d2b9866a2f2f0241c569d4c273765461e99157c0
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_wm_surface_state.c
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23 #include "main/mtypes.h"
24 #include "main/samplerobj.h"
25 #include "program/prog_parameter.h"
26
27 #include "intel_mipmap_tree.h"
28 #include "intel_batchbuffer.h"
29 #include "intel_tex.h"
30 #include "intel_fbo.h"
31
32 #include "brw_context.h"
33 #include "brw_state.h"
34 #include "brw_defines.h"
35 #include "brw_wm.h"
36
37 static void
38 gen7_set_surface_tiling(struct gen7_surface_state *surf, uint32_t tiling)
39 {
40 switch (tiling) {
41 case I915_TILING_NONE:
42 surf->ss0.tiled_surface = 0;
43 surf->ss0.tile_walk = 0;
44 break;
45 case I915_TILING_X:
46 surf->ss0.tiled_surface = 1;
47 surf->ss0.tile_walk = BRW_TILEWALK_XMAJOR;
48 break;
49 case I915_TILING_Y:
50 surf->ss0.tiled_surface = 1;
51 surf->ss0.tile_walk = BRW_TILEWALK_YMAJOR;
52 break;
53 }
54 }
55
56 static void
57 gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
58 {
59 struct brw_context *brw = brw_context(ctx);
60 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
61 struct intel_texture_object *intelObj = intel_texture_object(tObj);
62 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
63 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
64 const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
65 struct gen7_surface_state *surf;
66 int width, height, depth;
67
68 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
69
70 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
71 sizeof(*surf), 32, &brw->wm.surf_offset[surf_index]);
72 memset(surf, 0, sizeof(*surf));
73
74 surf->ss0.surface_type = translate_tex_target(tObj->Target);
75 surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat,
76 firstImage->InternalFormat,
77 sampler->DepthMode,
78 sampler->sRGBDecode);
79 if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
80 surf->ss0.cube_pos_x = 1;
81 surf->ss0.cube_pos_y = 1;
82 surf->ss0.cube_pos_z = 1;
83 surf->ss0.cube_neg_x = 1;
84 surf->ss0.cube_neg_y = 1;
85 surf->ss0.cube_neg_z = 1;
86 }
87
88 gen7_set_surface_tiling(surf, intelObj->mt->region->tiling);
89
90 /* ss0 remaining fields:
91 * - is_array
92 * - vertical_alignment
93 * - horizontal_alignment
94 * - vert_line_stride (exists on gen6 but we ignore it)
95 * - vert_line_stride_ofs (exists on gen6 but we ignore it)
96 * - surface_array_spacing
97 * - render_cache_read_write (exists on gen6 but ignored here)
98 */
99
100 surf->ss1.base_addr = intelObj->mt->region->bo->offset; /* reloc */
101
102 surf->ss2.width = width - 1;
103 surf->ss2.height = height - 1;
104
105 surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
106 surf->ss3.depth = depth - 1;
107
108 /* ss4: ignored? */
109
110 surf->ss5.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
111 surf->ss5.min_lod = 0;
112
113 /* ss5 remaining fields:
114 * - x_offset (N/A for textures?)
115 * - y_offset (ditto)
116 * - cache_control
117 */
118
119 /* Emit relocation to surface contents */
120 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
121 brw->wm.surf_offset[surf_index] +
122 offsetof(struct gen7_surface_state, ss1),
123 intelObj->mt->region->bo, 0,
124 I915_GEM_DOMAIN_SAMPLER, 0);
125 }
126
127 /**
128 * Create the constant buffer surface. Vertex/fragment shader constants will
129 * be read from this buffer with Data Port Read instructions/messages.
130 */
131 void
132 gen7_create_constant_surface(struct brw_context *brw,
133 drm_intel_bo *bo,
134 int width,
135 uint32_t *out_offset)
136 {
137 const GLint w = width - 1;
138 struct gen7_surface_state *surf;
139
140 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
141 sizeof(*surf), 32, out_offset);
142 memset(surf, 0, sizeof(*surf));
143
144 surf->ss0.surface_type = BRW_SURFACE_BUFFER;
145 surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
146
147 surf->ss0.render_cache_read_write = 1;
148
149 assert(bo);
150 surf->ss1.base_addr = bo->offset; /* reloc */
151
152 surf->ss2.width = w & 0x7f; /* bits 6:0 of size or width */
153 surf->ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
154 surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
155 surf->ss3.pitch = (width * 16) - 1; /* ignored?? */
156 gen7_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
157
158 /* Emit relocation to surface contents. Section 5.1.1 of the gen4
159 * bspec ("Data Cache") says that the data cache does not exist as
160 * a separate cache and is just the sampler cache.
161 */
162 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
163 (*out_offset +
164 offsetof(struct gen7_surface_state, ss1)),
165 bo, 0,
166 I915_GEM_DOMAIN_SAMPLER, 0);
167 }
168
169 /**
170 * Updates surface / buffer for fragment shader constant buffer, if
171 * one is required.
172 *
173 * This consumes the state updates for the constant buffer, and produces
174 * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
175 * inclusion in the binding table.
176 */
177 static void upload_wm_constant_surface(struct brw_context *brw)
178 {
179 GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
180 struct brw_fragment_program *fp =
181 (struct brw_fragment_program *) brw->fragment_program;
182 const struct gl_program_parameter_list *params =
183 fp->program.Base.Parameters;
184
185 /* If there's no constant buffer, then no surface BO is needed to point at
186 * it.
187 */
188 if (brw->wm.const_bo == 0) {
189 if (brw->wm.surf_offset[surf]) {
190 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
191 brw->wm.surf_offset[surf] = 0;
192 }
193 return;
194 }
195
196 gen7_create_constant_surface(brw, brw->wm.const_bo, params->NumParameters,
197 &brw->wm.surf_offset[surf]);
198 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
199 }
200
201 const struct brw_tracked_state gen7_wm_constant_surface = {
202 .dirty = {
203 .mesa = 0,
204 .brw = (BRW_NEW_WM_CONSTBUF |
205 BRW_NEW_BATCH),
206 .cache = 0
207 },
208 .emit = upload_wm_constant_surface,
209 };
210
211 static void
212 gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit)
213 {
214 struct gen7_surface_state *surf;
215
216 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
217 sizeof(*surf), 32, &brw->wm.surf_offset[unit]);
218 memset(surf, 0, sizeof(*surf));
219
220 surf->ss0.surface_type = BRW_SURFACE_NULL;
221 surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
222 }
223
224 /**
225 * Sets up a surface state structure to point at the given region.
226 * While it is only used for the front/back buffer currently, it should be
227 * usable for further buffers when doing ARB_draw_buffer support.
228 */
229 static void
230 gen7_update_renderbuffer_surface(struct brw_context *brw,
231 struct gl_renderbuffer *rb,
232 unsigned int unit)
233 {
234 struct intel_context *intel = &brw->intel;
235 struct gl_context *ctx = &intel->ctx;
236 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
237 struct intel_region *region = irb->region;
238 struct gen7_surface_state *surf;
239 uint32_t tile_x, tile_y;
240
241 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
242 sizeof(*surf), 32, &brw->wm.surf_offset[unit]);
243 memset(surf, 0, sizeof(*surf));
244
245 switch (irb->Base.Format) {
246 case MESA_FORMAT_XRGB8888:
247 /* XRGB is handled as ARGB because the chips in this family
248 * cannot render to XRGB targets. This means that we have to
249 * mask writes to alpha (ala glColorMask) and reconfigure the
250 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
251 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
252 * used.
253 */
254 surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
255 break;
256 case MESA_FORMAT_INTENSITY_FLOAT32:
257 case MESA_FORMAT_LUMINANCE_FLOAT32:
258 /* For these formats, we just need to read/write the first
259 * channel into R, which is to say that we just treat them as
260 * GL_RED.
261 */
262 surf->ss0.surface_format = BRW_SURFACEFORMAT_R32_FLOAT;
263 break;
264 case MESA_FORMAT_SARGB8:
265 /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
266 surfaces to the blend/update as sRGB */
267 if (ctx->Color.sRGBEnabled)
268 surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format);
269 else
270 surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
271 break;
272 default:
273 assert(brw_render_target_supported(irb->Base.Format));
274 surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format);
275 }
276
277 surf->ss0.surface_type = BRW_SURFACE_2D;
278 /* reloc */
279 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y);
280 surf->ss1.base_addr += region->bo->offset; /* reloc */
281
282 assert(brw->has_surface_tile_offset);
283 /* Note that the low bits of these fields are missing, so
284 * there's the possibility of getting in trouble.
285 */
286 assert(tile_x % 4 == 0);
287 assert(tile_y % 2 == 0);
288 surf->ss5.x_offset = tile_x / 4;
289 surf->ss5.y_offset = tile_y / 2;
290
291 surf->ss2.width = rb->Width - 1;
292 surf->ss2.height = rb->Height - 1;
293 gen7_set_surface_tiling(surf, region->tiling);
294 surf->ss3.pitch = (region->pitch * region->cpp) - 1;
295
296 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
297 brw->wm.surf_offset[unit] +
298 offsetof(struct gen7_surface_state, ss1),
299 region->bo,
300 surf->ss1.base_addr - region->bo->offset,
301 I915_GEM_DOMAIN_RENDER,
302 I915_GEM_DOMAIN_RENDER);
303 }
304
305 static void
306 prepare_wm_surfaces(struct brw_context *brw)
307 {
308 struct gl_context *ctx = &brw->intel.ctx;
309 int i;
310 int nr_surfaces = 0;
311
312 if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
313 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
314 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
315 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
316 struct intel_region *region = irb ? irb->region : NULL;
317
318 if (region)
319 brw_add_validated_bo(brw, region->bo);
320 nr_surfaces = SURF_INDEX_DRAW(i) + 1;
321 }
322 }
323
324 if (brw->wm.const_bo) {
325 brw_add_validated_bo(brw, brw->wm.const_bo);
326 nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
327 }
328
329 for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
330 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
331 struct gl_texture_object *tObj = texUnit->_Current;
332 struct intel_texture_object *intelObj = intel_texture_object(tObj);
333
334 if (texUnit->_ReallyEnabled) {
335 brw_add_validated_bo(brw, intelObj->mt->region->bo);
336 nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
337 }
338 }
339
340 /* Have to update this in our prepare, since the unit's prepare
341 * relies on it.
342 */
343 if (brw->wm.nr_surfaces != nr_surfaces) {
344 brw->wm.nr_surfaces = nr_surfaces;
345 brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
346 }
347 }
348
349 /**
350 * Constructs the set of surface state objects pointed to by the
351 * binding table.
352 */
353 static void
354 upload_wm_surfaces(struct brw_context *brw)
355 {
356 struct gl_context *ctx = &brw->intel.ctx;
357 GLuint i;
358
359 /* _NEW_BUFFERS | _NEW_COLOR */
360 /* Update surfaces for drawing buffers */
361 if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
362 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
363 if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
364 gen7_update_renderbuffer_surface(brw,
365 ctx->DrawBuffer->_ColorDrawBuffers[i], i);
366 } else {
367 gen7_update_null_renderbuffer_surface(brw, i);
368 }
369 }
370 } else {
371 gen7_update_null_renderbuffer_surface(brw, 0);
372 }
373
374 /* Update surfaces for textures */
375 for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
376 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
377 const GLuint surf = SURF_INDEX_TEXTURE(i);
378
379 /* _NEW_TEXTURE */
380 if (texUnit->_ReallyEnabled) {
381 gen7_update_texture_surface(ctx, i);
382 } else {
383 brw->wm.surf_offset[surf] = 0;
384 }
385 }
386
387 brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
388 }
389
390 const struct brw_tracked_state gen7_wm_surfaces = {
391 .dirty = {
392 .mesa = (_NEW_COLOR |
393 _NEW_TEXTURE |
394 _NEW_BUFFERS),
395 .brw = BRW_NEW_BATCH,
396 .cache = 0
397 },
398 .prepare = prepare_wm_surfaces,
399 .emit = upload_wm_surfaces,
400 };