i965: Make sure constants re-sent after constant buffer reallocation.
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_vs_state.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_context.h"
25 #include "brw_state.h"
26 #include "brw_defines.h"
27 #include "brw_util.h"
28 #include "program/prog_parameter.h"
29 #include "program/prog_statevars.h"
30 #include "intel_batchbuffer.h"
31
32 static void
33 upload_vs_state(struct brw_context *brw)
34 {
35 struct gl_context *ctx = &brw->ctx;
36 const struct brw_stage_state *stage_state = &brw->vs.base;
37 uint32_t floating_point_mode = 0;
38 const int max_threads_shift = brw->is_haswell ?
39 HSW_VS_MAX_THREADS_SHIFT : GEN6_VS_MAX_THREADS_SHIFT;
40
41 gen7_emit_vs_workaround_flush(brw);
42
43 /* BRW_NEW_VS_BINDING_TABLE */
44 BEGIN_BATCH(2);
45 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
46 OUT_BATCH(stage_state->bind_bo_offset);
47 ADVANCE_BATCH();
48
49 /* CACHE_NEW_SAMPLER */
50 BEGIN_BATCH(2);
51 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));
52 OUT_BATCH(stage_state->sampler_offset);
53 ADVANCE_BATCH();
54
55 if (stage_state->push_const_size == 0) {
56 /* Disable the push constant buffers. */
57 BEGIN_BATCH(7);
58 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
59 OUT_BATCH(0);
60 OUT_BATCH(0);
61 OUT_BATCH(0);
62 OUT_BATCH(0);
63 OUT_BATCH(0);
64 OUT_BATCH(0);
65 ADVANCE_BATCH();
66 } else {
67 BEGIN_BATCH(7);
68 OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
69 OUT_BATCH(stage_state->push_const_size);
70 OUT_BATCH(0);
71 /* Pointer to the VS constant buffer. Covered by the set of
72 * state flags from gen6_prepare_wm_contants
73 */
74 OUT_BATCH(stage_state->push_const_offset | GEN7_MOCS_L3);
75 OUT_BATCH(0);
76 OUT_BATCH(0);
77 OUT_BATCH(0);
78 ADVANCE_BATCH();
79 }
80
81 /* Use ALT floating point mode for ARB vertex programs, because they
82 * require 0^0 == 1.
83 */
84 if (ctx->Shader.CurrentVertexProgram == NULL)
85 floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
86
87 BEGIN_BATCH(6);
88 OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
89 OUT_BATCH(stage_state->prog_offset);
90 OUT_BATCH(floating_point_mode |
91 ((ALIGN(stage_state->sampler_count, 4)/4) <<
92 GEN6_VS_SAMPLER_COUNT_SHIFT));
93
94 if (brw->vs.prog_data->base.total_scratch) {
95 OUT_RELOC(stage_state->scratch_bo,
96 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
97 ffs(brw->vs.prog_data->base.total_scratch) - 11);
98 } else {
99 OUT_BATCH(0);
100 }
101
102 OUT_BATCH((brw->vs.prog_data->base.dispatch_grf_start_reg <<
103 GEN6_VS_DISPATCH_START_GRF_SHIFT) |
104 (brw->vs.prog_data->base.urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
105 (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
106
107 OUT_BATCH(((brw->max_vs_threads - 1) << max_threads_shift) |
108 GEN6_VS_STATISTICS_ENABLE |
109 GEN6_VS_ENABLE);
110 ADVANCE_BATCH();
111 }
112
113 const struct brw_tracked_state gen7_vs_state = {
114 .dirty = {
115 .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS,
116 .brw = (BRW_NEW_CONTEXT |
117 BRW_NEW_VERTEX_PROGRAM |
118 BRW_NEW_VS_BINDING_TABLE |
119 BRW_NEW_BATCH |
120 BRW_NEW_PUSH_CONSTANT_ALLOCATION),
121 .cache = CACHE_NEW_VS_PROG | CACHE_NEW_SAMPLER
122 },
123 .emit = upload_vs_state,
124 };