2 * Copyright © 2009 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
32 #include "program/prog_parameter.h"
33 #include "program/prog_statevars.h"
34 #include "intel_batchbuffer.h"
37 gen6_upload_vs_push_constants(struct brw_context
*brw
)
39 struct gl_context
*ctx
= &brw
->ctx
;
40 /* _BRW_NEW_VERTEX_PROGRAM */
41 const struct brw_vertex_program
*vp
=
42 brw_vertex_program_const(brw
->vertex_program
);
44 /* Updates the ParamaterValues[i] pointers for all parameters of the
45 * basic type of PROGRAM_STATE_VAR.
47 /* XXX: Should this happen somewhere before to get our state flag set? */
48 _mesa_load_state_parameters(ctx
, vp
->program
.Base
.Parameters
);
50 /* CACHE_NEW_VS_PROG */
51 if (brw
->vs
.prog_data
->base
.nr_params
== 0) {
52 brw
->vs
.push_const_size
= 0;
58 param
= brw_state_batch(brw
, AUB_TRACE_VS_CONSTANTS
,
59 brw
->vs
.prog_data
->base
.nr_params
* sizeof(float),
60 32, &brw
->vs
.push_const_offset
);
62 /* _NEW_PROGRAM_CONSTANTS
64 * Also _NEW_TRANSFORM -- we may reference clip planes other than as a
65 * side effect of dereferencing uniforms, so _NEW_PROGRAM_CONSTANTS
66 * wouldn't be set for them.
68 for (i
= 0; i
< brw
->vs
.prog_data
->base
.nr_params
; i
++) {
69 param
[i
] = *brw
->vs
.prog_data
->base
.param
[i
];
71 params_uploaded
= brw
->vs
.prog_data
->base
.nr_params
/ 4;
74 printf("VS constant buffer:\n");
75 for (i
= 0; i
< params_uploaded
; i
++) {
76 float *buf
= param
+ i
* 4;
77 printf("%d: %f %f %f %f\n",
78 i
, buf
[0], buf
[1], buf
[2], buf
[3]);
82 brw
->vs
.push_const_size
= (params_uploaded
+ 1) / 2;
83 /* We can only push 32 registers of constants at a time. */
84 assert(brw
->vs
.push_const_size
<= 32);
88 const struct brw_tracked_state gen6_vs_push_constants
= {
90 .mesa
= _NEW_TRANSFORM
| _NEW_PROGRAM_CONSTANTS
,
91 .brw
= (BRW_NEW_BATCH
|
92 BRW_NEW_VERTEX_PROGRAM
),
93 .cache
= CACHE_NEW_VS_PROG
,
95 .emit
= gen6_upload_vs_push_constants
,
99 upload_vs_state(struct brw_context
*brw
)
101 struct gl_context
*ctx
= &brw
->ctx
;
102 uint32_t floating_point_mode
= 0;
104 /* From the BSpec, 3D Pipeline > Geometry > Vertex Shader > State,
105 * 3DSTATE_VS, Dword 5.0 "VS Function Enable":
107 * [DevSNB] A pipeline flush must be programmed prior to a 3DSTATE_VS
108 * command that causes the VS Function Enable to toggle. Pipeline
109 * flush can be executed by sending a PIPE_CONTROL command with CS
110 * stall bit set and a post sync operation.
112 * Although we don't disable the VS during normal drawing, BLORP sometimes
113 * disables it. To be safe, do the flush here just in case.
115 intel_emit_post_sync_nonzero_flush(brw
);
117 if (brw
->vs
.push_const_size
== 0) {
118 /* Disable the push constant buffers. */
120 OUT_BATCH(_3DSTATE_CONSTANT_VS
<< 16 | (5 - 2));
128 OUT_BATCH(_3DSTATE_CONSTANT_VS
<< 16 |
129 GEN6_CONSTANT_BUFFER_0_ENABLE
|
131 /* Pointer to the VS constant buffer. Covered by the set of
132 * state flags from gen6_upload_vs_constants
134 OUT_BATCH(brw
->vs
.push_const_offset
+
135 brw
->vs
.push_const_size
- 1);
142 /* Use ALT floating point mode for ARB vertex programs, because they
145 if (ctx
->Shader
.CurrentVertexProgram
== NULL
)
146 floating_point_mode
= GEN6_VS_FLOATING_POINT_MODE_ALT
;
149 OUT_BATCH(_3DSTATE_VS
<< 16 | (6 - 2));
150 OUT_BATCH(brw
->vs
.prog_offset
);
151 OUT_BATCH(floating_point_mode
|
152 ((ALIGN(brw
->vs
.sampler_count
, 4)/4) << GEN6_VS_SAMPLER_COUNT_SHIFT
));
154 if (brw
->vs
.prog_data
->base
.total_scratch
) {
155 OUT_RELOC(brw
->vs
.scratch_bo
,
156 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
,
157 ffs(brw
->vs
.prog_data
->base
.total_scratch
) - 11);
162 OUT_BATCH((brw
->vs
.prog_data
->base
.dispatch_grf_start_reg
<<
163 GEN6_VS_DISPATCH_START_GRF_SHIFT
) |
164 (brw
->vs
.prog_data
->base
.urb_read_length
<< GEN6_VS_URB_READ_LENGTH_SHIFT
) |
165 (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT
));
167 OUT_BATCH(((brw
->max_vs_threads
- 1) << GEN6_VS_MAX_THREADS_SHIFT
) |
168 GEN6_VS_STATISTICS_ENABLE
|
172 /* Based on my reading of the simulator, the VS constants don't get
173 * pulled into the VS FF unit until an appropriate pipeline flush
174 * happens, and instead the 3DSTATE_CONSTANT_VS packet just adds
175 * references to them into a little FIFO. The flushes are common,
176 * but don't reliably happen between this and a 3DPRIMITIVE, causing
177 * the primitive to use the wrong constants. Then the FIFO
178 * containing the constant setup gets added to again on the next
179 * constants change, and eventually when a flush does happen the
180 * unit is overwhelmed by constant changes and dies.
182 * To avoid this, send a PIPE_CONTROL down the line that will
183 * update the unit immediately loading the constants. The flush
184 * type bits here were those set by the STATE_BASE_ADDRESS whose
185 * move in a82a43e8d99e1715dd11c9c091b5ab734079b6a6 triggered the
186 * bug reports that led to this workaround, and may be more than
187 * what is strictly required to avoid the issue.
189 intel_emit_post_sync_nonzero_flush(brw
);
192 OUT_BATCH(_3DSTATE_PIPE_CONTROL
| (4 - 2));
193 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL
|
194 PIPE_CONTROL_INSTRUCTION_FLUSH
|
195 PIPE_CONTROL_STATE_CACHE_INVALIDATE
);
196 OUT_BATCH(0); /* address */
197 OUT_BATCH(0); /* write data */
201 const struct brw_tracked_state gen6_vs_state
= {
203 .mesa
= _NEW_TRANSFORM
| _NEW_PROGRAM_CONSTANTS
,
204 .brw
= (BRW_NEW_CONTEXT
|
205 BRW_NEW_VERTEX_PROGRAM
|
207 .cache
= CACHE_NEW_VS_PROG
| CACHE_NEW_SAMPLER
209 .emit
= upload_vs_state
,