i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_vs_state.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_context.h"
25 #include "brw_state.h"
26 #include "brw_defines.h"
27 #include "brw_util.h"
28 #include "program/prog_parameter.h"
29 #include "program/prog_statevars.h"
30 #include "intel_batchbuffer.h"
31
32
33 void
34 gen7_upload_constant_state(struct brw_context *brw,
35 const struct brw_stage_state *stage_state,
36 bool active, unsigned opcode)
37 {
38 uint32_t mocs = brw->gen < 8 ? GEN7_MOCS_L3 : 0;
39
40 /* Disable if the shader stage is inactive or there are no push constants. */
41 active = active && stage_state->push_const_size != 0;
42
43 int dwords = brw->gen >= 8 ? 11 : 7;
44 BEGIN_BATCH(dwords);
45 OUT_BATCH(opcode << 16 | (dwords - 2));
46
47 /* Workaround for SKL+ (we use option #2 until we have a need for more
48 * constant buffers). This comes from the documentation for 3DSTATE_CONSTANT_*
49 *
50 * The driver must ensure The following case does not occur without a flush
51 * to the 3D engine: 3DSTATE_CONSTANT_* with buffer 3 read length equal to
52 * zero committed followed by a 3DSTATE_CONSTANT_* with buffer 0 read length
53 * not equal to zero committed. Possible ways to avoid this condition
54 * include:
55 * 1. always force buffer 3 to have a non zero read length
56 * 2. always force buffer 0 to a zero read length
57 */
58 if (brw->gen >= 9 && active) {
59 OUT_BATCH(0);
60 OUT_BATCH(stage_state->push_const_size);
61 } else {
62 OUT_BATCH(active ? stage_state->push_const_size : 0);
63 OUT_BATCH(0);
64 }
65
66 /* Pointer to the constant buffer. Covered by the set of state flags
67 * from gen6_prepare_wm_contants
68 */
69 if (brw->gen >= 9 && active) {
70 OUT_BATCH(0);
71 OUT_BATCH(0);
72 OUT_BATCH(0);
73 OUT_BATCH(0);
74 /* XXX: When using buffers other than 0, you need to specify the
75 * graphics virtual address regardless of INSPM/debug bits
76 */
77 OUT_RELOC64(brw->batch.bo, I915_GEM_DOMAIN_RENDER, 0,
78 stage_state->push_const_offset);
79 OUT_BATCH(0);
80 OUT_BATCH(0);
81 } else if (brw->gen>= 8) {
82 OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
83 OUT_BATCH(0);
84 OUT_BATCH(0);
85 OUT_BATCH(0);
86 OUT_BATCH(0);
87 OUT_BATCH(0);
88 OUT_BATCH(0);
89 OUT_BATCH(0);
90 } else {
91 OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
92 OUT_BATCH(0);
93 OUT_BATCH(0);
94 OUT_BATCH(0);
95 }
96
97 ADVANCE_BATCH();
98
99 /* On SKL+ the new constants don't take effect until the next corresponding
100 * 3DSTATE_BINDING_TABLE_POINTER_* command is parsed so we need to ensure
101 * that is sent
102 */
103 if (brw->gen >= 9)
104 brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
105 }
106
107 static void
108 upload_vs_state(struct brw_context *brw)
109 {
110 const struct brw_stage_state *stage_state = &brw->vs.base;
111 uint32_t floating_point_mode = 0;
112 const int max_threads_shift = brw->is_haswell ?
113 HSW_VS_MAX_THREADS_SHIFT : GEN6_VS_MAX_THREADS_SHIFT;
114 const struct brw_vue_prog_data *prog_data = &brw->vs.prog_data->base;
115
116 if (!brw->is_haswell && !brw->is_baytrail)
117 gen7_emit_vs_workaround_flush(brw);
118
119 if (brw->vs.prog_data->base.base.use_alt_mode)
120 floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
121
122 BEGIN_BATCH(6);
123 OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
124 OUT_BATCH(stage_state->prog_offset);
125 OUT_BATCH(floating_point_mode |
126 ((ALIGN(stage_state->sampler_count, 4)/4) <<
127 GEN6_VS_SAMPLER_COUNT_SHIFT) |
128 ((brw->vs.prog_data->base.base.binding_table.size_bytes / 4) <<
129 GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
130
131 if (prog_data->base.total_scratch) {
132 OUT_RELOC(stage_state->scratch_bo,
133 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
134 ffs(prog_data->base.total_scratch) - 11);
135 } else {
136 OUT_BATCH(0);
137 }
138
139 OUT_BATCH((prog_data->base.dispatch_grf_start_reg <<
140 GEN6_VS_DISPATCH_START_GRF_SHIFT) |
141 (prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
142 (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
143
144 OUT_BATCH(((brw->max_vs_threads - 1) << max_threads_shift) |
145 GEN6_VS_STATISTICS_ENABLE |
146 GEN6_VS_ENABLE);
147 ADVANCE_BATCH();
148 }
149
150 const struct brw_tracked_state gen7_vs_state = {
151 .dirty = {
152 .mesa = _NEW_TRANSFORM,
153 .brw = BRW_NEW_BATCH |
154 BRW_NEW_CONTEXT |
155 BRW_NEW_VS_PROG_DATA,
156 },
157 .emit = upload_vs_state,
158 };