58a6438e79e755dba957dba5e8b8b93704f00d55
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_wm_state.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdbool.h>
25 #include "brw_context.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "brw_util.h"
29 #include "brw_wm.h"
30 #include "program/program.h"
31 #include "program/prog_parameter.h"
32 #include "program/prog_statevars.h"
33 #include "intel_batchbuffer.h"
34
35 static void
36 upload_wm_state(struct brw_context *brw)
37 {
38 struct gl_context *ctx = &brw->ctx;
39 const struct brw_fragment_program *fp =
40 brw_fragment_program_const(brw->fragment_program);
41 bool writes_depth = false;
42 uint32_t dw1, dw2;
43
44 /* _NEW_BUFFERS */
45 bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
46
47 dw1 = dw2 = 0;
48 dw1 |= GEN7_WM_STATISTICS_ENABLE;
49 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
50 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
51
52 /* _NEW_LINE */
53 if (ctx->Line.StippleFlag)
54 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
55
56 /* _NEW_POLYGON */
57 if (ctx->Polygon.StippleFlag)
58 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
59
60 /* BRW_NEW_FRAGMENT_PROGRAM */
61 if (fp->program.Base.InputsRead & VARYING_BIT_POS)
62 dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W;
63 if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
64 writes_depth = fp->program.FragDepthLayout != FRAG_DEPTH_LAYOUT_UNCHANGED;
65
66 switch (fp->program.FragDepthLayout) {
67 case FRAG_DEPTH_LAYOUT_NONE:
68 case FRAG_DEPTH_LAYOUT_ANY:
69 dw1 |= GEN7_WM_PSCDEPTH_ON;
70 break;
71 case FRAG_DEPTH_LAYOUT_GREATER:
72 dw1 |= GEN7_WM_PSCDEPTH_ON_GE;
73 break;
74 case FRAG_DEPTH_LAYOUT_LESS:
75 dw1 |= GEN7_WM_PSCDEPTH_ON_LE;
76 break;
77 case FRAG_DEPTH_LAYOUT_UNCHANGED:
78 break;
79 }
80 }
81 /* CACHE_NEW_WM_PROG */
82 dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
83 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
84
85 /* _NEW_COLOR, _NEW_MULTISAMPLE */
86 /* Enable if the pixel shader kernel generates and outputs oMask.
87 */
88 if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
89 ctx->Multisample.SampleAlphaToCoverage ||
90 brw->wm.prog_data->uses_omask) {
91 dw1 |= GEN7_WM_KILL_ENABLE;
92 }
93
94 /* _NEW_BUFFERS */
95 if (brw_color_buffer_write_enabled(brw) || writes_depth ||
96 dw1 & GEN7_WM_KILL_ENABLE) {
97 dw1 |= GEN7_WM_DISPATCH_ENABLE;
98 }
99 if (multisampled_fbo) {
100 /* _NEW_MULTISAMPLE */
101 if (ctx->Multisample.Enabled)
102 dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
103 else
104 dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
105
106 if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program) > 1)
107 dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
108 else
109 dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
110 } else {
111 dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
112 dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
113 }
114
115 BEGIN_BATCH(3);
116 OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
117 OUT_BATCH(dw1);
118 OUT_BATCH(dw2);
119 ADVANCE_BATCH();
120 }
121
122 const struct brw_tracked_state gen7_wm_state = {
123 .dirty = {
124 .mesa = (_NEW_LINE | _NEW_POLYGON |
125 _NEW_COLOR | _NEW_BUFFERS |
126 _NEW_MULTISAMPLE),
127 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
128 BRW_NEW_BATCH),
129 .cache = CACHE_NEW_WM_PROG,
130 },
131 .emit = upload_wm_state,
132 };
133
134 static void
135 upload_ps_state(struct brw_context *brw)
136 {
137 struct gl_context *ctx = &brw->ctx;
138 uint32_t dw2, dw4, dw5;
139 const int max_threads_shift = brw->is_haswell ?
140 HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
141
142 /* BRW_NEW_PS_BINDING_TABLE */
143 BEGIN_BATCH(2);
144 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
145 OUT_BATCH(brw->wm.base.bind_bo_offset);
146 ADVANCE_BATCH();
147
148 /* CACHE_NEW_SAMPLER */
149 BEGIN_BATCH(2);
150 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
151 OUT_BATCH(brw->wm.base.sampler_offset);
152 ADVANCE_BATCH();
153
154 /* CACHE_NEW_WM_PROG */
155 gen7_upload_constant_state(brw, &brw->wm.base, true, _3DSTATE_CONSTANT_PS);
156
157 dw2 = dw4 = dw5 = 0;
158
159 /* CACHE_NEW_SAMPLER */
160 dw2 |=
161 (ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
162
163 /* Use ALT floating point mode for ARB fragment programs, because they
164 * require 0^0 == 1. Even though _CurrentFragmentProgram is used for
165 * rendering, CurrentFragmentProgram is used for this check to
166 * differentiate between the GLSL and non-GLSL cases.
167 */
168 /* BRW_NEW_FRAGMENT_PROGRAM */
169 if (ctx->Shader.CurrentFragmentProgram == NULL)
170 dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
171
172 if (brw->is_haswell)
173 dw4 |= SET_FIELD(1, HSW_PS_SAMPLE_MASK); /* 1 sample for now */
174
175 dw4 |= (brw->max_wm_threads - 1) << max_threads_shift;
176
177 /* CACHE_NEW_WM_PROG */
178 if (brw->wm.prog_data->nr_params > 0)
179 dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
180
181 /* From the IVB PRM, volume 2 part 1, page 287:
182 * "This bit is inserted in the PS payload header and made available to
183 * the DataPort (either via the message header or via header bypass) to
184 * indicate that oMask data (one or two phases) is included in Render
185 * Target Write messages. If present, the oMask data is used to mask off
186 * samples."
187 */
188 if (brw->wm.prog_data->uses_omask)
189 dw4 |= GEN7_PS_OMASK_TO_RENDER_TARGET;
190
191 /* From the IVB PRM, volume 2 part 1, page 287:
192 * "If the PS kernel does not need the Position XY Offsets to
193 * compute a Position Value, then this field should be programmed
194 * to POSOFFSET_NONE."
195 * "SW Recommendation: If the PS kernel needs the Position Offsets
196 * to compute a Position XY value, this field should match Position
197 * ZW Interpolation Mode to ensure a consistent position.xyzw
198 * computation."
199 * We only require XY sample offsets. So, this recommendation doesn't
200 * look useful at the moment. We might need this in future.
201 */
202 if (brw->wm.prog_data->uses_pos_offset)
203 dw4 |= GEN7_PS_POSOFFSET_SAMPLE;
204 else
205 dw4 |= GEN7_PS_POSOFFSET_NONE;
206
207 /* CACHE_NEW_WM_PROG | _NEW_COLOR
208 *
209 * The hardware wedges if you have this bit set but don't turn on any dual
210 * source blend factors.
211 */
212 if (brw->wm.prog_data->dual_src_blend &&
213 (ctx->Color.BlendEnabled & 1) &&
214 ctx->Color.Blend[0]._UsesDualSrc) {
215 dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE;
216 }
217
218 /* CACHE_NEW_WM_PROG */
219 if (brw->wm.prog_data->num_varying_inputs != 0)
220 dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
221
222 /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
223 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
224 * is successfully compiled. In majority of the cases that bring us
225 * better performance than 'SIMD8 only' dispatch.
226 */
227 int min_inv_per_frag =
228 _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program);
229 assert(min_inv_per_frag >= 1);
230
231 if (brw->wm.prog_data->prog_offset_16) {
232 dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
233 if (min_inv_per_frag == 1)
234 dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
235 }
236 else
237 dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
238
239 dw5 |= (brw->wm.prog_data->first_curbe_grf <<
240 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
241 dw5 |= (brw->wm.prog_data->first_curbe_grf_16 <<
242 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
243
244 BEGIN_BATCH(8);
245 OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2));
246 if (brw->wm.prog_data->prog_offset_16 && min_inv_per_frag > 1)
247 OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16);
248 else
249 OUT_BATCH(brw->wm.base.prog_offset);
250 OUT_BATCH(dw2);
251 if (brw->wm.prog_data->total_scratch) {
252 OUT_RELOC(brw->wm.base.scratch_bo,
253 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
254 ffs(brw->wm.prog_data->total_scratch) - 11);
255 } else {
256 OUT_BATCH(0);
257 }
258 OUT_BATCH(dw4);
259 OUT_BATCH(dw5);
260 OUT_BATCH(0); /* kernel 1 pointer */
261 OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16);
262 ADVANCE_BATCH();
263 }
264
265 const struct brw_tracked_state gen7_ps_state = {
266 .dirty = {
267 .mesa = (_NEW_PROGRAM_CONSTANTS |
268 _NEW_COLOR),
269 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
270 BRW_NEW_PS_BINDING_TABLE |
271 BRW_NEW_BATCH |
272 BRW_NEW_PUSH_CONSTANT_ALLOCATION),
273 .cache = (CACHE_NEW_SAMPLER |
274 CACHE_NEW_WM_PROG)
275 },
276 .emit = upload_ps_state,
277 };