2 * Copyright © 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "brw_context.h"
25 #include "brw_state.h"
26 #include "brw_defines.h"
27 #include "intel_batchbuffer.h"
28 #include "main/fbobject.h"
31 gen7_upload_sf_clip_viewport(struct brw_context
*brw
)
33 struct gl_context
*ctx
= &brw
->ctx
;
34 const GLfloat depth_scale
= 1.0F
/ ctx
->DrawBuffer
->_DepthMaxF
;
35 GLfloat y_scale
, y_bias
;
36 const bool render_to_fbo
= _mesa_is_user_fbo(ctx
->DrawBuffer
);
37 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
38 struct gen7_sf_clip_viewport
*vp
;
40 vp
= brw_state_batch(brw
, AUB_TRACE_SF_VP_STATE
,
41 sizeof(*vp
), 64, &brw
->sf
.vp_offset
);
42 /* Also assign to clip.vp_offset in case something uses it. */
43 brw
->clip
.vp_offset
= brw
->sf
.vp_offset
;
45 /* According to the "Vertex X,Y Clamping and Quantization" section of the
46 * Strips and Fans documentation, objects must not have a screen-space
47 * extents of over 8192 pixels, or they may be mis-rasterized. The maximum
48 * screen space coordinates of a small object may larger, but we have no
49 * way to enforce the object size other than through clipping.
51 * If you're surprised that we set clip to -gbx to +gbx and it seems like
52 * we'll end up with 16384 wide, note that for a 8192-wide render target,
53 * we'll end up with a normal (-1, 1) clip volume that just covers the
56 const float maximum_guardband_extent
= 8192;
57 float gbx
= maximum_guardband_extent
/ (float) ctx
->Viewport
.Width
;
58 float gby
= maximum_guardband_extent
/ (float) ctx
->Viewport
.Height
;
60 vp
->guardband
.xmin
= -gbx
;
61 vp
->guardband
.xmax
= gbx
;
62 vp
->guardband
.ymin
= -gby
;
63 vp
->guardband
.ymax
= gby
;
71 y_bias
= ctx
->DrawBuffer
->Height
;
75 vp
->viewport
.m00
= v
[MAT_SX
];
76 vp
->viewport
.m11
= v
[MAT_SY
] * y_scale
;
77 vp
->viewport
.m22
= v
[MAT_SZ
] * depth_scale
;
78 vp
->viewport
.m30
= v
[MAT_TX
];
79 vp
->viewport
.m31
= v
[MAT_TY
] * y_scale
+ y_bias
;
80 vp
->viewport
.m32
= v
[MAT_TZ
] * depth_scale
;
83 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL
<< 16 | (2 - 2));
84 OUT_BATCH(brw
->sf
.vp_offset
);
88 const struct brw_tracked_state gen7_sf_clip_viewport
= {
90 .mesa
= _NEW_VIEWPORT
| _NEW_BUFFERS
,
94 .emit
= gen7_upload_sf_clip_viewport
,
97 /* ----------------------------------------------------- */
99 static void upload_cc_viewport_state_pointer(struct brw_context
*brw
)
102 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS_CC
<< 16 | (2 - 2));
103 OUT_BATCH(brw
->cc
.vp_offset
);
107 const struct brw_tracked_state gen7_cc_viewport_state_pointer
= {
110 .brw
= BRW_NEW_BATCH
,
111 .cache
= CACHE_NEW_CC_VP
113 .emit
= upload_cc_viewport_state_pointer
,