i965/cs: Re-emit cs_state when surfaces have changed
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_cs_state.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "util/ralloc.h"
25 #include "brw_context.h"
26 #include "brw_cs.h"
27 #include "brw_eu.h"
28 #include "brw_wm.h"
29 #include "brw_shader.h"
30 #include "intel_mipmap_tree.h"
31 #include "intel_batchbuffer.h"
32 #include "brw_state.h"
33
34 static unsigned
35 get_cs_thread_count(const struct brw_cs_prog_data *cs_prog_data)
36 {
37 const unsigned simd_size = cs_prog_data->simd_size;
38 unsigned group_size = cs_prog_data->local_size[0] *
39 cs_prog_data->local_size[1] * cs_prog_data->local_size[2];
40
41 return (group_size + simd_size - 1) / simd_size;
42 }
43
44
45 static void
46 brw_upload_cs_state(struct brw_context *brw)
47 {
48 if (!brw->cs.prog_data)
49 return;
50
51 uint32_t offset;
52 uint32_t *desc = (uint32_t*) brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
53 8 * 4, 64, &offset);
54 struct gl_program *prog = (struct gl_program *) brw->compute_program;
55 struct brw_stage_state *stage_state = &brw->cs.base;
56 struct brw_cs_prog_data *cs_prog_data = brw->cs.prog_data;
57 struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
58
59 if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
60 brw->vtbl.emit_buffer_surface_state(
61 brw, &stage_state->surf_offset[
62 prog_data->binding_table.shader_time_start],
63 brw->shader_time.bo, 0, BRW_SURFACEFORMAT_RAW,
64 brw->shader_time.bo->size, 1, true);
65 }
66
67 uint32_t *bind = (uint32_t*) brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
68 prog_data->binding_table.size_bytes,
69 32, &stage_state->bind_bo_offset);
70
71 unsigned local_id_dwords = 0;
72
73 if (prog->SystemValuesRead & SYSTEM_BIT_LOCAL_INVOCATION_ID) {
74 local_id_dwords =
75 brw_cs_prog_local_id_payload_dwords(prog, cs_prog_data->simd_size);
76 }
77
78 unsigned push_constant_data_size =
79 (prog_data->nr_params + local_id_dwords) * sizeof(gl_constant_value);
80 unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
81 unsigned push_constant_regs = reg_aligned_constant_size / 32;
82 unsigned threads = get_cs_thread_count(cs_prog_data);
83
84 uint32_t dwords = brw->gen < 8 ? 8 : 9;
85 BEGIN_BATCH(dwords);
86 OUT_BATCH(MEDIA_VFE_STATE << 16 | (dwords - 2));
87
88 if (prog_data->total_scratch) {
89 if (brw->gen >= 8)
90 OUT_RELOC64(stage_state->scratch_bo,
91 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
92 ffs(prog_data->total_scratch) - 11);
93 else
94 OUT_RELOC(stage_state->scratch_bo,
95 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
96 ffs(prog_data->total_scratch) - 11);
97 } else {
98 OUT_BATCH(0);
99 if (brw->gen >= 8)
100 OUT_BATCH(0);
101 }
102
103 const uint32_t vfe_num_urb_entries = brw->gen >= 8 ? 2 : 0;
104 const uint32_t vfe_gpgpu_mode =
105 brw->gen == 7 ? SET_FIELD(1, GEN7_MEDIA_VFE_STATE_GPGPU_MODE) : 0;
106 OUT_BATCH(SET_FIELD(brw->max_cs_threads - 1, MEDIA_VFE_STATE_MAX_THREADS) |
107 SET_FIELD(vfe_num_urb_entries, MEDIA_VFE_STATE_URB_ENTRIES) |
108 SET_FIELD(1, MEDIA_VFE_STATE_RESET_GTW_TIMER) |
109 SET_FIELD(1, MEDIA_VFE_STATE_BYPASS_GTW) |
110 vfe_gpgpu_mode);
111
112 OUT_BATCH(0);
113 const uint32_t vfe_urb_allocation = brw->gen >= 8 ? 2 : 0;
114
115 /* We are uploading duplicated copies of push constant uniforms for each
116 * thread. Although the local id data needs to vary per thread, it won't
117 * change for other uniform data. Unfortunately this duplication is
118 * required for gen7. As of Haswell, this duplication can be avoided, but
119 * this older mechanism with duplicated data continues to work.
120 *
121 * FINISHME: As of Haswell, we could make use of the
122 * INTERFACE_DESCRIPTOR_DATA "Cross-Thread Constant Data Read Length" field
123 * to only store one copy of uniform data.
124 *
125 * FINISHME: Broadwell adds a new alternative "Indirect Payload Storage"
126 * which is described in the GPGPU_WALKER command and in the Broadwell PRM
127 * Volume 7: 3D Media GPGPU, under Media GPGPU Pipeline => Mode of
128 * Operations => GPGPU Mode => Indirect Payload Storage.
129 *
130 * Note: The constant data is built in brw_upload_cs_push_constants below.
131 */
132 const uint32_t vfe_curbe_allocation = push_constant_regs * threads;
133 OUT_BATCH(SET_FIELD(vfe_urb_allocation, MEDIA_VFE_STATE_URB_ALLOC) |
134 SET_FIELD(vfe_curbe_allocation, MEDIA_VFE_STATE_CURBE_ALLOC));
135 OUT_BATCH(0);
136 OUT_BATCH(0);
137 OUT_BATCH(0);
138 ADVANCE_BATCH();
139
140 if (reg_aligned_constant_size > 0) {
141 BEGIN_BATCH(4);
142 OUT_BATCH(MEDIA_CURBE_LOAD << 16 | (4 - 2));
143 OUT_BATCH(0);
144 OUT_BATCH(reg_aligned_constant_size * threads);
145 OUT_BATCH(stage_state->push_const_offset);
146 ADVANCE_BATCH();
147 }
148
149 /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
150 memcpy(bind, stage_state->surf_offset,
151 prog_data->binding_table.size_bytes);
152
153 memset(desc, 0, 8 * 4);
154
155 int dw = 0;
156 desc[dw++] = brw->cs.base.prog_offset;
157 if (brw->gen >= 8)
158 desc[dw++] = 0; /* Kernel Start Pointer High */
159 desc[dw++] = 0;
160 desc[dw++] = stage_state->sampler_offset |
161 ((stage_state->sampler_count + 3) / 4);
162 desc[dw++] = stage_state->bind_bo_offset;
163 desc[dw++] = SET_FIELD(push_constant_regs, MEDIA_CURBE_READ_LENGTH);
164 const uint32_t media_threads =
165 brw->gen >= 8 ?
166 SET_FIELD(threads, GEN8_MEDIA_GPGPU_THREAD_COUNT) :
167 SET_FIELD(threads, MEDIA_GPGPU_THREAD_COUNT);
168 assert(threads <= brw->max_cs_threads);
169 desc[dw++] =
170 SET_FIELD(cs_prog_data->uses_barrier, MEDIA_BARRIER_ENABLE) |
171 media_threads;
172
173 BEGIN_BATCH(4);
174 OUT_BATCH(MEDIA_INTERFACE_DESCRIPTOR_LOAD << 16 | (4 - 2));
175 OUT_BATCH(0);
176 OUT_BATCH(8 * 4);
177 OUT_BATCH(offset);
178 ADVANCE_BATCH();
179 }
180
181 const struct brw_tracked_state brw_cs_state = {
182 .dirty = {
183 .mesa = _NEW_PROGRAM_CONSTANTS,
184 .brw = BRW_NEW_BATCH |
185 BRW_NEW_CS_PROG_DATA |
186 BRW_NEW_PUSH_CONSTANT_ALLOCATION |
187 BRW_NEW_SURFACES,
188 },
189 .emit = brw_upload_cs_state
190 };
191
192
193 /**
194 * We are building the local ID push constant data using the simplest possible
195 * method. We simply push the local IDs directly as they should appear in the
196 * registers for the uvec3 gl_LocalInvocationID variable.
197 *
198 * Therefore, for SIMD8, we use 3 full registers, and for SIMD16 we use 6
199 * registers worth of push constant space.
200 *
201 * Note: Any updates to brw_cs_prog_local_id_payload_dwords,
202 * fill_local_id_payload or fs_visitor::emit_cs_local_invocation_id_setup need
203 * to coordinated.
204 *
205 * FINISHME: There are a few easy optimizations to consider.
206 *
207 * 1. If gl_WorkGroupSize x, y or z is 1, we can just use zero, and there is
208 * no need for using push constant space for that dimension.
209 *
210 * 2. Since GL_MAX_COMPUTE_WORK_GROUP_SIZE is currently 1024 or less, we can
211 * easily use 16-bit words rather than 32-bit dwords in the push constant
212 * data.
213 *
214 * 3. If gl_WorkGroupSize x, y or z is small, then we can use bytes for
215 * conveying the data, and thereby reduce push constant usage.
216 *
217 */
218 unsigned
219 brw_cs_prog_local_id_payload_dwords(const struct gl_program *prog,
220 unsigned dispatch_width)
221 {
222 return 3 * dispatch_width;
223 }
224
225
226 static void
227 fill_local_id_payload(const struct brw_cs_prog_data *cs_prog_data,
228 void *buffer, unsigned *x, unsigned *y, unsigned *z)
229 {
230 uint32_t *param = (uint32_t *)buffer;
231 for (unsigned i = 0; i < cs_prog_data->simd_size; i++) {
232 param[0 * cs_prog_data->simd_size + i] = *x;
233 param[1 * cs_prog_data->simd_size + i] = *y;
234 param[2 * cs_prog_data->simd_size + i] = *z;
235
236 (*x)++;
237 if (*x == cs_prog_data->local_size[0]) {
238 *x = 0;
239 (*y)++;
240 if (*y == cs_prog_data->local_size[1]) {
241 *y = 0;
242 (*z)++;
243 if (*z == cs_prog_data->local_size[2])
244 *z = 0;
245 }
246 }
247 }
248 }
249
250
251 /**
252 * Creates a region containing the push constants for the CS on gen7+.
253 *
254 * Push constants are constant values (such as GLSL uniforms) that are
255 * pre-loaded into a shader stage's register space at thread spawn time.
256 *
257 * For other stages, see brw_curbe.c:brw_upload_constant_buffer for the
258 * equivalent gen4/5 code and gen6_vs_state.c:gen6_upload_push_constants for
259 * gen6+.
260 */
261 static void
262 brw_upload_cs_push_constants(struct brw_context *brw,
263 const struct gl_program *prog,
264 const struct brw_cs_prog_data *cs_prog_data,
265 struct brw_stage_state *stage_state,
266 enum aub_state_struct_type type)
267 {
268 struct gl_context *ctx = &brw->ctx;
269 const struct brw_stage_prog_data *prog_data =
270 (struct brw_stage_prog_data*) cs_prog_data;
271 unsigned local_id_dwords = 0;
272
273 if (prog->SystemValuesRead & SYSTEM_BIT_LOCAL_INVOCATION_ID) {
274 local_id_dwords =
275 brw_cs_prog_local_id_payload_dwords(prog, cs_prog_data->simd_size);
276 }
277
278 /* Updates the ParamaterValues[i] pointers for all parameters of the
279 * basic type of PROGRAM_STATE_VAR.
280 */
281 /* XXX: Should this happen somewhere before to get our state flag set? */
282 _mesa_load_state_parameters(ctx, prog->Parameters);
283
284 if (prog_data->nr_params == 0 && local_id_dwords == 0) {
285 stage_state->push_const_size = 0;
286 } else {
287 gl_constant_value *param;
288 unsigned i, t;
289
290 const unsigned push_constant_data_size =
291 (local_id_dwords + prog_data->nr_params) * sizeof(gl_constant_value);
292 const unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
293 const unsigned param_aligned_count =
294 reg_aligned_constant_size / sizeof(*param);
295
296 unsigned threads = get_cs_thread_count(cs_prog_data);
297
298 param = (gl_constant_value*)
299 brw_state_batch(brw, type,
300 reg_aligned_constant_size * threads,
301 32, &stage_state->push_const_offset);
302 assert(param);
303
304 STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
305
306 /* _NEW_PROGRAM_CONSTANTS */
307 unsigned x = 0, y = 0, z = 0;
308 for (t = 0; t < threads; t++) {
309 gl_constant_value *next_param = &param[t * param_aligned_count];
310 if (local_id_dwords > 0) {
311 fill_local_id_payload(cs_prog_data, (void*)next_param, &x, &y, &z);
312 next_param += local_id_dwords;
313 }
314 for (i = 0; i < prog_data->nr_params; i++) {
315 next_param[i] = *prog_data->param[i];
316 }
317 }
318
319 stage_state->push_const_size = ALIGN(prog_data->nr_params, 8) / 8;
320 }
321 }
322
323
324 static void
325 gen7_upload_cs_push_constants(struct brw_context *brw)
326 {
327 struct brw_stage_state *stage_state = &brw->cs.base;
328
329 /* BRW_NEW_COMPUTE_PROGRAM */
330 const struct brw_compute_program *cp =
331 (struct brw_compute_program *) brw->compute_program;
332
333 if (cp) {
334 /* CACHE_NEW_CS_PROG */
335 struct brw_cs_prog_data *cs_prog_data = brw->cs.prog_data;
336
337 brw_upload_cs_push_constants(brw, &cp->program.Base, cs_prog_data,
338 stage_state, AUB_TRACE_WM_CONSTANTS);
339 }
340 }
341
342 const struct brw_tracked_state gen7_cs_push_constants = {
343 .dirty = {
344 .mesa = _NEW_PROGRAM_CONSTANTS,
345 .brw = BRW_NEW_BATCH |
346 BRW_NEW_COMPUTE_PROGRAM |
347 BRW_NEW_PUSH_CONSTANT_ALLOCATION,
348 },
349 .emit = gen7_upload_cs_push_constants,
350 };