
116 }
117
118 brw->ctx.NewDriverState |= BRW_NEW_SF_VP;
119 }
120
121 const struct brw_tracked_state gen6_sf_vp = {
122 .dirty = {
123 .mesa = _NEW_BUFFERS |
124 _NEW_VIEWPORT,
125 .brw = BRW_NEW_BATCH |
126 BRW_NEW_BLORP,
127 },
128 .emit = gen6_upload_sf_vp,
129 };
130
131 static void upload_viewport_state_pointers(struct brw_context *brw)
132 {
133 BEGIN_BATCH(4);
134 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
135 GEN6_CC_VIEWPORT_MODIFY |
136 GEN6_SF_VIEWPORT_MODIFY |
137 GEN6_CLIP_VIEWPORT_MODIFY);
138 OUT_BATCH(brw->clip.vp_offset);
139 OUT_BATCH(brw->sf.vp_offset);
140 OUT_BATCH(brw->cc.vp_offset);
141 ADVANCE_BATCH();
142 }
143
144 const struct brw_tracked_state gen6_viewport_state = {
145 .dirty = {
146 .mesa = 0,
147 .brw = BRW_NEW_BATCH |
148 BRW_NEW_BLORP |
149 BRW_NEW_CC_VP |
150 BRW_NEW_CLIP_VP |
151 BRW_NEW_SF_VP |
152 BRW_NEW_STATE_BASE_ADDRESS,
153 },
154 .emit = upload_viewport_state_pointers,
155 };