i965: Fix compiler warnings from hiz changes.
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_misc_state.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "intel_batchbuffer.h"
25 #include "intel_mipmap_tree.h"
26 #include "intel_regions.h"
27 #include "intel_fbo.h"
28 #include "brw_context.h"
29 #include "brw_state.h"
30 #include "brw_defines.h"
31
32 static void emit_depthbuffer(struct brw_context *brw)
33 {
34 struct intel_context *intel = &brw->intel;
35 struct gl_context *ctx = &intel->ctx;
36 struct gl_framebuffer *fb = ctx->DrawBuffer;
37
38 /* _NEW_BUFFERS */
39 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
40 struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
41 struct intel_mipmap_tree *depth_mt = NULL,
42 *stencil_mt = NULL,
43 *hiz_mt = NULL;
44
45 if (drb)
46 depth_mt = drb->mt;
47
48 if (depth_mt)
49 hiz_mt = depth_mt->hiz_mt;
50
51 if (srb) {
52 stencil_mt = srb->mt;
53 if (stencil_mt->stencil_mt)
54 stencil_mt = stencil_mt->stencil_mt;
55
56 assert(stencil_mt->format == MESA_FORMAT_S8);
57 }
58
59 /* Gen7 doesn't support packed depth/stencil */
60 assert(stencil_mt == NULL || depth_mt != stencil_mt);
61 assert(!depth_mt || !_mesa_is_format_packed_depth_stencil(depth_mt->format));
62
63 intel_emit_depth_stall_flushes(intel);
64
65 if (depth_mt == NULL) {
66 uint32_t dw1 = BRW_DEPTHFORMAT_D32_FLOAT << 18;
67 uint32_t dw3 = 0;
68
69 if (stencil_mt == NULL) {
70 dw1 |= (BRW_SURFACE_NULL << 29);
71 } else {
72 /* _NEW_STENCIL: enable stencil buffer writes */
73 dw1 |= ((ctx->Stencil.WriteMask != 0) << 27);
74
75 /* 3DSTATE_STENCIL_BUFFER inherits surface type and dimensions. */
76 dw1 |= (BRW_SURFACE_2D << 29);
77 dw3 = ((srb->Base.Width - 1) << 4) |
78 ((srb->Base.Height - 1) << 18);
79 }
80
81 BEGIN_BATCH(7);
82 OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
83 OUT_BATCH(dw1);
84 OUT_BATCH(0);
85 OUT_BATCH(dw3);
86 OUT_BATCH(0);
87 OUT_BATCH(0);
88 OUT_BATCH(0);
89 ADVANCE_BATCH();
90 } else {
91 struct intel_region *region = depth_mt->region;
92 uint32_t tile_x, tile_y, offset;
93
94 offset = intel_renderbuffer_tile_offsets(drb, &tile_x, &tile_y);
95
96 assert(region->tiling == I915_TILING_Y);
97
98 /* _NEW_DEPTH, _NEW_STENCIL */
99 BEGIN_BATCH(7);
100 OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
101 OUT_BATCH(((region->pitch * region->cpp) - 1) |
102 (brw_depthbuffer_format(brw) << 18) |
103 ((hiz_mt ? 1 : 0) << 22) | /* hiz enable */
104 ((stencil_mt != NULL && ctx->Stencil.WriteMask != 0) << 27) |
105 ((ctx->Depth.Mask != 0) << 28) |
106 (BRW_SURFACE_2D << 29));
107 OUT_RELOC(region->bo,
108 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
109 offset);
110 OUT_BATCH(((drb->Base.Width - 1) << 4) |
111 ((drb->Base.Height - 1) << 18));
112 OUT_BATCH(0);
113 OUT_BATCH(tile_x | (tile_y << 16));
114 OUT_BATCH(0);
115 ADVANCE_BATCH();
116 }
117
118 if (hiz_mt == NULL) {
119 BEGIN_BATCH(3);
120 OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2));
121 OUT_BATCH(0);
122 OUT_BATCH(0);
123 ADVANCE_BATCH();
124 } else {
125 BEGIN_BATCH(3);
126 OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2));
127 OUT_BATCH(hiz_mt->region->pitch * hiz_mt->region->cpp - 1);
128 OUT_RELOC(hiz_mt->region->bo,
129 I915_GEM_DOMAIN_RENDER,
130 I915_GEM_DOMAIN_RENDER,
131 0);
132 ADVANCE_BATCH();
133 }
134
135 if (stencil_mt == NULL) {
136 BEGIN_BATCH(3);
137 OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
138 OUT_BATCH(0);
139 OUT_BATCH(0);
140 ADVANCE_BATCH();
141 } else {
142 BEGIN_BATCH(3);
143 OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
144 OUT_BATCH(stencil_mt->region->pitch * stencil_mt->region->cpp - 1);
145 OUT_RELOC(stencil_mt->region->bo,
146 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
147 0);
148 ADVANCE_BATCH();
149 }
150
151 BEGIN_BATCH(3);
152 OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS << 16 | (3 - 2));
153 OUT_BATCH(0);
154 OUT_BATCH(0);
155 ADVANCE_BATCH();
156 }
157
158 /**
159 * \see brw_context.state.depth_region
160 */
161 const struct brw_tracked_state gen7_depthbuffer = {
162 .dirty = {
163 .mesa = (_NEW_BUFFERS | _NEW_DEPTH | _NEW_STENCIL),
164 .brw = BRW_NEW_BATCH,
165 .cache = 0,
166 },
167 .emit = emit_depthbuffer,
168 };