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24 #include "util/ralloc.h"
25 #include "brw_context.h"
29 #include "brw_shader.h"
30 #include "intel_mipmap_tree.h"
31 #include "intel_batchbuffer.h"
32 #include "brw_state.h"
33 #include "program/prog_statevars.h"
34 #include "glsl/ir_uniform.h"
37 get_cs_thread_count(const struct brw_cs_prog_data
*cs_prog_data
)
39 const unsigned simd_size
= cs_prog_data
->simd_size
;
40 unsigned group_size
= cs_prog_data
->local_size
[0] *
41 cs_prog_data
->local_size
[1] * cs_prog_data
->local_size
[2];
43 return (group_size
+ simd_size
- 1) / simd_size
;
48 brw_upload_cs_state(struct brw_context
*brw
)
50 if (!brw
->cs
.prog_data
)
54 uint32_t *desc
= (uint32_t*) brw_state_batch(brw
, AUB_TRACE_SURFACE_STATE
,
56 struct gl_program
*prog
= (struct gl_program
*) brw
->compute_program
;
57 struct brw_stage_state
*stage_state
= &brw
->cs
.base
;
58 struct brw_cs_prog_data
*cs_prog_data
= brw
->cs
.prog_data
;
59 struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
61 if (INTEL_DEBUG
& DEBUG_SHADER_TIME
) {
62 brw
->vtbl
.emit_buffer_surface_state(
63 brw
, &stage_state
->surf_offset
[
64 prog_data
->binding_table
.shader_time_start
],
65 brw
->shader_time
.bo
, 0, BRW_SURFACEFORMAT_RAW
,
66 brw
->shader_time
.bo
->size
, 1, true);
69 uint32_t *bind
= (uint32_t*) brw_state_batch(brw
, AUB_TRACE_BINDING_TABLE
,
70 prog_data
->binding_table
.size_bytes
,
71 32, &stage_state
->bind_bo_offset
);
73 unsigned local_id_dwords
= 0;
75 if (prog
->SystemValuesRead
& SYSTEM_BIT_LOCAL_INVOCATION_ID
)
76 local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
78 unsigned push_constant_data_size
=
79 (prog_data
->nr_params
+ local_id_dwords
) * sizeof(gl_constant_value
);
80 unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
81 unsigned push_constant_regs
= reg_aligned_constant_size
/ 32;
82 unsigned threads
= get_cs_thread_count(cs_prog_data
);
84 uint32_t dwords
= brw
->gen
< 8 ? 8 : 9;
86 OUT_BATCH(MEDIA_VFE_STATE
<< 16 | (dwords
- 2));
88 if (prog_data
->total_scratch
) {
90 OUT_RELOC64(stage_state
->scratch_bo
,
91 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
,
92 ffs(prog_data
->total_scratch
) - 11);
94 OUT_RELOC(stage_state
->scratch_bo
,
95 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
,
96 ffs(prog_data
->total_scratch
) - 11);
103 const uint32_t vfe_num_urb_entries
= brw
->gen
>= 8 ? 2 : 0;
104 const uint32_t vfe_gpgpu_mode
=
105 brw
->gen
== 7 ? SET_FIELD(1, GEN7_MEDIA_VFE_STATE_GPGPU_MODE
) : 0;
106 OUT_BATCH(SET_FIELD(brw
->max_cs_threads
- 1, MEDIA_VFE_STATE_MAX_THREADS
) |
107 SET_FIELD(vfe_num_urb_entries
, MEDIA_VFE_STATE_URB_ENTRIES
) |
108 SET_FIELD(1, MEDIA_VFE_STATE_RESET_GTW_TIMER
) |
109 SET_FIELD(1, MEDIA_VFE_STATE_BYPASS_GTW
) |
113 const uint32_t vfe_urb_allocation
= brw
->gen
>= 8 ? 2 : 0;
115 /* We are uploading duplicated copies of push constant uniforms for each
116 * thread. Although the local id data needs to vary per thread, it won't
117 * change for other uniform data. Unfortunately this duplication is
118 * required for gen7. As of Haswell, this duplication can be avoided, but
119 * this older mechanism with duplicated data continues to work.
121 * FINISHME: As of Haswell, we could make use of the
122 * INTERFACE_DESCRIPTOR_DATA "Cross-Thread Constant Data Read Length" field
123 * to only store one copy of uniform data.
125 * FINISHME: Broadwell adds a new alternative "Indirect Payload Storage"
126 * which is described in the GPGPU_WALKER command and in the Broadwell PRM
127 * Volume 7: 3D Media GPGPU, under Media GPGPU Pipeline => Mode of
128 * Operations => GPGPU Mode => Indirect Payload Storage.
130 * Note: The constant data is built in brw_upload_cs_push_constants below.
132 const uint32_t vfe_curbe_allocation
= push_constant_regs
* threads
;
133 OUT_BATCH(SET_FIELD(vfe_urb_allocation
, MEDIA_VFE_STATE_URB_ALLOC
) |
134 SET_FIELD(vfe_curbe_allocation
, MEDIA_VFE_STATE_CURBE_ALLOC
));
140 if (reg_aligned_constant_size
> 0) {
142 OUT_BATCH(MEDIA_CURBE_LOAD
<< 16 | (4 - 2));
144 OUT_BATCH(reg_aligned_constant_size
* threads
);
145 OUT_BATCH(stage_state
->push_const_offset
);
149 /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
150 memcpy(bind
, stage_state
->surf_offset
,
151 prog_data
->binding_table
.size_bytes
);
153 memset(desc
, 0, 8 * 4);
156 desc
[dw
++] = brw
->cs
.base
.prog_offset
;
158 desc
[dw
++] = 0; /* Kernel Start Pointer High */
160 desc
[dw
++] = stage_state
->sampler_offset
|
161 ((stage_state
->sampler_count
+ 3) / 4);
162 desc
[dw
++] = stage_state
->bind_bo_offset
;
163 desc
[dw
++] = SET_FIELD(push_constant_regs
, MEDIA_CURBE_READ_LENGTH
);
164 const uint32_t media_threads
=
166 SET_FIELD(threads
, GEN8_MEDIA_GPGPU_THREAD_COUNT
) :
167 SET_FIELD(threads
, MEDIA_GPGPU_THREAD_COUNT
);
168 assert(threads
<= brw
->max_cs_threads
);
170 assert(prog_data
->total_shared
<= 64 * 1024);
171 uint32_t slm_size
= 0;
172 if (prog_data
->total_shared
> 0) {
173 /* slm_size is in 4k increments, but must be a power of 2. */
175 while (slm_size
< prog_data
->total_shared
)
177 slm_size
/= 4 * 1024;
181 SET_FIELD(cs_prog_data
->uses_barrier
, MEDIA_BARRIER_ENABLE
) |
182 SET_FIELD(slm_size
, MEDIA_SHARED_LOCAL_MEMORY_SIZE
) |
186 OUT_BATCH(MEDIA_INTERFACE_DESCRIPTOR_LOAD
<< 16 | (4 - 2));
193 const struct brw_tracked_state brw_cs_state
= {
195 .mesa
= _NEW_PROGRAM_CONSTANTS
,
196 .brw
= BRW_NEW_BATCH
|
197 BRW_NEW_CS_PROG_DATA
|
198 BRW_NEW_PUSH_CONSTANT_ALLOCATION
|
201 .emit
= brw_upload_cs_state
206 * Creates a region containing the push constants for the CS on gen7+.
208 * Push constants are constant values (such as GLSL uniforms) that are
209 * pre-loaded into a shader stage's register space at thread spawn time.
211 * For other stages, see brw_curbe.c:brw_upload_constant_buffer for the
212 * equivalent gen4/5 code and gen6_vs_state.c:gen6_upload_push_constants for
216 brw_upload_cs_push_constants(struct brw_context
*brw
,
217 const struct gl_program
*prog
,
218 const struct brw_cs_prog_data
*cs_prog_data
,
219 struct brw_stage_state
*stage_state
,
220 enum aub_state_struct_type type
)
222 struct gl_context
*ctx
= &brw
->ctx
;
223 const struct brw_stage_prog_data
*prog_data
=
224 (struct brw_stage_prog_data
*) cs_prog_data
;
225 unsigned local_id_dwords
= 0;
227 if (prog
->SystemValuesRead
& SYSTEM_BIT_LOCAL_INVOCATION_ID
)
228 local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
230 /* Updates the ParamaterValues[i] pointers for all parameters of the
231 * basic type of PROGRAM_STATE_VAR.
233 /* XXX: Should this happen somewhere before to get our state flag set? */
234 _mesa_load_state_parameters(ctx
, prog
->Parameters
);
236 if (prog_data
->nr_params
== 0 && local_id_dwords
== 0) {
237 stage_state
->push_const_size
= 0;
239 gl_constant_value
*param
;
242 const unsigned push_constant_data_size
=
243 (local_id_dwords
+ prog_data
->nr_params
) * sizeof(gl_constant_value
);
244 const unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
245 const unsigned param_aligned_count
=
246 reg_aligned_constant_size
/ sizeof(*param
);
248 unsigned threads
= get_cs_thread_count(cs_prog_data
);
250 param
= (gl_constant_value
*)
251 brw_state_batch(brw
, type
,
252 reg_aligned_constant_size
* threads
,
253 32, &stage_state
->push_const_offset
);
256 STATIC_ASSERT(sizeof(gl_constant_value
) == sizeof(float));
258 brw_cs_fill_local_id_payload(cs_prog_data
, param
, threads
,
259 reg_aligned_constant_size
);
261 /* _NEW_PROGRAM_CONSTANTS */
262 for (t
= 0; t
< threads
; t
++) {
263 gl_constant_value
*next_param
=
264 ¶m
[t
* param_aligned_count
+ local_id_dwords
];
265 for (i
= 0; i
< prog_data
->nr_params
; i
++) {
266 next_param
[i
] = *prog_data
->param
[i
];
270 stage_state
->push_const_size
= ALIGN(prog_data
->nr_params
, 8) / 8;
276 gen7_upload_cs_push_constants(struct brw_context
*brw
)
278 struct brw_stage_state
*stage_state
= &brw
->cs
.base
;
280 /* BRW_NEW_COMPUTE_PROGRAM */
281 const struct brw_compute_program
*cp
=
282 (struct brw_compute_program
*) brw
->compute_program
;
285 /* CACHE_NEW_CS_PROG */
286 struct brw_cs_prog_data
*cs_prog_data
= brw
->cs
.prog_data
;
288 brw_upload_cs_push_constants(brw
, &cp
->program
.Base
, cs_prog_data
,
289 stage_state
, AUB_TRACE_WM_CONSTANTS
);
293 const struct brw_tracked_state gen7_cs_push_constants
= {
295 .mesa
= _NEW_PROGRAM_CONSTANTS
,
296 .brw
= BRW_NEW_BATCH
|
297 BRW_NEW_COMPUTE_PROGRAM
|
298 BRW_NEW_PUSH_CONSTANT_ALLOCATION
,
300 .emit
= gen7_upload_cs_push_constants
,
304 * Creates a new CS constant buffer reflecting the current CS program's
305 * constants, if needed by the CS program.
308 brw_upload_cs_pull_constants(struct brw_context
*brw
)
310 struct brw_stage_state
*stage_state
= &brw
->cs
.base
;
312 /* BRW_NEW_COMPUTE_PROGRAM */
313 struct brw_compute_program
*cp
=
314 (struct brw_compute_program
*) brw
->compute_program
;
316 /* BRW_NEW_CS_PROG_DATA */
317 const struct brw_stage_prog_data
*prog_data
= &brw
->cs
.prog_data
->base
;
319 /* _NEW_PROGRAM_CONSTANTS */
320 brw_upload_pull_constants(brw
, BRW_NEW_SURFACES
, &cp
->program
.Base
,
321 stage_state
, prog_data
);
324 const struct brw_tracked_state brw_cs_pull_constants
= {
326 .mesa
= _NEW_PROGRAM_CONSTANTS
,
327 .brw
= BRW_NEW_BATCH
|
328 BRW_NEW_COMPUTE_PROGRAM
|
329 BRW_NEW_CS_PROG_DATA
,
331 .emit
= brw_upload_cs_pull_constants
,